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win32-low.c
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/* Low level interface to Windows debugging, for gdbserver.
Copyright (C) 2006-2016 Free Software Foundation, Inc.
Contributed by Leo Zayas. Based on "win32-nat.c" from GDB.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "server.h"
#include "regcache.h"
#include "gdb/fileio.h"
#include "mem-break.h"
#include "win32-low.h"
#include "gdbthread.h"
#include "dll.h"
#include "hostio.h"
#include <windows.h>
#include <winnt.h>
#include <imagehlp.h>
#include <tlhelp32.h>
#include <psapi.h>
#include <process.h>
#ifndef USE_WIN32API
#include <sys/cygwin.h>
#endif
#define OUTMSG(X) do { printf X; fflush (stderr); } while (0)
#define OUTMSG2(X) \
do \
{ \
if (debug_threads) \
{ \
printf X; \
fflush (stderr); \
} \
} while (0)
#ifndef _T
#define _T(x) TEXT (x)
#endif
#ifndef COUNTOF
#define COUNTOF(STR) (sizeof (STR) / sizeof ((STR)[0]))
#endif
#ifdef _WIN32_WCE
# define GETPROCADDRESS(DLL, PROC) \
((winapi_ ## PROC) GetProcAddress (DLL, TEXT (#PROC)))
#else
# define GETPROCADDRESS(DLL, PROC) \
((winapi_ ## PROC) GetProcAddress (DLL, #PROC))
#endif
int using_threads = 1;
/* Globals. */
static int attaching = 0;
static HANDLE current_process_handle = NULL;
static DWORD current_process_id = 0;
static DWORD main_thread_id = 0;
static enum gdb_signal last_sig = GDB_SIGNAL_0;
/* The current debug event from WaitForDebugEvent. */
static DEBUG_EVENT current_event;
/* A status that hasn't been reported to the core yet, and so
win32_wait should return it next, instead of fetching the next
debug event off the win32 API. */
static struct target_waitstatus cached_status;
/* Non zero if an interrupt request is to be satisfied by suspending
all threads. */
static int soft_interrupt_requested = 0;
/* Non zero if the inferior is stopped in a simulated breakpoint done
by suspending all the threads. */
static int faked_breakpoint = 0;
const struct target_desc *win32_tdesc;
#define NUM_REGS (the_low_target.num_regs)
typedef BOOL (WINAPI *winapi_DebugActiveProcessStop) (DWORD dwProcessId);
typedef BOOL (WINAPI *winapi_DebugSetProcessKillOnExit) (BOOL KillOnExit);
typedef BOOL (WINAPI *winapi_DebugBreakProcess) (HANDLE);
typedef BOOL (WINAPI *winapi_GenerateConsoleCtrlEvent) (DWORD, DWORD);
static ptid_t win32_wait (ptid_t ptid, struct target_waitstatus *ourstatus,
int options);
static void win32_resume (struct thread_resume *resume_info, size_t n);
#ifndef _WIN32_WCE
static void win32_add_all_dlls (void);
#endif
/* Get the thread ID from the current selected inferior (the current
thread). */
static ptid_t
current_thread_ptid (void)
{
return current_ptid;
}
/* The current debug event from WaitForDebugEvent. */
static ptid_t
debug_event_ptid (DEBUG_EVENT *event)
{
return ptid_build (event->dwProcessId, event->dwThreadId, 0);
}
/* Get the thread context of the thread associated with TH. */
static void
win32_get_thread_context (win32_thread_info *th)
{
memset (&th->context, 0, sizeof (CONTEXT));
(*the_low_target.get_thread_context) (th);
#ifdef _WIN32_WCE
memcpy (&th->base_context, &th->context, sizeof (CONTEXT));
#endif
}
/* Set the thread context of the thread associated with TH. */
static void
win32_set_thread_context (win32_thread_info *th)
{
#ifdef _WIN32_WCE
/* Calling SuspendThread on a thread that is running kernel code
will report that the suspending was successful, but in fact, that
will often not be true. In those cases, the context returned by
GetThreadContext will not be correct by the time the thread
stops, hence we can't set that context back into the thread when
resuming - it will most likelly crash the inferior.
