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Update release-notes.txt
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ReleaseNotes/release-notes.txt

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*** PointCloud Viewer & Tools for Unity ***
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v2.50
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- Improved: Brekel animated cloud (.bin) parsing is now ~2x faster
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- Added: New example scene (Sample-AnimatedPointCloudPlayer.scene) and small animated point cloud sample file
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- Added: Metal Uber shader (except circle shape)
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- Fixed: Brekel binary loader: files larger than 2gb failed parsing header correctly
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- Fixed: MeshConverter: Unity 2019.x and later, possible null ref errors on SaveAsPrefabAsset() https://github.com/unitycoder/UnityPointCloudViewer/issues/94
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- Fixed: NativeArray.GetSubArray not available in 2019.1 - 2019.2 https://github.com/unitycoder/UnityPointCloudViewer/issues/88
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- Fixed: V3 point picking: doesnt pick points if camera is inside node https://github.com/unitycoder/UnityPointCloudViewer/issues/97
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- Fixed: PointCloud-ModifyAndSave-V2.scene, points disappeared due to commandline window popping up during save (commandprompt window is now hidden, its used to merge binary files)
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- Changed: [x] Allow Unsafe Code is now required! (from Player Settings)
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- Changed: Brekel animated point cloud player is now separate script: BrekelPlayer.cs
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- Changed: Removed Animated Point cloud code and features from PointCloudViewerDX11.cs
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- Changed: PointCloudViewerDX11 arranged inspector values and titles
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Latest updates/issues:
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- https://github.com/unitycoder/UnityPointCloudViewer/issues
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*-----------------------------------------------------------------------*
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*** PointCloud Viewer & Tools for Unity ***
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v2.40
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- Info: URP/HDRP can be used, since they automatically call OnRenderObject() *Note: CommandBuffer-rendering option is not supported yet

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