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This repository was archived by the owner on Jul 12, 2018. It is now read-only.
Version of Unity (eg. 5.5.0f1): 5.5
Version of GitHub for Unity (see console output): 0.9.1-alpha
Platform (eg. Windows, macOS, Linux): Windows
Occasionally, Dispose() in ApplicationManager and RepositoryWatcher throw exceptions when Unity reloads the domain for compilation or play mode. RepositoryWatcher seems to happen more often, ApplicationManager is rarer (only twice in a full day of working in Unity)
The exception getting thrown from ApplicationManager seems to cause Unity to crash.