Unfortunately, there is no way to know when the thread will
really stop. To work around it, we'll only write the context
back to the thread when either the user or GDB explicitly change
it between stopping and resuming. */
if (memcmp (&th->context, &th->base_context, sizeof (CONTEXT)) != 0)
#endif
SetThreadContext (th->h, &th->context);
}
/* Set the thread context of the thread associated with TH. */
static void
win32_prepare_to_resume (win32_thread_info *th)
{
if (the_low_target.prepare_to_resume != NULL)
(*the_low_target.prepare_to_resume) (th);
}
/* See win32-low.h. */
void
win32_require_context (win32_thread_info *th)
{
if (th->context.ContextFlags == 0)
{
if (!th->suspended)
{
if (SuspendThread (th->h) == (DWORD) -1)
{
DWORD err = GetLastError ();
OUTMSG (("warning: SuspendThread failed in thread_rec, "
"(error %d): %s\n", (int) err, strwinerror (err)));
}
else
th->suspended = 1;
}
win32_get_thread_context (th);
}
}
/* Find a thread record given a thread id. If GET_CONTEXT is set then
also retrieve the context for this thread. */
static win32_thread_info *
thread_rec (ptid_t ptid, int get_context)
{
struct thread_info *thread;
win32_thread_info *th;
thread = (struct thread_info *) find_inferior_id (&all_threads, ptid);
if (thread == NULL)
return NULL;
th = (win32_thread_info *) inferior_target_data (thread);
if (get_context)
win32_require_context (th);
return th;
}
/* Add a thread to the thread list. */
static win32_thread_info *
child_add_thread (DWORD pid, DWORD tid, HANDLE h, void *tlb)
{
win32_thread_info *th;
ptid_t ptid = ptid_build (pid, tid, 0);
if ((th = thread_rec (ptid, FALSE)))
return th;
th = XCNEW (win32_thread_info);
th->tid = tid;
th->h = h;
th->thread_local_base = (CORE_ADDR) (uintptr_t) tlb;
add_thread (ptid, th);
if (the_low_target.thread_added != NULL)
(*the_low_target.thread_added) (th);
return th;
}
/* Delete a thread from the list of threads. */
static void
delete_thread_info (struct inferior_list_entry *entry)
{
struct thread_info *thread = (struct thread_info *) entry;
win32_thread_info *th = (win32_thread_info *) inferior_target_data (thread);
remove_thread (thread);
CloseHandle (th->h);
free (th);
}
/* Delete a thread from the list of threads. */
static void
child_delete_thread (DWORD pid, DWORD tid)
{
struct inferior_list_entry *thread;
ptid_t ptid;
/* If the last thread is exiting, just return. */
if (one_inferior_p (&all_threads))
return;
ptid = ptid_build (pid, tid, 0);
thread = find_inferior_id (&all_threads, ptid);
if (thread == NULL)
return;
delete_thread_info (thread);
}
/* These watchpoint related wrapper functions simply pass on the function call
if the low target has registered a corresponding function. */
static int
win32_supports_z_point_type (char z_type)
{
return (the_low_target.supports_z_point_type != NULL
&& the_low_target.supports_z_point_type (z_type));
}
static int
win32_insert_point (enum raw_bkpt_type type, CORE_ADDR addr,
int size, struct raw_breakpoint *bp)
{
if (the_low_target.insert_point != NULL)
return the_low_target.insert_point (type, addr, size, bp);
else
/* Unsupported (see target.h). */
return 1;
}
static int
win32_remove_point (enum raw_bkpt_type type, CORE_ADDR addr,
