Unreal stylized environment

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Environment Artist Eric Tahiri shared a comprehensive write-up on creating the stylized world of Nexus, explaining how the waterfall was made, how the level's objects were blended together, and what techniques were used to guide the player.

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ArtStation - Utilizing Megascans For Stylized Environments in UE4, Jack McKelvie Manga Drawing Tutorials, Landscape Elements, Music Collection, Concept Art Drawing, Landscape Scenery, 3d Modelling, Game Inspiration, Unreal Engine, Environment Concept Art

I recently had the pleasure of exploring new workflows for creating stylized environments using the Megascans ecosystem using Unreal Engine 4. It was an incredible learning experience and I'd like to give a special shout out to Dan Woje for providing excellent art direction, and Galen Davis who made a fantastic Mixer tutorial using this environment. I'll link their Artstation pages below. Dan Woje: https://www.artstation.com/danwoje Galen Davis: https://www.artstation.com/galentalldavis…

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ArtStation - Link's House - Stylized Unreal Engine 5 Environment Stylized Environment, 3d Modelling, Unreal Engine, 3d Animation, First Time, Engineering, Art Design, Drawings, Art

Hey guys! This project was made to improve my skills in composition and lighting. This is the first time I full composed an environment and followed a concept only for the main subject. Overall I'm pretty happy with how it turned out. The concept for the house: https://www.artstation.com/artwork/R3xJ8A

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