Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <stdio.h>
- #include <string.h>
- #include <sys/socket.h>
- #include <arpa/inet.h>
- #include <stdlib.h>
- #include <unistd.h>
- int main(void){
- int socket_desc;
- struct sockaddr_in server_addr, client_addr;
- char server_message[2000], client_message[2000];
- int client_struct_length = sizeof(client_addr);
- // Clean buffers:
- memset(server_message, '\0', sizeof(server_message));
- memset(client_message, '\0', sizeof(client_message));
- // Create UDP socket:
- socket_desc = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
- if(socket_desc < 0){
- printf("Error while creating socket\n");
- return -1;
- }
- printf("Socket created successfully\n");
- // Set port and IP:
- server_addr.sin_family = AF_INET;
- server_addr.sin_port = htons(2000);
- server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
- // Bind to the set port and IP:
- if(bind(socket_desc, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0){
- printf("Couldn't bind to the port\n");
- return -1;
- }
- printf("Done with binding\n");
- printf("Listening for incoming messages...\n\n");
- // Receive client's message:
- if (recvfrom(socket_desc, client_message, sizeof(client_message), 0,
- (struct sockaddr*)&client_addr, &client_struct_length) < 0){
- printf("Couldn't receive\n");
- return -1;
- }
- printf("Received message from IP: %s and port: %i\n",
- inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
- printf("Msg from client: %s\n", client_message);
- // Respond to client:
- strcpy(server_message, client_message);
- if (sendto(socket_desc, server_message, strlen(server_message), 0,
- (struct sockaddr*)&client_addr, client_struct_length) < 0){
- printf("Can't send\n");
- return -1;
- }
- // Close the socket:
- close(socket_desc);
- return 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement