Tiresias

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About

Tiresias is a puzzle/adventure game made in 48 hours at the Mediterranean Game Jam, Valletta, Malta in 2015. The game was built as an audio game, meaning that it contained no graphics and players had to rely on sound in order to navigate the environment. This was done with the help of an echo-location mechanic.

Tiresias was awarded second place by popular vote at the Mediterranean Game Jam (by one point!)

The game was built in Unity and was developed by the following people:

  • Francesca Borg Taylor-East: writing
  • Simon Cutajar: programming, audio
  • Johnathan Harrington: writing, game design
  • Yannick Massa: game design, audio direction

Special thanks to the following people who provided recorded dialogue for the game:

  • Maxine Brimmer
  • Nathan Brimmer
  • Daniel Croucher
  • Yannick Massa
  • Joseph Zammit
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Simon Cutajar
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Not rated

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Tiresias screenshot, image №1825019 - RAWG
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Last Modified: Feb 1, 2019

Where to buy

itch.io