System Shock 2 (1999 Video Game)
10/10
Brilliant cyberpunk 3D action game
20 February 2002
"Neuromancer" meets "Alien" meets "Night of the Living Dead". You get to play a lone(?) survivor of some mysterious disaster, inside a big spaceship, somewhere in deep space. You have to work your way around the ship, trying to stay alive and find out what the hell is going on.

Like the original "System Shock" game, this game has elements of first person shooter games, but it is much mure than that. It has elements of adventure games and computer role playing games. There is a lot of interaction with the environment involved, like terminals & locks you can hack into, cyber-implants that enhance your skills, computer systems that have to be activated (or shut down), weapons that can be repaired and upgraded, etc. There is a complex storyline (with quite a few twists & surprises along the way) which unfolds itself by reading e-mail messages and logs you come across.

This game is absolutely brilliant; it just oozes atmosphere - in fact this has to be one of the scariest games I've ever played, and the high level of interaction with the environment makes for a very satisfying gaming experience. In this respect the game is somewhat similar to that other excellent FPS/RPG/adventure hybrid, Deus Ex.
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