Abstract
Hierarchical simple games—both disjunctive and conjunctive—are natural generalizations of \(k\)-out-of-\(n\) games. They are ideal in the sense that they allow most efficient and secure secret sharing schemes to be defined on these games as access structures. Another important generalization of \(k\)-out-of-\(n\) games with origin in economics and politics are weighted and roughly weighted majority games. Weighted hierarchical games have been classified by Beimel et al. (SIAM J Discret Math 22(1):360–397, 2008) and Gvozdeva et al. (Math Soc Sci. doi:10.1016/j.mathsocsci.2012.11.007, 2012); it appeared that they cannot have more than two nontrivial levels in their hierarchy. In this paper we characterize roughly weighted hierarchical games and show that they cannot have more than three nontrivial levels. This shows that hierarchical games are rather far from weighted and even roughly weighted games, and hence provide an interesting set of examples for the theory of simple games. Our methods are purely game-theoretic.
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Notes
In some earlier papers (see e.g., Shapley 1962) some additional assumptions are imposed like \(P\in W\) and \(\emptyset \notin W\), however these assumptions cause difficulties in treatment of subgames and reduced games.
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Acknowledgments
We are grateful for the very useful comments of the two anonymous referees. We are also grateful to Bill Zwicker and Tanya Gvozdeva and all participants of the Summer Workshop of The Centre for Mathematics in Social Science (Auckland, December, 13–22, 2010) for their advice and useful comments.
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Hameed, A., Slinko, A. Roughly weighted hierarchical simple games. Int J Game Theory 44, 295–319 (2015). https://doi.org/10.1007/s00182-014-0430-1
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DOI: https://doi.org/10.1007/s00182-014-0430-1