This document summarizes and discusses the blog BLDGBLOG, which focuses on speculative architectural ideas. It began in 2004 as the author was writing fiction involving surveillance, terrorism, and underground cities. BLDGBLOG aims to have fun and unexpected discussions by connecting diverse topics like Christopher Wren, video games, and spy thrillers. The goal is to expand the definition of architecture and discuss how it relates to any structured environment, from cities to landscapes to science fiction. Forcing these connections turns writing about architecture into a game of Six Degrees of Separation.
This document summarizes and discusses the blog BLDGBLOG, which focuses on speculative architectural ideas. It began in 2004 as the author was writing fiction involving surveillance, terrorism, and underground cities. BLDGBLOG aims to have fun and unexpected discussions by connecting diverse topics like Christopher Wren, video games, and spy thrillers. The goal is to expand the definition of architecture and discuss how it relates to any structured environment, from cities to landscapes to science fiction. Forcing these connections turns writing about architecture into a game of Six Degrees of Separation.
This document summarizes and discusses the blog BLDGBLOG, which focuses on speculative architectural ideas. It began in 2004 as the author was writing fiction involving surveillance, terrorism, and underground cities. BLDGBLOG aims to have fun and unexpected discussions by connecting diverse topics like Christopher Wren, video games, and spy thrillers. The goal is to expand the definition of architecture and discuss how it relates to any structured environment, from cities to landscapes to science fiction. Forcing these connections turns writing about architecture into a game of Six Degrees of Separation.
This document summarizes and discusses the blog BLDGBLOG, which focuses on speculative architectural ideas. It began in 2004 as the author was writing fiction involving surveillance, terrorism, and underground cities. BLDGBLOG aims to have fun and unexpected discussions by connecting diverse topics like Christopher Wren, video games, and spy thrillers. The goal is to expand the definition of architecture and discuss how it relates to any structured environment, from cities to landscapes to science fiction. Forcing these connections turns writing about architecture into a game of Six Degrees of Separation.
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The key takeaways are that the blog BLDGBLOG focuses on writing about ideas, buildings, books, landscapes, and cities that excite the author and make him want to keep thinking and discussing with others. It aims to concentrate only on interesting things that exist in the world, even if just as speculations.
Architecture parlante refers to architecture that reveals or 'speaks' its own function through its form. Examples given include Ledoux's buildings shaped after their functions and a house shaped like a toilet for a toilet designer.
The FBI building embodies architecture parlante through its design elements - it gets heavier and wider at the top, expanding outward through cantilevers to loom over and shadow passersby, reflecting what the FBI does through its architectural form.
Dollywood (2005) and Grid (La Brea
a11d Olympic) (2005) from the ongoing
s ~ r i e s Utopian Debris by Bas Princen. In a 2008 interview with Marc Pimlott, published in Oase #76, Princen explains that he is interested in "the ruin of the modern": "I would almost say that these things"-referring to the landscapes he photographs-"are only filled with beauty when they are portrayed, and looked upon by a viewer from a comfortable distance. To see the beauty you need distance; you need to exclude the actual context; you need to give it an aura of it being an unreal place." basprincen.nl ARCHITECTURALCONJECTURE,URBANSPECULATION 11 I STARTED BLDGBLOG in the summer of 2004, inspired more or less by four things: I was writing a novel about surveillance, terrorism, indepen- dent film, and the London Underground; I was auditing a course about Archigram, the 1960s British pop-architectural supergroup that once dreamt of bolt-on instant cities, "mobile villages," and inflatable utopias; I was reading a lot of J. G. Ballard (Super-Cannes, Concrete Island, The Drowned World, Crash); and I was feeling generally hemmed in by the city in which I then lived. While my initial impulse might have been to complain-noting every little thing about the world that bothered me-l decided, in fact, to do the opposite: I made a conscious decision to write only about the things that interested me. I've often joked that BLDGBLOG is organized around one thing only: the pleasure principle. It's not theoretically rigorous or disciplinarily loyal or beholden to one particular style of design-even one historical era-but that's the point. To discuss the buildings of Christopher Wren, for instance, in the context of Restoration politics, the very beginnings of the British Empire, the importance of Christianity, the birth of the private patron, and so on, might be academically appropriate and occa- sionally interesting, but to discuss the architecture of Christopher Wren in the context of overgrown ruins in the Cambodian rain forest, or 21st- century psychogeography-or the early writings of Rem Koolhaas-sud- denly sounds like quite an exciting conversation. Or discuss Christopher Wren in the context of video games-or spy thrillers, or the undersea fate awaiting London in 3,000 years-and see what happens. Suddenly people with no interest in architecture, and certainly no interest in Christopher Wren, can join the conversation. In other words, forget academic rigor. N,ever take the appropriate next step. Talk about Chinese urban design, the European space program, and landscape in the films of Alfred Hitchcock in the span of three sentences-because it's fun, and the juxtapositions might take you some- , .... 