Billy's nephew, Kit, comes to visit the station. He runs into trouble when he accidentally breaks the window of the signal house. Meanwhile, Schemer's baseball team is practicing for an upcoming game. Kit decides to join the team, but is having a lot of trouble hitting the ball and does not feel too good about himself. He has a talk with an old man named Max who gives him some good advice. Max resided alone in the signal house and was a former baseball player. He teaches Kit how to play baseball and is a great source of inspiration for the young boy. When Kit is falsely accused of painting on the baseball scoreboard, he feels rejected and decides to leave. However, Max manages to stop Kit's train from departing the station. Meanwhile, Schemer's team is playing against the Snarleyville baseball team. After Schemer learns that his nephew, Schemee, is conspiring with the other team, he takes him out of the team. Now that his team is short one player, Schemer becomes desperate to find a replacement player, and eventually gives the spot back to Kit. Thanks to Max's advice, Kit hits a home run to give his team the win. Kit's relationship with his uncle Billy is also revived.
—Anonymous