We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
1 parent 4be08f0 commit 48e4dcdCopy full SHA for 48e4dcd
Source/SharpDX.Direct3D12/Mapping.xml
@@ -105,7 +105,7 @@
105
<map enum-item="D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS" name="Constant32Bits"/>
106
<map enum-item="D3D_ROOT_SIGNATURE_VERSION(.*)" name-tmp="Version$1"/>
107
<map enum-item="D3D12_SHADER_MIN_PRECISION_SUPPORT_(\d*)_BIT" name-tmp="Bit$1"/>
108
-
+ <map enum-item="D3D12_DSV_FLAG(.*)" name-tmp="$1"/>
109
<!--
110
// *****************************************************************
111
// D3D12 Struct
0 commit comments