Conundrum: Crack the Ultimate Cipher Challenge
By Brian Clegg
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About this ebook
The ultimate trial of knowledge and cunning, Conundrum features 200 cryptic puzzles and ciphers. The solutions link throughout the book – so you need to solve them all to get to the final round.
With a focus on ciphers and codebreaking, Conundrum contains twenty sections, each built around a specific subject from music to literature, physics to politics. To take on Conundrum you need good general knowledge and the ability to think laterally. But if you need help, there are plenty of hints to point you in the right direction.
Whether you attempt to crack it alone or work in a team, Conundrum will challenge you to the extreme.
Can you take on Conundrum and win? There's only one way to find out…
Brian Clegg
Brian Clegg is a popular science writer whose Dice World and A Brief History of Infinity were both longlisted for the Royal Society Prize for Science Books. He has written for publications including Nature, The Times and BBC Focus.
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Conundrum - Brian Clegg
Getting Started
Welcome to Conundrum, a collection of cryptic puzzles in which the solutions build through the whole book to provide a single, solved conundrum. No answers are provided, but nearly all the puzzles in the first sixteen levels have hints at the back of the book in case you are struggling. After that, you are on you own. At the end of the sections are ‘guardian’ checkpoints which can only be solved with key words, letters or numbers produced during that section. This means that you can be assured that your answers are correct and complete to this stage before moving on to the next section.
There are twenty themed levels, ranging from chemistry to history. Each level has ten puzzles to solve, plus the guardian to confirm that the level has been successfully completed. Elements from each level’s solution will be required later. The twentieth guardian gives you the opportunity to present your completed solution online.
The first correct solution provided to us will be splashed on the www.ConundrumBook.com website. All subsequent correct solvers will be listed in the Hall of Fame at www.ConundrumBook.com and, subject to deadline, will have the option of taking on a secondary ‘expert puzzle’ to be the next highlighted winner.
The puzzles in Conundrum often involve dealing with ciphers – if you aren’t familiar with these, take a look at the Cracker’s Guide in the next section.
The puzzles will end with a box for you to enter a level key character, number or word. These will be used to pass the end of level guardian.
Finally, a note about notes. You may have been brought up not to write in books – this isn’t that kind of book. It’s a good idea to write on the pages, particularly to keep a note of these level key characters. If you are using the e-book version you will need to either keep a notebook (physical or electronic) to jot down your solutions or use the note-making facility of your e-book reader if it provides one. Either way, I’d suggest having some paper and a pen or pencil on hand to play around with ideas and solutions.
Let’s get cracking …
Cracker’s Guide
Here’s a quick introduction to some forms of code and cipher. Strictly, a code represents a word or phrase by using a totally unconnected word – so, for example, FROG could mean ‘buy $10,000 of Apple shares’ – whereas a cipher typically substitutes characters in a message with other characters according to a set of rules. If you’re familiar with cipher work, you can go straight to the first level.
Simple shift
Sometimes called a Caesar cipher, this is the most basic approach you can take to encrypting information. It’s a form of substitution cipher, where one letter is substituted for another. It’s simply a matter of shifting the alphabet by a specified number of letters. Like many ciphers, it’s often best to draw up a table to help encipher and decipher a message. Let’s say your shift was four letters – then we would have this table:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
E F G H I J K L M N O P Q R S T U V W X Y Z A B C D
To encipher the message HELLO WORLD, we just look up each letter in the message in the top line and replace it with the letter from the bottom line. So, our message becomes LIPPS ASVPH.
Notice that the same letter always produces the same cipher character. This makes this technique susceptible to simple guesswork, particularly if the characters aren’t grouped (see below, page xiv). The cipher is also easily broken if the message is long enough, by looking out for repetition of frequently used letters. In English, the frequency with which letters appear is roughly in the order ETAOINSHRDLCUMWFGYPBVKJXQZ going from E, the most common, to Z, the least. So, if you see X occurring very frequently, it may well represent an E, a T or an A.
Random substitution
One immediate way to make a substitution cipher like the simple shift a little trickier to crack is to shuffle up the replacement letters A–Z into a random order. This approach is still susceptible to using frequencies of letters, but it does mean that once you’ve got one letter right you don’t automatically get the rest.
Sequence shift
Still simple to use, but significantly harder to spot, a sequence shift moves each letter of the message on by a number – but that number changes for every character, using a simple mathematical sequence. For example, you could use the odd numbers: 1, 3, 5, 7 … To create your enciphered text just add these to each of the letters in the message. In all cipher work, ‘adding a number’ means moving on that number of spaces through the alphabet. So, for example:
H E L L O +
1 3 5 7 9
gives
I H Q S X
Note that L become Q the first time, but S the second time. If the addition takes you past the end of the alphabet, just loop around, following Z with A etc. To decipher the cipher text, subtract the number in the sequence from the letter, moving backwards down the alphabet.
It’s possible that the number you add to encipher or subtract to decipher will be bigger than 26, in which case you have to go around the alphabet more than once. A simple way to get round this is go through the sequence and subtract 26 from any number bigger than 26. Repeat this until no number is bigger than 26 – you now have a simple number to deal with. So, for example, if your sequence was the squares:
1, 4, 9, 16, 25, 36, 49, 64 …
a first pass subtracting 26 from numbers bigger than 26 gives:
1, 4, 9, 16, 25, 10, 23, 38 …
and a second pass:
1, 4, 9, 16, 25, 10, 23, 12 …
which you can now use to add (encrypt) or subtract (decrypt).
Going beyond letters
For simplicity, most of the ciphers in this book work only with the letters A to Z. However, any of the techniques described here could also include other characters – numbers or punctuation – simply by adding them to the end of the list of characters which will be manipulated. So, for example, if the letters are characters 1 to 26, we could then continue with the numbers 1 to 9, then 0 as characters 27 to 36. Once we have this list, it can be manipulated using any of the cipher techniques noted here.
Introducing other characters in this manner can make decryption harder. Just including the numbers, for example, it would be possible to add them before the letters, after the letters or interlaced with the letters. Similarly we could put 0 at the start of the numbers or at the end. So, for example we could work with:
ABCDEFGHIJKLMNOPQRSTUVWXYZ123456789
123456789 ABCDEFGHIJKLMNOPQRSTUVWXYZ
ABCDEFGHIJKLMNOPQRSTUVWXYZ 123456789
123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
A1B2C3D4E5F6G7H8I9J KLMNOPQRSTUVWXYZ
… or any other way of mingling the letters and numbers, while the set of characters to generate the cipher could equally have letters and numbers mixed in any way.
Another way to add complexity is to introduce null characters that have no meaning and have to be ignored. This was one of the earliest ways used to strengthen simple substitution ciphers.
Grouping
Imagine you encipher the message I WANT YOU TO PUT THE BIG CUP INTO THE SMALL BOX using the shift cipher on page xi.