Unreal engine stylized

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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.

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ArtStation - Link's House - Stylized Unreal Engine 5 Environment Stylized Environment, 3d Modelling, Unreal Engine, 3d Animation, First Time, Engineering, Art Design, Drawings, Art

Hey guys! This project was made to improve my skills in composition and lighting. This is the first time I full composed an environment and followed a concept only for the main subject. Overall I'm pretty happy with how it turned out. The concept for the house: https://www.artstation.com/artwork/R3xJ8A

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Stylized Building, Stylized Environment, City Skylines Game, Japanese Buildings, Sci Fi Architecture, Inspiring Illustration, 3d City, 2024 Ideas, City Cartoon

https://gamesartist.co.uk/city-streets/ 3D Artist, Ye Rong has brought a painting by He Dacheng to life in a stunning stylized environment. In this article, Ye Rong explains how they were inspired by Japanese anime and used hand-painted masks to create stunning color variations on the buildings. He also talks about, software, references, blockout, modelling, UVs, texturing, masks, lighting, rendering & animation. Find out how he used Unreal Engine's powerful Lumen lighting system and…

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Speed Level Design - New Skies - Unreal Engine 4, Emek Can Özben on ArtStation at https://www.artstation.com/artwork/qPqWy Master Thesis, Sky Games, Poly Art, Sci Fi Environment, Low Poly Art, Level Design, Alien Planet, Fantasy Paintings, Game Inspiration

I used Lowpoly Stylized Environment marketplace pack (now on artstation marketplace) that i created and can be found here https://www.artstation.com/a/1067092 Final image has selected to Front Page on Polycount Forum. You can see the forum thread here http://polycount.com/discussion/comment/2513310#Comment_2513310 This is my 3rd speed level design, Hope you like it!

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Unity Tutorials, 3d Modeling Tutorial, Horse Games, Hand Painted Textures, Life Hacks Computer, Tech Art, Environment Design, Unreal Engine, Environmental Art

A frequently asked question in the handpainters guild is how exactly one is supposed to light handpainted art inside of unreal engine 4! The engine is not especially friendly towards that artstyle and so I decided to write this "little" tutorial on how I've been approaching it!

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Stylized Environment, Environment Lighting, 3d Environment, Substance Designer, Environment Art, My Goals, Different Seasons, Unreal Engine, Environmental Art

Trainstation - Unreal Engine 5 Stylized Environment This project is my first time experimenting in the stylized world. My goals of this project were to train my Substance Designer 3D, Environment, Lighting and Shader Skills. Once I was finished with the main concept I thought it would be a cool idea to cycle through the seasons, so that's what I did. I spent about 125 hours on this project, 100 for the main scene and 25 creating the different seasons. Concept by the amazing Atnajoy, Thanks…

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