JUNO-D E4
JUNO-D E4
JUNO-D E4
Thank you, and congratulations on your choice of the Roland JUNO-D Limited Edition. In addition to the patches (sounds) provided on the existing JUNO-D, the JUNO-D Limited Edition adds 66 different new patches.
201a
Before using this unit, carefully read the sections entitled: USING THE UNIT SAFELY (p. 23) and IMPORTANT NOTES (p. 45). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owners manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
202
Copyright 2004 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
For the U.K. IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE. BLUE: NEUTRAL BROWN: LIVE As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows: The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED. Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly. Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly. * Material damage refers other adverse effects respect to the home furnishings, as well animals or pets. to damage or caused with and all its to domestic
The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger. The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled. The symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
001
007
Before using this unit, make sure to read the instructions below, and the Owners Manual. ...........................................................................................................
002c
Make sure you always have the unit placed so it is level and sure to remain stable. Never place it on stands that could wobble, or on inclined surfaces. ..........................................................................................................
008c
Do not open (or modify in any way) the unit or its AC adaptor. ...........................................................................................................
003
Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page. ...........................................................................................................
004
Be sure to use only the AC adaptor supplied with the unit. Also, make sure the line voltage at the installation matches the input voltage specified on the AC adaptors body. Other AC adaptors may use a different polarity, or be designed for a different voltage, so their use could result in damage, malfunction, or electric shock. ..........................................................................................................
009
Never use or store the unit in places that are: Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are Damp (e.g., baths, washrooms, on wet floors); or are Humid; or are Exposed to rain; or are Dusty; or are Subject to high levels of vibration. ...........................................................................................................
Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards! ..........................................................................................................
010
This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist. ..........................................................................................................
011
Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.
101b
The unit and the AC adaptor should be located so their location or position does not interfere with their proper ventilation. ..........................................................................................................
102d
..........................................................................................................
012c
Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page when: The AC adaptor or the power-supply cord has been damaged; or If smoke or unusual odor occurs Objects have fallen into, or liquid has been spilled onto the unit; or The unit has been exposed to rain (or otherwise has become wet); or The unit does not appear to operate normally or exhibits a marked change in performance. ..........................................................................................................
013
Always grasp only the output plug or the body of the AC adaptor when plugging into, or unplugging from, this unit or an outlet. ..........................................................................................................
103b
At regular intervals, you should unplug the AC adaptor and clean it by using a dry cloth to wipe all dust and other accumulations away from its prongs. Also, disconnect the power plug from the power outlet whenever the unit is to remain unused for an extended period of time. Any accumulation of dust between the power plug and the power outlet can result in poor insulation and lead to fire. ..........................................................................................................
104
In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit. ..........................................................................................................
014
Try to prevent cords and cables from becoming entangled. Also, all cords and cables should be placed so they are out of the reach of children. ..........................................................................................................
106
Never climb on top of, nor place heavy objects on the unit. ..........................................................................................................
107d
Protect the unit from strong impact. (Do not drop it!) ..........................................................................................................
015
Never handle the AC adaptor body, or its output plugs, with wet hands when plugging into, or unplugging from, an outlet or this unit. ..........................................................................................................
108b
Do not force the units power-supply cord to share an outlet with an unreasonable number of other devices. Be especially careful when using extension cordsthe total power used by all devices you have connected to the extension cords outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through. ..........................................................................................................
016
Before moving the unit, disconnect the AC adaptor and all cords coming from external devices. ..........................................................................................................
109b
Before cleaning the unit, turn off the power and unplug the AC adaptor from the outlet (p. 16). ..........................................................................................................
110b
Before using the unit in a foreign country, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page. ..........................................................................................................
023
Whenever you suspect the possibility of lightning in your area, disconnect the AC adaptor from the outlet. ..........................................................................................................
118
DO NOT play a CD-ROM disc on a conventional audio CD player. The resulting sound may be of a level that could cause permanent hearing loss. Damage to speakers or other system components may result. ..........................................................................................................
Should you remove the ground terminal screw, make sure to put it in a safe place out of childrens reach, so there is no chance of them being swallowed accidentally. ..........................................................................................................
IMPORTANT NOTES
291a
In addition to the items listed under USING THE UNIT SAFELY on page 23, please read and observe the following:
Power Supply
301
Maintenance
401a
Do not connect this unit to same electrical outlet that is being used by an electrical appliance that is controlled by an inverter (such as a refrigerator, washing machine, microwave oven, or air conditioner), or that contains a motor. Depending on the way in which the electrical appliance is used, power supply noise may cause this unit to malfunction or may produce audible noise. If it is not practical to use a separate electrical outlet, connect a power supply noise filter between this unit and the electrical outlet.
302
For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
402
Never use benzine, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
The AC adaptor will begin to generate heat after long hours of consecutive use. This is normal, and is not a cause for concern.
307
Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
Placement
351
Using the unit near power amplifiers (or other equipment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference.
352a
Please be aware that all data contained in the units memory may be lost when the unit is sent for repairs. Important data should always be backed up in another MIDI device (e.g., a sequencer), or written down on paper (when possible). During repairs, due care is taken to avoid the loss of data. However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data.
Additional Precautions
Never turn off the power while the display indicates KEEP POWER ON! If you turn off the power while this message is displayed, the internal user data will be lost.
551
This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers.
352b
Noise may be produced if wireless communications devices, such as cell phones, are operated in the vicinity of this unit. Such noise could occur when receiving or initiating a call, or while conversing. Should you experience such problems, you should relocate such wireless devices so they are at a greater distance from this unit, or switch them off.
354a
Please be aware that the contents of memory can be irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the units memory in another MIDI device (e.g., a sequencer).
552
Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
355b
Unfortunately, it may be impossible to restore the contents of data that was stored in the units memory or in another MIDI device (e.g., a sequencer) once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
553
When moved from one location to another where the temperature and/or humidity is very different, water droplets (condensation) may form inside the unit. Damage or malfunction may result if you attempt to use the unit in this condition. Therefore, before using the unit, you must allow it to stand for several hours, until the condensation has completely evaporated.
358
Use a reasonable amount of care when using the units buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunctions.
554
Do not allow objects to remain on top of the keyboard. This can be the cause of malfunction, such as keys ceasing to produce sound.
When connecting / disconnecting all cables, grasp the connector itselfnever pull on the cable. This way you will avoid causing shorts, or damage to the cables internal elements.
558a
To avoid disturbing your neighbors, try to keep the units volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
559a
When you need to transport the unit, package it in the box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.
561
Use only the specified expression pedal (EV-5; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit.
985
The explanations in this manual include illustrations that depict what should typically be shown by the display. Note, however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what you actually see in the display may not always match what appears in the manual.
Handling CD-ROMs
563
Unauthorized duplication, reproduction, hiring, and lending of the software included in the applied CD-ROM is prohibited.
801
Avoid touching or scratching the shiny underside (encoded surface) of the disc. Damaged or dirty CD-ROM discs may not be read properly. Keep your discs clean using a commercially available CD cleaner.
204
* All product names mentioned in this document are trademarks or registered trademarks of their respective owners.
Contents
IMPORTANT NOTES ...............................................................................4 Main Features..........................................................................................9 Panel descriptions ................................................................................10
Front panel................................................................................................................................................. 10 Rear panel .................................................................................................................................................. 13
Getting ready.........................................................................................14 Reset to default factory settings (Factory Reset) ..............................17 Listening to the demo songs ...............................................................18
Advanced Use....................................39
Overview of the JUNO-D ......................................................................40
How the instrument is organized .......................................................................................................... 40 Basic structure................................................................................................................................ 40 Classification of JUNO-D sound types.................................................................................................. 40 Effects ......................................................................................................................................................... 41 Number of voices ..................................................................................................................................... 41 About memory.......................................................................................................................................... 41 Temporary memory...................................................................................................................... 41 Rewritable memory ...................................................................................................................... 41 Non-rewritable memory .............................................................................................................. 41
Contents
Convenient functions for patch editing (Patch Utility)....................................................................... 49 Copying patch parameters (PATCH PRM COPY)................................................................... 49 Initializing the parameters of a patch (PATCH INITIALIZE)................................................ 50 Erasing a user patch you saved (PATCH REMOVE) .............................................................. 50 Transmitting patch/rhythm set settings from the MIDI OUT connector (XFER to MIDI) 51 Restoring the factory settings (FACTORY RESET) .................................................................. 51
Contents
Appendix ........................................101
Troubleshooting..................................................................................102 Error Messages/Messages.................................................................105 Parameter list ......................................................................................106 Original tone list..................................................................................109 Patch list ..............................................................................................111 Rhythm set list ....................................................................................117 Performance list..................................................................................121 Arpeggio template list ........................................................................121 Rhythm guide list................................................................................121 Arpeggio style list...............................................................................123 Multi-chord set list ..............................................................................123 MIDI implementation chart .................................................................125 Specifications......................................................................................126 Index.....................................................................................................127
Main Features
A broad range of new, high-quality sounds
Careful attention has been paid to refining the most important sounds for a live keyboard, such as piano, organ, strings, and brass. In addition, the latest cutting-edge sounds are also included. The General MIDI score conforming to General MIDI /General MIDI 2 is also supported with high-quality sounds.
General MIDI
General MIDI is a set of recommendations which seeks to provide a way to go beyond the limitations of proprietary designs, and standardize the MIDI capabilities of sound generating devices. Sound generating devices and music files that meet the General MIDI standard bear the General MIDI logo ( ). Music files bearing the General MIDI logo can be played back using any General MIDI sound generating unit to produce essentially the same musical performance.
General MIDI 2
The upwardly compatible General MIDI 2 ( ) recommendations pick up where the original General MIDI left off, offering enhanced expressive capabilities, and even greater compatibility. Issues that were not covered by the original General MIDI recommendations, such as how sounds are to be edited, and how effects should be handled, have now been precisely defined. Moreover, the available sounds have been expanded. General MIDI 2 compliant sound generators are capable of reliably playing back music files that carry either the General MIDI or General MIDI 2 logo. In some cases, the conventional form of General MIDI, which does not include the new enhancements, is referred to as General MIDI 1 as a way of distinguishing it from General MIDI 2.
D Beam controller
The D Beam controller gives you control over a variety of effects, simply by moving your hand. In conjunction with the visual element, this can be a powerfully impressive addition to a live performance.
Panel descriptions
Front panel
fig.04-01.l
E I
A
D BEAM CONTROLLER
You can apply a variety of effects to sounds simply by moving your hand (p. 31).
EDIT Section
[PARAM] (Parameter) button
This button accesses sound or performance settings (parameters). The settings that are accessed will depend on the selected mode (Patch/Performance) or state.
[EFFECTS] button
This button switches effects (MFX, chorus, reverb) on/off, and accesses effect-related settings.
[UTILITY] button
In Patch/Performance modes, this button accesses various utility functions, such as those for copying data or initializing sound generator settings.
[ASSIGNABLE] button
This lets you assign a desired function to the D Beam controller (p. 33).
B
[VOLUME] knob
Adjusts the overall volume that is output from the rear panel OUTPUT jacks and PHONES jack (p. 15).
Others
[SYSTEM] button
This button accesses settings that affect the entire JUNO-D, such as tuning, display contrast, and MIDI message reception.
C MODE Section
[PATCH] button
Switches the JUNO-D into the Patch mode (p. 42).
[AUDITION] button
You can repeatedly listen to an audition phrase for the currently selected patch (p. 22).
[PERFORMANCE] button
Switches the JUNO-D into the Performance mode (p. 42).
[DEMO] button
Accesses the demo playback function (p. 18).
10
Panel descriptions
fig.04-01.r
[WRITE] button
Saves patch/performance settings or system settings.
F
[NUMERIC] button
When this button is lit, the direct access buttons will function as a numeric keypad. This lets you directly input or specify a numerical value for the displayed item (patch number or parameter).
[PHRASE/ARPEGGIO] button
Switches phrase/arpeggio function on/off. To make settings for the phrase/arpeggio, make this button light and then press [PARAM] (p. 23).
G
[VALUE -/+] buttons
Use these buttons to switch the number of an item (patch, performance, various parameters, etc.) in the display, or to increase/ decrease a value. While one of these buttons is first held down and the other is pressed, the value then changes rapidly. Or, if you hold down [SHIFT] while using these buttons, the value will change in larger steps.
D
DISPLAY
This displays information regarding the operation you are performing.
E
[RHYTHM GUIDE] button
Switches Rhythm guide function on/off (p. 36).
11
Panel descriptions
While one of these buttons is first held down and the other is pressed, the page or cursor then moves rapidly.
[EXIT] button
Press this button to return to the main screen of a mode, or when you want to cancel the current operation.
[ENTER] button
Use this button to finalize a value or execute an operation.
[SHIFT] button
By holding down this button and pressing another button, you can access a secondary function of that button (printed below the button in square brackets).
[CUTOFF] knob
Changes the tones Cutoff Frequency value (p. 29).
[RESONANCE] knob
Changes the tones Resonance value (p. 29).
[DECAY] knob
Adjusts the speed at which the sound decays while you continue holding the key (p. 28).
[RELEASE] knob
Adjusts the length of the release after you take your finger off the key (p. 28).
12
Panel descriptions
Rear panel
fig.04-02
G H
A
MIDI connectors (IN, OUT)
These connectors can be connected to other MIDI devices to receive and transmit MIDI messages (p. 92). Use MIDI cables (sold separately) to make connections. IN: OUT: MIDI messages from an external device are received at this connector. MIDI messages are transmitted from this connector to an external device.
E
Cord hook
To prevent the inadvertent disruption of power to your unit (should the plug be pulled out accidentally), and to avoid applying undue stress to the DC IN jack, anchor the power cord using the cord hook, as shown in the illustration.
fig.CordHook.e
Cord Hook The cord of the supplied AC Adaptor To the Power Outlet
B
PEDAL jacks
CONTROL: An optional expression pedal (such as the EV-5), pedal switch (the optional DP-2 or DP-8), or foot switch (the optional BOSS FS-5U) can be connected to this jack (p. 14). HOLD: An optional pedal switch (such as the DP-2 or DP-8) or foot switch (the optional BOSS FS-5U) can be connected to this jack for use as a hold pedal (p. 14).
F
DC IN jack
Connect the AC adaptor here (p. 14). Be sure to use only the supplied AC adaptor.
G
POWER switch
This switch turns the power on/off (p. 15).
If you are using DP-8, set the DP-8s function switch to Switch.
C
OUTPUT jacks
These jacks output stereo (L/R) audio signals to your amp or mixer. For mono output, use the L jack.
H
Ground terminal
927 Depending on the circumstances of a particular setup, you may
D
PHONES jack
This is the jack for connecting headphones (sold separately) (p. 14).
experience a discomforting sensation, or perceive that the surface feels gritty to the touch when you touch this device or the metal portions of the devices connected to it. This is due to an infinitesimal electrical charge, which is absolutely harmless. However, if you are concerned about this, connect the ground terminal (see figure) with an external ground. When the unit is grounded, a slight hum may occur, depending on the particulars of your installation. If you are unsure of the connection method, contact the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page. Unsuitable places for connection Water pipes (may result in shock or electrocution) Gas pipes (may result in fire or explosion) Telephone-line ground or lightning rod (may be dangerous in the event of lightning)
13
Getting ready
Connecting the JUNO-D to external equipment
The JUNO-D does not contain an amp or speaker. Youll need to listen to it through powered monitors, a mixer and connected monitors, a stereo system, or through headphones. Connect as follows when using the JUNO-D as a stand-alone device.
fig.q01-01.e
Stereo headphones
Roland
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections. To prevent the inadvertent disruption of power to your unit (should the plug be pulled out accidentally), and to avoid applying undue stress to the AC adaptor jack, anchor the power cord using the cord hook, as shown in the illustration. Use only the specified expression pedal (EV-5; sold separately). By connecting any other expression pedals, you risk causing malfunction and/or damage to the unit. Audio cables, MIDI cables, and stereo headphones are not included. You will need to purchase these items from your dealer.
1. 2.
Before starting the connection procedure, make sure that the power to all devices has been turned off. Connect the supplied AC adaptor to the JUNO-D, and then plug its other end into a power outlet.
In order to take full advantage of the JUNODs performance, we recommend using a stereo amp/speaker system, If you are using a mono system, make you connections to the OUTPUT jack L (MONO). CONTROL PEDAL jack can also accommodate pedal switches.
14
Getting ready
3.
Connect the JUNO-D and the external device as shown in the figure.
Use audio cables to connect audio equipment, such as an amp or speakers. If you are using headphones, plug them into the PHONES jack. Connect pedal switches or expression pedals as necessary.
If you want to know how to make the connections with another external device, refer to: Using the JUNO-D to play an external MIDI sound module (p. 93) Playing the JUNO-Ds sound generator from an external MIDI device (p. 94) Recording to an external sequencer (p. 96)
2.
Press the power switch on the rear panel of the JUNO-D to turn on the power.
fig.q01-02
Once the connections have been completed (p. 14), turn on power to your various devices in the order specified. By turning on devices in the wrong order, you risk causing malfunction and/or damage to speakers and other devices.
This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is required before the unit will operate normally.
3. 4.
Turn on the power of the connected audio devices. Play the JUNO-Ds keyboard and gradually raise the volume controls of the JUNO-D, or the connected audio equipment to an appropriate volume level.
fig.q01-03
Turn up the JUNO-Ds volume level carefully. Excessive volume can damage connected audio devices, your hearing, or annoy your neighbors.
15
Getting ready
2. 3.
Turn off the power for all connected audio devices. Turn off the JUNO-Ds power switch.
1. 2.
]/[
3.
16
4, 5
Be sure not to turn off the power while Factory Reset is being performed. If the power is turned off or interrupted while data is being written to memory, the internal data may become corrupted.
1. 2. 3.
Press [PATCH] so it is lit and you are in Patch mode. Press [UTILITY] so it is lit. Use PAGE/CURSOR [
fig.q02-02_40
]/[
If there is important data youve created thats stored in the JUNO-Ds internal memory, you must note that all such data will be discarded when a Factory Reset is performed. If you want to keep the existing data, save it using an external sequencer (p. 98).
4.
Press [ENTER].
fig.q02-03_40
5.
17
1.
Press [DEMO].
fig.q03-02_40
2.
Use VALUE [-]/[+] to select the song that you wish to hear.
If you want to listen to all of the songs played in order, select All Songs.
3.
4.
981a, 982
Unsaved settings changes may be lost when you start Demo Play. Carry out the write procedure as required to save such data before listening to the demo songs (p. 48, p. 53, p. 59). All rights reserved. Unauthorized use of this material for purposes other than private, personal enjoyment is a violation of applicable laws. No data for the music that is played will be output from MIDI OUT.
