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@stevinz

Stephens Nunnally

stevinz
Los Angeles, CA

Developing the Salinity Engine, an easy to use, web first game engine. Including:

  • Engine - Component based game framework
  • Editor - Drag and drop scene editor
  • Suey - HTML5 GUI library
  • SeaGL - Fast WebGL 2 graphics library

Sponsorship helps support the development of the Salinity Engine. It also helps me maintain other open source projects like:

If my contributions to the open source community have helped you, please considering sponsoring!


I cannot provide specific features or benefits for GitHub sponsorships. If you’re interested in contracting me for work, or another sponsorship arrangement, please get in touch through LinkedIn.

@stevinz

Help me to continue to work on Onsight and other open source projects.

Featured work

  1. stevinz/awesome-game-engine-dev

    Awesome list of resources for Game Engine Development.

  2. stevinz/three-subdivide

    Smooth subdivision surface modifier for use with three.js BufferGeometry.

    JavaScript 87
  3. stevinz/three-wboit

    Weighted, blended order independent transparency pass for use with three.js.

    JavaScript 41

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