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Ship swiftshader on Windows
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tools/package_binaries.py

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@@ -195,6 +195,8 @@ def generate_target_nw(platform_name, arch, version):
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'nw_100_percent.pak',
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'nw_200_percent.pak',
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'ffmpeg.dll',
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'swiftshader\libEGL.dll',
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'swiftshader\libGLESv2.dll'
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# To be removed in CR51
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]
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if flavor == 'sdk':
@@ -454,6 +456,7 @@ def make_packages(targets):
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os.mkdir(folder)
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if platform_name == 'linux':
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os.mkdir(os.path.join(folder, 'lib'))
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if platform_name in ['linux', 'win']:
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os.mkdir(os.path.join(folder, 'swiftshader'))
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for f in t['input']:
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src = os.path.join(binaries_location, f)

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