int size, struct raw_breakpoint *bp)
{
if (the_low_target.remove_point != NULL)
return the_low_target.remove_point (type, addr, size, bp);
else
/* Unsupported (see target.h). */
return 1;
}
static int
win32_stopped_by_watchpoint (void)
{
if (the_low_target.stopped_by_watchpoint != NULL)
return the_low_target.stopped_by_watchpoint ();
else
return 0;
}
static CORE_ADDR
win32_stopped_data_address (void)
{
if (the_low_target.stopped_data_address != NULL)
return the_low_target.stopped_data_address ();
else
return 0;
}
/* Transfer memory from/to the debugged process. */
static int
child_xfer_memory (CORE_ADDR memaddr, char *our, int len,
int write, struct target_ops *target)
{
BOOL success;
SIZE_T done = 0;
DWORD lasterror = 0;
uintptr_t addr = (uintptr_t) memaddr;
if (write)
{
success = WriteProcessMemory (current_process_handle, (LPVOID) addr,
(LPCVOID) our, len, &done);
if (!success)
lasterror = GetLastError ();
FlushInstructionCache (current_process_handle, (LPCVOID) addr, len);
}
else
{
success = ReadProcessMemory (current_process_handle, (LPCVOID) addr,
(LPVOID) our, len, &done);
if (!success)
lasterror = GetLastError ();
}
if (!success && lasterror == ERROR_PARTIAL_COPY && done > 0)
return done;
else
return success ? done : -1;
}
/* Clear out any old thread list and reinitialize it to a pristine
state. */
static void
child_init_thread_list (void)
{
for_each_inferior (&all_threads, delete_thread_info);
}
/* Zero during the child initialization phase, and nonzero otherwise. */
static int child_initialization_done = 0;
static void
do_initial_child_stuff (HANDLE proch, DWORD pid, int attached)
{
struct process_info *proc;
last_sig = GDB_SIGNAL_0;
current_process_handle = proch;
current_process_id = pid;
main_thread_id = 0;
soft_interrupt_requested = 0;
faked_breakpoint = 0;
memset (¤t_event, 0, sizeof (current_event));
proc = add_process (pid, attached);
proc->tdesc = win32_tdesc;
child_init_thread_list ();
child_initialization_done = 0;
if (the_low_target.initial_stuff != NULL)
(*the_low_target.initial_stuff) ();
cached_status.kind = TARGET_WAITKIND_IGNORE;
/* Flush all currently pending debug events (thread and dll list) up
to the initial breakpoint. */
while (1)
{
struct target_waitstatus status;
win32_wait (minus_one_ptid, &status, 0);
/* Note win32_wait doesn't return thread events. */
if (status.kind != TARGET_WAITKIND_LOADED)
{
cached_status = status;
break;
}
{
struct thread_resume resume;
resume.thread = minus_one_ptid;
resume.kind = resume_continue;
resume.sig = 0;
win32_resume (&resume, 1);
}
}
#ifndef _WIN32_WCE
/* Now that the inferior has been started and all DLLs have been mapped,
we can iterate over all DLLs and load them in.
We avoid doing it any earlier because, on certain versions of Windows,
LOAD_DLL_DEBUG_EVENTs are sometimes not complete. In particular,
we have seen on Windows 8.1 that the ntdll.dll load event does not
include the DLL name, preventing us from creating an associated SO.
A possible explanation is that ntdll.dll might be mapped before
the SO info gets created by the Windows system -- ntdll.dll is
the first DLL to be reported via LOAD_DLL_DEBUG_EVENT and other DLLs
do not seem to suffer from that problem.