7.'"'"""''"' Most importantly, follow your lines of interest. 12 BLDGBLOG With BLDGBLOG, the fundamental motivation has always been to write about things-ideas, buildings, books, landscapes, cities-that excite me, that make me want to keep writing, keep thinking, to go out right away and talk to friends. After all, why not remind myself-and others-of all the interesting things that actually exist in the world? Even if those things don't exist; even if they're just speculations and plans. Why not concentrate only on them? After all, I genuinely believe that writing is a way Lo pull oneself out of the grime and scabs-to excavate oneself-but, of course, the opposite can also be true. Through writing you can bury yourself, lose yourself, push yourself not away from but much deeper into darkness; flipping through your own journals, or scanning your own blog at night, you see only reminders of the things you hate, signs of the things that frustrate you. So why not do the opposite? It's a psychological experiment in which you're scientist, lab, and patient all in one. Before going to sleep, you pick up the notebook beside your bed and see that it's full of only the things that invigorate you. To be clear, there might be something there that you don't like-but it can be exciting to think about nonetheless. I don't "like" secret overseas detention camps run by the U. S. government, for instance, and I don't "like" climate change-but, as facts, they are both fascinating, and they can even be discussed in the context of architec- ture. They can even be discussed in the context of Christopher Wren. BLDGBLOG was born out of these circumstances, then, and from almost literally day one it was full of archaeology, astronomy, and under- ground cities; Gothic cathedrals and Celtic burial mounds; Mars, green roofs, and translucent concrete. Somewhere between science fiction and architectural theory, J. G. Ballard rubbed shoulders with H. G. Wells, W. G. Sebald, and H. P. Lovecraft; there were London floods, earth- quakes, William Blake, and James Bond. Ruins, climate change, and the apocalypse. Cape Canaveral. Hadrian's Wall. Homer. Anything that could, in however distant a way, be related back to architecture, in its broadest and most interesting conception. Because we're surrounded by the built envi- literally every moment of the day; it is the which our experiences are filtered. And if this ist.he. . . . .. we've built for ourselves-or that someone's btiiltforus, whether we wanted them to or not-then we should ourselves whether it's working out as Rethinking . architecture-rethinking landscapes, cities, and the way we've designed _our everyday lives-is a shortcut to rethinking the world, and a great deal of this boils down to expanding our definition of architecture. Where architecture can be found, what it can be, and who created it. If academia is to be believed, architecture is something in the drawings of Vitruvius or Corbusier; if today's architecture critics are to be believed, architecture is just parametrics and Zaha Hadid. Either way, it's claustrophobic. Architecture surrounds us at all times, everywhere; we live within shaped environments. From airports and shopping malls to blockbuster action films, from Bios hock and prison camps to the canopies of giant sequoias, there are structures and spatial frameworks everywhere. Mars rovers are architectural; they are structured explorations of landscape and space. Haunted house novels are architectural. Mt. Everest base camps, Tokyo storm drains, abandoned biowarfare ranges in the former Soviet Union, and the inaudible songs of Libyan sand dunes: These are all wide open to architectural discussion. In fact, one of the best parts of creating BLDGBLOG has been in setting myself constraints: Forcing myself to relate things back to architecture has made it all feel more like a game. It's too easy to write about anything at all, anywhere in the world-or off of it, as the case may be-to have quick opinions about this, that, and the other thing. Isn't that what blogging is supposed to be? The challenge, though, is connecting all of this to the built to landscapes, cities, and naturally shaped space. It's Six Degrees of Separation in architectural form: Relate aer- if!lturbulence in the Himalayas to the Woolworth Building in :New York City in no more than six steps. Link dinosaur fossils Jjriearthed in Arizona to the Berlin subway system-via hereti- cal theology and the novels of Cormac McCarthy. The stories a,nd images that you find along the way constitute something a bit like BLDGBLOG. After all, architecture will always involve is as much fiction as it is engineering and materials science. I was_ still a teenager, I flew out to visit my brother, ;.,'"'"''' two time zones away. We had a few hours to kill at the trip, so we drove downtown to walk around; even- ended up in the state capitol. As we walked inside, to see that the building-a neoclassical space of government control-extended several more BLDGBLOG THE ARCHITECTURE OF SPAM The Spam Architecture series by Alex Dragulescu, currently a researcher at MIT's Media Lab, was "generated by a computer program that accepts as input, junk e-mail. Various patterns, keywords and rhythms found in the text are translated into three- dimensional modeling gestures." It is spam in architectural form. If you applied this to large-scale architectural design, you could actually live inside junk e-mails, computer viruses, and unsolicited ads for Viagra. You could also turn digital photographs of your last birthday party into elaborate architectural structures; export your Ph.D. thesis as a five-level inhabitable object; transform every bank statement