as someone who used to be super into reading apocalypse challenges, everything getting easier and easier as time goes on can be a bit anticlimactic while actually playing it. as much as it makes sense for things to get better over time, the most apocalypse-y part of the challenge is mostly spent on 3x speed while your founder sleeps and works. lifting medicine first in particular turns it into like. okay what if we played a legacy where nobody does anything except play chess and eat rotten hot dogs in an ugly house.
(i have good things to say about them too, but you did ask to be talked out of it, so)
hahahaha, I appreciate the voice of reason here!!! I was actually thinking of doing military first, since i wanna use zombies, but I can see how the career grind would get boring after a while
my ideal challenge is probably some kinda BACC/apocalypse hybrid tbh, with multiple starting families and maybe incorperating the sun&moon sets... but I already have my MCC and BACC hoods! i think an apocalypse challence partially appeals for the aesthetic and partially bc it feels like a more "simple" challenge in comparison ๐ I'll probably go ahead and decorate a hood lol, maybe doing the building will get it out of my system ๐
This is just One Guy's Onion and you don't have to listen, but honestly, the apocalypse aesthetic without the challenge still works for a BACC if you don't want to do the grindy tedious part.