Directed by
Mark Darrah |
Writing Credits (in alphabetical order)
Ferret Baudoin | ||
Jennifer Brandes Hepler | ||
Sheryl Chee | ||
David Gaider | ... | (lead writer) |
Mary Kirby | ||
Lukas Kristjanson |
Cast (in credits order)
Produced by
Mark Darrah | ... | executive producer |
Derek French | ... | producer |
Kevin Loh | ... | producer |
Colleen Perman | ... | producer |
Nadia Phillipchuk | ... | producer |
Music by
Inon Zur |
Editing by
Tanner Boyajian | ... | video editor |
Chris Corfe |
Casting By
Caroline Livingstone |
Production Design by
Dan Lazin | ||
Aidan Scanlan |
Art Department
Noel Borstad | ... | additional designer |
Sung Kim | ... | concept artist: art |
Mikko Kinnunen | ... | additional art |
Matt Rhodes | ... | lead concept artist (as Matthew Rhodes) |
Alex Scott | ... | senior environment artist |
Catherine Walsh | ... | additional designer |
Sound Department
Patrick Biason | ... | sound designer |
Steven Bigras | ... | sound designer |
Chris Egert | ... | dialog recordist |
Terry Fairfield | ... | sound designer |
Suzanne Goldish | ... | dialogue recordist |
Jordan Ivey | ... | sound designer |
Justin Kaupp | ... | dialogue recordist |
Eric Marks | ... | Trailer Re-recording mixer |
Patrick Michalak | ... | dialogue editor |
Pomann Sound | ... | dialogue recordist |
Jeremie Voillot | ... | Technical Audio Lead |
Visual Effects by
Yunus Balcioglu | ... | technical artist |
Alim Chaarani | ... | lead visual effects artist |
Szabolcs Horvátth | ... | visual effects artist (as Szabolcs Horvatth) |
Blair Leckie | ... | motion capture supervisor |
Brad Oleksy | ... | motion capture production manager |
Ian Rozylo | ... | motion capture talent |
Steve Runham | ... | technical animator |
Ria Tamok | ... | digital compositor |
Stunts
Bruce Fontaine | ... | stunt coordinator |
Camera and Electrical Department
Violet McVinnie | ... | cinematic designer (as a different name) |
Animation Department
Tim Golem | ... | cinematic animator |
Suhas Holla | ... | cinematic animator |
Marc Jarvis | ... | gameplay animator |
Greg Lidstone | ... | lead cinematic animator |
Greg Wellwood | ... | motion capture specialist |
Nathan Zufelt | ... | senior cinematic animator |
Casting Department
Martin Vaughan | ... | additional casting |
Editorial Department
Chase Boyajian | ... | editor: video |
Neel Upadhye | ... | marketing editor |
Music Department
Dallas Aimer | ... | orchestrator |
Ádám Balázs | ... | trailer composer (as Adam Balazs) |
Penka Kouneva | ... | orchestrator |
John Kurlander | ... | music recording engineer |
Miklos Malek | ... | music scoring mixer |
Péter Pejtsik | ... | musician: cello (as Peter Pejtsik) |
Balázs Róbert | ... | trailer score mixer |
Martin Sanda | ... | Music Arranger / Music Producer, Conductor, Music Arranger / music editor |
Noah Scot Snyder | ... | music scoring mixer |
Paul Taylor | ... | orchestrator |
Jeremy Nathan Tisser | ... | music assistant (uncredited) |
Additional Crew
Mark Acero | ... | gameplay designer |
Vanessa Alvarado | ... | cinematic designer |
John Ebenger | ... | cinematic designer |
Ryan Ebenger | ... | cinematic designer |
Jonathan Epp | ... | cinematic designer |
Phil Evans | ... | voice-over director |
Tony Evans | ... | level designer |
Robert Girardin | ... | quality assurance analyst |
Damien Goodwin | ... | voice-over director |
Frank Gordon | ... | cinematic designer |
Susanne Hunka | ... | additional voice-over director |
Samuel Irwin | ... | cinematic designer |
Max Kiiashko | ... | qa tester |
Michael Liaw | ... | gameplay designer |
Caroline Livingstone | ... | voice-over director |
Cori May | ... | level designer |
Ginny McSwain | ... | voice-over director |
Peter Thomas | ... | lead gameplay designer |
Keith Warner | ... | level designer |
Cody Watts | ... | graphics programmer |
Thomas Wiggin | ... | xbox digital marketing (as Tom Wiggin) |