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Fixed $ARCH reference in pygame Android.mk
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  • pythonforandroid/bootstraps/pygame/build/jni/application

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pythonforandroid/bootstraps/pygame/build/jni/application/Android.mk

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@ LOCAL_CFLAGS := $(foreach D, $(APP_SUBDIRS), -I$(LOCAL_PATH)/$(D)) \
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-I$(LOCAL_PATH)/../jpeg \
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-I$(LOCAL_PATH)/../intl \
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-I$(LOCAL_PATH)/.. \
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-I$(LOCAL_PATH)/../../../../other_builds/python2/$ARCH/python2/python-install/include/python2.7
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-I$(LOCAL_PATH)/../../../../other_builds/python2/$(ARCH)/python2/python-install/include/python2.7
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# -I$(LOCAL_PATH)/../../../../python-install/include/python2.7
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# -I$(LOCAL_PATH)/../../../build/python-install/include/python2.7
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@@ -40,7 +40,7 @@ LOCAL_LDLIBS := -lpython2.7 -lGLESv1_CM -ldl -llog -lz
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# AND: Another hardcoded path that should be templated
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# AND: NOT TEMPALTED! We can use $ARCH
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LOCAL_LDFLAGS += -L$(LOCAL_PATH)/../../../../other_builds/python2/$ARCH/python2/python-install/lib $(APPLICATION_ADDITIONAL_LDFLAGS)
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LOCAL_LDFLAGS += -L$(LOCAL_PATH)/../../../../other_builds/python2/$(ARCH)/python2/python-install/lib $(APPLICATION_ADDITIONAL_LDFLAGS)
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LIBS_WITH_LONG_SYMBOLS := $(strip $(shell \
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for f in $(LOCAL_PATH)/../../libs/$ARCH/*.so ; do \

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