Save System for Unity with AOT (IL2CPP) and assets references support.
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Updated
Jun 24, 2024 - C#
Save System for Unity with AOT (IL2CPP) and assets references support.
A simple, but yet very powerful save/load system that i have made using C#/.NET and generics...
☃️ Quick method of concisely loading and saving the properties of arbitrarily complex class structures in a text file, provided loading occurs in a known order.
C# scripts for Saving and Loading for games made with Unity game engine
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