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When I play sounds through streaming, we calculate the allocated memory using MA_RESOURCE_MANAGER_PAGE_SIZE_IN_MILLISECONDS. However, when there are many sound streams playing concurrently, it can take too long to start the first playback and require too much memory. So how to determine the suitable size ?
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When I play sounds through streaming, we calculate the allocated memory using
MA_RESOURCE_MANAGER_PAGE_SIZE_IN_MILLISECONDS
. However, when there are many sound streams playing concurrently, it can take too long to start the first playback and require too much memory. So how to determine the suitable size ?Beta Was this translation helpful? Give feedback.
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