So, the main issues I noticed with the Lot Population mod are:
- Overused Sim Pool – The same Sims get teleported between lots too frequently. If one of my actives is on a lot, and another active is on another lot, an inactive I saw on one lot might suddenly disappear and be teleported to the lot my other active sim is on. This really broke immersion, especially when I was using that Sim for storytelling. I’d have to pretend they were never there to begin with, which was frustrating.
- Prop Glitches – If a Sim was using a prop when teleported, two things could happen:
- The prop would teleport with them, breaking the interaction.
- The prop would stay in place, floating mid-air.
This led to weird objects appearing around the world—like the Olomaya kettlebell showing up at the jazz club or a street performer’s keyboard getting stuck in front of a bakery door, causing routing failures.
- Sims Never Being Home – This affected both regular visits and parties. I enjoy dropping in on my Sims’ friends and family when they’re home, which is an important part of my roleplay. But with this mod, that was no longer possible. Guests at my parties would also randomly disappear unless I stayed on the lot the entire time.
- Increased Stuttering – The most significant issue was performance. After installing the mod, I experienced way more stuttering than usual, before installing the mod I barely had any stutter after installing the mod it became really noticeable.
In contrast, the Get Out mod, which combines XML edits with Arsil’s Leaving Home script, worked better for me. It simply encouraged more Sims to leave their homes naturally instead of forcing all of them out. There were no stutters. No large script heap or bloat. No prop glitches. Sims would still be home. It didn't break parties.
Eventually, I tweaked Arsil’s Leaving Home mod for personal use. As I got more comfortable with XML modding, I started modifying existing mods, combining them, or creating my own from scratch. I actually had to do this because some other XML mods in my setup conflicted with the Get Out bundle.
So, while I no longer use the Get Out project mods, I’d still recommend them over the Lot Population mod. But if you’re comfortable with XML editing, consider tweaking the Arsil Leaving Home package yourself—it gave me much better results in my mod build.
Sorry for the long response, but I wanted to explain everything thoroughly! Hope this helps!