18
Quick Start
19
[3]
[4]
[5]
[6]
[7]
[8]
[9] [0]
Acoustic Piano Electric Piano KBD & Other Keyboards ORGAN (Ky) (Clav, Harpsichord, etc.) BEL BELL Bell, Bell Pad MLT MALLET Mallet ORG ORGAN Electric and Church Organ ACD ACCORDION Accordion HRM HARMONICA Harmonica, Blues Harp GUITAR (Gt) AGT AC.GUITAR Acoustic Guitar EGT EL.GUITAR Electric Guitar DGT DIST.GUITAR Distortion Guitar ORCH (Oc) STR STRINGS Strings ORC ORCHESTRA Orchestra Ensemble HIT HIT&STAB Orchestra Hit, Hit WND WIND Winds (Oboe, Clarinet, etc.) FLT FLUTE Flute, Piccolo WORLD (Wr) PLK PLUCKED Plucked (Harp, etc.) ETH ETHNIC Other Ethnic FRT FRETTED Fretted Inst (Mandolin, etc.) BRASS (Br) BRS AC.BRASS Acoustic Brass SBR SYNTH.BRASS Synth Brass SAX SAX Sax VOCAL & BPD BRIGHT PAD Bright Pad Synth PAD (Vo) SPD SOFT PAD Soft Pad Synth VOX VOX Vox, Choir SYNTH (Sy) HLD HARD LEAD Hard Synth Lead SLD SOFT LEAD Soft Synth Lead TEK TECHNO SYNTH Techno Synth PLS PULSATING Pulsating Synth FX SYNTH FX Synth FX (Noise, etc.) SYN OTHER SYNTH Poly Synth BASS (Bs) BS BASS Acoustic & Electric Bass SBS SYNTH.BASS Synth Bass RHYTHM & DRM DRUMS Rhythm Set SFX (Rh) PRC PERCUSSION Percussion SFX SOUND FX Sound FX BTS BEAT&GROOVE Beat and Groove CMB COMBINATION Other Patches
20
fig.q04-02
1. 2. 3.
Press [PATCH] so it is lit and you are in Patch mode. Use [0][9] to specify the category group of the patch you want to select. Use VALUE [-]/[+] to select sounds within the category group.
You can turn [NUMERIC] on and use the [0][9] numeric keys to input a patch number directly. Press [ENTER] to finalize the number (p. 43). The rhythm sets are included in [0] (p. 22).
21
Quick Start
1.
Press [AUDITION].
The currently selected patch will begin sounding.
2. 3.
Select patches as described in Selecting a patch by category (p. 20). Press [AUDITION] once again or press [EXIT] to stop the patch audition.
1. 2. 3.
Press [PATCH] so it is lit and you are in Patch mode. Press [0] to select RHYTHM & SFX. Use VALUE [-]/[+] to switch rhythm sets.
There are patches other than rhythm sets in the Rhythm & SFX category group. Rhythm sets have KIT, MENU, or GM2 in their names. With [0] pressed, you can turn [NUMERIC] on and use the [0][9] buttons to input a rhythm set number directly. Press [ENTER] to finalize the number (p. 43).
22
1 1. 2. 3.
2, 6
In Patch mode, press [1] to select piano sounds. Press [PHRASE/ARPEGGIO] so it is lit. Play the keyboard.
The instrument will play an arpeggio, according to the notes you have just voiced.
4.
Press [0][9].
fig.q04-06_40
It switches to an arpeggio template suitable for the selected sound. Pressing [0] will select the user template.
fig.q04-07a
23
Quick Start
5.
When you press [EXIT], the Arpeggio function will remain on and you will return to the previous screen.
If you want to select an arpeggio template once again, press [PHRASE/ARPEGGIO] so it goes out, and then press [PHRASE/ARPEGGIO] once again so it is lit. The selected arpeggio template remains stored in memory even while the power is off.
6.
To finish playing arpeggios, press [PHRASE/ARPEGGIO] again so the indicator goes out.
User template
The user template lets you set the various arpeggio template parameters as desired. On the JUNO-D you can store eight different user templates. With [0] pressed, use VALUE [-]/[+] to select other user templates you have created. For further information on how to make user templates, refer to Creating your own arpeggio template (User Template) (p. 62).
The Chord Memory function will be turned on, and the chord set name will be displayed.
2.
24
4.
When you press [EXIT], the Multi-chord Memory function will remain on and you will return to the previous screen.
If you want to select a chord set once again, press [CHORD MEMORY] so it goes out, and then press [CHORD MEMORY] once again so it is lit. The selected chord set remains stored in memory even while the power is off.
5.
To turn off the Multi-chord Memory function, press [CHORD MEMORY] again so the indicator goes out.
You can create your own chord set by saving chords you have created. For further information, refer to Creating an original chord set (User Chord Set) (p. 64).
25
Quick Start
UPPER lit: Only the upper tone will be modified LOWER lit: Only the lower tone will be modified Both lit: Both the upper and lower tones will be modified
1. 2.
Press the patch modify select button to make the BALANCE/LFO indicator light. Turn the [BALANCE] knob.
Turning this to the right increases the volume of the upper tone, while turning it to the left increases that of the lower tone. You cannot change the volume balance for rhythm sets.
26
1 2, 5
4, 7 3, 6
1. 2.
Press the patch modify select button to make the BALANCE/LFO indicator light. Make sure that [FILTER LFO] is off (unlit).
When [FILTER LFO] is off, the two LFO knobs will adjust the vibrato effect. If it is on (lit), press [FILTER LFO] once again so it goes out.
3.
4.
5.
6.
7.
27
Quick Start
fig.q05-04.e
Volume
Sound ends
Time
Note-on
fig.q05-05
Note-off
1. 2.
Press the patch modify select button so the ENV indicator is lit. Turn the [ATTACK] knob.
Turning this to the right (clockwise) increases the time it takes for the sound to rise, while turning it to the left (counterclockwise) shortens this time.
3.
4.
28
The sound generator section of the JUNO-D contains a filter that can cut or boost specific frequency regions of the sound. [CUTOFF] specifies the frequency (cutoff frequency) at which the filter will begin to modify the sound, and [RESONANCE] boosts the region near the cutoff frequency to add a distinctive character to the sound.
fig.q05-06
1.
2.
Pitch Bend You can set up to a two-octave pitch bend range, adjustable in semitones. For further information, refer to Pitch Bend Range (p. 47).
Independently for each patch, you can specify whether the effect is to be applied to the upper or the lower tone (p. 46).
Modulation When you want to use the Modulation Lever to add effects other than vibrato, refer to Mod (Modulation Assign) (p. 89).
29
Quick Start
Changing the brightness of the sound and adding special qualities (CUTOFF/RESONANCE)
If you are using DP-8, set the DP-8s function switch to Switch.
When you want to apply the effect that causes the sounds being played to continue playing (called the hold effect), connect a pedal switch (the optional DP-2/8) or foot switch (the optional BOSS FS-5U) to the PEDAL HOLD jack.
1.
30
1.
1.
31
2.
While playing the keyboard to produce sound, place your hand over the D Beam, and slowly move it up and down.
An effect will be applied to the sound, depending on the function that is assigned to the D Beam controller.
3.
To turn off the D Beam controller, press the button once again to turn it off.
Either [SOLO SYNTH], [ACTIVE EXPRESS], or [ASSIGNABLE] will blink while the D Beam controller is responding. When your hand leaves the usable range of the D Beam controller, the button will stop blinking, and will remain lit. * The sensitivity of the D Beam controller will change depending on the amount of light in the vicinity of the unit. If it does not function as you expect, adjust the sensitivity as appropriate for the brightness of your location (p. 34). Also, the usable range of the D Beam controller will become extremely small when used under strong direct sunlight. Please be aware of this when using the D Beam controller outside.
The explanations of each type in this manual are for when the D Beam Polarity is set to NORMAL (p. 34).
With [SOLO SYNTH] switched on, pressing the keyboard alone will not result in the production of sound. You need to move your hand over the D Beam while you hold down keys.
Preset patches named AEx... already have their active expression switch ON and their key mode set to Dual.
32
ASSIGNABLE
Quick Start
Specifies a function controlled by the D Beam controller. Use VALUE [-]/[+] and select one of the following functions. Value MODULATION PORTA TIME VOLUME BALANCE PAN EXPRESSION PORTAMENTO SOSTENUTO SOFT RESONANCE RELEASE TIME ATTACK TIME CUTOFF DECAY TIME LFO RATE LFO DEPTH LFO DELAY CHO SEND LEVEL REV SEND LEVEL MFX PARAMETER1 MFX PARAMETER2 AFTERTOUCH BEND UP BEND DOWN Tx CC# CC01 CC05 CC07 CC08 CC10 CC11 CC65 CC66 CC67 CC71 CC72 CC73 CC74 CC75 CC76 CC77 CC78 CC93 CC91 CC12 CC13 ---------Function/Parameter Changed Vibrato Effect Portamento Time (p. 47) Level The volume balance of LOWER and UPPER tones (p. 45) Pan (p. 46) Level Portamento Switch (p. 47) Holds the sound of the key being pressed Softens the Tone Tone Filter Resonance (p. 48) Tone Envelope Release Time (p. 48) Tone Envelope Attack Time (p. 48) Tone Filter Cutoff (p. 47) Tone Envelope Decay Time (p. 48) Tone LFO Rate (p. 47) Tone LFO Depth (p. 47) Tone LFO Delay (p. 47) Chorus Send Level (p. 46) Reverb Send Level (p. 46) The parameter specified by Multi-effect Control 1 (p. 69) The parameter specified by Multi-effect Control 2 (p. 69) Pitch bend effect (center up) Pitch bend effect (center down)
In Patch mode, the effect will apply to the patch. In Performance mode, the effect will apply to the patch assigned to the current part. Use [DESTINATION TONE] to specify the tone (p. 26). TxCC# refers to the controller number of control change messages sent from the MIDI OUT connector when the D Beam controller is operated. When set to AFTERTOUCH, Channel Aftertouch messages are sent. Set to AFTERTOUCH mainly when you want to control an external sound generator with Aftertouch messages. Receiving these control change messages from the MIDI IN connector produces the same effect as moving the D Beam controller. * When set to MFX PARAMETER1 or MFX PARAMETER2, be sure to note the following. When the multi-effects Type is set to 01: STEREO EQ (p. 69) or 42: LOFI (p. 83), Level is changed regardless of whether MFX PARAMETER1 or MFX PARAMETER2 is selected. When the multi-effects Type is set to 23: 2V PCH SHIFT (p. 77), or 24: FB PCH SHIFT (p. 78), the two parameters are changed simultaneously. When making the LFO RATE, LFO DEPTH or LFO DELAY settings, the effect achieved differs depending on whether [FILTER LFO] is on or off. When [FILTER LFO] is off, the LFO alters the pitch (vibrato effect). When [FILTER LFO] is on, the LFO changes the Filter Cutoff frequency (wah effect).
33
1. 2. 3.
Press [SOLO SYNTH], [ACTIVE EXPRESS], or [ASSIGNABLE] so it is lit. Press [PARAM]. Use PAGE/CURSOR [
fig.q05-16_40
]/[
] to select Sens.
4.
5.
This setting remains stored in memory even while the power is off.
1. 2. 3.
Press [SOLO SYNTH], [ACTIVE EXPRESS], or [ASSIGNABLE] so it is lit. Press [PARAM]. Use PAGE/CURSOR [
fig.q05-17_40
]/[
] to select Polarity.
4.
5.
34
Multi-Effects
The JUNO-D contains 47 different multi-effects, including distortion and a rotary speaker simulation.
Chorus
Chorus adds a sense of depth and spaciousness to patches.
Reverb
Reverb adds ambient characteristics that emulate the sound of various physical spaces, such as concert halls or auditoriums.
Turn on a switch to enable the corresponding effect (multi-effect, chorus, reverb). You may wish to turn these switches off when you want to listen to the unprocessed sound while editing it, or if you are using an external effects processor and do not want to use the built-in effects. When shipped from the factory, all three effects are set to ON.
1. 2.
Press [PATCH] so it is lit and you are in Patch mode. Press [EFFECTS] so it is lit.
The on/off state of each effect (multi-effect, chorus, reverb) will be displayed.
fig.q05-19_40
The On/Off settings for each Effect affect the JUNO-D as a whole (i.e., are system settings). This setting remains stored in memory even while the
3.
Use PAGE/CURSOR [ ]/[ ] to select the effect type, and use VALUE [-]/[+] to turn to switch it on/off.
When you play the keyboard in this state, the effects whose master effect switch is turned on will be applied to the patches. When the cursor is located at Rev and you want to edit the effect settings, press PAGE/CURSOR[ ], and the effect parameters will be displayed one after another starting with the multi-effect (MFX) parameters. For further information, refer to Making effects settings (p. 67).
35
2, 4 1. 2.
Press [PERFORM] so it is lit and you are in Performance mode. Press [RHYTHM GUIDE] so it is lit.
The rhythm pattern will begin playing. If you want to change the part that you will play along with the rhythm guide, press [PART SELECT] so it is lit; then use [1][9] to select the part (category) that you want to play from the keyboard.
3. 4.
With the display showing the pattern name, use VALUE [-]/[+] to select a rhythm pattern. Once again press [RHYTHM GUIDE] so it is unlit; the rhythm pattern will stop.
36
Switching sounds
fig.q06-22
2 3 1. 2. 3. 4. Play the rhythm pattern. Press [PART SELECT] so it is lit. Press [0] so it is lit to select a rhythm set.
Use VALUE [-]/[+] to select the rhythm set that you want to use with the rhythm pattern.
When you have selected a rhythm pattern, you can specify the tempo.
1.
2. 3.
Use VALUE [-] to adjust the tempo. Press [EXIT] to return to the previous screen.
BPM stands for Beats Per Minute, and indicates the number of quarter notes that occur in one minute.
1.
At quarter-note beats, press [TAP TEMPO] three or more times at the desired tempo.
The tempo will be calculated automatically, and set to the interval at which you pressed the button. The button lets you check the tempo and time signature. During the playback of the rhythm pattern, the button will blink in red on the first beat of each measure, and in green on subsequent beats.
37
Quick Start
Memo
38
Advanced Use
39
Patches
On the JUNO-D, the sounds you use for normal playing (e.g., from the keyboard) are called patches. A patch is analogous to an instrument held by a member of an orchestra. Each patch consists of two tones; an upper tone and lower tone. You can assign the two tones to their own region of the keyboard, or play them together to produce a richer sound (p. 44). Detailed settings can be made independently for each of the two tones (p. 46).
Rhythm sets
Rhythm sets are groups consisting of various percussion instrument sounds. Since percussion instruments generally do not play melodies, there is no need for a percussion instrument sound to be able to play a scale on the keyboard. It is, however, more important that as many percussion instruments as possible be available to you at the same time. Therefore, each key (note number) of a rhythm set will produce a different percussion instrument.
fig.r01-04.e
Play
Keyboard Controller Section (controllers such as keyboard, pitch bend lever, etc.)
Rhythm Set
Performance
A performance is a set of sounds containing patches for the sixteen parts used when you use the Rhythm Guide or when using the JUNO-D with an external MIDI device.
Part
A part corresponds to a single musician in a band or orchestra. Since the JUNO-D has sixteen parts, you can use sixteen different patches or rhythm sets to play as many as sixteen performances simultaneously.
Tones
On the JUNO-D, the tones are the smallest unit of sound. However, it is not possible to play a tone by itself. The patch is the unit of sound that can be played, and the tones are the basic building blocks that make up the patch.
fig.r01-02.e
Current part
The current part is the part that will sound when you play the keyboard. The JUNO-D has a total of sixteen parts. For details on how to switch the current part, refer to Selecting a part (p. 43).
Patch
Upper Tone
Lower Tone
40
Effects
Effects let you apply a variety of special effects to patches or rhythm sets. You can use three effects simultaneously: chorus (which adds depth and spaciousness), reverb (which adds reverberation), multi-effects (each selectable from 47 types such as equalizer, overdrive, and delay).
Temporary memory
Temporary area
This is the area that holds the data for the patch or the like that youve selected using the panel buttons. When you play the keyboard or play back an external sequence, sound is produced based on data in the temporary area. When you edit a patch, you do not directly modify the data in memory; rather, you call up the data into the temporary area, and edit it there. Settings in the temporary area are temporary, and will be lost when the power is turned off or when you select another setting. To keep the settings you have modified, you must write them into rewritable memory.
Number of voices
Maximum polyphony
The sound generator of the JUNO-D can produce up to 64 notes (voices) simultaneously. If data is received that attempts to play more than this number of voices, notes will be dropped out. When the number of requested voices exceeds 64, the JUNO-D will give priority to the later-played notes, and will consecutively turn off the sounding notes. An appropriate Voice Reserve setting should be made with respect to any Parts that you cannot do without (p. 56). Some Tones use more than two voices to create a single Tone. For the number of voices used by each Tone, refer to Original tone list (p. 109).
Rewritable memory
System memory
System memory stores system parameter settings that determine how the JUNO-D functions.
User memory
User memory is where you normally store the data you need. USER memory contains 128 patches, 2 rhythm sets, 8 performances.
About memory
Patch and performance settings are stored in what is referred to as memory. There are three kinds of memory: temporary, rewritable, and non-rewritable.
fig.r01-05.e
Non-rewritable memory
Preset memory
Data in Preset memory cannot be rewritten. However, you can call up settings from preset memory into the temporary area, modify them and then store the modified data in rewritable memory.
JUNO-D
System Presets Patches: Rhythm Sets Performances Arpeggio Templates Arpeggio Styles Multichord Sets: Select Select Save User Patches: 128 Rhythm Sets: 2 Performances: 8 Arpeggio Templates: 8 Multichord Sets: 8
Temporary Area
All data stored in the user area can be stored on an external sequencer (p. 98). If you load the saved data back into the JUNOD, all settings of the entire JUNO-D will return to the state by they were in when the data was saved.
41
Overview
Editing parameters
On the JUNO-D, the numerous parameters are organized into pages so that they can be displayed efficiently within the display. To select a parameter, move to the appropriate page. The underlined area (cursor) in the screen will blink to indicate that you may edit that value.
fig.r02-05
Patch mode
You will use this mode when you want to play the keyboard in a band or a solo performance. When you turn on the power, the JUNO-D will start up in Patch mode. From other modes, you can press [PATCH] to enter this mode. All of the three built-in effects processors are used only for the patch you are playing. In Patch mode you can select and edit patches, and create user patches.
fig.r02-01_40
cursor
Basic procedure
The basic procedure for editing a parameter is to use PAGE/ CURSOR [ ]/[ ] to move between pages, and use VALUE [-]/ [+] to modify the value in the page.
fig.r02-06
Performance mode
In this mode, you can simultaneously play different sounds on sixteen parts. After turning on the power, press [PERFORM] to select this mode. The three built-in effects processors are used in common by the patches of each part. You can create up to 8 user performances.
fig.r02-02_40
In cases where there are numerous pages, pages of related content are organized into groups. When editing such parameters, you can hold down [SHIFT] and use PAGE/CURSOR [ the previous or next group. ]/[ ] to jump to
When using PAGE/CURSOR [ ]/[ ] or VALUE [-]/[+], you can make the value change more rapidly by holding down one button while you press the other button. Or, if you hold down [SHIFT] while using these buttons, the value will change in larger steps, or you can move between sound category groups (p. 55).
PAGE/CURSOR [ ]/[ ] will move you more rapidly between pages if you continue holding them down. In some cases, you will automatically stop at the beginning of the group.
