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Update release-notes.txt
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ReleaseNotes/release-notes.txt

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*** PointCloud Viewer & Tools for Unity ***
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v2.95
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- Note: Upgraded project to Unity 2021.3.19f1
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- Feature: V3 Viewer, Add packed format type "4". Has XYZ+RGB+Intensity values in single file
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- Feature: V3 Viewer, ToggleColorMode(RGB/Intensity). Loads separate .pct.rgb file or .pct.int file
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- Feature: V3 Viewer, OnTileAppearEvent (Can be used to cull tile based on your own logic, before it appears)
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- Feature: V3 Viewer, GPSTimeSample.cs script (if you work with tile capture times & overlapped tiles. For example: you might want to hide overlapping tiles that are older than the original tile)
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- Feature: V3 Viewer, Add support for .pcroot header comment rows (starting with # in the file)
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- Added: V3 Viewer, Special RGB+Intensity+XYZ packed format & shaders (UnityCoder_PointCloud_DX11_ColorSizeV3-Int-Packed.mat) *Requires converting data with CommandLine LAS converter into that format
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- Added: V3 Viewer, Uber Packed VR SinglePass shader (UnityCoder_PointCloud_DX11_Uber_VR-SinglePass-Packed.mat)
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- Added: V3 Viewer, ProfileLoaderStatus(), to display time that loaderqueue took to load tiles (don't move while its loading to get same results. Good for checking if adjusting ThreadCount helps)
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- Added: RuntimeViewer, XYZRGB format, handle parsing invalid values (skip them)
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- Added: FeaturesV3.cs for toggling between Intensity/RGB colors mode (for v3 rgb+int packed format only)
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- Added: V3 viewer, Mesh rendering with Colors (Only for packed colors and DX11 shader like MeshPointsDX11QuadCircle-Packed.mat)
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- Fixed: V3 Viewer, "Cannot divide by zero exception" *Thanks to: https://github.com/unitycoder/UnityPointCloudViewer/issues/149
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- Fixed: GetPointsInsideBox() to work with Native Array (and different combinations of packed data)
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- Improved: GetPointsInsideBox() supports V3 viewer now with packed data
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- Changed: Adjusted GetPointsInsideBox.cs inspector fields/order/names
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- Changed: DynamicResolution, allow holding keys down in the example
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Latest updates/issues:
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- https://github.com/unitycoder/UnityPointCloudViewer/issues
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*-----------------------------------------------------------------------*
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*** PointCloud Viewer & Tools for Unity ***
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v2.90
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- Added: WebGL-MeshPointPicking example scene, select points with mouse. (Intented for Mesh point picking webgl, but works in desktop too)

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