Liberating slaves, that's what they came up with after several years of working after FFXV. Every character is predictable, man children thinking they can save the world. Even boss lacks depth, just like every other cliche boss in a average story. Every fight is alike, repetitive. When every boss was at their last HP, it just became way stronger than before, then what's the point of fighting at the first place? Every time player fights a good fight, a CG would tell you every level you went through is worthless, BORING STORY DICTATES EVERYTHING.
Clive is always thinking like a child, putting the people around him at risk especially jill.
Although FFXV's story was dismembered badly, at least it was epic and moving. This felt like a boring version of Game of thrones. And there were way less things to explore in this world than FFXV's.
Clive is always thinking like a child, putting the people around him at risk especially jill.
Although FFXV's story was dismembered badly, at least it was epic and moving. This felt like a boring version of Game of thrones. And there were way less things to explore in this world than FFXV's.