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InputKind.cs
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/*
* Copyright 2012 Splunk, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"): you may
* not use this file except in compliance with the License. You may obtain
* a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*/
namespace Splunk
{
using System;
using System.Collections.Generic;
/// <summary>
/// Represents the set of specific Splunk input kinds.
/// </summary>
public class InputKind
{
/// <summary>
/// The map of known inputs, aka relative paths.
/// </summary>
private static Dictionary<string, InputKind> knownRelativePaths =
new Dictionary<string, InputKind>();
/// <summary>
/// The kind of input.
/// </summary>
private string kind;
/// <summary>
/// The relative path from the inputs endpoint.
/// </summary>
private string relpath;
/// <summary>
/// The input class type.
/// </summary>
private Type inputClass;
/// <summary>
/// The basic, unknown input type.
/// </summary>
public static readonly InputKind Unknown =
new InputKind("Unknown", typeof(Input));
/// <summary>
/// The Monitor Input
/// </summary>
public static readonly InputKind Monitor =
new InputKind("monitor", typeof(MonitorInput));
/// <summary>
/// The Script Input
/// </summary>
public static readonly InputKind Script =
new InputKind("script", typeof(ScriptInput));
/// <summary>
/// The Raw TCP Input
/// </summary>
public static readonly InputKind Tcp =
new InputKind("tcp/raw", typeof(TcpInput));
/// <summary>
/// The Cooked TCP Input
/// </summary>
public static readonly InputKind TcpSplunk =
new InputKind("tcp/cooked", typeof(TcpSplunkInput));
/// <summary>
/// The UDP Input
/// </summary>
public static readonly InputKind Udp =
new InputKind("udp", typeof(UdpInput));
/// <summary>
/// The Windows Active Directory Input
/// </summary>
public static readonly InputKind WindowsActiveDirectory =
new InputKind("ad", typeof(WindowsActiveDirectoryInput));
/// <summary>
/// The Windows Event Log Input
/// </summary>
public static readonly InputKind WindowsEventLog =
new InputKind(
"win-event-log-collections", typeof(WindowsEventLogInput));
/// <summary>
/// The Windows Performance Monitor Input
/// </summary>
public static readonly InputKind WindowsPerfmon =
new InputKind("win-perfmon", typeof(WindowsPerfmonInput));
/// <summary>
/// The Windows Registry Input
/// </summary>
public static readonly InputKind WindowsRegistry =
new InputKind("registry", typeof(WindowsRegistryInput));
/// <summary>
/// The Windows WMI Input
/// </summary>
public static readonly InputKind WindowsWmi =
new InputKind("win-wmi-collections", typeof(WindowsWmiInput));
/// <summary>
/// Initializes a new instance of the <see cref="InputKind"/> class.
/// </summary>
/// <param name="relpath">The relative input path</param>
/// <param name="inputClass">The input class</param>
public InputKind(string relpath, Type inputClass)
{
this.kind = relpath;
this.relpath = relpath;
this.inputClass = inputClass;
knownRelativePaths.Add(relpath, this);
}
/// <summary>
/// Initializes a new instance of the <see cref="InputKind"/> class.
/// </summary>
/// <param name="relpath">The relative input path</param>
/// <param name="inputClass">The input class</param>
/// <param name="kind">The kind</param>
public InputKind(string relpath, Type inputClass, string kind)
{
this.kind = kind;
this.relpath = relpath;
this.inputClass = inputClass;
knownRelativePaths.Add(relpath, this);
}
/// <summary>
/// Gets the IEnumerable list of Inputs
/// </summary>
public static IEnumerable<InputKind> Values
{
get
{
yield return Unknown;
yield return Monitor;
yield return Script;
yield return Tcp;
yield return TcpSplunk;
yield return Udp;
yield return WindowsActiveDirectory;
yield return WindowsEventLog;
yield return WindowsPerfmon;
yield return WindowsRegistry;
yield return WindowsWmi;
}
}
/// <summary>
/// Gets the kind of this input
/// </summary>
public string Kind
{
get
{
return this.kind;
}
}
/// <summary>
/// Gets the relative path of this input
/// </summary>
public string RelPath
{
get
{
return this.relpath;
}
}
/// <summary>
/// Gets the class type of this input
/// </summary>
public Type InputClass
{
get
{
return this.inputClass;
}
}
/// <summary>
/// Creates an input.
/// </summary>
/// <param name="relPath">The relative path</param>
/// <returns>The input kind</returns>
public static InputKind Create(string relPath)
{
if (knownRelativePaths.ContainsKey(relPath))
{
return knownRelativePaths[relPath];
}
else
{
return new InputKind(relPath, typeof(Input));
}
}
}
}