i love how whenever something gets popular the underground tormented avant garde bloggers start becoming self conscious of liking it/finding it funny, and it eventually evolves into aggression towards it. doesnt matter what it is. unrelated but i saw someone call isopods cringe today

This is the most important post on this site

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i’mma be real even completely disregarding ships it’s just pure heteronormativity to not think it’s at least reasonable to read marcille as in love with falin bc i mean come tf on

Anonymous
wrote

HELLO!! big fan of your animatics!! How do you make them and do you have any tips for inspiration, planning, and what software do you use?

answered

Thank you! I’m glad you like them!

I think the realization that revolutionized the way I think about storyboarding the most is that you HAVE to let your imagination drive. I start off every animatic with super loose, super messy, barely legible sketches, with wrong anatomy, janky movement, etc. Instead of focusing on making it look good, I can just focus on setting it up for its potential, and starting my motivation at the highest point it can be. I never let my first draft take more than a few hours over the course of like 2 days max, or else the drive dissipates.

If I start a board right away with the cleanest, most beautiful art I can muster, I’ll kill my own motivation, like “Oh god, in my head, I imagined a huge spinning 3D camera shot here, with a bunch of dancing characters. That last panel alone took me like 30 minutes to draw, I don’t wanna do this! I’ll draw a simpler, flatter scene instead.” and then it ends up looking nothing like how I imagined, and I get demotivated before abandoning the project. But if I start with super messy lines, just barely enough to get the idea out onto a screen where I can watch it, the excitement and imagination will drive, like “Wow, this shot with a huge spinning 3D camera and all these complicated characters looks SO COOL! It’s gonna take a lot of work, but look how interesting it looks already! I can’t give up on this!”

For reference, this was puppet boy’s first draft!

Storyboarding is a bit different from a lot of other visual art mediums because it takes a LOOOOT more work before it starts feeling rewarding. Learning to manage your own motivation is a huge part of building the skill that I feel a lot of people don’t mention.

But when it comes to learning how to finalize it, study up on your storyboarding rules! Learn about perspective, anatomy, screen direction, and learn to draw FAST (that’s a big one). Draw out shots from your favourite movies, study their composition and take note of their camera/character movement, and how it aligns with the shots sandwiching them. Learn from other artists (I recommend Toniko Pantoja, he’s a very experienced board artist who makes a lot of videos abt improving your boards and what it’s like to work in the industry), and PRACTISE! Your first piece of art, whenever you try anything new, is going to SUCK. You’re gonna think its bad. That’s just how art goes. But the next time you do it, you’ll always, always, improve, even if just a little, even if you can’t see it for yourself.

The biggest thing to keep telling yourself when making storyboards is DON’T GIVE UP YET. YOU’RE SO CLOSE TO MAKING SOMETHING COOL. And then you have to keep telling yourself that over, and over, and over, and over, through all the sighs, and the frustrated rage-quitting, and the exhausted temporary give-ups, and then eventually, those animatics you keep building in your head get to be real! And it feels incredible.

flow winning animated feature is the kind of story that's going to be taught like the boogeyman to every big animation studio's intake class for decades

i keep thinking of this team and getting really emotional. maybe it's because of the being made in blender and kinda looking like a cutscene thing but they really remind me of when tiny indie game studios win massive and Just Can't Believe It. they came to the oscars with cufflinks of their little cat on it. they had the cat embroidered into the lining of their jackets. they posted photos of them all celebrating with their oscars at in-n-out afterwards. imagine being in an indie studio in a country that's literally never been recognized by nomination at the oscars, picking up TWO nominations for an ANIMATED film, getting flown out, decking yourselves out in easter eggs of your little guy, going "hey we may not win but holy shit latvia's at the goddamn oscars let's gooooo" and then running away with the biggest mainstream animation award there is. i'd lose my fucking mind. peace and love and joy and jubilation on planet earth

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this rules actually

Updates
07/11/2022
Interests: Chainsaw man, Disco Elysium, Orv
Commissions: Waitlist Open
Playing: Inscryption