Enhanced remastered version of the original 2004 Gamecube game.Enhanced remastered version of the original 2004 Gamecube game.Enhanced remastered version of the original 2004 Gamecube game.
Charles Martinet
- Mario
- (voice)
- …
Kazumi Totaka
- Mini-Yoshi
- (voice)
Samantha Kelly
- Toads
- (voice)
- (as Sam Kelly)
Dolores Rogers
- Female Piantas
- (voice)
Nate Bihldorff
- Shy Guy
- (voice)
Tadd Morgan
- Lakitu
- (voice)
Motoki Takagi
- Hammer Bro
- (voice)
Sanae Uchida
- Boo
- (voice)
Scott Burns
- Bowser
- (voice)
Jen Taylor
- Princess Peach
- (voice)
Storyline
Did you know
- TriviaThere is speculation that a Paper Luigi extra mode is in development.
Featured review
I adored Paper Mario TTYD for the GameCube back in the day, and still do to this day. This is one of the few times where I would have been VERY LIVID if this remake missed more than it hit. To my surprise it hit, and it hit HARD.
Obviously having 20 years after it's initial release on the GC, you would expect there to be a graphic and appearance upgrade, and there was. The Character and Texture Models are relatively the same, but the landscape, the lighting, and soundscape got a major upgrade. It looks absolutely gorgeous on the Switch. Not only that but they added a lot more character expressions that really gave this game a ton more personality. The only small nitpick I have is that the Framerate got dropped down a bit, but it didn't hinder the actual gameplay.
As far as the actual character control, and combat system, it's relatively unchanged. The game's controls actually pair quite nicely with the Switch. They added certain shortcuts while you're controlling your character to make the gameplay flow a lot better.
Speaking of shortcuts, one thing I'd want add is that in the original game, the biggest flaw is that you have to do a lot of retreading back and fourth to certain places which really slow down your gameplay. Thankfully they fixed that problem by adding Shortcuts/Pipes in certain places to make the game flow a lot better.
As far as the Story goes it relatively unchanged. They actually added some character voices to the dialogue which is kind of fun. I will say the dialogue has changed a touch to be more akin to the Japanese dialogue. Does it enhance the story? No. But it doesn't ruin it either.
And the music...just about all the revamped music works for me. The thing I really enjoyed is that rather than playing 1 version of a certain theme throughout the game, they actually sort remix the theme based on your current location. I think this is probably the only Mario game that really leaned HARD into the Rock. (and im not complaining about it.) Thankfully I didn't have to turn back to the Nostalgic Tunes badge until I hit a certain Shadowy area. That was the only track I caved to. Other than that, not bad at all.
This game aged SO WELL. You would doing yourself a disservice not getting your hands on this. Well done NINTENDO. You might have made one of your best Mario even better. :D.
Obviously having 20 years after it's initial release on the GC, you would expect there to be a graphic and appearance upgrade, and there was. The Character and Texture Models are relatively the same, but the landscape, the lighting, and soundscape got a major upgrade. It looks absolutely gorgeous on the Switch. Not only that but they added a lot more character expressions that really gave this game a ton more personality. The only small nitpick I have is that the Framerate got dropped down a bit, but it didn't hinder the actual gameplay.
As far as the actual character control, and combat system, it's relatively unchanged. The game's controls actually pair quite nicely with the Switch. They added certain shortcuts while you're controlling your character to make the gameplay flow a lot better.
Speaking of shortcuts, one thing I'd want add is that in the original game, the biggest flaw is that you have to do a lot of retreading back and fourth to certain places which really slow down your gameplay. Thankfully they fixed that problem by adding Shortcuts/Pipes in certain places to make the game flow a lot better.
As far as the Story goes it relatively unchanged. They actually added some character voices to the dialogue which is kind of fun. I will say the dialogue has changed a touch to be more akin to the Japanese dialogue. Does it enhance the story? No. But it doesn't ruin it either.
And the music...just about all the revamped music works for me. The thing I really enjoyed is that rather than playing 1 version of a certain theme throughout the game, they actually sort remix the theme based on your current location. I think this is probably the only Mario game that really leaned HARD into the Rock. (and im not complaining about it.) Thankfully I didn't have to turn back to the Nostalgic Tunes badge until I hit a certain Shadowy area. That was the only track I caved to. Other than that, not bad at all.
This game aged SO WELL. You would doing yourself a disservice not getting your hands on this. Well done NINTENDO. You might have made one of your best Mario even better. :D.
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