
TetRogue
Controls
Welcome to TetRogue!
TetRogue is a Roguelike Tetris game where the aim of the game is to see how far you can go as the game gets more and more cruel with the shapes it throws at you. Don't like the shapes on offer? You could always take a cursed row giving you less space to play in, maybe that would be better? ;)
What is your best score?
THIS IS AN ALPHA!
TetRogue is currently Alpha 5.1! A lot of the mechanics planned for the game are not in yet. Also a lot of the blocks you start with will be unlockable in the final version (currently there are nothing to unlock).
Expect bugs. If you find any bugs please let me know in the comment section below!
CREDITS
A Game By Timbo Johnson
Coding Advice: Shadow64
Play tester: Tim's Mam
Music: Towball
Background: nikita1212
Updated | 9 hours ago |
Published | 10 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.4 out of 5 stars (16 total ratings) |
Author | Timbo Johnson |
Genre | Puzzle |
Made with | Aseprite, Godot |
Tags | Cozy, Relaxing, Roguelike, Roguelite, Tetris, wholesome |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Links | Threads, Bluesky, Twitter/X, YouTube, Soundtrack |
Development log
- Almost Time for Alpha 6!9 hours ago
- Alpha 6 Progress Report!2 days ago
- TetRogue Factoids!5 days ago
- Oh Wow!7 days ago
- TetRogue Alpha 5.1 Is Live!10 days ago
Comments
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I really like this game, but can you add the quick drop feature for controllers?
Another suggestion, you should add difficulty modifiers like bigger or smaller stages!
Again, really good game!
Thanks!
There is a quick drop :) It's currently E or Enter
Yup stuff like different stage shapes are all planned for future updates :D Currently you can make the stage harder by selecting the cursed block option every 10 clears :D but proper options are planned!
It's fine for now... could be a little more fun. :v tho I will say, I can see the potential of this to come. also, a bit odd to only let me pause by switching tabs or scrolling down.
Glad you see the potential! :D
Pause is coming in a (hopefully soon) update :D I've had lots of feedback from people of stuff that I've been oh "what? Why didn't I put that in?!" and pause is one of those 'features' haha
Nice little twist. Can't wait to see more.
Thanks so much! Hopefully the next update will bring lots of fun new things for you to enjoy! :D
This was pretty fun! Though the lack of any sort of hold mechanic is noticeable, I would recommend adding one.
That should be in the next update :D Thanks for the feedback!
I don't know how the special blocks work or what they do, seemingly nothing from what I've seen other than having unique shapes.
The current shapes are just new (and awkward a lot of the time) shapes but I'm working on some unique shapes that'll have powers :D
great job. best tetris rogue I've played. I like the mascot face and music. One big criticism is the controls. space is most often quick dead in my experience. Space and E felt very awkward to me. I would love a settings to customize them.
Thanks for the feedback! :D I'm planning to have remappable keys in a future update but that's good to know! I'll admit my Tetris experience has almost always been on stuff like Game Boy so it didn't occur to me there was already a PC standard for the controls! I'll look into changing the basic setup of keys too!
You should try InfidHells.
Oooh that looks awesome, but I'm gonna resist the urge to play it for now because I'd hate to unconsciously copy it :) Cheers for the recommendation!