|
| 1 | +from pythonforandroid.recipe import CompiledComponentsPythonRecipe |
| 2 | +from os.path import join |
| 3 | +from pythonforandroid.toolchain import current_directory |
| 4 | + |
| 5 | + |
| 6 | +class Pygame2Recipe(CompiledComponentsPythonRecipe): |
| 7 | + |
| 8 | + version = '2.0.0-dev7' |
| 9 | + url = 'https://github.com/pygame/pygame/archive/android-{version}.tar.gz' |
| 10 | + |
| 11 | + site_packages_name = 'pygame' |
| 12 | + name = 'pygame' |
| 13 | + |
| 14 | + depends = ['sdl2', 'sdl2_image', 'sdl2_mixer', 'sdl2_ttf', 'setuptools', 'jpeg', 'png'] |
| 15 | + call_hostpython_via_targetpython = False # Due to setuptools |
| 16 | + install_in_hostpython = False |
| 17 | + |
| 18 | + def prebuild_arch(self, arch): |
| 19 | + super().prebuild_arch(arch) |
| 20 | + with current_directory(self.get_build_dir(arch.arch)): |
| 21 | + setup_template = open(join("buildconfig", "Setup.Android.SDL2.in")).read() |
| 22 | + env = self.get_recipe_env(arch) |
| 23 | + env['ANDROID_ROOT'] = join(self.ctx.ndk_platform, 'usr') |
| 24 | + |
| 25 | + ndk_lib_dir = join(self.ctx.ndk_platform, 'usr', 'lib') |
| 26 | + |
| 27 | + png = self.get_recipe('png', self.ctx) |
| 28 | + png_lib_dir = join(png.get_build_dir(arch.arch), '.libs') |
| 29 | + png_inc_dir = png.get_build_dir(arch) |
| 30 | + |
| 31 | + jpeg = self.get_recipe('jpeg', self.ctx) |
| 32 | + jpeg_inc_dir = jpeg_lib_dir = jpeg.get_build_dir(arch.arch) |
| 33 | + |
| 34 | + setup_file = setup_template.format( |
| 35 | + sdl_includes=( |
| 36 | + " -I" + join(self.ctx.bootstrap.build_dir, 'jni', 'SDL', 'include') + |
| 37 | + " -L" + join(self.ctx.bootstrap.build_dir, "libs", str(arch)) + |
| 38 | + " -L" + png_lib_dir + " -L" + jpeg_lib_dir + " -L" + ndk_lib_dir), |
| 39 | + sdl_ttf_includes="-I"+join(self.ctx.bootstrap.build_dir, 'jni', 'SDL2_ttf'), |
| 40 | + sdl_image_includes="-I"+join(self.ctx.bootstrap.build_dir, 'jni', 'SDL2_image'), |
| 41 | + sdl_mixer_includes="-I"+join(self.ctx.bootstrap.build_dir, 'jni', 'SDL2_mixer'), |
| 42 | + jpeg_includes="-I"+jpeg_inc_dir, |
| 43 | + png_includes="-I"+png_inc_dir, |
| 44 | + freetype_includes="" |
| 45 | + ) |
| 46 | + open("Setup", "w").write(setup_file) |
| 47 | + |
| 48 | + def get_recipe_env(self, arch): |
| 49 | + env = super().get_recipe_env(arch) |
| 50 | + env['USE_SDL2'] = '1' |
| 51 | + env["PYGAME_CROSS_COMPILE"] = "TRUE" |
| 52 | + env["PYGAME_ANDROID"] = "TRUE" |
| 53 | + return env |
| 54 | + |
| 55 | + |
| 56 | +recipe = Pygame2Recipe() |
0 commit comments