Directed by
Matthew Samia | ... | (interior scenes) |
Cast (in credits order)
Glynnis Talken | ... | Sarah Kerrigan (voice) | |
Jack Ritschel | ... | Admiral Gerard DuGalle / Templar / Zeratul / Edmund Duke (voice) | |
Paul Ainsley | ... | Vice-Admiral Alexei Stukov (voice) | |
Castulo Guerra | ... | Samir Duran (voice) | |
Debra De Liso | ... | Raszagal / Valkyrie (voice) | |
Paul Eiding | ... | Aldaris (voice) | |
Tiffany Hayes | ... | Adjutant (voice) | |
James Harper | ... | Arcturus Mengsk (voice) (as James W. Harper) | |
Robert Clotworthy | ... | Jim Raynor (voice) | |
Jason Hayes | ... | Artanis / Corsair (voice) | |
Chris Metzen | ... | Battlecruiser / Ghost / Marine (voice) | |
Allen Adham | ... | Dark Templar (voice) | |
Rest of cast listed alphabetically: | |||
Bill Roper | ... | Fenix (voice) |
Produced by
Shane Dabiri | ... | producer |
Michael Morhaime | ... | executive producer |
Bill Roper | ... | executive producer |
Music by
Tracy W. Bush | ||
Glenn Stafford |
Casting By
Tami Donner Harrison | ||
Jason Hayes | ||
Chris Metzen | ||
Glenn Stafford |
Art Direction by
Samwise Didier | ... | (as Sam Didier) |
Duane Stinnett |
Art Department
David Berggren | ... | artist |
Nicholas S. Carpenter | ... | artist |
Dallan Christensen | ... | maps |
Samwise Didier | ... | artist (as Sam Didier) / manual artwork (as Sam Didier) |
Eric Doods | ... | level designer: multiplayer |
Eric Flannum | ... | artist |
Brent Fox | ... | artist |
Paul Grimshaw | ... | additional designer / artist |
David Hale | ... | level designer: multiplayer |
Michael Heiberg | ... | level designer: campaign |
Roman Kenney | ... | artist |
Gavan Knowlton | ... | artist / maps |
Kier Knowlton | ... | additional designer / artist / maps |
Kathleen Lowe | ... | artist |
Maxx Marshall | ... | artist |
Mike May | ... | artist |
Dave McClellan | ... | artist |
Rob McNaughton | ... | artist |
Scott Mercer | ... | level designer: multiplayer |
Chris Metzen | ... | manual layout |
Robert Pardo | ... | lead designer / level designer: campaign |
Walter Park | ... | artist |
Bill Petras | ... | artist |
Jason Price | ... | artist |
David Pursley | ... | artist |
Bill Roper | ... | manual design & layout / manual layout |
Don Seegmiller | ... | artist |
Dean Shipley | ... | level designer: campaign |
Duane Stinnett | ... | artist |
Alan Tew | ... | additional designer / artist / maps |
Justin Thavirat | ... | artist |
Jeremy Throckmorton | ... | artist / maps |
Mike Tidwell | ... | art lead man / artist |
Peter Underwood | ... | level designer: campaign / manual layout |
Lauriann Wakefield | ... | artist |
Jay Ward | ... | artist |
Ru Weerasuriya | ... | manual artwork |
Ryan Wood | ... | artist |
Sound Department
Tracy W. Bush | ... | sound designer / voice editor |
Tami Donner Harrison | ... | sound designer / voice editor |
Jason Hayes | ... | sound designer / voice editor |
Eric Nunamaker | ... | sound director |
Glenn Stafford | ... | sound designer / sound producer / voice editor |
Visual Effects by
Scott Abeyta | ... | cinematics artist |
John Burnett | ... | cinematics artist |
Nicholas S. Carpenter | ... | cinematics artist |
Harley D. Huggins II | ... | cinematics artist |
Trevor Jacobs | ... | cinematics artist |
Paul Limon | ... | cinematics artist |
Stu Rose | ... | cinematics artist (as Stuart Rose) |
Matthew Samia | ... | cinematics artist |
Sharon Shellman | ... | cinematics artist |
Mark Skelton | ... | cinematics artist |
Brian R. Sousa | ... | cinematics artist |
Patrick Thomas | ... | cinematics artist |
Editorial Department
Joeyray Hall | ... | digital video editor |
Music Department
Patrick Bell | ... | singer: cinematics |
Daron Bradford | ... | musician |
Mike Dowdle | ... | musician |
Sean Hally | ... | musician |
Jim Hardy | ... | musician |
Gwen Thorton | ... | musician |
Additional Crew
Cindi Adamson | ... | game tester / quality assurance manager |
Jack Allewaert | ... | international sales |
Christian Arretche | ... | quality assurance team leader |
Michael Bannon | ... | marketing |
Michael Barken | ... | technical supporter |
Kevin Beardslee | ... | campaign commando |
Robert Beatie | ... | direct sales |
Ralph Becker | ... | international sales |
David Berggren | ... | campaign commando |
Thor Biafore | ... | technical supporter |
Robert Bridenbecker | ... | director of support services |
Tom Bryan | ... | manufacturing |
Christina Cade | ... | office administrator |
Tim Campbell | ... | quality assurance team leader |
Kathy Carter | ... | marketing |
Bob Casewell | ... | game tester / quality assurance |
