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Update zstbi
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7 files changed

+3
-8
lines changed

7 files changed

+3
-8
lines changed

build.zig.zon

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@@ -162,8 +162,8 @@
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},
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.zstbi = .{
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.url = "https://github.com/zig-gamedev/zstbi/archive/bcbd249f3f57fb84d6d76f1bc621c7bd3bfaa4a2.tar.gz",
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.hash = "12208b7d15a730294a7d8ee3a9d3ef145e109f94d0a68be7f0ee282e0630ede093d5",
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.url = "https://github.com/zig-gamedev/zstbi/archive/4fce0ee7ca94bd42536c136d9a369e647bc55b14.tar.gz",
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.hash = "122080418650eec7bd891749529fd13c99a118181fac8715035fdcfd8f76d65b2b0f",
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},
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.ztracy = .{

experiments/genart/build.zig

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@@ -72,7 +72,6 @@ fn install(
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exe.root_module.addImport("ximpl", ximpl);
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exe.root_module.addImport("zstbi", zstbi_module);
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exe.linkLibrary(zstbi.artifact("zstbi"));
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exe.root_module.addImport("zsdl2", zsdl2_module);
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libs/zstbi

samples/bindless/build.zig

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@@ -29,7 +29,6 @@ pub fn build(b: *std.Build, options: anytype) *std.Build.Step.Compile {
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.target = options.target,
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});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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const zwindows = b.dependency("zwindows", .{
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.zxaudio2_debug_layer = options.zxaudio2_debug_layer,

samples/gui_test_wgpu/build.zig

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@@ -45,7 +45,6 @@ pub fn build(b: *std.Build, options: anytype) *std.Build.Step.Compile {
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.target = options.target,
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});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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const exe_options = b.addOptions();
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exe.root_module.addOptions("build_options", exe_options);

samples/physically_based_rendering_wgpu/build.zig

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@@ -48,7 +48,6 @@ pub fn build(b: *std.Build, options: anytype) *std.Build.Step.Compile {
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.target = options.target,
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});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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const exe_options = b.addOptions();
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exe.root_module.addOptions("build_options", exe_options);

samples/textured_quad_wgpu/build.zig

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@@ -42,7 +42,6 @@ pub fn build(b: *std.Build, options: anytype) *std.Build.Step.Compile {
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.target = options.target,
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});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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const exe_options = b.addOptions();
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exe.root_module.addOptions("build_options", exe_options);

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