Skip to content
This repository was archived by the owner on May 19, 2021. It is now read-only.

Commit 2b64aa3

Browse files
Type error corrections in various strings.
1 parent 3caec9d commit 2b64aa3

File tree

1 file changed

+32
-32
lines changed

1 file changed

+32
-32
lines changed

UnityLauncher/Form1.cs

Lines changed: 32 additions & 32 deletions
Original file line numberDiff line numberDiff line change
@@ -38,23 +38,23 @@ private void Form1_Load(object sender, EventArgs e)
3838

3939
void Start()
4040
{
41-
SetStatus("Initializing..");
41+
SetStatus("Initializing ...");
4242
// check installations folder
4343
var root = GetUnityInstallationsRootFolder();
4444
if (root == null || root.Length == 0)
4545
{
46-
SetStatus("Missing root folder..");
46+
SetStatus("Missing root folder ...");
4747
AddUnityInstallationRootFolder();
4848
SetStatus("Ready");
4949
}
5050

5151
LoadSettings();
5252

5353
// scan installed unitys
54-
bool foundedUnitys = ScanUnityInstallations();
55-
if (foundedUnitys == false)
54+
bool foundUnitys = ScanUnityInstallations();
55+
if (foundUnitys == false)
5656
{
57-
SetStatus("Error> Did not found any Unity installations, try setting correct root folder..");
57+
SetStatus("Error> Did not find any Unity installations, try setting correct root folder ...");
5858
UpdateRecentProjectsList();
5959
tabControl1.SelectedIndex = tabControl1.TabCount - 1; // last tab is settings
6060
return;
@@ -68,7 +68,7 @@ void Start()
6868
var commandLineArgs = args[1];
6969
if (commandLineArgs == "-projectPath")
7070
{
71-
SetStatus("Launching from commandline..");
71+
SetStatus("Launching from commandline ...");
7272

7373
// path
7474
var projectPathArgument = args[2];
@@ -181,7 +181,7 @@ void AddUnityInstallationRootFolder()
181181

182182
bool ScanUnityInstallations()
183183
{
184-
SetStatus("Scanning unity installations..");
184+
SetStatus("Scanning Unity installations ...");
185185

186186
// dictionary to keep version and path
187187
unityList.Clear();
@@ -219,18 +219,18 @@ bool ScanUnityInstallations()
219219
} // all root folders
220220

221221

222-
lbl_unityCount.Text = "Founded " + unityList.Count.ToString() + " versions";
222+
lbl_unityCount.Text = "Found " + unityList.Count.ToString() + " versions";
223223

224224
SetStatus("Finished scanning");
225225

226-
// founded any unity installations?
226+
// found any Unity installations?
227227
return unityList.Count > 0;
228228
}
229229

230230

231231
void FilterRecentProject(object sender, EventArgs e)
232232
{
233-
SetStatus("Filtering recent projects list..");
233+
SetStatus("Filtering recent projects list ...");
234234
foreach (DataGridViewRow recentProject in gridRecent.Rows)
235235
{
236236
if (recentProject.Cells["_project"].Value.ToString().IndexOf(tbSearchBar.Text, StringComparison.OrdinalIgnoreCase) > -1)
@@ -249,7 +249,7 @@ void FilterRecentProject(object sender, EventArgs e)
249249
/// </summary>
250250
void UpdateRecentProjectsList()
251251
{
252-
SetStatus("Updating recent projects list..");
252+
SetStatus("Updating recent projects list ...");
253253

254254
gridRecent.Rows.Clear();
255255

@@ -298,7 +298,7 @@ void UpdateRecentProjectsList()
298298
{
299299
projectName = projectPath.Substring(projectPath.LastIndexOf(Path.AltDirectorySeparatorChar) + 1);
300300
}
301-
else // no path separator founded
301+
else // no path separator found
302302
{
303303
projectName = projectPath;
304304
}
@@ -416,13 +416,13 @@ void LaunchProject(string projectPath, string version, bool openProject = true,
416416
}
417417
else // we dont have this version installed (or no version info available)
418418
{
419-
SetStatus("Missing unity version: " + version);
419+
SetStatus("Missing Unity version: " + version);
420420
DisplayUpgradeDialog(version, projectPath);
421421
}
422422
}
423423
else // given path doesnt exists, strange
424424
{
425-
SetStatus("Invalid Path: " + projectPath);
425+
SetStatus("Invalid path: " + projectPath);
426426
}
427427
}
428428