Executing a command
If [ENT] is indicated in the upper right of the display, you can execute the command you have selected by pressing [ENTER].
fig.r02-05a_40
In the example above, pressing [ENTER] executes the Patch Parameter copy (p. 49).
42
Assigning a name
As an exception, in pages where you can assign a name to a patch or performance, pressing PAGE/CURSOR [ ] will not immediately take you to the next page. The cursor will move to each character in the name, and when the cursor is located at the last character, pressing PAGE/CURSOR [ ] again will take you to the next page. The same applies when moving in the opposite direction. In pages where you can assign a name, you can hold down [SHIFT] and use PAGE/CURSOR [ page.
fig.r02-07.e
]/[
Use VALUE [-] / [+] to modify the characters. Press [ ]. The cursor moves to the next digit. Use VALUE [-] / [+] to modify the characters. Press [ ]. The cursor moves to the last digit. Use VALUE [-] / [+] to modify the characters. Press [ ]. Moves to the next page. By pressing VALUE [-]/[+], you can change the character at the cursor position. Value: space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ?@[]^_`{|}
Selecting a part
On the JUNO-D you can use [0][9] to select parts. There are a total of sixteen parts. Select parts as follows. 1. Press [PERFORM] so it is lit and you are in Performance mode. 2. Press [PART SELECT] so it is lit. 3. Press the button as described below. Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8 Part 9 Part 10 [1] [2] [3] [4] [5] [6] [7] [8] [9] [0] Part 11 Part 12 Part 13 Part 14 Part 15 Part 16 [SHIFT] and [1] [SHIFT] and [2] [SHIFT] and [3] [SHIFT] and [4] [SHIFT] and [5] [SHIFT] and [6]
When inputting characters, you can perform the following operations conveniently by pressing [0][9]. [0]: Deletes all the characters. [1]: Displays a . at the cursor position. [2]: Displays a space at the cursor position. [3]: Displays an A at the cursor position. [4]: Displays an a at the cursor position. [5]: Displays a 0 at the cursor position. [6]: Converts capital and lowercase characters. [7]: Inserts a space at the cursor position. [8]: Deletes a character at the cursor position and moves the following characters to the left. [9]: (no assignment)
43
Each item that can be set is known as a parameter. When you change the values of parameters, you are doing what is referred to as Editing.
Settings for the internal effects (reverb, chorus, multi-effect) are also saved as part of the patch settings. For details on editing the effect settings, refer to Adding effects (p. 65). This chapter explains the procedures used in creating patches, and the functions of the patch parameters.
Changing the way that the tones are sounded (Key Mode)
fig.r03-03a
If you want to edit the sound of a rhythm set, refer to Creating a rhythm set (Patch mode) (p. 52).
On the JUNO-D, the sound of each patch is produced by combining two tones; the upper tone and the lower tone (p. 40). The [KEY MODE] setting lets you specify how these two tones will be sounded when you play the keyboard.
This setting is also valid when using Patch Audition. SINGLE: SPLIT: The upper tone is played by all keys on the keyboard. The keyboard will be split; the lower range plays the lower tone, and the upper range plays the upper tone.
You can change the point at which the lower and upper tones are divided (p. 45). DUAL: The upper and lower tones are layered.
4. If there is an editable parameter, the cursor (underline) will blink below its value. Now you can use VALUE [-]/[+] to modify the value of that patch parameter.
fig.r03-05.e
cursor
44
PATCH COMMON
Making settings that apply to the entire patch (Patch Common parameters)
You can edit the following Patch Common parameters.
[SHIFT] + PAGE/ CURSOR [
PAGE/ CURSOR [ ]
PAGE/ CURSOR [
Here you can use PAGE/CURSOR [ ]/[ ] to move through the characters, and use VALUE [-]/[+] to finalize the desired character. Value: space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ?@[]^_`{|}
PAGE/ CURSOR [
PAGE/ CURSOR [
Category
]
Changes the category of the patch. Selecting a patch by category (p. 20)
PATCH TONE
Key Mode
PAGE/ CURSOR [ PAGE/ CURSOR [ Patch Mode
Specifies how the two tones will be sounded when you play the keyboard. The indication in the display is linked to the [KEY MODE] setting of the panel (p. 44). VALUE SINGLE: The upper tone is played by all keys on the keyboard. The keyboard will be split; the lower range plays the lower tone, and the upper range plays the upper tone. * DUAL: You can change the point at which the lower and upper tones are divided (p. 45).
PAGE/ CURSOR [
PAGE/ CURSOR [
SPLIT:
]
Changing the way that the tones are sounded (Key Mode) (p. 44)
Patch Level
Specifies the volume of the patch. VALUE: 0127
Tone Balance
Adjusts the volume balance of LOWER and UPPER. This is linked with the operation of the [BALANCE] knob of the panel (p. 26). VALUE: -64 (LOWER) +63 (UPPER)
Split Point
When Key Mode (p. 45) is set to SPLIT, this specifies the transition point between the upper and lower tones. VALUE: A0C8
45
Split Arp
When Key Mode (p. 45) is set to SPLIT, this specifies which tone will be affected by the arpeggiator. VALUE UPPER: LOWER: BOTH: The upper tone will be played by the arpeggiator. The lower tone will be played by the arpeggiator. Both the upper and lower tone will be played by the arpeggiator.
Solo Switch
If this setting is turned on, only one note will be sounded even if you hold down two or more keys. This setting is effective when you want to solo using a patch for a monophonic instrument such as sax or flute. VALUE OFF: ON: UPPER: LOWER: Chords can be played. The sound will play in solo mode (monophonically). Solo mode will be used only for the upper tone. Solo mode will be used only for the lower tone.
If BOTH is selected, the value of the tone parameter assigned to the upper tone is displayed. If you change this value, the parameters for both Upper and Lower tones will be changed to the same values.
Tone Pan
Sets the pan position (stereo location) of each tone when stereo output is used. With an increase in the value for L, more of the sound will be heard as coming from the left side. Similarly, more of the sound will originate at the right if the value of R is increased. VALUE: L64063R
Coarse Tune
Adjusts the pitch of the tones sound up or down in semitone steps (+/-4 octaves). VALUE: -48+48
46
Fine Tune
Adjusts the pitch of the tones sound up or down in one-cent steps (+/- 50 cents). VALUE: -50+50
The LFO (Low Frequency Oscillator) applies cyclic change to the sound. It can be applied to the pitch, cutoff frequency, or volume to produce vibrato, wah, or tremolo effects. The original tones of the JUNO-D contain LFO settings appropriate for each sound. You can edit the patches to adjust the speed of the LFO effect, and the depth to which it will affect the pitch and filter cutoff frequency.
Portamento is an effect that creates a smooth transition in pitch between one key and the next. When the Solo Switch parameter is ON, you can apply portamento to create an effect similar to a violinist changing the pitch smoothly by sliding their finger along the fingerboard.
Portamento Time
When portamento is used, this specifies the time over which the pitch will change. Higher settings will cause the pitch change to the next note to take more time. VALUE: 0127
LFO Rate
Adjusts the modulation rate, or speed, of the LFO. This is linked with the operation of the [LFO RATE] knob of the panel (p. 27). VALUE: -64+63
LFO Depth
Specifies the depth of LFO. Normally, the depth of the LFOs effect on pitch will change. If Filter LFO is ON, the LFOs effect on cutoff frequency will change. This is linked with the operation of the [LFO DEPTH] knob of the panel (p. 27).
VALUE: -64+63
LFO Delay
Adjusts the time from when the key is pressed (or released) until the LFO begins to be applied (or the duration that the effect continues). VALUE: -64+63
47
Resonance
This boosts the region near the cutoff frequency to add a distinctive character to the sound. Raising this value excessively may cause oscillation and distortion. This is linked with the operation of the [RESONANCE] knob of the panel (p. 29). VALUE: -64+63
Saving a patch
When you have edited a patch to your liking, use the following procedure to save it. 1. Press [PATCH] so it is lit and you are in Patch mode. 2. Select the patch that you want to edit. 3. Edit the patch. Changing the tone with the knobs (Patch Modify) (p. 26) How to make the patch settings (p. 44). 4. When the sound is to your liking, press [WRITE]. Use VALUE [-]/[+] to specify the number in which the user patch is to be saved (U001U128).
fig.r03-01_40
Each original tone of the JUNO-D includes envelope settings, but you can use patch editing to apply relative adjustments to these settings. Depending on the tone you select, editing may not produce noticeable change in the sound. You cannot change the sustain level.
Attack Time
Adjusts the envelope attack time. This is linked with the operation of the [ATTACK] knob of the panel (p. 28). VALUE: -64+63
Decay Time
Adjusts the envelope decay time. This is linked with the operation of the [DECAY] knob of the panel (p. 28). VALUE: -64+63
As shown above, the display will show only the user patch number if nothing has yet been saved to that number.
Release Time
Adjusts the envelope release time. This is linked with the operation of the [RELEASE] knob of the panel (p. 28). VALUE: -64+63
If you save to a number in which a user patch has already been saved, be aware that the previously saved settings will be overwritten and lost. 5. Press [ENTER]. 6. Use VALUE [-]/[+] to specify the category for the user patch you want to save.
fig.r03-02_40
For more about the category, refer to Patch categories (p. 49). 7. Press [ENTER] once again to execute. When the user patch has been saved, the display will indicate COMPLETED. This completes the procedure.
If you decide not to save the user patch, press [EXIT]. If you do not change Name (Patch Name) (p. 45), the patch will have the same name as the one you selected in step 2.
48
Patch categories
On the JUNO-D, a patch you edit can be named and saved in the desired category of sounds (User Patch). Saving an edited patch in the appropriate category will make it easier for you to find the patch when needed. This will also let you use arpeggiator settings that are appropriate for your user patch.
fig.r03-03_40
Category Category Category Group PIANO (Pf) PNO AC.PIANO EP EL.PIANO KBD & KEY KEYBOARDS ORGAN (Ky) BEL BELL MLT MALLET ORG ORGAN Contents
Acoustic Piano Electric Piano Other Keyboards (Clav, Harpsichord, etc.) Bell, Bell Pad Mallet Electric and Church Organ ACD ACCORDION Accordion HRM HARMONICA Harmonica, Blues Harp GUITAR AGT AC.GUITAR Acoustic Guitar (Gt) EGT EL.GUITAR Electric Guitar DGT DIST.GUITAR Distortion Guitar ORCH (Oc) STR STRINGS Strings ORC ORCHESTRA Orchestra Ensemble HIT HIT&STAB Orchestra Hit, Hit WND WIND Winds (Oboe, Clarinet, etc.) FLT FLUTE Flute, Piccolo WORLD PLK PLUCKED Plucked (Harp, etc.) (Wr) ETH ETHNIC Other Ethnic FRT FRETTED Fretted Inst (Mandolin, etc.) BRASS (Br) BRS AC.BRASS Acoustic Brass SBR SYNTH.BRASS Synth Brass SAX SAX Sax VOCAL & BPD BRIGHT PAD Bright Pad Synth PAD (Vo) SPD SOFT PAD Soft Pad Synth VOX VOX Vox, Choir SYNTH HLD HARD LEAD Hard Synth Lead SLD SOFT LEAD Soft Synth Lead (Sy) TEK TECHNO SYNTH Techno Synth PLS PULSATING Pulsating Synth FX SYNTH FX Synth FX (Noise, etc.) SYN OTHER SYNTH Poly Synth BASS (Bs) BS BASS Acoustic & Electric Bass SBS SYNTH.BASS Synth Bass RHYTHM DRM DRUMS Rhythm Set & SFX (Rh) PRC PERCUSSION Percussion SFX SOUND FX Sound FX BTS BEAT&GROOVE Beat and Groove CMB COMBINATION Other Patches
]/[
6. Press PAGE/CURSOR [
fig.r03-09_40
].
7. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify whether the data is to be copied to the upper tone or the lower tone of the currently selected patch.
fig.r03-10_40
8. Press [ENTER]. The upper tone or lower tone settings will be copied to the currently selected patch. When the data has been copied, the display will indicate COMPLETED. This ends the procedure.
49
Patch Mode
]/[
] to select 1:PATCH PRM The Initialize operation applies only to the currently selected sound; it will not change the content of sounds stored in user memory. If you want to restore all settings to the factory-set condition, execute the Factory Reset operation (p. 17). 1. Press [PATCH] so it is lit and you are in Patch mode. Select the patch you want to initialize. 2. Press [UTILITY].
6. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify whether you will copy PATCH effect settings or PERFORM (Performance) effect settings.
fig.r03-16_40
]/[
] to select 2:PATCH
7. Press PAGE/CURSOR [
]. 5. Press [ENTER] once again to execute. When initialization is finished, the display will indicate COMPLETED. This ends the procedure.
Copying PATCH effect settings Use VALUE [-]/[+] to select the copy-source patch.
fig.r03-17_40
Copying PERFORM (Performance) effect settings Use VALUE [-]/[+] to select the copy-source performance.
fig.r03-18_40
8. Press [ENTER]. The effect settings will be copied to the currently selected patch. When the data has been copied, the display will indicate COMPLETED. This ends the procedure.
]/[
] to select 3:PATCH
5. Use VALUE [-]/[+] to select the user patch that you want to erase. 6. Press [ENTER]. When the data has been erased, the display will indicate COMPLETED. This ends the procedure.
50
Transmitting patch/rhythm set settings from the MIDI OUT connector (XFER to MIDI)
You can transmit the settings of any patch from the MIDI OUT connector. This function can be used to save patch settings on an external sequencer. If you select DUMP ALL for the menu, you can transmit all data stored in the user area to an external sequencer. 1. Press [PATCH] so it is lit and you are in Patch mode. Select the patch or the rhythm set you want to output. 2. Press [UTILITY]. 3. Use PAGE/CURSOR [ 4. Press [ENTER]. ]/[ ] to select 4:XFER to MIDI.
6. Press [ENTER]. All data stored in the user area will be transmitted from the MIDI OUT connector. When the display indicates COMPLETED, the transmission operation has been completed.
If you want to restore the stored data into the JUNO-D once again, send the data to the JUNO-Ds MIDI IN. Do not operate the JUNO-D while this data is being received.
For more about FACTORY RESET, refer to Reset to default factory settings (Factory Reset) (p. 17).
Use VALUE [-]/[+] to specify the first number of the range of user patch numbers that you want to transmit.
fig.r03-24_40
7. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify the last number of the range of user patch numbers that you want to transmit.
fig.r03-25_40
8. Press [ENTER]. The selected patch settings will be transmitted from the MIDI OUT connector. After the data has been transmitted, the display will indicate COMPLETED. This ends the procedure.
51
Making settings that apply to the entire rhythm set (Rhythm Common parameters)
You can edit the following Rhythm Common parameters.
Collectively, these are referred to as rhythm set parameters. For further information, refer to Assigning a name (p. 43).
Editing the settings of each rhythm tone (key) (Rhythm Tone parameters)
A rhythm set assigns a different instrument to each key. For each of these instrumental sounds, you can edit the following parameters. Press a key to select the rhythm tone that you want to edit.
fig.r04-06
3. Press [PARAM] so it is lit. Now you can edit the rhythm set parameters. Use PAGE/CURSOR [ you want to edit. ]/[ ] to select the parameter that
4. If there is an editable parameter, the cursor (underline) will blink below its value. Now you can use VALUE [-]/[+] to modify the value of that patch parameter.
fig.r04-04.e
cursor
Pitch
Adjusts the pitch of the percussive sound in semitone steps. VALUE: -60+67
RHYTHM COMMON
Level
Specifies the volume of the percussive sound. VALUE: 0127
PAGE/ CURSOR [
PAGE/ CURSOR [
Pan
]
RHYTHM TONE
Sets the pan position (stereo location) of each percussive sound when stereo output is used. With an increase in the value for L, more of the sound will be heard as coming from the left side. Similarly, more of the sound will originate at the right if the value of R is increased. When set to RND (RANDOM), you obtain a specialized effect whereby the sound randomly moves left and right with each press of a key. VALUE: RND, L63063R
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [
52
Specifying the amount of signal sent to the effect Chorus Send Lvl (Chorus Send Level)
Sets the level of the signal sent to chorus for each tone. VALUE: 0127
1. Press [PATCH] so it is lit and you are in Patch mode. Select the copy-destination rhythm set. 2. Press [UTILITY]. 3. Use PAGE/CURSOR [ COPY. 4. Press [ENTER]. 5. Use VALUE [-]/[+] to select MFX, CHORUS, or ]/[ ] to select 1:RHY PRM
The patch modify settings (p. 26) are not saved for rhythm sets. 4. When the rhythm set is to your liking, press [WRITE]. Use VALUE [-]/[+] to specify the number in which the rhythm set is to be saved (U01U02).
fig.r04-01_40
REVERB.
fig.r04-15_40
6. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify whether you will copy RHYTHM effect settings or PERFORM (Performance) effect settings. 7. Press PAGE/CURSOR [ ].
As shown above, the display will show only the rhythm set number if nothing has yet been saved to that number.
Copying RHYTHM effect settings Select the copy-source rhythm set. Be aware that your previously saved settings will be overwritten and lost if you save to a number in which a rhythm set has already been saved. 5. Press [ENTER]. Unlike a patch, a rhythm set is always saved in the RHYTHM & SFX category group DRM (DRUMS).
fig.r04-16_40
For more about the category group, refer to Patch categories (p. 49). When the rhythm set has been saved, the display will indicate COMPLETED. This completes the procedure.
8. Press [ENTER]. The effect settings will be copied to the currently selected rhythm set. When the data has been copied, the display will indicate COMPLETED. This ends the procedure.
If you decide not to save the rhythm set, press [EXIT]. If you do not change Name (Rhythm Set Name) (p. 52), the rhythm set will have the same name as the one you selected in step 2.
53
If you want to return all parameters of the selected rhythm set to the preset state, simply re-select the preset rhythm set from which you started editing.
The Initialize operation applies only to the currently selected tone; it will not change the content of other sounds stored in user memory. If you want to restore all settings to the factory-set condition, execute the Factory Reset operation (p. 17). 1. Press [PATCH] so it is lit and you are in Patch mode. 2. Select the rhythm set that contains the rhythm tone you want to initialize. 3. Press [UTILITY]. 4. Use PAGE/CURSOR [ 5. Press [ENTER].
fig.r04-19_40
4. Press [ENTER].
fig.r04-21_40
5. Use VALUE [-]/[+] to select the user rhythm set that you want to erase. 6. Press [ENTER]. When the data has been erased, the display will indicate COMPLETED. This ends the procedure. Refer to Creating a Patch (Patch Mode) (p. 51) about Transmitting patch/rhythm settings from the MIDI OUT connector (XFER to MIDI), or Restoring the factory settings (FACTORY RESET).
]/[
6. Use VALUE [-]/[+] to select the rhythm tone that you want to initialize. VALUE: A 0 (key#21)C 8 (key#108)
You can also press a key to select the rhythm tone to edit. 7. Press [ENTER] once again to execute. When initialization is finished, the display will indicate COMPLETED. This ends the procedure.
