shadertools

A way for people to fix there fnf shaders
https://github.com/McJonnycat/shadertools

To install, run:

haxelib install shadertools 0.1.3 

See using Haxelib in Haxelib documentation for more information.

README.md

shadertools

shadertools logo

Alright so this is how you apply it to your Friday Night Funkin Mod 1. Install this haxelib by going haxelib git shadertools and also get the link for this as well. 2. Paste this <haxelib name="shadertools"/> or if your compiling to html5 you can do <haxelib name="shadertools" if="desktop"/> into your project.xml right below the text where it says ui packages. 3. Go to your shader that is not working and import it by doing import dashadertools.FlxFixedShaders; and delete the line of code that says import flixel.system.FlxAssets.FlxShader; since you won't really need it .
4. Then after you have done that then go to the class name that says this for example extends FlxShader change it to extends Flxfixedshaders 5. Then that is it you have finally fix your shader i hope you fix your Shaders.

Contributors
Jonnycat
Version
0.1.3
Published
3 years ago
License
MIT

All libraries are free

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