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2019, Journal of Brand Strategy
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12 pages
1 file
While true, the idea that brands are defined by experiences masks a complex set of dynamics that dramatically affect the development of branded experiences. This paper explains the different evolutions of branding and experience design to show how the converged field of brand experience design inherits ideas from each former discipline in non-intuitive ways. The central shift in thinking is that experiences are defined by brands rather than the other way around. A strong brand - one with a clear and compelling purpose, one with a clear set of emotional associations - is essential for a strong brand experience. Therefore branding practitioners and designers must strengthen their brands in order to deliver powerful brand experiences. Contrary to popular opinion, experiences by themselves will do little to strengthen a weak brand. In addition, this paper presents a set of concrete tools and techniques to help brand experience designers build this new thinking into their work.
IJASS JOURNAL, 2023
This study aspires to contribute to the literature on the evolutionary stages of the concept of branding through the acknowledgement of its connection with sensory (tangible) and philosophical (intangible) experiences. The concept of branding is planned to be understood from a twofold perspective on experiences, palpable and nonphysical. Design/methodology/approach In this qualitative research, a wide set of sources on the concept of branding lied the grounds for a historical methodology focused on providing a thorough insight into branding and its relatedness to tangible and intangible experiences. Findings This paper offers comprehensive views on the historical developments associated with the concept of branding. Through this investigation, a plethora of phenomena on the tangible and intangible character of branding has been unearthed confirming the complexity of branding and the experiences it evokes. This study demonstrates that understanding the concept of branding with its multi-faceted nature could offer a valuable source of support toward bettering a cognizance of the future of a brand and its reputation in a marketplace. Originality/value This investigation employs the approach of brand experience as sensations, feelings, cognitions and behavioural responses introduced by Brakus, Schmitt and Zarantonello (2009) and builds upon their call for more research on experiences. This exploration is original in its approach as it considers a twofold character of experience and its presence in branding. The investigation's novel character is embraced by distinguishing those two types of experiences against branding and simultaneously integrating both, tangible and intangible, occurrences as a stream of intrinsic characteristics of the essence of branding.
International Journal of Management Concepts and Philosophy, 2018
The current study deals with an emerging area in the field of marketing and branding concepts: brand experience. It focuses on the identification of pertinent variables that influence brand experience (antecedents) and the long-term consequences (outcomes) of it. Today the market is highly competitive with technology advancing every day in every sector and the consumer is looking for memorable experiences. Also to survive in the market and to achieve competitive edge the brand managers are focusing on the critical issue of providing unique brand experience. The current research study presents a conceptual framework and proposes research propositions that would assist practitioners and academicians to understand the determinants of the brand experience. The framework developed in this research is a result of an exhaustive review of literature in the area of marketing and branding and selectively developed for the tangible product category. The study helps to clarify the understanding of brand experience formation and its possible outcomes. The novelty of this study lies in the framework itself showing unique antecedents of brand experience on the basis of theoretical support. Finally, the study discusses the managerial implications of brand experience in order to develop well-informed marketing strategies.
In today's marketplace, the time from innovation to imitation has become so short that companies must constantly innovate on a technical level just to stand still. Reliance on traditional differentiators such as quality, price and reliability is no longer a sustainable business strategy and indeed neglects the role of emotions in the customer experience. Therefore, in order to acquire and maintain differentiation in the marketplace, there is a need for a branding strategy that combines the physical, as experienced by the senses, and the customers' physical and emotional expectations. The aim of this paper is to introduce the concept of Brandscape Architecture which encompasses the emergent disciplines of Experience, Service and Transformation Design and builds on the service clues described by Berry, to describe the holistic nature of customer centric brand experiences. The implications of Brandscape Architecture for the design profession will be explored in order to establish the foundations of a practical model of Brandscape Architecture for effective application in the design and analysis of customer experiences.