54
1. Press [NUMERIC] so it is lit. 2. Use the [0][9] buttons to input a two-digit number. The indication will blink. 3. If you want to finalize the value, press [ENTER]. The value will be finalized, and [NUMERIC] will go out. If you decide to cancel, press [EXIT].
User performances will be displayed after the end of the preset performances. You can hold down [SHIFT] and use PAGE/ CURSOR [ ]/[ ] to switch between display of user and preset performances.
Quickly and consecutively auditioning the built-in sound of the JUNO-D / Viewing a list of just the user patches
Using the above procedure, you can listen consecutively to all the built-in sounds of the JUNO-D without pressing a category select button. Among the user patches organized into category groups, you can also view a list of just the user patches. Hold down [SHIFT] and press [ ] to switch categories, and after the Bass category you will see the user patches (u001u128) displayed as a category. * Only when viewing a list, the u at the beginning of user patch numbers will be displayed as a lowercase character.
4. Use PAGE/CURSOR [ ]/[ ] to select a parameter, and use VALUE [-]/[+] to specify its value. You can modify the following parameters. To save the edited performance, refer to Saving a performance (p. 59).
55
Making settings that apply to the entire performance (Performance Common Parameters)
Name (Performance Name)
You can change the name of the performance. Here you can use PAGE/CURSOR [ ]/[ ] to move through the characters, and use VALUE [-]/[+] to finalize the desired character. Value: space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ?@[]^_`{|}
Value:
032
You cannot make settings that would cause the total of all parts to exceed 32.
MFX Source
When the MFX effect is applied in Performance mode, this specifies whether the effect will use the parameters of the performance itself, or the parameters of the patch assigned to the part (p. 65).
fig.r06-54_40
VALUE PERFORM: The MFX effect will be applied according to the effect parameters of the performance itself.
PART1PART16: The MFX effect will be applied according to the parameters of the patch that is selected for the part.
56
The patch assigned to each part can also be edited from Performance mode. You can press [ENTER], and edit the patch parameters and save the patch in the same way as from Patch mode (p. 44). If you decide to stop editing the patch, press [EXIT] to return to the above screen.
Patch mode and Performance mode share the same patches. This means that if you save a patch in one of these modes, the newly saved patch will sound if you select it in the other mode. To avoid problems, such as unintended changes in the sound of patches you are using in Performance mode, please be aware of this when you save patches. If the same patch happens to be selected in both Patch mode and Performance mode, and you save the patch in one mode and then switch modes, the patch will still sound in accord with the settings prior to the save. However, once you re-select the patch or the performance again, the patch will then sound in accord with the newly saved settings.
The JUNO-Ds keyboard will not play internal sound generator parts whose Receive Switch is turned OFF.
For each part, specify whether MIDI Program Change messages will be received (ON), or not (OFF). Value: OFF, ON
Scale Tune
fig.r06-54d_40
You can specify a different tuning (Scale Tune setting) for each part. Press [ENTER] to access the Scale Tune setting screen. For details, refer to Editing the scale tune settings (SCALE TUNE) (p. 58). If you want to edit the scale tune for Patch mode, refer to Making scale tune settings for a patch (PATCH SCALE) (p. 91).
57
Performance Mode
Editing the effect settings for each part of the performance (Performance Part Effect)
1. Press [PERFORM] so it is lit and you are in Performance mode. 2. Select a performance. 3. Press [PART SELECT] so it is lit. 4. Use [0][9] to select the part whose settings you want to edit. To select the parts 1116, hold down [SHIFT] and press [1][6] (p. 43). 5. Press [EFFECTS] so it is lit. Now you can make settings for the performance part effect parameters.
3. Use PAGE/CURSOR [ ]/[ ] to select Type or Tune, and use VALUE [-]/[+] to specify its value. 4. Press [EXIT] to return to the above screen.
6. Use PAGE/CURSOR [ ]/[ ] to select a parameter, and use VALUE [-]/[+] to specify the value. You can modify the following parameters. To save the edited performance, refer to Saving a performance (p. 59).
MFX Switch
Switches the multi-effect on/bypass (off) in each Part. Value: BYPASS, ON
58
Saving a performance
Use the following procedure to save a performance youve edited. 1. Press [WRITE]. Use VALUE [-]/[+] to specify the number (U1U8) at which the user performance is to be saved.
fig.r06-55_40
fig.r06-55_40
8. Press [ENTER]. When the user performance has been saved, the display will indicate COMPLETED.
If you decide not to save the user performance, press [EXIT]. If you do not change Name (Performance Name) (p. 56), the performance will have the same name as the one you have been editing.
Be aware that if you choose a number in which a user performance has already been saved, the previously saved settings will be overwritten and lost. 2. Press [ENTER]. If you have edited patches for some parts, the following message will appear.
fig.r06-55a_40
If you have not edited any of the patches in the performance, the user performance has been saved and the display will indicate COMPLETED. 3. If you want to save the edited patch, press [ENTER]. The display will indicate the part where the edited patch is used. Use VALUE [-]/[+] to specify the number (U001U128) at which the user patch is to be saved.
fig.r06-55b_40
4. Press [ENTER]. 5. Use VALUE [-]/[+] to specify the category for the user patch you want to save.
fig.r06-55c_40
1. Press [PERFORM] so it is lit and you are in Performance mode. Select the copy-destination performance. 2. Press [UTILITY]. 3. Use PAGE/CURSOR [ COPY. ]/[ ] to select 1:PERFORM PRM
For more about the category, refer to Patch categories (p. 49) 6. Press [ENTER] once again to execute. When the patch has been saved, the display will indicate COMPLETED. If there are more patches that have been edited, the parts that use such patches will be shown in a consecutive manner. Repeat steps 3.6. 7. Once all the necessary patches have been saved, you are returned to the screen you were in at step 1.
6. Press PAGE/CURSOR [
fig.r06-65_40
].
59
Performance Mode
Be aware that if you choose a number in which a user patch has already been saved, the previously saved settings will be overwritten and lost.
7. Press PAGE/CURSOR [
fig.r06-66_40
].
When copying PERFORM (Performance) effect settings Use VALUE [-]/[+] to select the performance whose effect settings you want to copy.
fig.r06-75_40
You can also select the part by pressing [0][9] or by holding down [SHIFT] and pressing [1][6]. 8. Press PAGE/CURSOR [
fig.r06-67_40
8. Press [ENTER]. The effect settings will be copied to the currently selected performance. When the display indicates COMPLETED, the copy operation has been completed.
].
You can also select the part by pressing [0][9] or by holding down [SHIFT] and pressing [1][6]. 9. Press [ENTER]. Settings made for each part of the performance will be copied to the currently selected performance. When the display indicates COMPLETED, the copy operation has been completed.
If you copy multi-effect settings, those settings will be pasted into the effect parameters of the performance, regardless of the MFX Source setting (p. 56). This means that if the MFX Source is set to PART for either or both the copy source and copy destination, you may not be able to tell that the copy made any difference. If the MFX Source of the current performance is set to PART, change it to PERFORM. Additionally, if MFX Source of the copy source is set to PART, you will need to select PATCH in the above step 6, and select the patch assigned to that part in step 7 to copy the effect settings of the patch.
]/[
The Initialize operation applies only to the currently selected performance; it will not change the content of other performances stored in user memory. If you want to restore all settings to the factory-set condition, execute the Factory Reset operation (p. 17). 1. Press [PERFORM] so it is lit and you are in Performance mode. Select a performance you want to initialize. 2. Press [UTILITY]. 3. Use PAGE/CURSOR [ 4. Press [ENTER]. ]/[ ] to select 2:PERFORM INIT.
6. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify whether you will copy PATCH effect settings or PERFORM (performance) effect settings.
fig.r06-73_40
7. Press PAGE/CURSOR [
].
fig.r06-60g_40
When copying PATCH effect settings Use VALUE [-]/[+] to select the patch whose effect settings you want to copy.
fig.r06-74_40
5. Press [ENTER] once again to execute. When initialization is finished, the display will indicate COMPLETED. This ends the procedure.
60
Transmitting performance settings from the MIDI OUT connector (XFER to MIDI)
You can transmit the settings of the current performance or user performance from the MIDI OUT connector. This function lets you save performance settings on an external sequencer. If you select DUMP ALL for the menu, you can transmit all data stored in the user area to an external sequencer.all data stored in the user area 1. Press [PERFORM] so it is lit and you are in Performance mode. Select the performance you want to output. 2. Press [UTILITY]. 3. Use PAGE/CURSOR [ 4. Press [ENTER]. ]/[ ] to select 3:XFER to MIDI.
8. Press [ENTER]. The performance settings of the specified range will be transmitted from the MIDI OUT connector. When the display indicates COMPLETED, the transmission operation has been completed.
6. Press [ENTER]. All data stored in the user area will be transmitted from the MIDI OUT connector. When the display indicates COMPLETED, the transmission operation has been completed.
If you want to restore the stored data into the JUNO-D once again, send the data to the JUNO-Ds MIDI IN. Do not operate the JUNO-D while this data is being received.
6. Press [ENTER]. The currently selected performance settings will be transmitted from the MIDI OUT connector. When the display indicates COMPLETED, the transmission has been completed.
6. Press PAGE/CURSOR [
].
Specify the range of performances whose settings you want to transmit. Use VALUE [-]/[+] to specify the first performance of the range of performances you want to transmit.
fig.r06-78_40
7. Press PAGE/CURSOR [
].
Use VALUE [-]/[+] to specify the last performance of the range of performances you want to transmit.
fig.r06-79_40
61
Performance Mode
Be aware that if you choose a number in which a user template has already been saved, the previously saved settings will be overwritten and lost. 6. Press [ENTER]. When the user template has been saved, the display will indicate COMPLETED.
If you decide not to save the user template, press [EXIT]. 2. Press [0][9] to choose the arpeggio template you want to use. Play a chord on the keyboard. An arpeggio will begin playing according to the notes in the chord you play. Select a template or style you like. Now when you use the arpeggiator, you can press [0] and select the user template you just saved.
If you select a phrase template, press only one key. If you play a chord, the phrase will play according to the last-played key.
fig.r06-22b_40
3. To stop the arpeggio performance, press [PHRASE/ ARPEGGIO] once again so it goes out.
2. Press [0][9] to select a template that produces arpeggios similar to what you want to create. Pressing [0] will select the user template you have created. You can then use VALUE [-]/[+] to select other user templates. 3. Press [PARAM] so it is lit. Now you can edit the arpeggio parameters.
fig.r06-24_40
RANDOM:
NOTE-ORDER: Notes you press will be sounded in the order in which you pressed them. By pressing the notes in the appropriate order you can produce melody lines. Up to 128 notes will be remembered. GLISSANDO: Each chromatic step between the highest and lowest notes you press will sound in succession, repeating upward and downward. Press only the lowest and the highest notes. CHORD: AUTO1: All notes you press will sound simultaneously. The timing at which keys will sound will be assigned automatically, giving priority to the lowest key that was pressed. The timing at which keys will sound will be assigned automatically, giving priority to the highest key that was pressed. Pressing a single key will sound a phrase based on the pitch of that key. If multiple keys are pressed, the last-pressed key will be valid.
4. Use PAGE/CURSOR [ ]/[ ] to move the cursor, and use VALUE [-]/[+] to specify the value. For details on the types and values of the parameters, refer to the following section User template parameter list (p. 62). 5. When you are finished editing parameters, press [WRITE]. Use VALUE [-]/[+] to specify the number (UserTemplate 18) at which to save the user template.
fig.r06-25_40
AUTO2:
PHRASE:
62
0100%
Shuffle Rate = 90%
50
50
50
50
90
10
90
10
63
2. Select the desired chord set. When you play the keyboard, a chord of the specified structure will sound according to the key you press. Select the desired chord set (p. 25). 3. To stop the performance using the chord memory, press [CHORD MEMORY] so it goes out.
4. Either press a key or use VALUE [-]/[+] to specify the key (C B) for which the chord is to be saved. 5. Press PAGE/CURSOR[
fig.r06-31b_40
6. Press keys to input chords. The display will indicate how many keys were pressed. You can input 8 notes.
fig.r06-31c_40
7. Release all the keys. The previously saved chords will be erased, and the new chords will be saved. 8. Repeat the above steps to continue inputting. 9. When you have finished creating the chord set, press [WRITE].
fig.r06-32_40
10. Use VALUE [-]/[+] to specify the user chord set number. You can create up to 8 user chord sets. 11. Press [ENTER]. When the user chord set has been saved, the display will indicate COMPLETED.
64
Adding effects
The JUNO-D contains three effects processors: multi-effects, chorus, and reverb. Settings can be made separately for each effects processor. There are 47 types of multi-effects, 8 types of chorus, and 8 types of reverb. You can use one of each type in a patch or part.
Multi-effect/chorus/Reverb parameters can also be saved in a patch (rhythm set) or performance. In Patch mode, effects will be applied according to the settings of each patch. For details, refer to MFX Switch (p. 46), Chorus Send Lvl (p. 46), Reverb Send Lvl (p. 46) and in the section entitled Patch Tone Parameters. You will not hear the effects if the send level to chorus/reverb is too low, or if the MFX Switch is off. If you cannot hear the results of your editing the effect settings, check the settings listed above. In Performance mode, effects will be applied according to the settings of each patch, as well as the settings of each part. For details, refer to MFX Switch (p. 58), Chorus Send Lvl (p. 58), Reverb Send Lvl (p. 58) and in the section entitled Part Effect Parameters. Each effect is shared by all parts (patches). When using the multi-effect in Performance mode, you will normally apply the multi-effect using the effect settings stored by the performance. However, if desired, you can set the performance parameter MFX Source (p. 56) so that the effect settings stored by the patch assigned to a part are used by all parts. When you edit the multi-effect settings, check MFX Source to see which of the above you are editing.
2. Use PAGE/CURSOR [ ]/[ ] to select the effect type, and use VALUE [-]/[+] to switch it on/off. When you play the keyboard in this state, the effects whose master effect switch is turned on will be applied to each patch. When the cursor is located at Rev and you want to edit the effect settings, press PAGE/CURSOR [ ], and the effect parameters selected previously will be displayed. For further information, refer to Making effects settings (p. 67).
65
Effects
Adding effects
Tone
Tone MFX SW Part MFX SW MFX Send Level to Cho
Multi-FX
MFX Send Level to Rev
Chorus
Tone Cho Send Level Part Cho Send Level Cho Send Level to Rev
Reverb
Tone Rev Send Level Part Rev Send Level
Tone
Part MFX SW MFX Send Level to Cho
Multi-FX
MFX Send Level to Rev
Chorus
Tone Cho Send Level Part Cho Send Level Cho Send Level to Rev
Reverb
Tone Rev Send Level Part Rev Send Level
Tone
Tone MFX SW MFX Send Level to Cho
Multi-FX
MFX Send Level to Rev
Chorus
Tone Cho Send Level Cho Send Level to Rev
Reverb
Tone Rev Send Level
Multi-FX
MFX Send Level to Rev
Chorus
Tone Cho Send Level Cho Send Level to Rev
Reverb
Tone Rev Send Level
66
Adding effects
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [ ]
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [
Multi-Effects Parameters
VALUE [+] VALUE [-] Switches the effect type. [SHIFT] + PAGE/ CURSOR [
Displays the effect type selected previously. [SHIFT] + PAGE/ CURSOR [ PAGE/ CURSOR [ ] ] PAGE/ CURSOR [ ]
PAGE/ CURSOR [
PAGE/ CURSOR [
Chorus Parameters
PAGE/ CURSOR [
PAGE/ CURSOR [
Reverb Parameters
PAGE/ CURSOR [
PAGE/ CURSOR [
67
Effects
Adding effects
1. Press [EFFECTS] so it is lit. The on/off state of each effect (multi-effect, chorus, reverb) will be displayed.
fig.r08-04_40
LIMITER HEXA-CHORUS TREMOLO CHO SPACE-D St CHORUS St FLANGER STEP FLANGER St DELAY LONG DELAY MOD DELAY 3 TAP DELAY 4 TAP DELAY TM CTRL DLY 2V PCH SHIFT FB PCH SHIFT REVERB GATED REVERB OD>CHORUS OD>FLANGER OD>DELAY DIST>CHORUS DIST>FLANGER DIST>DELAY ENH>CHORUS ENH>FLANGER ENH>DELAY CHORUS>DELAY FLG>DELAY CHO>FLANGER CHORUS/DELAY FLG/DELAY CHO/FLANGER LOFI SLICER TREMOLO AUTO PAN TUMBLING DLY FBK RIPPER
(p. 72) (p. 72) (p. 72) (p. 73) (p. 73) (p. 73) (p. 74) (p. 74) (p. 75) (p. 75) (p. 76) (p. 76) (p. 77) (p. 77) (p. 78) (p. 78) (p. 79) (p. 79) (p. 79) (p. 80) (p. 80) (p. 80) (p. 80) (p. 81) (p. 81) (p. 81) (p. 82) (p. 82) (p. 83) (p. 83) (p. 83) (p. 83) (p. 83) (p. 84) (p. 84) (p. 84) (p. 85) (p. 85)
2. When the cursor is located at Rev, press PAGE/CURSOR [ ], and the effect parameters will be displayed one after another starting with the multi-effect (MFX) parameters.
16: 17: 18: 19: 20: 21: 22: 23: 24: 25: 26: 27: 28: 29:
By holding down [SHIFT] and using PAGE/CURSOR [ ]/ [ ] you can jump between the four parameter groups; effect on/off, multi-effect, chorus, and reverb.
fig.r08-05_40
fig.r08-06_40
fig.r08-07_40
30: 31: 32: 33: 34: 35: 36: 37: 38: 39: 40: 41: 42: 43: 44: 45: 46: 47:
Depending on the type of effect that is selected, what is displayed will be different. 3. Use PAGE/CURSOR [ ]/[ ] to select the parameter that you want to edit, and use VALUE [-]/[+] to modify the value of the parameter.
68
Adding effects
Mid2 Gain
Level #
0127
Description Adjusts the gain for the area specified by the Middle 1 Frequency and Q settings. Adjusts the frequency of Middle 2 (mid range). This parameter adjusts the width of the area around the Middle 2 Frequency that will be affected by the Gain setting. Higher values of Q will result in a narrower area being affected. Adjusts the gain for the area specified by the Middle 2 Frequency and Q settings. Adjusts the output level.
02: OVERDRIVE
This effect creates a soft distortion similar to that produced by vacuum tube amplifiers.
fig.MFX-02
L in Over drive R in
Parameter Drive # Value 0127
R out
Description Adjusts the degree of distortion. The volume will change together with the degree of distortion. Adjusts the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right. Selects the type of guitar amp. SMALL: small amp BUILT-IN: single-unit type amp 2-STACK: single-unit type amp 3-STACK: large triple stack amp Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
00: THROUGH
Effects are not applied. Select when creating Patches or Rhythm Sets that do not use multi-effects.
