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Unity Technologies
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Unity 2018.4.15f1 C# reference source code
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Extensions/Networking/Weaver/UNetWeaver.csproj

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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{709222FD-15C2-497D-8B31-366ADCC074CD}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>Unity.UNetWeaver</RootNamespace>
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<AssemblyName>Unity.UNetWeaver</AssemblyName>

Projects/CSharp/UnityEditor.csproj

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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{016C8D73-3641-47FB-8D33-7A015A7EC7DB}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>UnityEditor</RootNamespace>
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<AssemblyName>UnityEditor</AssemblyName>

Projects/CSharp/UnityEngine.csproj

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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{F0499708-3EB6-4026-8362-97E6FFC4E7C8}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>UnityEngine</RootNamespace>
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<AssemblyName>UnityEngine</AssemblyName>

README.md

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## Unity 2018.4.14f1 C# reference source code
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## Unity 2018.4.15f1 C# reference source code
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The C# part of the Unity engine and editor source code.
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May be used for reference purposes only.

Tools/PackageManager/DataContract/DataContract.csproj

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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>10.0.0</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{A15E35A9-22E8-4A79-B6CE-C0984062DAC6}</ProjectGuid>
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<OutputType>Library</OutputType>
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<RootNamespace>Unity.DataContract</RootNamespace>
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<AssemblyName>Unity.DataContract</AssemblyName>

Tools/Unity.CecilTools/Unity.CecilTools.csproj

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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{35FF4EBD-85F0-4727-8AC0-32AE4F3723D0}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Unity.CecilTools</RootNamespace>

Tools/Unity.SerializationLogic/Unity.SerializationLogic.csproj

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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{A6749DFF-E369-4FE6-9019-6B7C555E80EA}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Unity.SerializationLogic</RootNamespace>

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