Sandro's Print-and-Play Manifesto
So those tariffs, huh? Years of folks collectively manifesting US global economic dominance and imperialism to take a hit has finally begun actualizing to the dismay of many (especially given it's at the hands of a hasty transphobic megalomaniac who managed to bankrupt a casino , instead of at the hands of a globalized labor movement). If you're curious what this means for you, the beloved consumer, here's a pretty good breakdown of what's happening . TL;DR stuffs getting more expensive for consumer and creator alike because so much of distribution is handled internationally. Now I hate to play a little jam on my fiddle while Rome burns, but a lot of folks have asked how I as a U.S. creator might be effected by this particular big sweeping act, and frankly none of my creative plans have meaningfully changed. I've been icked by the global manufacturing pipeline for years[*1.5], everything I've printed for my own games I've tried to source nationally[*2], I do...