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Add RemRam v1 board variant (#287)
Add RemRam v1 board variant RemRam is an open-source 3D printing controller. It's source files can be found at [1]. [1] https://github.com/hasenbanck/remram Signed-off-by: Nils Hasenbanck <nils.hasenbanck@trendig.com>
1 parent 4be0e14 commit c5563f3

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boards.txt

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@@ -529,6 +529,45 @@ Maple.menu.upload_method.serialMethod=Serial
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Maple.menu.upload_method.serialMethod.upload.protocol=maple_serial
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Maple.menu.upload_method.serialMethod.upload.tool=serial_upload
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###############################
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# RemRam
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RemRam.name=RemRam series
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RemRam.build.vid=0x0483
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RemRam.build.pid=0x5711
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RemRam.vid.0=0x0483
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RemRam.pid.0=0x5711
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RemRam.build.core=arduino
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RemRam.build.board=RemRam
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RemRam.build.extra_flags=-D{build.product_line} {build.enable_usb} {build.xSerial}
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# REMRAM_V1 board
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# Support: Serial1 (USART1 on PA10, PA9)
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RemRam.menu.pnum.REMRAM_V1=RemRam v1
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RemRam.menu.pnum.REMRAM_V1.upload.maximum_size=2097152
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RemRam.menu.pnum.REMRAM_V1.upload.maximum_data_size=524288
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RemRam.menu.pnum.REMRAM_V1.build.mcu=cortex-m7 -mfpu=fpv4-sp-d16 -mfloat-abi=hard
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RemRam.menu.pnum.REMRAM_V1.build.board=REMRAM_V1
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RemRam.menu.pnum.REMRAM_V1.build.series=STM32F7xx
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RemRam.menu.pnum.REMRAM_V1.build.product_line=STM32F765xx
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RemRam.menu.pnum.REMRAM_V1.build.variant=REMRAM_V1
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RemRam.menu.pnum.REMRAM_V1.build.cmsis_lib_gcc=arm_cortexM7l_math
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# Virtual COM port
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#RemRam.menu.usb.none=None
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#RemRam.menu.usb.CDC=CDC
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#RemRam.menu.usb.CDC.build.enable_usb={build.usb_flags} -DUSBD_USE_CDC -DUSE_USB_FS
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# Upload menu
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RemRam.menu.upload_method.STLinkMethod=STLink
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RemRam.menu.upload_method.STLinkMethod.upload.protocol=STLink
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RemRam.menu.upload_method.STLinkMethod.upload.tool=stlink_upload
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RemRam.menu.upload_method.serialMethod=Serial
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RemRam.menu.upload_method.serialMethod.upload.protocol=maple_serial
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RemRam.menu.upload_method.serialMethod.upload.tool=serial_upload
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################################################################################
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# Serialx activation
@@ -568,6 +607,12 @@ Maple.menu.xserial.none.build.xSerial=-DHAL_UART_MODULE_ENABLED -DHWSERIAL_NONE
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Maple.menu.xserial.disabled=Disabled (No Serial)
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Maple.menu.xserial.disabled.build.xSerial=
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RemRam.menu.xserial.generic=Enabled with generic Serial
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RemRam.menu.xserial.none=Enabled without generic Serial
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RemRam.menu.xserial.none.build.xSerial=-DHAL_UART_MODULE_ENABLED -DHWSERIAL_NONE
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RemRam.menu.xserial.disabled=Disabled (No Serial)
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RemRam.menu.xserial.disabled.build.xSerial=
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# USB connectivity
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Nucleo_144.menu.usb.none=None
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Nucleo_144.menu.usb.HID=HID keyboard and mouse support (if available)
@@ -749,3 +794,29 @@ Maple.menu.opt.o3lto.build.flags.ldspecs=-flto
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Maple.menu.opt.ogstd=Debug (-g)
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Maple.menu.opt.ogstd.build.flags.optimize=-g -Og
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Maple.menu.opt.ogstd.build.flags.ldspecs=
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RemRam.menu.opt.osstd=Smallest (-Os default)
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RemRam.menu.opt.oslto=Smallest (-Os) with LTO
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RemRam.menu.opt.oslto.build.flags.optimize=-Os -flto
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RemRam.menu.opt.oslto.build.flags.ldspecs=-flto
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RemRam.menu.opt.o1std=Fast (-O1)
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RemRam.menu.opt.o1std.build.flags.optimize=-O1
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RemRam.menu.opt.o1std.build.flags.ldspecs=
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RemRam.menu.opt.o1lto=Fast (-O1) with LTO
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RemRam.menu.opt.o1lto.build.flags.optimize=-O1 -flto
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RemRam.menu.opt.o1lto.build.flags.ldspecs=-flto
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RemRam.menu.opt.o2std=Faster (-O2)
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RemRam.menu.opt.o2std.build.flags.optimize=-O2
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RemRam.menu.opt.o2std.build.flags.ldspecs=
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RemRam.menu.opt.o2lto=Faster (-O2) with LTO
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RemRam.menu.opt.o2lto.build.flags.optimize=-O2 -flto
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RemRam.menu.opt.o2lto.build.flags.ldspecs=-flto
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RemRam.menu.opt.o3std=Fastest (-O3)
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RemRam.menu.opt.o3std.build.flags.optimize=-O3
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RemRam.menu.opt.o3std.build.flags.ldspecs=
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RemRam.menu.opt.o3lto=Fastest (-O3) with LTO
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RemRam.menu.opt.o3lto.build.flags.optimize=-O3 -flto
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RemRam.menu.opt.o3lto.build.flags.ldspecs=-flto
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RemRam.menu.opt.ogstd=Debug (-g)
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RemRam.menu.opt.ogstd.build.flags.optimize=-g -Og
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RemRam.menu.opt.ogstd.build.flags.ldspecs=

