Krishnamurti Costa
- Visual Effects
- Animation Department
- Art Director
Character/Creature Supervisor at The Mill. Former Lead Creature Modeler at ILM San Francisco (14 years). My professional career encompasses 18+ years and over 30 projects, from organic to hard surface modeling, concept, view-painting, look development, texturing, character animation and facial rigging. Nominated for a VES Award for "Outstanding Animated Character in a Photo-real Feature for Kong: Skull Island (2017) 'Kong'". My personal career includes winning pieces in major international competitions such as CGSociety's MachineFlesh Challenge (2004), Master & Servant Challenge (2005) and B-Movie Challenge (2010).