Rather than try to work around this sort of issue, it is much
simpler to just ignore DLL load/unload events during the startup
phase, and then process them all in one batch now. */
win32_add_all_dlls ();
#endif
child_initialization_done = 1;
}
/* Resume all artificially suspended threads if we are continuing
execution. */
static int
continue_one_thread (struct inferior_list_entry *this_thread, void *id_ptr)
{
struct thread_info *thread = (struct thread_info *) this_thread;
int thread_id = * (int *) id_ptr;
win32_thread_info *th = (win32_thread_info *) inferior_target_data (thread);
if (thread_id == -1 || thread_id == th->tid)
{
win32_prepare_to_resume (th);
if (th->suspended)
{
if (th->context.ContextFlags)
{
win32_set_thread_context (th);
th->context.ContextFlags = 0;
}
if (ResumeThread (th->h) == (DWORD) -1)
{
DWORD err = GetLastError ();
OUTMSG (("warning: ResumeThread failed in continue_one_thread, "
"(error %d): %s\n", (int) err, strwinerror (err)));
}
th->suspended = 0;
}
}
return 0;
}
static BOOL
child_continue (DWORD continue_status, int thread_id)
{
/* The inferior will only continue after the ContinueDebugEvent
call. */
find_inferior (&all_threads, continue_one_thread, &thread_id);
faked_breakpoint = 0;
if (!ContinueDebugEvent (current_event.dwProcessId,
current_event.dwThreadId,
continue_status))
return FALSE;
return TRUE;
}
/* Fetch register(s) from the current thread context. */
static void
child_fetch_inferior_registers (struct regcache *regcache, int r)
{
int regno;
win32_thread_info *th = thread_rec (current_thread_ptid (), TRUE);
if (r == -1 || r > NUM_REGS)
child_fetch_inferior_registers (regcache, NUM_REGS);
else
for (regno = 0; regno < r; regno++)
(*the_low_target.fetch_inferior_register) (regcache, th, regno);
}
/* Store a new register value into the current thread context. We don't
change the program's context until later, when we resume it. */
static void
child_store_inferior_registers (struct regcache *regcache, int r)
{
int regno;
win32_thread_info *th = thread_rec (current_thread_ptid (), TRUE);
if (r == -1 || r == 0 || r > NUM_REGS)
child_store_inferior_registers (regcache, NUM_REGS);
else
for (regno = 0; regno < r; regno++)
(*the_low_target.store_inferior_register) (regcache, th, regno);
}
/* Map the Windows error number in ERROR to a locale-dependent error
message string and return a pointer to it. Typically, the values
for ERROR come from GetLastError.
The string pointed to shall not be modified by the application,
but may be overwritten by a subsequent call to strwinerror
The strwinerror function does not change the current setting
of GetLastError. */
char *
strwinerror (DWORD error)
{
static char buf[1024];
TCHAR *msgbuf;
DWORD lasterr = GetLastError ();
DWORD chars = FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM
| FORMAT_MESSAGE_ALLOCATE_BUFFER,
NULL,
error,
0, /* Default language */
(LPTSTR) &msgbuf,
0,
NULL);
if (chars != 0)
{
/* If there is an \r\n appended, zap it. */
if (chars >= 2
&& msgbuf[chars - 2] == '\r'
&& msgbuf[chars - 1] == '\n')
{
chars -= 2;
msgbuf[chars] = 0;
}
if (chars > ((COUNTOF (buf)) - 1))
{
chars = COUNTOF (buf) - 1;
msgbuf [chars] = 0;
}
#ifdef UNICODE
wcstombs (buf, msgbuf, chars + 1);
#else
strncpy (buf, msgbuf, chars + 1);
#endif
LocalFree (msgbuf);
}
else
sprintf (buf, "unknown win32 error (%u)", (unsigned) error);
SetLastError (lasterr);
return buf;
}
static BOOL
create_process (const char *program, char *args,
DWORD flags, PROCESS_INFORMATION *pi)
{
BOOL ret;
#ifdef _WIN32_WCE
wchar_t *p, *wprogram, *wargs;
size_t argslen;
wprogram = alloca ((strlen (program) + 1) * sizeof (wchar_t));
mbstowcs (wprogram, program, strlen (program) + 1);
for (p = wprogram; *p; ++p)
if (L'/' == *p)
*p = L'\\';
argslen = strlen (args);
wargs = alloca ((argslen + 1) * sizeof (wchar_t));
mbstowcs (wargs, args, argslen + 1);
ret = CreateProcessW (wprogram, /* image name */
wargs, /* command line */
NULL, /* security, not supported */
NULL, /* thread, not supported */
FALSE, /* inherit handles, not supported */
flags, /* start flags */
NULL, /* environment, not supported */
NULL, /* current directory, not supported */
NULL, /* start info, not supported */
pi); /* proc info */
#else
STARTUPINFOA si = { sizeof (STARTUPINFOA) };
ret = CreateProcessA (program, /* image name */
args, /* command line */
NULL, /* security */
NULL, /* thread */
TRUE, /* inherit handles */
flags, /* start flags */
NULL, /* environment */
NULL, /* current directory */
&si, /* start info */
pi); /* proc info */
#endif
return ret;
}
/* Start a new process.