Pan #
L6463R
Amp Type
SMALL, BUILT-IN, 2-STACK, 3-STACK -15 +15 [dB] -15 +15 [dB] 0127
L in
4-Band EQ
L out
R in
R out Level
Parameter Low Freq Low Gain High Freq High Gain Mid1 Freq Mid1 Q
Description Selects the frequency of the low range. -15 +15 [dB] Adjusts the gain of the low frequency. 2000, 4000, 8000 Selects the frequency of the high [Hz] range. -15 +15 [dB] Adjusts the gain of the high frequency. 2008000 [Hz] Adjusts the frequency of Middle 1 (mid range). 0.5, 1.0, 2.0, 4.0, This parameter adjusts the 8.0 width of the area around the Middle 1 Frequency that will be affected by the Gain setting. Higher values of Q will result in a narrower area being affected.
69
Effects
Adding effects
03: DISTORTION
This effect produces a more intense distortion than Overdrive.
fig.MFX-03
05: SPECTRUM
Spectrum is a type of filter which modifies the timbre by boosting or cutting the level at specific frequencies. It is similar to an equalizer, but has 8 frequency points fixed at locations most suitable for adding character to the sound.
fig.MFX-05
L in Distortion R in
Parameter Drive # Value 0127
R out
Description Adjusts the degree of distortion. The volume will change together with the degree of distortion. Adjusts the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right. Selects the type of guitar amp. SMALL: small amp BUILT-IN: single-unit type amp 2-STACK: single-unit type amp 3-STACK: large triple stack amp Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
L in Spectrum
L out
Pan L Pan R
R in
Parameter Band 1 Band 2 Band 3 Band 4 Band 5 Band 6 Band 7 Band 8 Q Value -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] -15 +15 [dB] 0.5, 1.0, 2.0, 4.0, 8.0 L6463R
R out
Description Adjusts the 250 Hz level. Adjusts the 500 Hz level. Adjusts the 1000 Hz level. Adjusts the 1250 Hz level. Adjusts the 2000 Hz level. Adjusts the 3150 Hz level. Adjusts the 4000 Hz level. Adjusts the 8000 Hz level. Simultaneously adjusts the width of the adjusted areas for all the frequency bands. Adjusts the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the output level.
Pan #
L6463R
Amp Type
SMALL, BUILT-IN, 2STACK, 3STACK -15 +15 [dB] -15 +15 [dB] 0127
Pan #
04: PHASER
A phaser adds a phase-shifted sound to the direct sound, producing a twisting modulation that creates spaciousness and depth.
fig.MFX-04
Level #
0127
06: ENHANCER
The enhancer controls the overtone structure of the high frequencies, adding sparkle and tightness to the sound.
fig.MFX-06
L in Phaser
Mix
L out
Pan L Pan R
R in
Parameter Manual #
Resonance
R out
Description Adjusts the basic frequency from which the sound will be modulated. Adjusts the frequency (period) of modulation. Adjusts the depth of modulation. Adjusts the amount of feedback for the phaser. Adjusts the ratio with which the phase-shifted sound is combined with the direct sound. Adjusts the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the output level.
L in
Enhancer
Mix
2-Band EQ 2-Band EQ
L out
R in
Enhancer
Mix
R out
Pan
L6463R
Description Adjusts the sensitivity of the enhancer. Adjusts the ratio with which the overtones generated by the enhancer are combined with the direct sound. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
Level
0127
70
Adding effects
Parameter Speed #
L in Auto Wah R in
L out
R out
Level
0127
Description Selects the type of filter. LPF: The wah effect will be applied over a wide frequency range. BPF: The wah effect will be applied over a narrow frequency range. Adjusts the frequency of the modulation. Adjusts the depth of the modulation. Adjusts the sensitivity with which the filter is controlled. Adjusts the center frequency from which the effect is applied. Adjusts the amount of the wah effect that will occur in the area of the center frequency. Lower settings will cause the effect to be applied in a broad area around the center frequency. Higher settings will cause the effect to be applied in a more narrow range. Adjusts the output level.
High Accel
015
Low Accel
015
Description Simultaneously switch the rotational speed of the low frequency rotor and high frequency rotor. SLOW: Slows down the rotation to the specified speed (the Low Slow/Hi Slow values). FAST: Speeds up the rotation to the specified speed (the Low Fast/Hi Fast values). * When you want to use the pedal switch to switch the Rotary rotation speed, select MFX PARAMETER1 in Pedal Control Assign (p. 90). Adjusts the time it takes the high frequency rotor to reach the newly selected speed when switching from fast to slow (or slow to fast) speed. Lower values will require longer times. Adjusts the time it takes the low frequency rotor to reach the newly selected speed when switching from fast to slow (or slow to fast) speed. Lower values will require longer times. Adjusts the volume of the high frequency rotor. Adjusts the volume of the low frequency rotor. Adjusts the spatial dispersion of the sound. Adjusts the output level.
08: ROTARY
The Rotary effect simulates the sound of the rotary speakers often used with the electric organs of the past. Since the movement of the high range and low range rotors can be set independently, the unique type of modulation characteristic of these speakers can be simulated quite closely. This effect is most suitable for electric organ Patches.
fig.MFX-08
09: COMPRESSOR
The compressor flattens out high levels and boosts low levels, smoothing out unevenness in volume.
fig.MFX-09
L in Compressor R in
Parameter Sustain Value 0127
L out 2-Band EQ
Pan L Pan R
R out
Description Adjusts the time over which low level sounds are boosted until they reach the specified volume. Adjusts the attack time of an input sound. Adjusts the stereo location of the output sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the output gain. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
Effects
L in Rotary R in
L out
R out
Attack Parameter High Slow Low Slow High Fast Low Fast Value 0.0510.00 [Hz] 0.0510.00 [Hz] 0.0510.00 [Hz] 0.0510.00 [Hz] Description Adjusts the slow speed (SLOW) of the high frequency rotor. Adjusts the slow speed (SLOW) of the low frequency rotor. Adjusts the fast speed (FAST) of the high frequency rotor. Adjusts the fast speed (FAST) of the low frequency rotor. Pan #
0127 L6463R
0, +6, +12, +18 [dB] -15 +15 [dB] -15 +15 [dB] 0127
71
Adding effects
10: LIMITER
The limiter compresses signals that exceed a specified volume level, preventing distortion from occurring.
fig.MFX-10
Value 020
L in Limiter R in
Parameter Threshold Release Value 0127 0127
L out 2-Band EQ
Pan L Pan R
R out
Description Adjusts the volume at which compression will begin. Adjusts the time from when the volume falls below the Threshold Level until compression is no longer applied. Adjusts the compression ratio. Adjusts the stereo location of the output sound.L64 is far left, 0 is center, and 63R is far right. Adjusts the output gain. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the difference in stereo location between each chorus sound. With a setting of 0, all chorus sounds will be in the center. With a setting of 20, each chorus sound will be spaced at 60 degree intervals relative to the center. Adjusts the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the chorus sound will be output. Adjusts the output level.
Ratio Pan #
0, +6, +12, +18 [dB] -15 +15 [dB] -15 +15 [dB] 0127
L in
Balance D
L out
Balance W
Tremolo Chorus
Balance W
R in
Balance D
R out
11: HEXA-CHORUS
Hexa-chorus uses a six-phase chorus (six layers of chorused sound) to give richness and spatial spread to the sound.
fig.MFX-11
0.0510.00 [Hz] 0127 0.0510.00 [Hz] 0127 0180 [deg] D100:0W D0:100W
L in
Balance D
L out
Balance W
Hexa-Chorus
Balance W
R in
Balance D
R out
Depth Dev
-20 +20
Description Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the rate of modulation. Adjusts the depth of modulation. Pre Delay Deviation adjusts the differences in Pre Delay between each chorus sound. Pre Delay determines the time from when the direct sound begins until the processed sound is heard. Adjusts the difference in modulation depth between each chorus sound.
Level
0127
Description Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the modulation speed of the chorus effect. Adjusts the modulation depth of the chorus effect. Adjusts the modulation speed of the tremolo effect. Adjusts the spread of the tremolo effect. Adjusts the spread of the tremolo effect. Adjusts the volume balance between the direct sound and the tremolo chorus sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the tremolo chorus sound will be output. Adjusts the output level.
72
Adding effects
13: SPACE-D
Space-D is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation, but produces a transparent chorus effect.
fig.MFX-13
Value 0127 0180 [deg] -15 +15 [dB] -15 +15 [dB] D100:0W D0:100W
Balance D
L in Space-D Space-D R in
Balance D
2-Band EQ
Balance W Balance W
L out
2-Band EQ
R out
0.0510.00 [Hz] 0127 0180 [deg] -15 +15 [dB] -15 +15 [dB] D100:0W D0:100W
Level
0127
Description Adjusts the time delay from when the direct sound begins until the processed sound is heard. Adjusts the rate of modulation. Adjusts the depth of modulation. Adjusts the spatial spread of the sound. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the chorus sound will be output. Adjusts the output level.
Level
0127
Description Adjusts the depth of modulation. Adjusts the spatial spread of the sound. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the chorus sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the chorus sound will be output. Adjusts the output level.
Balance D
L in Flanger
Feedback Feedback
2-Band EQ
Balance W
L out
Flanger R in
Balance D
Balance W
2-Band EQ
R out
Balance D
Cutoff Freq
L in Chorus Chorus R in
Balance D
2-Band EQ
Balance W Balance W
L out
Pre Delay
2-Band EQ
R out
Pre Delay
0.0100 [ms]
Rate #
0.0510.00 [Hz]
73
Effects
Cutoff Freq
2008000 [Hz]
Description Selects the type of filter. OFF: A filter will not be used. LPF: Cuts the frequency range above the cutoff frequency. HPF: Cuts the frequency range below the cutoff frequency. Adjusts the basic frequency of the filter. Adjusts the time delay from when the direct sound begins until the processed sound is heard. Adjusts the rate of modulation.
Feedback #
Description Selects the type of filter. OFF: A filter will not be used. LPF: Cuts the frequency range above the cutoff frequency. HPF: Cuts the frequency range below the cutoff frequency. Adjusts the basic frequency of the filter. Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the rate of modulation. Adjusts the depth of modulation. Adjusts the spatial spread of the sound. Adjusts the amount (%) of the processed sound that is returned (fed back) into the input. Positive (+) settings will return the sound in phase, and negative (-) settings will return the sound in reverse phase. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency.
Adding effects
Parameter Balance
Level
0127
Description Adjusts the volume balance between the direct sound and the flanger sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the flanger sound will be output. Adjusts the output level.
Balance D
L in Delay
Feedback Feedback
2-Band EQ
Balance W
L out
Delay R in
Balance D
Balance W
2-Band EQ
R out
Balance D
L in Step Flanger
Feedback Feedback
2-Band EQ
Balance W
L out
Balance D
L in Delay
Balance W
2-Band EQ
Balance W
L out
Step Flanger R in
Balance D
2-Band EQ
R out
Feedback Feedback
Delay
Balance W
Reset
OFF, ON
Level
0127
Description Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the rate of modulation. Adjusts the depth of modulation. Adjusts the amount (%) of the flanger sound that is returned (fed back) into the input. Negative (-) settings will invert the phase. Adjusts the rate (period) of pitch change. Adjusts the spatial spread of the sound. Adjusts the volume balance between the direct sound and the flanger sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the chorus sound will be output. This setting determines whether the period for the pattern is reset (ON), or not (OFF) when sounds are played. While the rhythm guide is playing, the period for the pattern is not reset even if you set this ON. Adjusts the output level.
R in
Balance D
2-Band EQ
R out
Delay Left
Delay Right
Phase Left
Phase Right
NORMAL, INVERT
Feedback #
Description Selects the way in which delay sound is fed back into the effect. NORMAL: The left delay sound will be fed back into the left delay, and the right delay sound into the right delay. CROSS: The left delay sound will be fed back into the right delay, and the right delay sound into the left delay. Adjusts the time from the direct sound until when the left delay sound is heard. Adjusts the time from the direct sound until when the right delay sound is heard. Selects the phase of the left delay sound. NORMAL: Phase is not changed. INVERT: Phase is inverted. Selects the phase of the right delay sound. NORMAL: Phase is not changed. INVERT: Phase is inverted. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
74
Adding effects
Parameter HF Damp
Level
0127
Description Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. Adjusts the output level.
Balance D
L in Delay
Feedback Feedback
2-Band EQ
Balance W
L out
Modulation
Delay R in
Modulation
Balance D
Balance W
2-Band EQ
R out
Balance D
L in Delay
Feedback Feedback
2-Band EQ
Balance W
L out
Modulation
L in
Balance D
2-Band EQ
Balance W
L out R in
Delay
Modulation
Balance D
Balance W
Delay
Balance W
2-Band EQ
R out
R in
Feedback Balance D
2-Band EQ
R out
Parameter Delay
Feedback #
HF Damp
Level
Value Description 0840 [ms], note Adjusts the time from the direct *1 sound until the delay sound is heard. -98 +98 [%] Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. 2008000 [Hz], Adjusts the frequency above BYPASS which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. -15 +15 [dB] Adjusts the gain of the low frequency. -15 +15 [dB] Adjusts the gain of the high frequency. D100:0W Adjusts the volume balance beD0:100W tween the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. 0127 Adjusts the output level.
Delay Left
0370 [ms]
Delay Right
0370 [ms]
Feedback
HF Damp
Depth Phase
75
Effects
Rate #
0.0510.00 [Hz]
Description Selects the way in which delay sound is fed back into the effect. NORMAL: The left delay sound will be fed back into the left delay, and the right delay sound into the right delay. CROSS: The left delay sound will be fed back into the right delay, and the right delay sound into the left delay. Adjusts the time from the direct sound until when the left delay sound is heard. Adjusts the time from the direct sound until when the right delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the speed of the modulation. Adjusts the depth of the modulation. Adjusts the spatial spread of the sound.
Adding effects
Level
0127
Description Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the modulation delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the modulation delay sound will be output. Adjusts the output level.
Parameter Balance #
Level
0127
Description Adjusts the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. Adjusts the output level.
Balance D
L in
Delay 1 Feedback Delay 2
L out
Balance W
Balance D
L in
Left Tap Triple Tap Delay Feedback Center Tap
L out R in
R out
Balance W
R in
2-Band EQ
R out
1
3 4 R
Value 0840 [ms], note *1 0840 [ms], note *1 0840 [ms], note *1 -98 +98 [%]
Delay Right
Delay Center
Feedback #
HF Damp
Left Level Right Level Center Level Low Gain High Gain
Description Adjusts the time delay from the direct sound until when the left delay sound is heard. Adjusts the time delay from the direct sound until when the right delay sound is heard. Adjusts the time delay from the direct sound until when the center delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the volume of the left delay sound. Adjusts the volume of the right delay sound. Adjusts the volume of the center delay sound. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency.
Parameter Delay 1
Value 0840 [ms], note *1 0840 [ms], note *1 0840 [ms], note *1 0840 [ms], note *1 0127 0127 0127 0127 -98 +98 [%]
Delay 2
Delay 3
Delay 4
Description Adjusts the time delay from the direct sound until when delay 1 sound is heard. Adjusts the time delay from the direct sound until when delay 2 sound is heard. Adjusts the time delay from the direct sound until when delay 3 sound is heard. Adjusts the time delay from the direct sound until when delay 4 sound is heard. Adjusts the volume of delay 1 sound. Adjusts the volume of delay 2 sound. Adjusts the volume of delay 3 sound. Adjusts the volume of delay 4 sound. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
76
Adding effects
Parameter HF Damp
Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. Adjusts the output level.
Parameter Balance
Level
0127
Description Adjusts the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. Adjusts the output level.
Balance D
L in
Level Balance A PanA L PanA R PanB L PanB R Balance D
L out
Balance W
L in
Balance D
2-Band EQ
Balance W
L out
Level Balance B
Balance W
R in
R out
R in
Balance D
2-Band EQ
R out Parameter Mode Value 1, 2, 3, 4, 5 Description Higher settings of this parameter will result in slower response, but steadier pitch. Adjusts the pitch of Pitch Shift A in semitone steps (-2- +1 octaves). Adjusts the pitch of Pitch Shift B in semitone steps (-2- +1 octaves). Makes fine adjustments to the pitch of Pitch Shift A in 2-cent steps (-100- +100 cents). One cent is 1/100th of a semitone. Makes fine adjustments to the pitch of Pitch Shift B in 2-cent steps (-100- +100 cents). One cent is 1/100th of a semitone. Adjusts the time delay from when the direct sound begins until the Pitch Shift A sound is heard. Adjusts the time delay from when the direct sound begins until the Pitch Shift A sound is heard. Adjusts the stereo location of the Pitch Shift A sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the stereo location of the Pitch Shift B sound. L64 is far left, 0 is center, and 63R is far right.
Parameter Delay #
Feedback #
Acceleration
015
HF Damp
Pan
L6463R
Pan B
L6463R
77
Effects
Description Adjusts the time delay from the direct sound until when each delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. This parameter adjusts the time over which the Delay Time will change from the current setting to a newly specified setting. The rate of change for the Delay Time directly affects the rate of pitch change. Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the stereo location of the delay sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency.
Coarse A #1
Coarse B #2
Fine A #1
Fine B #2
Pre Delay A
0500 [ms]
Pre Delay B
0500 [ms]
Pan A
L6463R
Adding effects
Balance
Level
0127
Description Adjusts the volume balance between the Pitch Shift A and Pitch Shift B sounds. Adjusts the volume balance between the direct sound and the pitch shift sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the pitch shift sound will be output. Adjusts the output level.
25: REVERB
The Reverb effect adds reverberation to the sound, simulating an acoustic space.
fig.MFX-25
L in
Balance D
2-Band EQ
Balance W
L out
Reverb
Balance W
R in
Balance D
2-Band EQ
R out
Parameter Type
L in
Balance D
2-Band EQ
Balance W
L out
Pitch Shifter
Balance W Feedback
R in
Balance D
2-Band EQ
Parameter Mode
Value 1, 2, 3, 4, 5
Coarse #1
Fine #1
Pre Delay
Feedback #
Pan
L6463R
Level
0127
Description Higher settings of this parameter will result in slower response, but steadier pitch. Adjusts the pitch of the pitch shifted sound in semitone steps (-2- +1 octaves). Makes fine adjustments to the pitch of the pitch shifted sound in 2-cent steps (-100- +100 cents). Adjusts the time delay from when the direct sound begins until the pitch shifted sound is heard. Adjusts the proportion (%) of the processed sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the stereo location of the pitch shifted sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the pitch shift sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the pitch shift sound will be output. Adjusts the output level.
Time # HF Damp
Level
0127
Description Selects the type of Reverb effect. ROOM1: dense reverb with short decay ROOM2: sparse reverb with short decay STAGE1: reverb with greater late reverberation STAGE2: reverb with strong early reflections HALL1: reverb with clear reverberance HALL2: reverb with rich reverberance Adjusts the time delay from when the direct sound begins until the reverb sound is heard. Adjusts the time length of reverberation. Adjusts the frequency above which the reverberant sound will be cut. As the frequency is set lower, more of the high frequencies will be cut, resulting in a softer and more muted reverberance. If you do not want the high frequencies to be cut, set this parameter to BYPASS. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the reverb sound will be output. Adjusts the output level.