@@ -432,7 +432,7 @@ bool CheckCrashBackupScene(string projectPath)
432432
var recoveryFile = Path.Combine(projectPath, "Temp", "__Backupscenes", "0.backup");
433433
if (File.Exists(recoveryFile))
434434
{
435-
DialogResult dialogResult = MessageBox.Show("Crash recovery scene founded, do you want to copy it into Assets/_Recovery/-folder?", "UnityLauncher - Scene Recovery", MessageBoxButtons.YesNoCancel);
435+
DialogResult dialogResult = MessageBox.Show("Crash recovery scene found, do you want to copy it into Assets/_Recovery/-folder?", "UnityLauncher - Scene Recovery", MessageBoxButtons.YesNoCancel);
436436
if (dialogResult == DialogResult.Yes) // restore
437437
{
438438
var restoreFolder = Path.Combine(projectPath, "Assets", "_Recovery");
@@ -453,15 +453,15 @@ bool CheckCrashBackupScene(string projectPath)
453453
cancelRunningUnity = true;
454454
}
455455
}
456-
else if (dialogResult == DialogResult.Cancel) // dont do restore, but run unity
456+
else if (dialogResult == DialogResult.Cancel) // dont do restore, but run Unity
457457
{
458458
cancelRunningUnity = true;
459459
}
460460
}
461461
return cancelRunningUnity;
462462
}
463463

464-
// parse unity installer exe from release page
464+
// parse Unity installer exe from release page
465465
// thanks to https://github.com/softfruit
466466
string GetDownloadUrlForUnityVersion(string releaseUrl)
467467
{
@@ -479,7 +479,7 @@ string GetDownloadUrlForUnityVersion(string releaseUrl)
479479
}
480480
else
481481
{
482-
SetStatus("Cannot find UnityDownloadAssistant.exe for this version..");
482+
SetStatus("Cannot find UnityDownloadAssistant.exe for this version.");
483483
}
484484
}
485485
return url;
@@ -499,7 +499,7 @@ void DownloadInBrowser(string url)
499499
}
500500
else // not found
501501
{
502-
SetStatus("Error> Cannot find installer exe.. opening website instead");
502+
SetStatus("Error> Cannot find installer executable ... opening website instead");
503503
Process.Start(url + "#installer-exe-not-found");
504504
}
505505
}
@@ -519,7 +519,7 @@ string[] GetUnityInstallationsRootFolder()
519519
}
520520
catch (Exception e)
521521
{
522-
MessageBox.Show("Rare Error while checking unity installation folder settings: " + e.Message, "UnityLauncher", MessageBoxButtons.OK);
522+
MessageBox.Show("Rare error while checking Unity installation folder settings: " + e.Message, "UnityLauncher", MessageBoxButtons.OK);
523523

524524
// this doesnt work?
525525
Properties.Settings.Default.Reset();
@@ -682,11 +682,11 @@ private void unityGridView_KeyDown(object sender, KeyEventArgs e)
682682
{
683683
switch (e.KeyCode)
684684
{
685-
case Keys.Return: // launch selected unity
685+
case Keys.Return: // launch selected Unity
686686
e.SuppressKeyPress = true;
687687
LaunchSelectedUnity();
688688
break;
689-
case Keys.F5: // refresh installed unitys list
689+
case Keys.F5: // refresh installed Unity versions list
690690
ScanUnityInstallations();
691691
break;
692692
default:
@@ -762,7 +762,7 @@ private void GridRecent_CellMouseDoubleClick(object sender, DataGridViewCellMous
762762
}
763763
}
764764

