- A live-action sitcom about two 12-year-old girls who start a multi-million-dollar gaming company and take on rap superstar Double G as a business partner.
- A live-action sitcom about two 12-year-old girls who start a multi-million-dollar gaming company and take on hip-hop superstar Double G as a business partner. As part of a multi-platform experience, the games seen in the episodes will be released through apps and online from Nickelodeon.
- Game shakers is about two girls who start off with a school project. They create a game together, which leads to Kenzie bell (Madisyn Shipman) and Babe Carano (Cree Cicchino) becoming multi-millionaires. But then being greeted by Double G (Kel Mitchell) and then singing a contract with Double G to give him 50 percent of the profits that the girls make. They then hire Double G's son Triple G (Benjamin Flores Jr.) previously hiring Hudson Gimble (Thomas Kuc) then making more money, and the hit TV show is still running in 2019 making it's first appearance in 2015 (On the 12 of September) all going for around 30 minutes each. And some people reviewed the TV show, all saying it was a iCarly ripoff. The TV show itself has a 4.4/10 rating. It was also nominated for 6 awards. There is one critic review. And it was rated two stars out of five. Saying it should be 7+.
- The series revolves around two seventh graders, Babe and Kenzie, living in Brooklyn, New York, who create a video game called Sky Whale for their school science project. When the game proves to be wildly successful, they form a gaming company called Game Shakers, and hire their friend Hudson. They later partner with hip-hop emcee Double G, who becomes their investor as part of a compromise for their illegal use of his song "Drop Dat What" in their game. Double G's son, Triple G, then becomes a video game consultant for the company, making him the fourth Game Shaker.
- A group of teenagers team up with a musician to create and build a company where they create and design video games for everyone. With all the games that they create and design, they become extremely popular. Along with their company, they also must deal with the reality of their lives.—RECB3
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