78
Adding effects
Cho Rate
Balance D
L in
2-Band EQ
Balance W
L out
Gated Reverb
Balance W
R in
Balance D
2-Band EQ
R out
Parameter Type
Pre Delay
0.0100 [ms]
Gate Time
5500 [ms]
Level #
0127
Description Selects the type of reverb. NORMAL: conventional gate reverb REVERSE: backwards reverb SWEEP1: the reverberant sound moves from right to left SWEEP2: the reverberant sound moves from left to right Adjusts the time delay from when the direct sound begins until the reverb sound is heard. Adjusts the time from when the reverb is heard until when it disappears. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the volume balance between the direct sound and the reverb sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the reverb sound will be output. Adjusts the output level.
Level
0127
Description Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the modulation speed of the chorus effect. Adjusts the modulation depth of the chorus effect. Adjusts the volume balance between the overdrive sound that is sent through the chorus and the overdrive sound that is not sent through the chorus. With a setting of D100:0W, only the overdrive sound will be output. With a setting of D0:100W, only the overdrive sound that is sent through the chorus will be output. Adjusts the output level.
Balance D
L in
Feedback
L out
Balance W Balance W
Overdrive
Flanger
R in
Balance D
R out
Parameter OD Drive
Value 0127
OD Pan #
L6463R
Flg Delay
0.0100 [ms]
L in Overdrive R in
L out
Balance D Balance W
Chorus
Balance W
R out
Balance D
Flg Feedback
Parameter OD Drive
Value 0127
79
Effects
OD Pan #
L6463R
Description Adjusts the degree of overdrive distortion. The volume will change together with the degree of distortion. Adjusts the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right.
Description Adjusts the degree of overdrive distortion. The volume will change together with the degree of distortion. Adjusts the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the modulation speed of the flanger effect. Adjusts the modulation depth of the flanger effect. Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase.
Adding effects
Level
0127
Description Adjusts the volume balance between the overdrive sound that is sent through the flanger and the overdrive sound that is not sent through the flanger. With a setting of D100:0W, only the overdrive sound will be output. With a setting of D0:100W, only the overdrive sound that is sent through the flanger will be output. Adjusts the output level.
L in Distortion R in
L out
Balance D Balance W
Chorus
Balance W
R out
Balance D
L in
Balance D
L out
Balance W
Overdrive
Delay
Balance W Feedback
R in
Balance D
R out
Parameter OD Drive
Value 0127
OD Pan #
L6463R
Delay Time
0500 [ms]
Dly Feedback
Dly HF Damp
Dly Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the degree of overdrive distortion. The volume will change together with the degree of distortion. Adjusts the stereo location of the overdrive sound. L64 is far left, 0 is center, and 63R is far right. Adjusts the time delay from when the direct sound begins until the delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the frequency above which delayed sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the volume balance between the overdrive sound that is sent through the delay and the overdrive sound that is not sent through the delay. With a setting of D100:0W, only the overdrive sound will be output. With a setting of D0:100W, only the overdrive sound that is sent through the delay will be output. Adjusts the output level.
Balance D
L in
Feedback
L out
Balance W Balance W
Distortion
Flanger
R in
Balance D
R out
L in
Balance D
L out
Balance W
Distortion
Delay
Balance W Feedback
R in
Balance D
R out
80
Adding effects
L in
Enhancer
Mix Balance D
L out
Balance W
Chorus
Balance W
Flg Balance #
D100:0W D0:100W
R in
Enhancer
Mix Balance D
R out
Cho Delay
0.0100 [ms]
Level
0127
Description Adjusts the sensitivity of the enhancer. Adjusts the ratio with which the overtones generated by the enhancer are combined with the direct sound. Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the modulation speed of the chorus effect. Adjusts the modulation depth of the chorus effect. Adjusts the volume balance between the enhancer sound that is sent through the chorus and the enhancer sound that is not sent through the chorus. With a setting of D100:0W, only the enhancer sound will be output. With a setting of D0:100W, only the enhancer sound that is sent through the chorus will be output. Adjusts the output level.
Level
0127
Description Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the enhancer sound that is sent through the flanger and the enhancer sound that is not sent through the flanger. With a setting of D100:0W, only the enhancer sound will be output. With a setting of D0:100W, only the enhancer sound that is sent through the flanger will be output. Adjusts the output level.
L in
Enhancer
Mix Balance D
L out
Balance W
Delay
Balance W Feedback
R in
Enhancer
Mix Balance D
R out
Delay Time
0500 [ms]
Dly Feedback
98 +98 [%]
Balance D
L in
Enhancer
Mix Feedback
L out
Balance W
Flanger
Balance W
Dly HF Damp
R in
Enhancer
Mix Balance D
R out
Flg Delay
0.0100 [ms]
Description Adjusts the sensitivity of the enhancer. Adjusts the ratio with which the overtones generated by the enhancer are combined with the direct sound. Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the modulation speed of the flanger effect. Adjusts the modulation depth of the flanger effect.
Dly Balance #
D100:0W D0:100W
Level
012
Description Adjusts the sensitivity of the enhancer. Adjusts the ratio with which the overtones generated by the enhancer are combined with the direct sound. Adjusts the time delay from when the direct sound begins until the delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert the phase. Adjusts the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut the high frequencies of the delay feedback, set this parameter to BYPASS. Adjusts the volume balance between the enhancer sound that is sent through the delay and the enhancer sound that is not sent through the delay. With a setting of D100:0W, only the enhancer sound will be output. With a setting of D0:100W, only the enhancer sound that is sent through the delay will be output. Adjusts the output level.
81
Effects
Adding effects
36: CHORUS>DELAY
This effect connects a chorus and a delay unit in series.
fig.MFX-36
Balance D
Balance D
L in
Balance D Balance W
L out
Balance W
L in
Feedback Balance D Balance W Balance W
L out
Balance W
Chorus
Balance W
Delay
Balance W Feedback
Flanger R out R in
Balance D
Delay
Balance W Feedback
R in
Balance D Balance D
R out
Balance D
Delay Time
0500 [ms]
Dly Feedback
Dly HF Damp
Dly Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the modulation speed of the chorus effect. Adjusts the modulation depth of the chorus effect. Adjusts the volume balance between the direct sound and the chorus sound. With a setting of D100:0W, only the direct sound will be output. With a setting of D0:100W, only the chorus sound will be output. Adjusts the time delay from when the direct sound begins until the delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert the phase. Adjusts the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the volume balance between the chorus sound that is sent through the delay and the chorus sound that is not sent through the delay. With a setting of D100:0W, only the chorus sound will be output. With a setting of D0:100W, only the chorus sound that is sent through the delay will be output. Adjusts the output level.
Flg Balance #
D100:0W D0:100W
Delay Time
0500 [ms]
Dly Feedback
Dly HF Damp
Dly Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the modulation speed of the flanger effect. Adjusts the modulation depth of the flanger effect. Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the direct sound and the flanger sound. With a setting of D100:0W, only the direct sound will be output. With a setting of D0:100W, only the flanger sound will be output. Adjusts the time delay from when the direct sound begins until the delay sound is heard. Adjusts the proportion (%) of the delay sound that is fed back into the delay input. Negative (-) settings will invert the phase. Adjusts the frequency above which delayed sound fed back to the delay input will be cut. If you do not want to cut the high frequencies of the delay feedback, set this parameter to BYPASS. Adjusts the volume balance between the flanger sound that is sent through the delay and the flanger sound that is not sent through the delay. With a setting of D100:0W, only the flanger sound will be output. With a setting of D0:100W, only the flanger sound that is sent through the delay will be output. Adjusts the output level.
82
Adding effects
Balance D
Balance D
L in
Balance W Feedback
L out
Balance W
Chorus
Balance W
Flanger
Balance W
R in
Balance D Balance D
R out
Flg Delay
0.0100 [ms]
Flg Balance #
D100:0W D0:100W
Level
0127
Description Adjusts the time delay from when the direct sound begins until the chorus sound is heard. Adjusts the modulation speed of the chorus effect. Adjusts the modulation depth of the chorus effect. Adjusts the volume balance between the direct sound and the chorus sound. With a setting of D100:0W, only the direct sound will be output. With a setting of D0:100W, only the chorus sound will be output. Adjusts the time delay from when the direct sound begins until the flanger sound is heard. Adjusts the modulation speed of the flanger effect. Adjusts the modulation depth of the flanger effect. Adjusts the proportion (%) of the flanger sound that is fed back into the effect. Negative (-) settings will invert the phase. Adjusts the volume balance between the chorus sound and the chorus sound that is passed through the flanger. With a setting of D100:0W, only the chorus sound will be output. With a setting of D0:100W, only the chorus sound that passes through the flanger will be output. Adjusts the output level.
Balance D
L in Chorus
Feedback Balance W Balance W
L out
Flanger R in
Balance D
R out
42: LOFI
This effect intentionally degrades the audio quality to simulate a LoFi sound. It is particularly effective on drums.
fig.MFX-42
L in
Lo-Fi
2-Band EQ
L out
R in
Lo-Fi
2-Band EQ
R out
Value 011
S-RateDown
07
0, +6, +12, +18 [dB] -15 +15 [dB] -15 +15 [dB] MONO, STEREO
Description This setting lowers the audio quality. The audio quality will worsen as this setting is increased. This coarsens the output signal. The sound will become coarser as this setting is increased. Adjusts the output signal. Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Specifies how the sound will be output. With a setting of MONO, the output sound will be monaural. Specifies the output volume from the Lo-Fi effect.
39: CHORUS/DELAY
This effect connects a chorus and a delay in parallel. The parameters are the same as for 36: CHORUS>DELAY. However, the Dly Balance parameter adjusts the volume balance between the direct sound and the delay sound.
fig.MFX-39
Level #
0127
Balance D
L in Chorus
Feedback Balance W Balance W
L out
Effects
Delay R in
Balance D
R out
83
Adding effects
43: SLICER
By applying successive cuts to the sound, this effect produces what are heard as backing phrases, even though youve played something much simpler. This is especially effective when applied to sustaintype sounds.
fig.MFX-43
L in
Slicer
L out
R in
R out
Description Adjusts the frequency (speed) of the change. Sets the depth to which the effect is applied. This setting determines whether the period for the pattern is reset (ON), or not (OFF) when sounds are played. While the rhythm guide is playing, the period for the pattern is not reset even if you set this ON.
RESET
Parameter Timing Pattern Description Selects a pattern to specify the timing at which the sound will be cut. 116 Specifies the location of the accents. 0127 Adjusts the volume of the accents. As this setting is increased, the accent will be more pronounced. 0127 Adjusts the attack time of an input sound. As this setting is increased, the attack will become faster. 0.0510.00 [Hz], This sets the period for the patnote *2 tern. OFF, ON Specifies whether the timing pattern at which the sound is cut will be reset (ON) or not (OFF) when you play a sound. While the rhythm guide is playing, the period for the pattern is not reset even if you set this ON. 0127 Adjusts the output level.
LEVEL
Adjusts the gain of the low frequency. Adjusts the gain of the high frequency. Adjusts the output level.
Attack
Rate # Reset
L in
Auto Pan
2-Band EQ
L out
R in
Auto Pan
2-Band EQ
R out
Level
44: TREMOLO
Tremolo cyclically modulates the volume to add tremolo effect to the sound.
fig.MFX-44
L in
Tremolo
2-Band EQ
L out
R in
Tremolo
2-Band EQ
R out
SAW1
Description TRI: The sound will be modulated like a triangle wave. SQR: The sound will be modulated like a square wave. SIN: The sound will be modulated like a sine wave. SAW1/2: The sound will be modulated like a sawtooth wave. The teeth in SAW1 and SAW2 point at opposite directions.
SAW2
Description TRI: The sound will be modulated like a triangle wave. SQR: The sound will be modulated like a square wave. SIN: The sound will be modulated like a sine wave. SAW1/2: The sound will be modulated like a sawtooth wave. The teeth in SAW1 and SAW2 point at opposite directions.
SAW2
Rate # Depth #
0.0510.00 [Hz], Adjusts the frequency (speed) of note *2 the change. 0127 Sets the depth to which the effect is applied.
SAW1
84
Adding effects
Parameter Reset
Value OFF, ON
Description This setting determines whether the period for the pattern is reset (ON), or not (OFF) when sounds are played. While the rhythm guide is playing, the period for the pattern is not reset even if you set this ON.
Parameter Balance #
RESET LEVEL
Level
0127
Description Adjusts the volume balance between the direct sound and the delay sound. With a setting of D100:0W only the direct sound will be output, and with a setting of D0:100W only the delay sound will be output. Adjusts the output level.
L in Delay
Feedback Feedback
Ripper
2-Band EQ
L out
L in
Balance D
2-Band EQ
Balance W
L out
Tumbling Delay
Balance W Feedback
R in
Balance D
2-Band EQ
R out
Parameter Type
Value TYPE1TYPE6
Description Selects one of the six available types for the number of delay sounds heard in time A in the diagram below. Adjusts time A in the diagram below. Adjusts time B in the diagram below.
Description TRI: The sound will be cut by a triangle wave. SQR: The sound will be cut by a square wave. SIN: The sound will be cut by a sine wave. SAW1/2: The sound will be cut by a sawtooth wave. The teeth in SAW1 and SAW2 point at opposite directions.
SAW2
SAW1
Delay Right
Dly Feedback
HF Damp
Feedback #
Adjusts the frequency above which sound fed back to the effect will be cut. If you do not want to cut the high frequencies of the feedback, set this parameter to BYPASS. Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase.
Reset
Level
0.0510.00 [Hz], Adjusts the frequency (speed) of note *2 the change. 0127 Sets the depth to which the effect is applied. 0420 [ms], note Adjusts the time from the direct *1 sound until the left delay sound is heard. 0420 [ms], note Adjusts the time from the direct *1 sound until the right delay sound is heard. -98 +98 [%] Adjusts the proportion (%) of the delay sound that is fed back into the effect. Negative (-) settings will invert the phase. OFF, ON This setting determines whether the period for the pattern is reset (ON), or not (OFF) when sounds are played. While the rhythm guide is playing, the period for the pattern is not reset even if you set this ON. 0127 Adjusts the output level.
85
Effects
Adding effects
FEEDBACK CHORUS: Chorus that produces a flanger-like effect, creating a soft sound. FLANGER: SHORT DELAY: SHORT DELAY(FB): This effect produces a rising and falling sweep reminiscent of a jet airplane. This is a delay with a short delay time. This is a delay with a short delay time and many repeats.
Chorus Type provides several preset-like example settings of the chorus parameters. When you switch types, the other chorus parameters will change according to the settings of the type you select. If you intend to edit the other parameters, select a type first, and then edit the other parameters.
0127
(Quarter-note triplet),
Sets the level at which the chorus sound is re-input (fed back) into the chorus. By using feedback, a denser chorus sound can be created. Higher values result in a greater feedback level. Value: 0127
(Half-note triplet),
(Sixty-fourth-note triplet), (Thirty-second note), (Sixteenth note), (Eighth note), (Quarter note),
Value:
0127
(Half note),
86
Adding effects
HALL1, 2:
PLATE: DELAY:
Reverb Type provides several preset-like example settings of the reverb parameters. When you switch types, the other reverb parameters will change according to the settings of the type you select. If you intend to edit the other parameters, select a type first, and then edit the other parameters.
Value:
07
87
GENERAL
PAGE/ CURSOR [
CONTROLLER
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [
PAGE/ CURSOR [
MIDI
PAGE/ CURSOR [
PAGE/ CURSOR [
Changes you make to the system function settings are temporary, and will be lost when you turn off the power. If you want to save the settings you modified, perform the following operation. 5. To save the settings you modified, press [WRITE].
fig.r12-01_40
PAGE/ CURSOR [
PAGE/ CURSOR [
PATCH SCALE
PAGE/ CURSOR [
PAGE/ CURSOR [
When you save system settings, the previously saved settings will be overwritten and lost. If you decide not to save the system function, press [EXIT].
88
System parameter functions are explained here according to the group in which they are found.
The LCD CONTRAST setting is saved automatically, and is retained even while the power is off.
Master Tune
Adjusts the overall tuning of the JUNO-D. The display shows the frequency of the A4 note (center A). VALUE: 415.3466.2 Hz
Master Level
Adjusts the volume of the entire JUNO-D. VALUE: 0127
In Patch mode, the modulation lever will affect the patch. In Performance mode, the modulation lever will affect the patch that is assigned to the current part. Use [DESTINATION TONE] to specify the tone that will be affected (p. 26). TxCC# refers to the controller number of the control change message sent from the MIDI OUT connector when the modulation lever is operated. When set to AFTERTOUCH, Channel Aftertouch messages are sent. Set to AFTERTOUCH mainly when you want to control an external sound generator with Aftertouch messages. Receiving these control change message from the MIDI IN connector produces the same effect as operating the modulation lever. * When set to MFX PARAMETER1 or MFX PARAMETER2, be sure to note the following. When the multi-effects Type is set to 01: STEREO EQ (p. 69) or 42: LOFI (p. 83), Level is changed regardless of whether MFX PARAMETER1 or MFX PARAMETER2 is selected. * When making the LFO RATE, LFO DEPTH or LFO DELAY settings, the effect achieved differs depending on whether [FILTER LFO] is on or off. When [FILTER LFO] is off, the LFO alters the pitch (vibrato effect). When [FILTER LFO] is on, the LFO changes the Filter Cutoff frequency (wah effect).
Clock Source
Select MIDI if you want synchronization-related MIDI messages to be received from an external sequencer. Select INT if you want to synchronize to the JUNO-Ds internal tempo. The multi-effect changes will also synchronize to this setting. VALUE: INT, MIDI
89
System Function
If only a program change is received, and if the Perform Ctrl Ch parameter setting coincides with the MIDI receive channel of a part, priority will be given to switching the performance.
If this is set to 116, the JUNO-D will transmit MIDI messages (program change/bank select) on that channel when the performance is switched.
90
For details on each type, refer to Type (Part Scale Tune Type) (p. 58).
91
MIDI OUT Transmit channel: 1, 2 Sound Module A MIDI keyboard Sound Module B
MIDI THRU
Receive channel: 2
MIDI IN
MIDI connectors
The JUNO-D has the following two types of MIDI connectors.
fig.r10-01
When used as a sound module, the JUNO-D can receive on up to sixteen MIDI channels. Sound modules like the JUNO-D, which can receive multiple MIDI channels simultaneously and play different sounds on each channel, are called multitimbral sound modules.
Performance messages from an external MIDI device are received here. When the JUNO-D receives MIDI messages, it will produce sound, change the sound its using, or perform other operations. MIDI OUT Connector This connector transmits MIDI messages to external MIDI devices. The JUNO-Ds MIDI OUT connector is used for sending the performance data of the keyboard controller section, as well as the data used for saving various settings.
Channel messages
These are messages used for conveying what is happening in a performance. These comprise the bulk of MIDI messages.
Note On
This message is sent when a key is pressed. A Note-on message contains the following three types of information: Note-on: Velocity: A key has been played. The amount of force (velocity) used when the key was played. Note number: Which key was played
The Note Numbers fall within the range of 0127, with middle C (C4) as number 60.
fig.r10-04.e
Note name
C-1 0 C2 36 C3 48 C4 60 C5 72 C6 84 G9 127
The cable from the antenna carries the TV signals from many broadcast stations. Station A
Note number
Station B
Note Off
This message is sent when a key is released. When a Note-off message is received, the relevant note will be turned off. A Note-off message contains the following three types of information: Note-off: Velocity: A key was released The force (velocity) used during release of the key. Note number: Which key was released
Station C The TV is set to the channel of the station you wish to watch.
