Swaark
Bio
Danganronpa: Trigger Happy Havoc is amazing actually, tyvm.
Danganronpa: Trigger Happy Havoc is amazing actually, tyvm.
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A must play for anyone learning video game design. It's excellent in teaching what exactly NOT to do (if you're targeting games for a general or young audience. Though, I argue it also goes for any game).
That doesn't take away from the fact this is still the most fun I've had with a flash game in a while (even despite its unfairness). I still haven't, and probably never will, beat Christopher Robin. Closest I got to was 35 home runs.
That doesn't take away from the fact this is still the most fun I've had with a flash game in a while (even despite its unfairness). I still haven't, and probably never will, beat Christopher Robin. Closest I got to was 35 home runs.
Above average in its genre, but that's not really a high bar. At the end of the day, it's dumb fun but nothing really sustainable. At least games like TF2 allow you to play several playstyles using the same character. Playing any character is fun for a few matches but eventually becomes the same old same old unless you actually have a team combo thing going (which hasn't really been that prevalent with randoms for me).