PROGRAM is a path to the program to execute.
ARGS is a standard NULL-terminated array of arguments,
to be passed to the inferior as ``argv''.
Returns the new PID on success, -1 on failure. Registers the new
process with the process list. */
static int
win32_create_inferior (char *program, char **program_args)
{
#ifndef USE_WIN32API
char real_path[PATH_MAX];
char *orig_path, *new_path, *path_ptr;
#endif
BOOL ret;
DWORD flags;
char *args;
int argslen;
int argc;
PROCESS_INFORMATION pi;
DWORD err;
/* win32_wait needs to know we're not attaching. */
attaching = 0;
if (!program)
error ("No executable specified, specify executable to debug.\n");
flags = DEBUG_PROCESS | DEBUG_ONLY_THIS_PROCESS;
#ifndef USE_WIN32API
orig_path = NULL;
path_ptr = getenv ("PATH");
if (path_ptr)
{
int size = cygwin_conv_path_list (CCP_POSIX_TO_WIN_A, path_ptr, NULL, 0);
orig_path = (char *) alloca (strlen (path_ptr) + 1);
new_path = (char *) alloca (size);
strcpy (orig_path, path_ptr);
cygwin_conv_path_list (CCP_POSIX_TO_WIN_A, path_ptr, new_path, size);
setenv ("PATH", new_path, 1);
}
cygwin_conv_path (CCP_POSIX_TO_WIN_A, program, real_path, PATH_MAX);
program = real_path;
#endif
argslen = 1;
for (argc = 1; program_args[argc]; argc++)
argslen += strlen (program_args[argc]) + 1;
args = (char *) alloca (argslen);
args[0] = '\0';
for (argc = 1; program_args[argc]; argc++)
{
/* FIXME: Can we do better about quoting? How does Cygwin
handle this? */
strcat (args, " ");
strcat (args, program_args[argc]);
}
OUTMSG2 (("Command line is \"%s\"\n", args));
#ifdef CREATE_NEW_PROCESS_GROUP
flags |= CREATE_NEW_PROCESS_GROUP;
#endif
ret = create_process (program, args, flags, &pi);
err = GetLastError ();
if (!ret && err == ERROR_FILE_NOT_FOUND)
{
char *exename = (char *) alloca (strlen (program) + 5);
strcat (strcpy (exename, program), ".exe");
ret = create_process (exename, args, flags, &pi);
err = GetLastError ();
}
#ifndef USE_WIN32API
if (orig_path)
setenv ("PATH", orig_path, 1);
#endif
if (!ret)
{
error ("Error creating process \"%s%s\", (error %d): %s\n",
program, args, (int) err, strwinerror (err));
}
else
{
OUTMSG2 (("Process created: %s\n", (char *) args));
}
#ifndef _WIN32_WCE
/* On Windows CE this handle can't be closed. The OS reuses
it in the debug events, while the 9x/NT versions of Windows
probably use a DuplicateHandle'd one. */
CloseHandle (pi.hThread);
#endif
do_initial_child_stuff (pi.hProcess, pi.dwProcessId, 0);
return current_process_id;
}
/* Attach to a running process.
