Every step forward this series has made with the last two releases seems to come with two steps back. Mirage is no different. From overly difficult, clunky combat, to a lackluster story, to twenty minute puzzles that end up only rewarding you with "gear schematics" for gear you don't even use. Every system seems to have taken a backslide into the realm of irritating and inconsistent. The whole game feels rushed and poorly thought out. Half of the skill on the skill trees are unimaginative and only questionably useful. Compared to Odyssey, which I personally consider the best entry into the series, this game feels like we're back at Brotherhood - not a terrible game in its own right, but a far cry from the masterpiece that was Odyssey. I know they were trying to make homages to the original games, but they picked all the wrong places to make them. The clunkiness, the bugs, the tepid story telling - these are not the things people remember fondly about the old games, but that's what we got with Mirage.