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| 1 | +//===- SymbolDCE.cpp - Pass to delete dead symbols ------------------------===// |
| 2 | +// |
| 3 | +// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | +// See https://llvm.org/LICENSE.txt for license information. |
| 5 | +// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | +// |
| 7 | +//===----------------------------------------------------------------------===// |
| 8 | +// |
| 9 | +// This file implements an algorithm for eliminating symbol operations that are |
| 10 | +// known to be dead. |
| 11 | +// |
| 12 | +//===----------------------------------------------------------------------===// |
| 13 | + |
| 14 | +#include "mlir/Pass/Pass.h" |
| 15 | +#include "mlir/Transforms/Passes.h" |
| 16 | + |
| 17 | +using namespace mlir; |
| 18 | + |
| 19 | +namespace { |
| 20 | +struct SymbolDCE : public OperationPass<SymbolDCE> { |
| 21 | + void runOnOperation() override; |
| 22 | + |
| 23 | + /// Compute the liveness of the symbols within the given symbol table. |
| 24 | + /// `symbolTableIsHidden` is true if this symbol table is known to be |
| 25 | + /// unaccessible from operations in its parent regions. |
| 26 | + LogicalResult computeLiveness(Operation *symbolTableOp, |
| 27 | + bool symbolTableIsHidden, |
| 28 | + DenseSet<Operation *> &liveSymbols); |
| 29 | +}; |
| 30 | +} // end anonymous namespace |
| 31 | + |
| 32 | +void SymbolDCE::runOnOperation() { |
| 33 | + Operation *symbolTableOp = getOperation(); |
| 34 | + |
| 35 | + // SymbolDCE should only be run on operations that define a symbol table. |
| 36 | + if (!symbolTableOp->hasTrait<OpTrait::SymbolTable>()) { |
| 37 | + symbolTableOp->emitOpError() |
| 38 | + << " was scheduled to run under SymbolDCE, but does not define a " |
| 39 | + "symbol table"; |
| 40 | + return signalPassFailure(); |
| 41 | + } |
| 42 | + |
| 43 | + // A flag that signals if the top level symbol table is hidden, i.e. not |
| 44 | + // accessible from parent scopes. |
| 45 | + bool symbolTableIsHidden = true; |
| 46 | + if (symbolTableOp->getParentOp() && SymbolTable::isSymbol(symbolTableOp)) { |
| 47 | + symbolTableIsHidden = SymbolTable::getSymbolVisibility(symbolTableOp) == |
| 48 | + SymbolTable::Visibility::Private; |
| 49 | + } |
| 50 | + |
| 51 | + // Compute the set of live symbols within the symbol table. |
| 52 | + DenseSet<Operation *> liveSymbols; |
| 53 | + if (failed(computeLiveness(symbolTableOp, symbolTableIsHidden, liveSymbols))) |
| 54 | + return signalPassFailure(); |
| 55 | + |
| 56 | + // After computing the liveness, delete all of the symbols that were found to |
| 57 | + // be dead. |
| 58 | + symbolTableOp->walk([&](Operation *nestedSymbolTable) { |
| 59 | + if (!nestedSymbolTable->hasTrait<OpTrait::SymbolTable>()) |
| 60 | + return; |
| 61 | + for (auto &block : nestedSymbolTable->getRegion(0)) { |
| 62 | + for (Operation &op : |
| 63 | + llvm::make_early_inc_range(block.without_terminator())) { |
| 64 | + if (SymbolTable::isSymbol(&op) && !liveSymbols.count(&op)) |
| 65 | + op.erase(); |
| 66 | + } |
| 67 | + } |
| 68 | + }); |
| 69 | +} |
| 70 | + |
| 71 | +/// Compute the liveness of the symbols within the given symbol table. |
| 72 | +/// `symbolTableIsHidden` is true if this symbol table is known to be |
| 73 | +/// unaccessible from operations in its parent regions. |
| 74 | +LogicalResult SymbolDCE::computeLiveness(Operation *symbolTableOp, |
| 75 | + bool symbolTableIsHidden, |
| 76 | + DenseSet<Operation *> &liveSymbols) { |
| 77 | + // A worklist of live operations to propagate uses from. |
| 78 | + SmallVector<Operation *, 16> worklist; |
| 79 | + |