PID is the process ID to attach to, specified by the user
or a higher layer. */
static int
win32_attach (unsigned long pid)
{
HANDLE h;
winapi_DebugSetProcessKillOnExit DebugSetProcessKillOnExit = NULL;
DWORD err;
#ifdef _WIN32_WCE
HMODULE dll = GetModuleHandle (_T("COREDLL.DLL"));
#else
HMODULE dll = GetModuleHandle (_T("KERNEL32.DLL"));
#endif
DebugSetProcessKillOnExit = GETPROCADDRESS (dll, DebugSetProcessKillOnExit);
h = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pid);
if (h != NULL)
{
if (DebugActiveProcess (pid))
{
if (DebugSetProcessKillOnExit != NULL)
DebugSetProcessKillOnExit (FALSE);
/* win32_wait needs to know we're attaching. */
attaching = 1;
do_initial_child_stuff (h, pid, 1);
return 0;
}
CloseHandle (h);
}
err = GetLastError ();
error ("Attach to process failed (error %d): %s\n",
(int) err, strwinerror (err));
}
/* Handle OUTPUT_DEBUG_STRING_EVENT from child process. */
static void
handle_output_debug_string (void)
{
#define READ_BUFFER_LEN 1024
CORE_ADDR addr;
char s[READ_BUFFER_LEN + 1] = { 0 };
DWORD nbytes = current_event.u.DebugString.nDebugStringLength;
if (nbytes == 0)
return;
if (nbytes > READ_BUFFER_LEN)
nbytes = READ_BUFFER_LEN;
addr = (CORE_ADDR) (size_t) current_event.u.DebugString.lpDebugStringData;
if (current_event.u.DebugString.fUnicode)
{
/* The event tells us how many bytes, not chars, even
in Unicode. */
WCHAR buffer[(READ_BUFFER_LEN + 1) / sizeof (WCHAR)] = { 0 };
if (read_inferior_memory (addr, (unsigned char *) buffer, nbytes) != 0)
return;
wcstombs (s, buffer, (nbytes + 1) / sizeof (WCHAR));
}
else
{
if (read_inferior_memory (addr, (unsigned char *) s, nbytes) != 0)
return;
}
if (!startswith (s, "cYg"))
{
if (!server_waiting)
{
OUTMSG2(("%s", s));
return;
}
monitor_output (s);
}
#undef READ_BUFFER_LEN
}
static void
win32_clear_inferiors (void)
{
if (current_process_handle != NULL)
CloseHandle (current_process_handle);
for_each_inferior (&all_threads, delete_thread_info);
clear_inferiors ();
}
/* Kill all inferiors. */
static int
win32_kill (int pid)
{
struct process_info *process;
if (current_process_handle == NULL)
return -1;
TerminateProcess (current_process_handle, 0);
for (;;)
{
if (!child_continue (DBG_CONTINUE, -1))
break;
if (!WaitForDebugEvent (¤t_event, INFINITE))
break;
if (current_event.dwDebugEventCode == EXIT_PROCESS_DEBUG_EVENT)
break;
else if (current_event.dwDebugEventCode == OUTPUT_DEBUG_STRING_EVENT)
handle_output_debug_string ();
}
win32_clear_inferiors ();
process = find_process_pid (pid);
remove_process (process);
return 0;
}
/* Detach from inferior PID. */
static int
win32_detach (int pid)
{
struct process_info *process;
winapi_DebugActiveProcessStop DebugActiveProcessStop = NULL;
winapi_DebugSetProcessKillOnExit DebugSetProcessKillOnExit = NULL;
#ifdef _WIN32_WCE
HMODULE dll = GetModuleHandle (_T("COREDLL.DLL"));
#else
HMODULE dll = GetModuleHandle (_T("KERNEL32.DLL"));
#endif
DebugActiveProcessStop = GETPROCADDRESS (dll, DebugActiveProcessStop);
DebugSetProcessKillOnExit = GETPROCADDRESS (dll, DebugSetProcessKillOnExit);
if (DebugSetProcessKillOnExit == NULL
|| DebugActiveProcessStop == NULL)