MIDI uses sixteen channels, numbered 116. Normally, receiving devices should be set so they receive only the channels they need to receive.
92
Aftertouch
These messages indicates how strongly the keyboard was pressed after playing a note. There are two types of Aftertouch message: Channel Aftertouch, which applies to an entire channel; and Polyphonic Aftertouch, which applies to individual notes. The JUNO-D cannot transmit Aftertouch messages when its keys are pressed. Instead, you can do this by transmitting the Aftertouch assigned to the D Beam, Modulation lever, a pedal, or a knob.
Program Change
This message changes the instrument sound. You can switch Patches and Rhythm Sets on the JUNO-D using program numbers 1128 (p. 95). MIDI OUT
Control Change
These are messages used for increasing performance expression. By assigning Modulation (CC# (Controller Number) 1), Pan (CC#10), Expression (CC#11), and other Control Change messages to the Modulation lever, pedals, and knobs, you can then use these controls to change Performances (p. 89). Bank Select (CC#0, CC#32) messages are used in combination with Program Change messages to switch Patches and Rhythm Sets (p. 95). JUNO-D Example 2: Connecting to two external MIDI sound modules
fig.r10-06.e
MIDI IN
MIDI THRU
Sound Module A
System messages
This category includes exclusive messages, messages used for synchronization, and messages that keep a MIDI system running correctly. MIDI OUT
Exclusive messages
Exclusive messages are messages used for exchanging patches and other kinds of data between compatible devices from the same manufacturer. If messages exchanged using MIDI were limited only to those that conform to the universally shared MIDI specifications, it would not be possible to transmit messages that are unique to a particular manufacturer, or that are designed specifically for a certain device. For this reason, MIDI allows for an exclusive format for each manufacturer, which can be used to exchange a variety of messages. On the JUNO-D, you can use Exclusive messages to store Patch settings and other data to sequencers (p. 98). MIDI IN About MIDI Implementation Charts Although a variety of messages for performances can be handled using MIDI, depending on the functions of the connected device, the messages that can be sent and received may differ. To see which types of MIDI message a device can transmit and receive, refer to the MIDI Implementation Chart that is included in the manual of each device. Messages which are marked by a circle in the charts of both devices can be transmitted between the two devices. Sound Module A MIDI OUT MIDI IN Sound Module B JUNO-D * Messages received at the MIDI IN connector are output from the MIDI THRU connector unchanged. Example 3: Connecting to three or more external MIDI sound modules
fig.r10-07.e
JUNO-D
93
* If you daisy-chain three or more MIDI devices using IN THRU IN THRU ..., the MIDI signal may become garbled, and data errors may occur. In such cases, use a MIDI Patcher. MIDI Patcher are devices that allow a single stream of MIDI data to be sent to a large number of MIDI devices without causing data errors. 1. Before starting the connection procedure, make sure that the power to all devices has been turned off. 2. After reading Connecting the JUNO-D to external equipment (p. 14), connect an audio device/system or headphones. 3. Connect the external MIDI sound device with the MIDI cable as shown in the figure above. 4. As described in Turning on the power (p. 15), turn on the power of each device.
When you select a patch or rhythm set on the JUNO-D, a bank number and program number will be transmitted to the external MIDI sound module as described in the Bank number/ program number correspondence table (p. 95). This will switch sounds on the external MIDI sound module, but if the external MIDI sound module receives a bank number for which it provides no sounds, it may choose a substitute sound or may produce no sound at all. In order to select a sound reliably, you may wish to first select the sound group on your external MIDI sound module, and then transmit only a program number. This will allow you to switch sounds within the same group. If you want to transmit only the program number, turn Tx Bank Sel (Transmit Bank Select Switch) (p. 90) off.
]/[
MIDI OUT By holding down [SHIFT] and using PAGE/CURSOR [ ]/ [ ] you can quickly select the SYSTEM|MIDI group (p. 88). 3. Use VALUE [-]/[+] to modify the value. Value 116: RxCH: OFF: Performance data from the JUNO-D will be transmitted on the selected channel. Performance data will be transmitted on the same channel as the Receive Channel (p. 57) of the part. Performance data will not be transmitted. JUNO-D 1. Before starting the connection procedure, make sure that the power to all devices has been turned off. 2. After reading Connecting the JUNO-D to external equipment (p. 14), connect an audio device/system or headphones. 3. Connect the external MIDI sound device with the MIDI cable as shown in the figure below. 4. As described in Turning on the power (p. 15), turn on the power of each device. MIDI IN MIDI Keyboard
Normally, you will use the RxCH setting. 4. Press [WRITE] to save the settings. For further information, refer to How to make the system function settings (p. 88). Press [EXIT] to cancel the operation and return to the previous page. With the above settings, when the JUNO-Ds keyboard is played, sounds are simultaneously played by the JUNO-D and the external MIDI sound generator. For instructions on setting the Receive channel for each of the Parts of the external MIDI sound generator, refer to the owners manual that came with the device. * If you want sounds to be played only by the external MIDI sound generator, set Local control to OFF (p. 96).
94
By holding down [SHIFT] and using PAGE/CURSOR [ ]/ [ ] you can quickly select the SYSTEM|MIDI group (p. 90). 3. Use VALUE [-]/[+] to modify the value. VALUE 116: Performance data of each part will be received on the selected channel.
The Perform Ctrl Ch (Performance Control Channel) setting lets you switch performances in Performance mode. With the factory settings, this is set to OFF; performances will not be switched.
Performance
Group User Preset Number 001008 001032 Bank Number MSB LSB 085 000 085 064 Program Number 001008 001032
Patch
Group User Preset Number 001128 001128 129256 257384 385512 513640 001256 Bank Number MSB LSB 087 000 087 064 087 065 087 066 087 067 087 068 121 000 Program Number 001128 001128 001128 001128 001128 001128 001128
GM Patch
95
] to select Patch Rx Ch
Rhythm Set
Group User Preset GM Rhythm Number 001002 001020 001009 Bank Number MSB LSB 086 000 086 064 120 000 Program Number 001002 001020 001057
Sequencer Recording All performance data Set Thru that arrives at MIDI IN Function to On. will be output from MIDI OUT. MIDI OUT MIDI IN Sound Generating Section Set Local Control to Off. While at this setting, the JUNO-Ds keyboard and controllers are disconnected from the sound generating section, so they will not directly control it.
MIDI IN
MIDI OUT
MIDI Sequencer
JUNO-D
JUNO-D 1. Before starting the connection procedure, make sure that the power to all devices has been turned off. 2. After reading Connecting the JUNO-D to external equipment (p. 14), connect an audio device/system or headphones. 3. Connect the external MIDI sound device with a MIDI cable as shown in the figure below. 4. As described in Turning on the power (p. 15), turn on the power of each device. The performance data from the JUNO-Ds keyboard controller section is output from the MIDI OUT connector and recorded by the sequencer. This performance data is then also output back to the JUNO-D from the sequencers MIDI OUT connector and played by the JUNO-Ds sound generator. If Local Control were ON, each note would be played twice; once by the music data from the keyboard controller section, and once again by the data sent from the sequencer. In order to prevent such double triggering, the Local Control setting is turned off to separate the keyboard controller section from the sound generating section. * If your sequencer does not have a Thru function, set the JUNO-Ds Local Control to ON. 1. Press [SYSTEM] so it is lit.
96
2. Use PAGE/CURSOR [
fig.r10-22_40
]/[
1. In Performance mode, press [UTILITY] so it is lit. 2. Use PAGE/CURSOR [ 3. Press [ENTER]. Make XFER to MIDI settings as described in Transmitting performance settings from the MIDI OUT connector (XFER to MIDI) (p. 61). Select CUR PERFORM for What. 4. Put your external sequencer in recording mode before you execute XFER to MIDI. 5. Press [ENTER] to transmit the settings. Do not press any key on the keyboard while the transmission is in progress. Pressing a key sends Note messages from the MIDI OUT connector. To cancel the transmission, press [EXIT]. 6. After the transmission is finished, the display will indicate COMPLETED. 7. Stop the external sequencer.
Performing with an external MIDI device
]/[
By holding down [SHIFT] and using PAGE/CURSOR [ ]/ [ ] you can quickly select the SYSTEM|GENERAL group (p. 90). 3. Use VALUE [-]/[+] to set the parameter to OFF. 4. Press [WRITE] to save the settings. For further information, refer to How to make the system function settings (p. 88). Press [EXIT] to cancel the operation and return to the previous page. * Regardless of the Local Control setting, music data from an external MIDI device is always received and will play the internal sound generator.
* Tone changes, and the actions of the Pitch Bend lever, Modulation lever, knobs, and other controls are also recorded. * It is not necessary to record the song at the tempo at which it is to be played back. You may record at a tempo that is comfortable for you.
Also set the Receive Channel and Receive Switch for each part (p. 57)
Recording
Recording the performances settings at the beginning of the song
First, record the Performance settings at the beginning of the song. If this is done, playing back the song from the beginning will automatically set the JUNO-D to the Performance settings that were used during recording (regardless of the Performance that was selected when playback began), ensuring that playback will use the correct sounds and settings. * Record the song at the tempo at which it is to be played back. If the tempo used for playback of a song is changed from the tempo selected at the time of recording, the JUNO-D may not be able to correctly receive the settings for the recorded Performance, which may prevent proper playback of the performance data.
Set the Rx Sys Exc (System Exclusive Receive Switch) to ON (p. 90)
When set to OFF, the performance settings recorded at the beginning of the song cannot be received. With the factory settings, this will be ON.
97
Set the same Device ID number used for recording (p. 91)
If not set to the same Device ID number, the performance settings recorded at the beginning of the song cannot be received.
]/[
3. Use VALUE [-]/[+] to specify the value (-24 +24). Value: -24 +24
4. Press [WRITE] to save the settings. For further information, refer to How to make the system function settings (p. 88). Press [EXIT] to cancel the operation and return to the previous page.
98
Macintosh IIci
MIDI OUT
MIDI IN
MIDI cable
99
Memo
100
Appendix
101
Troubleshooting
If your system is not operating as you think it should be, first check the following points. If after checking these points the problem persists, consult your dealer or local Roland Service Station. * If any sort of message is being displayed on the screen during an operation, refer to Error Messages/Messages (p. 105). If using an external MIDI device to sound the JUNO-D, each Parts reception channel needs to be set so it matches the channels that will be used for transmission by the external MIDI device (p. 94).
No power
Is the AC Adapter plugged into the power socket correctly?
Are volume levels being lowered by pedal movements, or by MIDI messages (expression messages) received from an external MIDI device? Is the MIDI Rx (Receive) Switch of the corresponding part set to OFF?
If using the JUNO-D with an external MIDI device, turn it ON (p. 95).
No sound
Is the power for the connected amp and speakers turned on? (p. 15) Is the volume turned down?
Check the volume settings for the JUNO-D and any connected amp or mixer (p. 15).
Could the Bank Select and Program Change messages transmitted by an external device have the wrong values?
If using the JUNO-D with an external MIDI device, make sure that the correct Bank Select and Program Change messages (p. 95) are transmitted.
If you are in Performance mode, have the Part Level settings been lowered? (p. 56) Have you switched the JUNO-D mode to that for listening to demo songs?
Press [EXIT] to return to regular performance mode (p. 18).
Has the pitch of the patch exceeded the range in which it can be sounded normally?
Use Octave Shift to lower (raise) the range being played (p. 30).
If no sound is produced when you press keys on the keyboard, is Local control set to OFF?
Set Local Control to ON (p. 89).
102
Troubleshooting
Notes are delayed or unsteady during playback a song from an external sequencer
The JUNO-D contains some patches that are intended for live playing in Patch mode; these include tones that use four voices for each note, or patches that use the Dual function to produce rich sounds. If you are using the JUNO-D as a multitimbral sound module, playback may be smoother if you avoid using such sounds, and instead choose sounds that use fewer voices. Refer to Patch list (p. 111), and switch to patches that use tones with fewer voices. Select patches whose KEY MODE is other than DUAL. If the number of notes you are attempting to play simultaneously is significantly greater than the maximum polyphony, reduce the number of note messages in the data. In some cases, you may be able to lighten the load of multiple notes by shortening the release of patches used in sections where the data is especially dense. If you playback a song that contains an extremely large amount of data, notes may be delayed or unsteady during playback. This problem can also occur if the tempo is speeded up excessively. Move notes that were input at the same location as chords, so that they are staggered slightly. Move data of parts other than the rhythm part slightly forward or backward.
Appendix
Are the Chorus or Reverb settings for the rhythm set correct?
Check the Chorus Send Level (p. 53) and Reverb Send Level (p. 53) settings for each note of the rhythm set.
Are the Multi-Effects Source setting correct? (p. 56) Is the Clock Source set to MIDI?
If you set the clock source (p. 89) to MIDI, some of the effects that are synchronized with the tempo will not work. Set the clock source to INT except when you want to synchronize the JUNO-D with an external MIDI device.
Are you playing back data whose format is something other than General MIDI 2 or General MIDI?
The sound generator of the JUNO-D conforms to General MIDI 2 system. It is not compatible with song data that uses formats other than General MIDI 2 or General MIDI.
103
Troubleshooting
Using sequencer software, modulation lever and knob movements have no effect on the sound
Some types of sequencer software may not allow Soft Thru (i.e., data received at the MIDI IN connector is not sent from the MIDI OUT connector as is) for Exclusive messages. When recording Exclusive messages with such sequencer software, set Local Control to ON (p. 89).
104
Error Messages/Messages
Message Checksum Error MIDI Buffer Full Meaning The checksum of a received System Exclusive message was incorrect. Due to an inordinate volume of MIDI messages received, the JUNO-D has failed to process them properly. A problem has occurred with the MIDI cable connections. A MIDI message was received incorrectly. Action Set the correct checksum value. Reduce the amount of MIDI messages to be transmitted. Check that MIDI cables are not broken or pulled out. If the same error message is displayed repeatedly, the problem lies with the MIDI messages that are being transmitted to the JUNO-D. Use the Factory Reset function to initialize the memory to the factory settings.
The data in user memory has been lost. Processing is canceled. (This is not an error message.)
