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update zphysics
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build.zig.zon

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@@ -113,8 +113,8 @@
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},
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.zphysics = .{
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.url = "https://github.com/zig-gamedev/zphysics/archive/cfa94645fd2151507eee481021e230722ad77fd7.tar.gz",
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.hash = "zphysics-0.2.0-dev-nZDEABi7QgBUjk6YPWeNooglZGj8rintJdSTSE_bPkQm",
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.url = "https://github.com/zig-gamedev/zphysics/archive/909f73068b6808e252c89c912aa70bc28c29dc27.tar.gz",
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.hash = "zphysics-0.2.0-dev-nZDEAC27QgCtjY5yM0zkX06l_7rJurf2xb1zzCPxnDvi",
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},
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.zpix = .{

libs/zphysics

samples/monolith/src/monolith.zig

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@@ -597,7 +597,7 @@ const DebugRenderer = struct {
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pub fn destroyTriangleBatch(
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_: *DebugRenderer,
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_: *zphy.DebugRenderer.TriangleBatch,
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_: *anyopaque,
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) callconv(.c) void {}
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};
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