Chris Casewell | ... | game tester / quality assurance |
Jaime Chavez | ... | manufacturing |
Dallan Christensen | ... | lead programmer |
Scott Coleman | ... | programmer: Battle.net |
Tim Cosky | ... | game tester / quality assurance |
Todd Coyle | ... | sales: USA |
Douglas Crosby | ... | game tester / quality assurance |
Alan Dabiri | ... | manager of dunsel development |
Shane Dabiri | ... | localization producer |
Robert Djordjevich | ... | technical artist |
Eric Dodds | ... | campaign commando |
Mark Downie | ... | technical supporter |
Jessica Drossin | ... | marketing |
Roger Eberhart | ... | quality assurance team leader |
Melissa Edwards | ... | business development |
Kim Farrington | ... | direct sales |
Bob Fitch | ... | programmer: custom AI |
Brian Fitzgerald | ... | programmer: Macintosh |
Geoff Fraizer | ... | campaign commando / web master |
Joe Frayne | ... | additional game tester (as Joseph Frayne) |
David K. Fried | ... | additional game tester |
Tony Gervase | ... | public relations |
Frank Gilson | ... | quality assurance project lead |
Carlos Guerrero | ... | additional tester |
Flavie Gufflet-Dowling | ... | localization producer (as Flavie Gufflet) |
David Hale | ... | campaign commando |
Mike Hale | ... | additional game tester |
Michael Hayes | ... | localization manager (as Michael Hayes) |
Michael Heiberg | ... | programmer |
Scott Heppler | ... | game tester / quality assurance |
Neal Hubbard | ... | marketing |
Steve Huot | ... | marketing |
Jason Hutchins | ... | additional tester |
Danny Kearns | ... | sales: USA |
Mark E. Kern | ... | campaign commando (as Mark E. Kern) / manager of product development (as Mark E. Kern) |
Gavan Knowlton | ... | game tester / quality assurance |
Kier Knowlton | ... | programmer |
John Lagrave | ... | quality assurance team leader |
Alen Lapidis | ... | on-line support |
Victor Larson | ... | quality assurance compatibility |
Ray Laubach | ... | additional tester |
Dave Lawrence | ... | programmer: Macintosh |
Michael V. Liu | ... | quality assurance: test lead |
Brian Love | ... | quality assurance team leader |
Adrian Luff | ... | information systems |
Kirk Mahony | ... | quality assurance compatibility |
Danna Martin | ... | office administrator |
Twain Martin | ... | lead technical support |
Robert Martinsen | ... | additional game tester |
Isaac Matarasso | ... | director of operations |
Judah Mehler | ... | additional tester |
Scott Mercer | ... | campaign commando |
Chris Millar | ... | campaign commando / localization producer |
Michael Morhaime | ... | programmer |
Mark Moser | ... | additional tester |
Mike Murphy | ... | quality assurance project lead (as Michael Murphy) |
Collin Murray | ... | programmer |
Louis Mutter | ... | globalization manager |
Pat Nagle | ... | on-line support |
Jamie Neveaux | ... | office administrator |
David Nguyen | ... | on-line support |
Hung Nguyen | ... | information systems |
Mike O'Brien | ... | programmer: Battle.net |
Jean-Daniel Pages | ... | international sales |
Ted Park | ... | campaign commando / web master |
Kathy Parke | ... | operation manager |
Justin K. Parker | ... | additional tester |
Steven Parker | ... | marketing |
Frank Pearce | ... | programmer |
Brett Pedersen | ... | game tester / quality assurance |
Christophe Ramboz | ... | international sales |
Brandon Riseling | ... | technical supporter |
Bill Roper | ... | campaign commando |
Arlen Runolfson | ... | game tester / quality assurance |
Alex Rushton | ... | game tester / quality assurance |
Brian Rushton | ... | game tester / quality assurance |
Hal Rushton | ... | game tester / quality assurance |
Aaron Sakamoto | ... | additional game tester |
Paul W. Sams | ... | business development / campaign commando |
Martha Sapeta | ... | technical supporter |
Jason Schmit | ... | technical supporter |
John Schwartz | ... | lead technical support |
Chris Sigaty | ... | quality assurance manager |
Derek Simmons | ... | quality assurance team leader |
Collin Smith | ... | on-line support |
Eric Stewart | ... | game tester / quality assurance |
Jeff Strain | ... | programmer: StarEdit |
Jeremy Throckmorton | ... | game tester / quality assurance |
Mike Tidwell | ... | project leader |
Rendal Tippets | ... | game tester / quality assurance |
Ru Weerasuriya | ... | campaign commando |
Ian Welke | ... | quality assurance project lead |
Susan Wooley | ... | public relations (as Susan Wooley-Sams) |
Patrick Wyatt | ... | programmer |
Toshiaki Yamazaki | ... | additional game tester |
Mick Yanko | ... | technical supporter |