Purpose -This paper aims to describe the development and evaluation of a process model to transform brand strategy into service experiences during the front end of new service development (NSD). This is an important yet poorly understood transformation that occurs early in service development projects. The paper also aims to describe the theoretical basis for this transformation, and introduces a process model that has been developed to understand and assist with this. Further, it seeks to describe early evaluation results and reflections upon its use. Design/methodology/approach -A research through design approach using participatory co-design led to the development of the new process. The development was iterative and carried out together with three service providers. The process model was evaluated using a combination of qualitative methods, including interviews, observation and participatory observation.
Brand experience has been gaining increased importance in marketing literature, as marketers consider it a vital strategy in building long term consumer-brand relationship. This study attempts to do a comprehensive assessment and synthesis of academic literature on brand experience. To do this, authors take up a systematic review, identifies and analyses 73 relevant articles from 38 journals. The analysis provides significant information about-empirical versus conceptual studies, industry focus, country of research, research design, data analysis techniques and nature of sampling method and respondents. This study presents methodological trend in brand experience studies with reference to Meredith, Raturi, Amoako-Gyampah, and Kaplan (1989) framework, and it has been found that majority of the studies are based on people's perception of object reality (logical positivist/empiricist paradigm based researches). A conceptual framework about brand experience antecedents and consequences is also presented. At last, we provide discussion and suggestions for future research, followed by limitations of the study. study has accurately determined the stage at which present brand experience research stands, nor has any study in the past indicated the direction in which brand experience research is headed. In order to have a clear idea of one's position in any area, frequent and honest reassessments are required . The domain of brand experience is in nascent stage (Schmitt, 2009), which warrants a review to ensure that brand experience studies will move in the right direction. The particular emphasis of the study is to assess the state of methodologies used in brand experience research, and identify antecedents and consequences. Thus, the objectives of this paper are: (1) to bring general understanding about the brand experience in the fields like distribution of articles across the main journals, time period, nature of studies and type of data, industry focus and country of
Conference Proceedings of the Academy for Design Innovation Management, 2019
This paper introduces an overview and positioning of the contemporary brand experience in the digital context. With technological advances in games, gamification and emerging technologies, such as Virtual Reality (VR) and Artificial Intelligence (AI), it is possible that brand experiences are getting more pervasive and seamless. In this paper, we review the current theories around multi-sensory brand experience and the role of new technologies in the whole consumer journey, including pre-purchase, purchase and post-purchase stages. After this analysis, we introduce a conceptual framework that promotes a continuous loop of consumer experience and engagement from different and new touch points, which could be augmented by games, gamification and emerging technologies. Based on the framework, we conclude this paper with propositions, examples and recommendations for future research in contemporary brand management, which could help brand managers and designers to deal with technologica...
Journal of Integrated Design and Process Science, 2016
Most of our significant products refer to a brand which influences our purchase decisions, the degree of attachment to a product and impacts the outcome of the user experience. Brand identity encompasses all values, meanings and symbols that the company strives to infuse in its products, services and advertising. Our purpose is to enrich the definition of brand identity through kansei and experience-design approaches which offer a broader scope of the user, the product and its affective outcome or kansei. This article explains the creation of a strategic tool to support the definition of the company's brand identity territory, the EFB (Experience Framework Boards). We present a protocol that generates data from all aspects of the Experience Framework triggered by personality traits through the use of keywords and metaphorical imagery from different sectors (Kansei-Cards). Based on the data retrieved from 2 parallel workshops, we discuss the patterns found on image and keyword associations to personality traits, which lead to the construction of 30 experience-clusters. Finally, we propose a model of kansei-experience that explicitly reflects the outcome of our experimentation.
2016
Consumer behavior is a complex and dynamic phenomenon as it embraces cultural and social aspects, previous experience and mass media influence. This paper proposes that in order to study how brands frame consumers' perception and preferences an interdisciplinary perspective is fruitful. It uses a socio-semiotic perspective to define and analyze some contemporary marketing practices in brand building and consumer relationship management that demonstrate the relativity of the notion of " product " and underline the active communicative interaction between a brand and its consumers regarding the experience provided. Some of the most prominent analytical models of the product value building are presented, along with a discussion of the cultural typology of experience production. Finally, it is argued that multimodality has a special place as an actual and useful tool for improving the communication management via sensorial and cognitive stimulation.
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