34
Metascore
14 reviews · Provided by Metacritic.com
- 60The New York TimesCaryn JamesThe New York TimesCaryn JamesIt is a competent, occasionally witty genre piece that never tries to be anything more.
- 60VarietyLeonard KladyVarietyLeonard KladyIt’s an effective, if predictable paranoid fantasy. The film’s social statement may be hopelessly muddy, but its adroit sense of fun and thrills cannot be discounted.
- 60Los Angeles TimesKevin ThomasLos Angeles TimesKevin ThomasAll the ways in which the killer’s evil spreads and manifests itself are consistently dazzling. The trouble is that they show up the film’s human relationships as drab and conventional in comparison.
- 40EmpireKim NewmanEmpireKim NewmanAlthough the film has a ridiculous premise that's no reason for it not to work, sadly the direction it is taken in, it's poor acting, character development and shoddy action sequences are though. Allen stands out as a spunky heroine but she's the best thing in it.
- 38Chicago TribuneMichael WilmingtonChicago TribuneMichael WilmingtonIt's those scenes-and computer graphics ingeniously engineered by Richard Hollander and VIFX-that give "Ghost" what little kick it generates. Its hero and villain may be hackers, but its heart is hack. [30 Dec 1993, p.20]
- 37Washington PostRichard HarringtonWashington PostRichard HarringtonThe plot stumbles over genre cliches after a promising start and the whole thing becomes lamentable. As an indictment of a techno-society in which too much information is available by computer, it's simply unconvincing.
- 30The Hollywood ReporterThe Hollywood ReporterDirector Rachel Talalay squeezes the life out of the suspense sequences by dragging them on for too long, and doesn't always hit the macabre witty tone the gruesome murders seem to call for. [30 Dec 1993]
- 25Tampa Bay TimesSteve PersallTampa Bay TimesSteve PersallGhost in the Machine doesn't possess the funky, laugh-at-me mentality of good trash, or the good sense to know when its half-baked storyline is getting old. [30 Dec 1993, p.10B]
- 20Austin ChronicleMarc SavlovAustin ChronicleMarc SavlovWith token computer graphics thrown in to pad an already overlong script, Ghost In the Machine gamely tries to hop aboard the Virtual Reality bandwagon and only succeeds in crashing the Net.
- 0ReelViewsJames BerardinelliReelViewsJames BerardinelliAt least there are some decent special effects to distract the viewer's attention from the story, right? Wrong. The visual effects aren't much better than those found in any typical video game system. They're repetitive and unimaginative.