return -1;
{
struct thread_resume resume;
resume.thread = minus_one_ptid;
resume.kind = resume_continue;
resume.sig = 0;
win32_resume (&resume, 1);
}
if (!DebugActiveProcessStop (current_process_id))
return -1;
DebugSetProcessKillOnExit (FALSE);
process = find_process_pid (pid);
remove_process (process);
win32_clear_inferiors ();
return 0;
}
static void
win32_mourn (struct process_info *process)
{
remove_process (process);
}
/* Wait for inferiors to end. */
static void
win32_join (int pid)
{
HANDLE h = OpenProcess (PROCESS_ALL_ACCESS, FALSE, pid);
if (h != NULL)
{
WaitForSingleObject (h, INFINITE);
CloseHandle (h);
}
}
/* Return 1 iff the thread with thread ID TID is alive. */
static int
win32_thread_alive (ptid_t ptid)
{
int res;
/* Our thread list is reliable; don't bother to poll target
threads. */
if (find_inferior_id (&all_threads, ptid) != NULL)
res = 1;
else
res = 0;
return res;
}
/* Resume the inferior process. RESUME_INFO describes how we want
to resume. */
static void
win32_resume (struct thread_resume *resume_info, size_t n)
{
DWORD tid;
enum gdb_signal sig;
int step;
win32_thread_info *th;
DWORD continue_status = DBG_CONTINUE;
ptid_t ptid;
/* This handles the very limited set of resume packets that GDB can
currently produce. */
if (n == 1 && ptid_equal (resume_info[0].thread, minus_one_ptid))
tid = -1;
else if (n > 1)
tid = -1;
else
/* Yes, we're ignoring resume_info[0].thread. It'd be tricky to make
the Windows resume code do the right thing for thread switching. */
tid = current_event.dwThreadId;
if (!ptid_equal (resume_info[0].thread, minus_one_ptid))
{
sig = gdb_signal_from_host (resume_info[0].sig);
step = resume_info[0].kind == resume_step;
}
else
{
sig = GDB_SIGNAL_0;
step = 0;
}
if (sig != GDB_SIGNAL_0)
{
if (current_event.dwDebugEventCode != EXCEPTION_DEBUG_EVENT)
{
OUTMSG (("Cannot continue with signal %s here.\n",
gdb_signal_to_string (sig)));
}
else if (sig == last_sig)
continue_status = DBG_EXCEPTION_NOT_HANDLED;
else
OUTMSG (("Can only continue with received signal %s.\n",
gdb_signal_to_string (last_sig)));
}
last_sig = GDB_SIGNAL_0;
/* Get context for the currently selected thread. */
ptid = debug_event_ptid (¤t_event);
th = thread_rec (ptid, FALSE);
if (th)
{
win32_prepare_to_resume (th);
if (th->context.ContextFlags)
{
/* Move register values from the inferior into the thread
context structure. */
regcache_invalidate ();
if (step)
{
if (the_low_target.single_step != NULL)
(*the_low_target.single_step) (th);
else
error ("Single stepping is not supported "
"in this configuration.\n");
}
win32_set_thread_context (th);
th->context.ContextFlags = 0;
}
}
/* Allow continuing with the same signal that interrupted us.
Otherwise complain. */
child_continue (continue_status, tid);
}
static void
win32_add_one_solib (const char *name, CORE_ADDR load_addr)
{
char buf[MAX_PATH + 1];
char buf2[MAX_PATH + 1];
#ifdef _WIN32_WCE
WIN32_FIND_DATA w32_fd;
WCHAR wname[MAX_PATH + 1];
mbstowcs (wname, name, MAX_PATH);
HANDLE h = FindFirstFile (wname, &w32_fd);
#else
WIN32_FIND_DATAA w32_fd;
HANDLE h = FindFirstFileA (name, &w32_fd);