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UnityLauncherPro/MainWindow.xaml.cs

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@@ -3918,7 +3918,7 @@ private void CheckCustomIcon()
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try
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{
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// Load the custom icon using System.Drawing.Icon
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using (var icon = new System.Drawing.Icon(customIconPath))
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using (var icon = new Icon(customIconPath))
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{
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// Convert the icon to a BitmapSource and assign it to the WPF window's Icon property
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this.Icon = Imaging.CreateBitmapSourceFromHIcon(

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