Flash 7

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Chapter

Other Tweening Types

There are two other types of tweening that Flash provides, SHAPE tweening and CLASSIC
tweening.

Shape Tweening
Shape tweening allows you to animate one shape into another. It operates on objects
drawn using tools such as the rectangle, oval or pencil tools. It does not work with
grouped objects or symbols. To illustrate this we will tween a circle into a rectangle.

A Setting the Start Shape


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Load Flash and create a new FLASH FILE or close the current file and start a new
FLASH FILE.

B Setting the End Shape


Lets set a 12 frame animation (0.5 seconds). When changing shape in an animation an
extra KEYFRAME needs to be set at the end.

Guided Computer Tutorials 2009

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Learning Adobe Flash CS4

NOTE:

When a major change is required in the animation (such


as inserting a different object), a KEYFRAME rather that a
PROPERTY KEYFRAME needs to be used.

NOTE: i The KEYFRAME MARKER at FRAME 12 should be an open dot


as there is now no content in the frame.


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ii The circle is still at FRAME 1.

Guided Computer Tutorials 2009

Other Tweening Types

C Setting the Shape Tween

NOTE:

Notice that the TIMELINE shading has changed to LIGHT


GREEN to let you know that a SHAPE TWEEN has been set.
A MOTION TWEEN is LIGHT BLUE.

Preview the animation and the circle should gradually change to the rectangle.

D Adjusting Shapes
You can adjust the shapes to produce some interesting effects.

Click on the KEYFRAME MARKER at FRAME 1.

Select the SELECTION TOOL and click anywhere on the stage to deselect the circle.

Guided Computer Tutorials 2009

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Learning Adobe Flash CS4

Preview the animation to view the effect.

Preview the animation to view the effect.


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Guided Computer Tutorials 2009

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