you've ever received into a small Cubist city. Your whole DVD collection could be informationally re-presented as a series of large angular build- ings: Or you could reverse the process, and input Sketch Up dia- grams of Notre Dame cathedral- generating an inbox-clogging river-of spam. E-mail the Great Wall of China around the world in an afternoon. Turn the collected works of Mies van der Rohe into junk e-mail and send it anony- mously to the director of the National Building Museum-who then deletes it without knowing what it was. sq.ro 1' previous page KoKoKu by Fashion Architecture Taste. fa sh iona rch itectu retaste.co m ARCHITECTURAL CONJECTURE, URBAN SPECULATION 15 16 BLDGBLOG The Jellyfish House by San Francisco-based architects Lisa Iwamoto and Craig Scott is "mod- eled on the idea that, like the sea creature, it coexists with its environment." The house has thus been designed with "a mutable layered skin, or 'deep surface,' that mediates internal and exter- nal environments." The external environment in this particular case is rather interesting, as the Jellyfish House has been pro- posed for construction on an arti- ficial island in the San Francisco Bay that once served as a military base. There, the house would be part of a much larger landscape proposal involving soil remedia- tion, replenished wetlands, and a complex "water filtration system" that operates within the walls of the house itself. "Phase change materials" and even a UV-steril- ized "water jacket" complete the technical specs of the project. iwamotoscott.com ARCHITECTURAL CONJECTURE, URBAN SPECULATION 17 ARCHITECTURE PARLANTE Architecture par/ante is "archi- tecture that speaks." Perhaps the most famous example of this is 18th-century architect Claude- Nicolas Ledoux's unrealized scheme for the salt-mining town of Arc-et-Senans. Ledoux's plans included buildings that were shaped, often absurdly, after their function: The barrel maker's house was shaped like a barrel, and so on. This was christened architecture par/ante because the architecture revealed its own function: it "spoke" its purpose for all to see. An impressively ridiculous modern-day example comes to us from South Korea. In 2007, the Internet briefly flared up around the sight of Sim Jae-Duk's new toilet-shaped home; Sim had made his career "beautifying public restrooms," according to the Associated Press, and so one could argue that this was a classic case, of architecture par/ante. It was a toilet-beautifier's house in the shape of a toilet. On the other hand, architecture par/ante can be more subtle than this. For instance, the FBI headquarters in Washington, DC, heavier and wider at the top, outward through cantilevers; It looms over you and shadows you from above as you pass by. ltdoes what the FBI does-if you'll excuse this rather libertar- im interpretation-it just does in architectural form. It is itecture par/ante. levels above us. Standing there on terraced marble walkways that criss-crossed the domed interior were other tourists look- ing down into the space where my brother and I stood. Higher above them were offices and closed doors and hallways-yet there was no visible means of ascent. I was aware that I could be watched from above, in other words, and that it was possible to go much higher-to become one of the watchers-but I didn't see how it could be done. The architecture embodied a political message: There are people higher than you, and they can watch you,follow you-and, theoretically, you can join them, become one of them. Unfortunately you don't know how. This might have been my first real experience of architecture's interpretability-the fact that it can say something, or embody a message. Buildings can physically represent certain story lines as strongly, and far more viscerally, than a written text. Architecture encodes mes- sages; call it my own belated discovery of architectureparlante. One of the first things I thought of, in fact, standing there with my brother, was The Trial by Franz Kafka, an unacknowl- edged architectural masterpiece in which all the buildings are confused, self-connected, and inconsistent with them- selves. Architectural space, in Kafka's novels, is always some- how impossible, made up of surprising overlaps between law, religion, and "civil society. I'd even say that The Trial is actu- ally a book about topology, with Kafka more of an architectural guide, his work a handbook to the outermost limits of politi- cal spatialization. JosefK., the book's main character, wanders through courtyards that open onto further courtyards. Stair- ways lead to more stairways, and attic spaces open onto hidden law offices-which stand beside government courtrooms that double as apartments for the building's evening cleaning crew. "There are law court offices in practically every attic," JosefK. is told, and never before has the confusion between the limits of state power and the spatialization of personal privacy been so well explored. Kafka's architecture is like a text through which the state explains itself-or deliberateiy does not-to its people. Telling stories through architecture is nothing new or even necessarily interesting. It's actually become something of a formula for science fiction and fantasy: whole books are often little more than extremely detailed descriptions of space. They are "cityscapes." There are no real characters to speak of, and there is no real plot; there are just loads of overwrought bal- conies, amazing castles, and a few underground mazes or two. The architecture itself is the story. It is the literature of urban speculation. THE ~ bldgblog.blogspot.com BOOK GEOFF MANAUGH CHRONICLE BOOKS SAN FRANCISCO An "urban district above the water," proposed for an island site in Seoul, South Korea, by Minsuk Cho and Jeffrey lnaba. massstudies.com inabaprojects.com 1