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binary-search-tree-iterator.rs
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#![allow(dead_code, unused, unused_variables)]
fn main() {}
struct Solution;
// Definition for a binary tree node.
#[derive(Debug, PartialEq, Eq)]
pub struct TreeNode {
pub val: i32,
pub left: Option<Rc<RefCell<TreeNode>>>,
pub right: Option<Rc<RefCell<TreeNode>>>,
}
impl TreeNode {
#[inline]
pub fn new(val: i32) -> Self {
TreeNode {
val,
left: None,
right: None,
}
}
}
use std::cell::RefCell;
use std::rc::Rc;
/**
* Your BSTIterator object will be instantiated and called as such:
* let obj = BSTIterator::new(root);
* let ret_1: i32 = obj.next();
* let ret_2: bool = obj.has_next();
*/
struct BSTIterator {
stack: Vec<Option<Rc<RefCell<TreeNode>>>>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl BSTIterator {
fn new(root: Option<Rc<RefCell<TreeNode>>>) -> Self {
let mut s = Self { stack: vec![] };
if root.is_some() {
s.stack.push(root);
}
s
}
fn next(&mut self) -> i32 {
let mut node = self.stack.pop().unwrap();
while node.is_some() {
let s = node;
let left = s.as_ref().unwrap().borrow_mut().left.take();
let right = s.as_ref().unwrap().borrow_mut().right.take();
if right.is_some() {
self.stack.push(right);
}
self.stack.push(s);
node = left;
}
let r = self.stack.pop().unwrap().as_ref().unwrap().borrow().val;
r
}
fn has_next(&self) -> bool {
self.stack.len() > 0
}
}