Hunter Athey
- Visual Effects
- Animation Department
- Art Department
I am a Senior Character Animator and Visualization Artist trusted by leading visual effects companies to create content for film, television, streaming, commercials, and games. With over 20+ years of industry experience, I have worked with some of the most renowned studios and clients, such as MPC, Blizzard Entertainment, Sony Pictures Imageworks, Bad Robot Productions, Proof, Fuse FX, and others.
I have conceived, planned, and executed final animation, previs, cinematography, and layout for multiple shots in multiple TV series simultaneously, while maintaining a high quality of execution. I am skilled in camera animation, cinematic layout, character animation, facial animation, creature animation, vehicle animation, lip-sync, and VFX choreography. I have collaborated with other artists, directors, producers, and supervisors, and I am always eager to learn new tools and techniques and to challenge myself with different styles and genres of animation and visualization. Some of my projects include Harry Potter and the Sorcerer's Stone, Avengers, Overwatch, Destiny: The Taken King, Prehistoric Planet, Sweet Tooth, Bumblebee, For All Mankind, Stargirl, Star Trek: Beyond, and many others
I have conceived, planned, and executed final animation, previs, cinematography, and layout for multiple shots in multiple TV series simultaneously, while maintaining a high quality of execution. I am skilled in camera animation, cinematic layout, character animation, facial animation, creature animation, vehicle animation, lip-sync, and VFX choreography. I have collaborated with other artists, directors, producers, and supervisors, and I am always eager to learn new tools and techniques and to challenge myself with different styles and genres of animation and visualization. Some of my projects include Harry Potter and the Sorcerer's Stone, Avengers, Overwatch, Destiny: The Taken King, Prehistoric Planet, Sweet Tooth, Bumblebee, For All Mankind, Stargirl, Star Trek: Beyond, and many others