765-
// set basefolder of all unity installations
765+
// set basefolder of all Unity installations
766766
private void btn_setinstallfolder_Click(object sender, EventArgs e)
767767
{
768768
AddUnityInstallationRootFolder();
@@ -922,7 +922,7 @@ private void btnOpenUpdateWebsite_Click(object sender, EventArgs e)
922922

923923
private void tabControl1_SelectedIndexChanged(object sender, EventArgs e)
924924
{
925-
// if enter Updates tab, then automatically fetch list of unity versions if list is empty (not fetched)
925+
// if enter Updates tab, then automatically fetch list of Unity versions if list is empty (not fetched)
926926
if (((TabControl)sender).SelectedIndex == 3) // FIXME: fixed index 3 for this tab..
927927
{
928928
if (gridUnityUpdates.Rows.Count == 0)
@@ -1027,7 +1027,7 @@ void UpgradeProject()
10271027
var selected = gridRecent.CurrentCell.RowIndex;
10281028
if (selected > -1)
10291029
{
1030-
SetStatus("Upgrading project..");
1030+
SetStatus("Upgrading project ...");
10311031

10321032
var projectPath = gridRecent.Rows[selected].Cells["_path"].Value.ToString();
10331033
var currentVersion = Tools.GetProjectVersion(projectPath);
@@ -1067,7 +1067,7 @@ void DisplayUpgradeDialog(string currentVersion, string projectPath, bool launch
10671067
SetStatus("Cancelled project upgrade");
10681068
break;
10691069
case DialogResult.Retry: // download and install missing version
1070-
SetStatus("Download and Install missing version " + currentVersion);
1070+
SetStatus("Download and install missing version " + currentVersion);
10711071
string url = Tools.GetUnityReleaseURL(currentVersion);
10721072
if (string.IsNullOrEmpty(url) == false)
10731073
{
@@ -1093,13 +1093,13 @@ private void FetchListOfUnityUpdates()
10931093
{
10941094
if (isDownloadUnityList == true)
10951095
{
1096-
SetStatus("We are already downloading..");
1096+
SetStatus("We are already downloading ...");
10971097
return;
10981098
}
10991099
isDownloadUnityList = true;
1100-
SetStatus("Downloading list of unity versions..");
1100+
SetStatus("Downloading list of Unity versions ...");
11011101

1102-
// download list of unity versions
1102+
// download list of Unity versions
11031103
using (WebClient webClient = new WebClient())
11041104
{
11051105
webClient.DownloadStringCompleted += new DownloadStringCompletedEventHandler(UnityVersionsListDownloaded);
@@ -1111,7 +1111,7 @@ private void FetchListOfUnityUpdates()
11111111
private void UnityVersionsListDownloaded(object sender, DownloadStringCompletedEventArgs e)
11121112
{
11131113
// TODO check for error..
1114-
SetStatus("Downloading list of unity versions..Done");
1114+
SetStatus("Downloading list of Unity versions ... done");
11151115
isDownloadUnityList = false;
11161116
// parse to list
11171117
var unityList = e.Result.Split(new[] { Environment.NewLine }, StringSplitOptions.None);
@@ -1158,7 +1158,7 @@ void CheckUpdates()
11581158

11591159
void BrowseForExistingProjectFolder()
11601160
{
1161-
folderBrowserDialog1.Description = "Select Existing Project Folder";
1161+
folderBrowserDialog1.Description = "Select existing project folder";
11621162
var d = folderBrowserDialog1.ShowDialog();
11631163
var projectPath = folderBrowserDialog1.SelectedPath;
11641164
if (String.IsNullOrWhiteSpace(projectPath) == false && Directory.Exists(projectPath) == true)
@@ -1182,7 +1182,7 @@ void BrowseForExistingProjectFolder()
11821182
projectName = projectPath.Substring(projectPath.LastIndexOf(Path.AltDirectorySeparatorChar) + 1);
11831183
Console.WriteLine("2");
11841184
}
1185-
else // no path separator founded
1185+
else // no path separator found
11861186
{
11871187
projectName = projectPath;
11881188
Console.WriteLine("3");

0 commit comments

Comments
 (0)