variants/REMRAM_V1/PeripheralPins.c

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variants/REMRAM_V1/PinNamesVar.h

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/* SYS_WKUP */
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#ifdef PWR_WAKEUP_PIN1
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SYS_WKUP1 = PA_0,
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#endif
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#ifdef PWR_WAKEUP_PIN2
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SYS_WKUP2 = PA_2,
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#endif
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#ifdef PWR_WAKEUP_PIN3
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SYS_WKUP3 = PC_1,
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#endif
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#ifdef PWR_WAKEUP_PIN4
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SYS_WKUP4 = PC_13,
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#endif
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#ifdef PWR_WAKEUP_PIN5
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SYS_WKUP5 = PI_8,
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#endif
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#ifdef PWR_WAKEUP_PIN6
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SYS_WKUP6 = PI_11,
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#endif
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#ifdef PWR_WAKEUP_PIN7
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SYS_WKUP7 = NC,
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#endif
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#ifdef PWR_WAKEUP_PIN8
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SYS_WKUP8 = NC,
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#endif

variants/REMRAM_V1/ldscript.ld

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/*
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*****************************************************************************
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**
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** File : LinkerScript.ld
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**
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** Abstract : Linker script for STM32F765VITx Device with
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** 2048KByte FLASH, 512KByte RAM
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**
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** Set heap size, stack size and stack location according
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** to application requirements.
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**
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** Set memory bank area and size if external memory is used.
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**
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** Target : STMicroelectronics STM32
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**
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**
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** Distribution: The file is distributed as is, without any warranty
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** of any kind.
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**
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** (c)Copyright Ac6.
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** You may use this file as-is or modify it according to the needs of your
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** project. Distribution of this file (unmodified or modified) is not
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** permitted. Ac6 permit registered System Workbench for MCU users the
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** rights to distribute the assembled, compiled & linked contents of this
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** file as part of an application binary file, provided that it is built
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** using the System Workbench for MCU toolchain.
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**
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*****************************************************************************
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*/
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/* Entry Point */
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ENTRY(Reset_Handler)
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/* Highest address of the user mode stack */
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_estack = 0x20080000; /* end of RAM */
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/* Generate a link error if heap and stack don't fit into RAM */
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_Min_Heap_Size = 0x200; /* required amount of heap */
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_Min_Stack_Size = 0x400; /* required amount of stack */
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/* Specify the memory areas */
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MEMORY
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{
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RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 512K
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FLASH (rx) : ORIGIN = 0x8000000, LENGTH = 2048K
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}
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/* Define output sections */
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SECTIONS
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{
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/* The startup code goes first into FLASH */
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.isr_vector :
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{
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. = ALIGN(4);
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KEEP(*(.isr_vector)) /* Startup code */
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. = ALIGN(4);
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} >FLASH
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/* The program code and other data goes into FLASH */
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.text :
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{
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. = ALIGN(4);
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*(.text) /* .text sections (code) */
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*(.text*) /* .text* sections (code) */
