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Game level concept art
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mockup of the UI animation for fights intros
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Aymeric Kevin
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ArtStation - Project Yea, Raphaël Villegas
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Vincent Barbe shared a detailed breakdown of his organic UE4 scene Giant's End Village: modeling assets and trees in Blender, setting up textures and subtle animation, working on the storytelling aspect, and more.
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Personal project. Screenshot of a game that never happened
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De-formers arena designEarly concept for the arenas of De-formers, a video game by Ready at Dawn Studios : http://www.deformers.com/
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The aborted Scene concept. It's the first time to design the qute scene,it's too hard to me.
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"The Company" by Vitaliya Vivilil.
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Medieval Kingdom is a next-gen PBR 3D modular art package which contains hundreds of fully customizable prefabs to create your own RPG or RTS Game with First Person or Top-Down View.
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