| 80 | + // Walk the symbols within the current symbol table, marking the symbols that |
| 81 | + // are known to be live. |
| 82 | + for (auto &block : symbolTableOp->getRegion(0)) { |
| 83 | + for (Operation &op : block.without_terminator()) { |
| 84 | + // Always add non symbol operations to the worklist. |
| 85 | + if (!SymbolTable::isSymbol(&op)) { |
| 86 | + worklist.push_back(&op); |
| 87 | + continue; |
| 88 | + } |
| 89 | + |
| 90 | + // Check the visibility to see if this symbol may be referenced |
| 91 | + // externally. |
| 92 | + SymbolTable::Visibility visibility = |
| 93 | + SymbolTable::getSymbolVisibility(&op); |
| 94 | + |
| 95 | + // Private symbols are always initially considered dead. |
| 96 | + if (visibility == mlir::SymbolTable::Visibility::Private) |
| 97 | + continue; |
| 98 | + // We only include nested visibility here if the symbol table isn't |
| 99 | + // hidden. |
| 100 | + if (symbolTableIsHidden && visibility == SymbolTable::Visibility::Nested) |
| 101 | + continue; |
| 102 | + |
| 103 | + // TODO(riverriddle) Add hooks here to allow symbols to provide additional |
| 104 | + // information, e.g. linkage can be used to drop some symbols that may |
| 105 | + // otherwise be considered "live". |
| 106 | + if (liveSymbols.insert(&op).second) |
| 107 | + worklist.push_back(&op); |
| 108 | + } |
| 109 | + } |
| 110 | + |
| 111 | + // Process the set of symbols that were known to be live, adding new symbols |
| 112 | + // that are referenced within. |
| 113 | + while (!worklist.empty()) { |
| 114 | + Operation *op = worklist.pop_back_val(); |
| 115 | + |
| 116 | + // If this is a symbol table, recursively compute its liveness. |
| 117 | + if (op->hasTrait<OpTrait::SymbolTable>()) { |
| 118 | + // The internal symbol table is hidden if the parent is, if its not a |
| 119 | + // symbol, or if it is a private symbol. |
| 120 | + bool symbolIsHidden = symbolTableIsHidden || !SymbolTable::isSymbol(op) || |
| 121 | + SymbolTable::getSymbolVisibility(op) == |
| 122 | + SymbolTable::Visibility::Private; |
| 123 | + if (failed(computeLiveness(op, symbolIsHidden, liveSymbols))) |
| 124 | + return failure(); |
| 125 | + } |
| 126 | + |
| 127 | + // Collect the uses held by this operation. |
| 128 | + Optional<SymbolTable::UseRange> uses = SymbolTable::getSymbolUses(op); |
| 129 | + if (!uses) { |
| 130 | + return op->emitError() |
| 131 | + << "operation contains potentially unknown symbol table, " |
| 132 | + "meaning that we can't reliable compute symbol uses"; |
| 133 | + } |
| 134 | + |
| 135 | + SmallVector<Operation *, 4> resolvedSymbols; |
| 136 | + for (const SymbolTable::SymbolUse &use : *uses) { |
| 137 | + // Lookup the symbols referenced by this use. |
| 138 | + resolvedSymbols.clear(); |
| 139 | + if (failed(SymbolTable::lookupSymbolIn( |
| 140 | + op->getParentOp(), use.getSymbolRef(), resolvedSymbols))) { |
| 141 | + return use.getUser()->emitError() |
| 142 | + << "unable to resolve reference to symbol " |
| 143 | + << use.getSymbolRef(); |
| 144 | + } |
| 145 | + |
| 146 | + // Mark each of the resolved symbols as live. |
| 147 | + for (Operation *resolvedSymbol : resolvedSymbols) |
| 148 | + if (liveSymbols.insert(resolvedSymbol).second) |
| 149 | + worklist.push_back(resolvedSymbol); |
| 150 | + } |
| 151 | + } |
| 152 | + |
| 153 | + return success(); |
| 154 | +} |
| 155 | + |
| 156 | +std::unique_ptr<Pass> mlir::createSymbolDCEPass() { |
| 157 | + return std::make_unique<SymbolDCE>(); |
| 158 | +} |
| 159 | + |
| 160 | +static PassRegistration<SymbolDCE> pass("symbol-dce", "Eliminate dead symbols"); |
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