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*(.glue_7) /* glue arm to thumb code */
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*(.glue_7t) /* glue thumb to arm code */
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*(.eh_frame)
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KEEP (*(.init))
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KEEP (*(.fini))
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. = ALIGN(4);
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_etext = .; /* define a global symbols at end of code */
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} >FLASH
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/* Constant data goes into FLASH */
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.rodata :
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{
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. = ALIGN(4);
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*(.rodata) /* .rodata sections (constants, strings, etc.) */
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*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
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. = ALIGN(4);
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} >FLASH
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.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
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.ARM : {
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__exidx_start = .;
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*(.ARM.exidx*)
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__exidx_end = .;
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} >FLASH
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.preinit_array :
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{
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PROVIDE_HIDDEN (__preinit_array_start = .);
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KEEP (*(.preinit_array*))
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PROVIDE_HIDDEN (__preinit_array_end = .);
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} >FLASH
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.init_array :
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{
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PROVIDE_HIDDEN (__init_array_start = .);
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KEEP (*(SORT(.init_array.*)))
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KEEP (*(.init_array*))
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PROVIDE_HIDDEN (__init_array_end = .);
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} >FLASH
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.fini_array :
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{
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PROVIDE_HIDDEN (__fini_array_start = .);
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KEEP (*(SORT(.fini_array.*)))
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KEEP (*(.fini_array*))
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PROVIDE_HIDDEN (__fini_array_end = .);
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} >FLASH
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/* used by the startup to initialize data */
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_sidata = LOADADDR(.data);
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/* Initialized data sections goes into RAM, load LMA copy after code */
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.data :
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{
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. = ALIGN(4);
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_sdata = .; /* create a global symbol at data start */
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*(.data) /* .data sections */
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*(.data*) /* .data* sections */
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. = ALIGN(4);
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_edata = .; /* define a global symbol at data end */
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} >RAM AT> FLASH
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/* Uninitialized data section */
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. = ALIGN(4);
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.bss :
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{
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/* This is used by the startup in order to initialize the .bss secion */
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_sbss = .; /* define a global symbol at bss start */
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__bss_start__ = _sbss;
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*(.bss)
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*(.bss*)
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*(COMMON)
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. = ALIGN(4);
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_ebss = .; /* define a global symbol at bss end */
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__bss_end__ = _ebss;
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} >RAM
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/* User_heap_stack section, used to check that there is enough RAM left */
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._user_heap_stack :
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{
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. = ALIGN(8);
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PROVIDE ( end = . );
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PROVIDE ( _end = . );
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. = . + _Min_Heap_Size;
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. = . + _Min_Stack_Size;
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. = ALIGN(8);
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} >RAM
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/* Remove information from the standard libraries */
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/DISCARD/ :
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{
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libc.a ( * )
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libm.a ( * )
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libgcc.a ( * )
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}
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.ARM.attributes 0 : { *(.ARM.attributes) }
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}

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