105
Appendix
Parameter list
Patch parameters
Patches
Patch Common parameters (p. 45)
Parameters Name Category Key Mode Patch Level Tone Balance Split Point Split Arp Solo Switch ModulationDst PitchBend Dst Modify Dest ExpressionDst Active Exp Sw Patch Name Value space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ? @ [ ] ^ _ `{|} * Refer to Selecting a patch by category (p. 20). SINGLE, SPLIT, DUAL 0127 -64 (LOWER) +63 (UPPER) A0C8 UPPER, LOWER, BOTH OFF, ON, UPPER, LOWER UPPER, LOWER, BOTH UPPER, LOWER, BOTH UPPER, LOWER, BOTH * This is linked with the panels [DESTINATION TONE] setting. UPPER, LOWER, BOTH OFF, ON
Split Arpeggio Modulation Destination Pitch Bend Destination Modify Destination Expression Destination Active Expression Switch
Portamento Switch Velocity Sensitivity Depth Velocity Sensitivity Offset Filter LFO Switch
Cutoff Frequency
106
Parameter list
Parameters Feedback Delay Rate Depth Send Lvl to Rev Reverb effects group Type Character Pre-LPF Level Time Delay Feedback
Chorus Feedback Level Chorus Delay Time Chorus Rate Chorus Depth Chorus send level to reverb Reverb Type Reverb Character Reverb pre-low pass filter Reverb Level Reverb Time Reverb Delay Feedback
Value 0127 0127 0127 0127 0127 ROOM1, ROOM2, ROOM3, HALL1, HALL2, PLATE, DELAY, PANNING DELAY 07 07 0127 0127 0127
Rhythm Patches
Rhythm Common parameters (p. 52)
Parameters Name Rhythm Set Name Value space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ? @ [ ] ^ _ `{|}
Performance parameters
Performance Common parameters (p. 56)
Parameters Name Voice Rsv 116 Level MFX Source Performance Name Voice Reserve 116 Performance Level Value space, AZ, az, 09, ! # $ % & ( ) * + , - . / : ; < = > ? @ [ ] ^ _ `{|} 032 0127 PERFORM, PART1PART16
107
Parameter list
Parameters Send Lvl to Rev Chorus send level to reverb Reverb effects group Type Reverb Type Character Pre-LPF Level Time Delay Feedback Reverb Character Reverb pre-low pass filter Reverb Level Reverb Time Reverb Delay Feedback
Value 0127 ROOM1, ROOM2, ROOM3, HALL1, HALL2, PLATE, DELAY, PANNING DELAY 07 07 0127 0127 0127
Modulation Assign
Pedal C1C3 MIDI group Patch Rx Ch Patch Tx Ch Perform Ctrl Ch Rx Prog Chg Rx Bank Sel Rx Sys Exc Tx Prog Chg Tx Bank Sel Tx Edit Data Tx Active Sens Device ID Soft Thru PATCH SCALE group Type Tune CTune B
Pedal Control Assign C1C3 Knob Assign Patch Receive Channel Patch Transmit Channel Performance Control Channel Receive Program Change Switch Receive Bank Select Switch Receive System Exclusive Switch Transmit Program Change Switch Transmit Bank Select Switch Transmit Edit Data Switch Transmit Active Sensing Switch Device ID Number Soft Through Switch Patch Scale Tune Type Patch Scale Tune CB
108
109
Appendix
No. 0351 0352 0353 0354 0355 0356 0357 0358 0359 0360 0361 0362 0363 0364 0365 0366 0367 0368 0369 0370 0371 0372 0373 0374 0375 0376 0377 0378 0379 0380 0381 0382 0383 0384 0385 0386 0387 0388 0389 0390 0391 0392 0393 0394 0395 0396 0397 0398 0399 0400 0401 0402 0403 0404 0405 0406 0407 0408 0409 0410 0411 0412 0413 0414 0415 0416 0417 0418 0419 0420
Name St.Orch Brs2 St.Orch Brs3 Henry IV Brass 1 Brass 2 Brite Brass BigBand Octave Brass JUNO-D Brs1 JUNO-D Brs2 JUNO-D Brs3 JUNO-D Brs4 Lo Brass TP&TB Sect Tp Sect Tb Sect TSax Sect St.Sax Sect FatPop Brass Brass sfz Synth Brass1 JP Brass Oct SynBrs 1 Jump Brass Hybrid Brass BPF Brass Oct SynBrs 2 Oct SynBrs 3 Synth Brass2 SynBrass sfz Velo Brass 1 SoaringHorns Saw Brass 1 Saw Brass 2 Reso Brass DistSqrBrass JP8000SawBrs Velo Brass 2 Transbrass LA Brass WarmSynBrass DeepSynBrass Spit Brass Soprano Sax JU-D SopSax Alto Sax AltoSax Soft Alto Sax Vel Tenor Sax Tenor Sax F Blown Tenor Honky Tenor BaritoneSax1 BaritoneSax2 Oboe 1 Oboe 2 EnglishHorn1 EnglishHorn2 Bassoon 1 Bassoon 2 Clarinet 1 Clarinet 2 Piccolo 1 Piccolo 2 Flute JUNO-D Flt 1 JUNO-D Flt 2 Tron Flute 1 Tron Flute 2 Recorder
Voice 4 4 4 2 2 2 2 2 4 4 2 1 2 2 1 1 1 2 2 2 2 2 2 1 2 2 2 4 2 2 2 4 4 2 2 2 2 2 2 4 2 2 2 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1
No. 0421 0422 0423 0424 0425 0426 0427 0428 0429 0430 0431 0432 0433 0434 0435 0436 0437 0438 0439 0440 0441 0442 0443 0444 0445 0446 0447 0448 0449 0450 0451 0452 0453 0454 0455 0456 0457 0458 0459 0460 0461 0462 0463 0464 0465 0466 0467 0468 0469 0470 0471 0472 0473 0474 0475 0476 0477 0478 0479 0480 0481 0482 0483 0484 0485 0486 0487 0488 0489 0490
Name Pan Flute 1 Bottle Blow1 JUNO-D Sicu JU-DCalliope Bottle Blow2 Shakuhachi 1 Shakuhachi 2 Nay Tin Whistle1 Tin Whistle2 ShakuBamboo Whistle Ocarina Square Wave1 MG Square 2600 Sine Sine Twin Sine Shmoog Square Wave2 Dual Sqr&Saw Hollow Lead OB Lead JD Triangle 800 Lead JUNO-D Lead1 JP8Pls 05 JP8Pls 15 JP8Pls 30 JP8Pls 45 TB Dst Sqr 1 TB Dst Sqr 2 260 Sub Osc Spectrum Saw Wave OB2 Saw Doctor Solo Natural Lead SequencedSaw SequencedPls Pattern It Fat Saw D-50 FatSaw Waspy Synth Naked Cheese MG Saw OB Warm Saw P5 Saw JUNO-D Lead2 MG Lead 1 MG Lead 2 Homey Lead GR500 Lead PM Lead WindSyn Lead JUNO-D Lead3 MG Lead 3 JUNO-D Lead4 PureFlatLead Air Wave Theramax JP SuperSaw JP8000Detune Velo Cheese Dance Saws DanceStack 1 DanceStack 2 TranceSaws 1 Trance Keys TranceSaws 2
Voice 1 2 1 3 3 1 1 2 1 2 4 2 2 2 1 1 1 2 2 1 4 2 2 1 1 1 1 1 1 1 1 1 1 1 2 1 2 2 2 2 2 2 2 2 1 1 1 2 2 1 1 1 1 1 2 2 1 2 2 1 1 1 1 3 1 3 3 3 3 2
No. 0491 0492 0493 0494 0495 0496 0497 0498 0499 0500 0501 0502 0503 0504 0505 0506 0507 0508 0509 0510 0511 0512 0513 0514 0515 0516 0517 0518 0519 0520 0521 0522 0523 0524 0525 0526 0527 0528 0529 0530 0531 0532 0533 0534 0535 0536 0537 0538 0539 0540 0541 0542 0543 0544 0545 0546 0547 0548 0549 0550 0551 0552 0553 0554 0555 0556 0557 0558 0559 0560
Name TranceSaws 3 Power Stack Alpha Rave Retro Rave Chrd Maj7 RndmFltrChrd Cool Beam Syn.Calliope Chiffer Lead Charang Wire Lead Solo Vox 5th Saw Wave Bass & Lead Delayed Lead Fantasia Warm Pad Sine Pad Soft Pad OB2 Pad 1 OB2 Pad 2 Stacked Pad FS Hollow 1 FS Hollow 2 JP8 Sqr Pad Warm Sqr Pad Pipe Pad Square Pad JP8 Hollow JP8 Haunting Sugar Key BriteSaw Key SuperJupiter Polysynth Space Voice Itopia D50 Heaven Heaven Pad Vox Pad Bowed Glass Metal Pad Halo Pad Sweep Pad LFO Sweep Saws Sweep Soft Sweep ForwardSweep ReverseSweep Deep Sweep Shaku Pad JUNO-D Comb Killer Pad LFO Pad JU-D RandmPd Ice Rain W.Chime Pad Saw Impulse Soundtrack Strobe Riff the 5th Star Dust Sweep Stack Crystal Syn Mallet TarzanBottom Atmosphere Brightness Bell Sugar D-50 Retour Goblin
Voice 2 2 1 4 4 4 4 2 2 2 2 2 2 2 2 2 1 2 1 2 1 2 2 3 2 3 3 3 4 4 2 2 4 2 2 2 1 2 2 3 3 2 1 1 3 2 2 2 2 3 4 1 4 3 2 4 3 2 4 2 4 4 2 1 2 2 2 3 4 2
No. 0561 0562 0563 0564 0565 0566 0567 0568 0569 0570 0571 0572 0573 0574 0575 0576 0577 0578 0579 0580 0581 0582 0583 0584 0585 0586 0587 0588 0589 0590 0591 0592 0593 0594 0595 0596 0597 0598 0599 0600 0601 0602 0603 0604 0605 0606 0607 0608 0609 0610 0611 0612 0613 0614 0615 0616 0617 0618 0619 0620 0621 0622 0623 0624 0625 0626 0627 0628 0629 0630
Name RandomEnding Acid Copter Etherality Just Before Labo-Feedbak Faveoravo Time Warp JU-D WireKey Echo Drops Echo Bell Echo Pan Star Theme Sitar 1 Sitar 2 Banjo Shamisen 1 Shamisen 2 Time Vault Koto Taisho Koto Kalimba Jublag Bagpipe Fiddle Shanai Tinkle Bell Agogo Steel Drum Woodblock Castanets Taiko Concert BD Melo. Tom 1 Melo. Tom 2 Synth Drum TR808 Tom Elec Perc Reverse Cym. Gt.FretNoise Gt.Cut Noise String Slap NylonGtr Nz Breath Noise Fl.Key Click Seashore Rain Thunder Wind Stream Bubble Bird 1 Dog Horse-Gallop Bird 2 Telephone 1 Telephone 2 DoorCreaking Door Scratch Wind Chimes Helicopter Car-Engine Car-Stop Car-Pass Car-Crash Siren Train Jetplane Starship Burst Noise
Voice 2 2 4 4 4 4 3 3 1 2 2 2 1 2 1 1 2 4 2 2 1 1 2 1 1 3 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 2 2
No. 0631 0632 0633 0634 0635 0636 0637 0638 0639 0640 0641 0642 0643 0644 0645 0646 0647 0648 0649 0650 0651 0652 0653 0654 0655 0656 0657 0658 0659 0660 0661 0662 0663 0664 0665 0666 0667 0668 0669 0670 0671 0672 0673 0674 0675 0676 0677 0678 0679 0680 0681 0682 0683 0684 0685 0686
Name Applause Laughing Screaming Punch Heart Beat Footsteps Gun Shot Machine Gun Lasergun Explosion Ex 88KeyPno1 Ex 88KeyPno2 Ex 88KeyPno3 Ex 88KeyPno4 Ex SA Piano Ex EP Mk I Ex Wurly Ex JU-D EP 1 Ex JU-D EP 2 Ex 80s EP 1 Ex 80s EP 2 Ex BriteFMEP Ex JU-D Org1 Ex JU-D Org2 Ex RockOrg S Ex RockOrg F Ex Strings Ex JV Str Ex 80s Str Ex Super Saw Ex JP8 Brass Ex NzTrumpet Ex D50 Brass Ex 80s Brs 1 Ex 80s Brs 2 Ex 80s Brs 3 Ex 80s Brs 4 Ex SyncSweep Ex Saw Keys Ex Squ Lead Ex 80s TriLd Ex 80sSawLd1 Ex 80sSawLd2 Ex 80sResoLd Ex DualSawLd Ex MlFlt Ld Ex World Ld Ex SawMlltLd Ex RealMGSaw Ex TunedMGSw Ex JunoSawHD Ex JunoSqrHD Ex JunoPlsHD Ex Estn Lead Ex Syn Bass1 Ex Syn Bass2
Voice 2 1 1 1 1 1 1 1 1 2 2 2 2 2 1 1 1 2 1 2 2 2 1 1 2 2 2 2 4 1 1 1 2 3 4 3 4 1 4 3 1 2 1 1 2 3 4 3 1 1 1 1 1 1 1 1
110
Patch list
[1] PIANO
No. Name Category Patch Select MSB = 87 LSB PC 69 1 69 2 69 3 69 4 69 5 69 6 69 7 69 8 69 9 69 10 69 11 69 12 69 13 69 14 64 1 64 2 64 3 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 GM2 Patch Select MSB = 121 LSB PC --------------------------------------------------------------------------------------------------------------------------------------0 1 2 0 1 0 1 0 1 0 1 2 3 0 1 2 3 4 ------------------------------------------------------------------1 1 1 2 2 3 3 4 4 5 5 5 5 6 6 6 6 6 Voice Key Mode
001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039 040 041 042 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 060 061 062 063 064 065 066 067 068
Pf01 Pf02 Pf03 Pf04 Pf05 Pf06 Pf07 Pf08 Pf09 Pf10 Pf11 Pf12 Pf13 Pf14 Pf15 Pf16 Pf17 Pf18 Pf19 Pf20 Pf21 Pf22 Pf23 Pf24 Pf25 Pf26 Pf27 Pf28 Pf29 Pf30 Pf31 Pf32 Pf33 Pf34 Pf35 Pf36 Pf37 Pf38 Pf39 Pf40 Pf41 Pf42 Pf43 Pf44 Pf45 Pf46 Pf47 Pf48 Pf49 Pf50 Pf51 Pf52 Pf53 Pf54 Pf55 Pf56 Pf57 Pf58 Pf59 Pf60 Pf61 Pf62 Pf63 Pf64 Pf65 Pf66 Pf67 Pf68
88KeyPiano1 88KeyPiano2 88KeyPiano3 88KeyPiano4 Vintage EP New Wurly 80s EPiano1 80s EPiano2 80s EPiano3 80sMIDI PNO Steel Piano Ltd.88Pno+Pd EP Glass DigitalEP JUNO-D Grand Soft Grand Bright Grand Dance Piano EL.Grand Honky-tonk 3 LA Piano GrandPNO/ABs GrandPNO&Pad GrandPNO&Vox AEx PianoVox Sweet Stage JUNO-D EP Chorus EP 70's Ballad Dyno EP Pure EP EP Panner Tremolo EP Tremolo Dyno MKS20 EP 1 MKS20 EP 2 Touch EP Phase EP 1 Phase EP 2 Phase EP 3 Psycho EP Stage EP/Bs Wurly EP Sine EP FM EP 1 St.FM EP Stacked EP FM EP 2 Hard FM EP & Vox Piano 1 Piano 1w European Pf Piano 2 Piano 2w Piano 3 Piano 3w Honky-tonk Honky-tonk 2 E.Piano 1 St.Soft EP FM+SA EP 60's EP E.Piano 2 Detuned EP 2 St.FM EP EP Legend EP Phase
PNO PNO PNO PNO EP EP EP EP EP PNO PNO PNO EP EP PNO PNO PNO PNO PNO PNO PNO PNO PNO PNO PNO EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP EP PNO PNO PNO PNO PNO PNO PNO PNO PNO EP EP EP EP EP EP EP EP EP
2 2 2 2 1 1 2 2 2 4 2 4 4 4 2 2 2 2 2 2 4 2 4 4 6 2 2 2 2 2 1 2 1 2 2 2 1 2 2 4 2 2 1 2 1 2 2 2 2 4 2 1 2 2 1 2 1 2 2 1 2 2 1 1 2 2 2 2
SPLIT SPLIT SPLIT SPLIT SINGLE SINGLE SINGLE SINGLE SINGLE DUAL DUAL DUAL DUAL DUAL SPLIT SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SPLIT DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SPLIT SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SPLIT SPLIT SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
069 070 071 072 073 074 075 076 077 078 079 080 081 082 083 084 085 086 087 088 089 090 091 092 093 094 095 096 097 098 099 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139
Ky01 Ky02 Ky03 Ky04 Ky05 Ky06 Ky07 Ky08 Ky09 Ky10 Ky11 Ky12 Ky13 Ky14 Ky15 Ky16 Ky17 Ky18 Ky19 Ky20 Ky21 Ky22 Ky23 Ky24 Ky25 Ky26 Ky27 Ky28 Ky29 Ky30 Ky31 Ky32 Ky33 Ky34 Ky35 Ky36 Ky37 Ky38 Ky39 Ky40 Ky41 Ky42 Ky43 Ky44 Ky45 Ky46 Ky47 Ky48 Ky49 Ky50 Ky51 Ky52 Ky53 Ky54 Ky55 Ky56 Ky57 Ky58 Ky59 Ky60 Ky61 Ky62 Ky63 Ky64 Ky65 Ky66 Ky67 Ky68 Ky69 Ky70 Ky71
JL RockOrg BeamOrg Ltd.ProgOrg JUNO-D Fanta JUNO-D Bell Singing Bell Pretty Bell Hyper Bell Warm Bell SouthernWind MOD Bell MOD 5th Bell Mysterious JU-2 Bell AEx SynBells Clav 1 Clav 2 Clav 3 Clav 4 Phaser Clav JU-2 Clav 1 JU-2 Clav 2 Harpsichord2 JUNO Marimba JUNO-D Vibe SA Vibe JUNO-D Org 1 JUNO-D Org 2 JUNO-D Org 3 JUNO-D Org 4 JUNO-D Org 5 Jazz Organ 1 Jazz Organ 2 R&B Organ Power B Slw Power B Fst Gospel B Dist Mad Org Purple B Animal Organ Surf Organ Old Organ D-50 Organ House Organ Garage Organ Club Organ FM Prc Organ PipeOrgan/Bs Vodkakordion Squeeze Me! Guinguette Harpsichord Coupled Hps. Harpsi.w Harpsi.o Clav. Pulse Clav Celesta Glockenspiel Music Box Vibraphone Vibraphone w Marimba Marimba w Xylophone Tubular-bell Church Bell Carillon Organ 1 Trem. Organ 60's Organ 1
ORG ORG ORG BEL BEL BEL BEL BEL BEL BEL BEL BEL BEL BEL BEL KEY KEY KEY KEY KEY KEY KEY KEY MLT MLT MLT ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ACD ACD ACD KEY KEY KEY KEY KEY KEY KEY BEL BEL MLT MLT MLT MLT MLT BEL BEL BEL ORG ORG ORG
2 4 1 5 4 2 2 2 2 4 6 4 4 2 8 1 2 1 1 1 1 2 2 1 2 1 3 3 1 1 3 1 1 3 1 1 3 2 2 1 1 1 1 1 2 2 1 1 4 4 4 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 3 2 2
SINGLE DUAL SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL DUAL SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SPLIT SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
111
Appendix
Patch list
No.
Name
Category
140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
Ky72 Ky73 Ky74 Ky75 Ky76 Ky77 Ky78 Ky79 Ky80 Ky81 Ky82 Ky83 Ky84 Ky85 Ky86 Ky87 Ky88 Ky89
70's E.Organ Organ 2 Chorus Or.2 Perc. Organ Organ 3 Church Org.1 Church Org.2 Church Org.3 Reed Organ Puff Organ Accordion Fr Accordion It Harmonica Bandoneon Crystal Syn Mallet Tinkle Bell Steel Drums
ORG ORG ORG ORG ORG ORG ORG ORG ORG ORG ACD ACD HRM ACD BEL BEL BEL MLT
Voice
Key Mode
No.
Name
Category
2 1 3 2 2 1 2 2 1 2 2 2 1 2 2 1 3 1
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
GM2 Patch Select MSB = 121 LSB PC 1 32 0 100 0 121 1 2 121 121
Voice
Key Mode
1 2 1 1 1
[4] ORCH
No. Name Category Patch Select MSB = 87 LSB PC 69 18 69 19 69 20 69 21 69 22 69 23 69 24 69 69 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 64 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 25 26 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 GM2 Patch Select MSB = 121 LSB PC ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Voice Key Mode
211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271
Oc01 Oc02 Oc03 Oc04 Oc05 Oc06 Oc07 Oc08 Oc09 Oc10 Oc11 Oc12 Oc13 Oc14 Oc15 Oc16 Oc17 Oc18 Oc19 Oc20 Oc21 Oc22 Oc23 Oc24 Oc25 Oc26 Oc27 Oc28 Oc29 Oc30 Oc31 Oc32 Oc33 Oc34 Oc35 Oc36 Oc37 Oc38 Oc39 Oc40 Oc41 Oc42 Oc43 Oc44 Oc45 Oc46 Oc47 Oc48 Oc49 Oc50 Oc51 Oc52 Oc53 Oc54 Oc55 Oc56 Oc57 Oc58 Oc59 Oc60 Oc61
Ltd.Strings1 Ltd.Strings2 Ltd.Strings3 Ltd.80sStr 1 Ltd.80sStr 2 Ltd.80sStr 3 Hybrid Str 2 VP-330 Str RS-505 Str JUNO-D Str 1 JUNO-D Str 2 JUNO-D Str 3 PortaStrings StringsSect1 StringsSect2 StringsSect3 StringsSect4 VeloStrings SlowStrings1 SlowStrings2 Oct Strings Str Spic 1 Str Spic 2 Tron Strings Tekno Str Dance Str JUNO-D Orch1 JUNO-D Orch2 JUNO-D Orch3 JUNO-D Orch4 HybrdStrings JP Strings 1 JP Strings 2 JP Strings 3 JUNO-60 Str 106 Strings JU-2 Str 1 JU-2 Str 2 OB Strings 1 OB Strings 2 SawStrings 1 SawStrings 2 AEx Orchstra JUNO-D Vln 1 JUNO-D Vln 2 Violin Marc JUNO-D Viola JUNO-D Vc 1 JUNO-D Vc 2 Cello Spic JUNO-D CB JUNO-D Pizz1 JUNO-D Pizz2 Trad Pizz JUNO-D Harp JUNO-D Oboe JUNO-D E.Hrn JUNO-D Clar JUNO-D Flt 1 JUNO-D Flt 2 Tron Flute
STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR STR OCH WND WND WND FLT FLT FLT
2 2 4 4 5 8 6 3 3 4 4 4 4 4 4 4 3 5 2 2 2 1 2 1 4 1 4 5 3 4 5 5 3 3 6 3 4 5 2 5 2 6 6 2 2 1 1 3 2 1 1 5 5 1 2 1 1 1 1 2 1
SINGLE SINGLE DUAL SINGLE DUAL DUAL DUAL DUAL DUAL SINGLE DUAL DUAL SINGLE DUAL DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE DUAL SINGLE DUAL SINGLE DUAL DUAL SINGLE DUAL DUAL DUAL DUAL SINGLE DUAL DUAL DUAL DUAL SINGLE DUAL SINGLE DUAL DUAL DUAL SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE DUAL DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
[3] GUITAR
No. Name Category Patch Select MSB = 87 LSB PC 64 85 64 86 64 87 64 88 64 89 64 90 64 91 64 92 64 93 64 94 64 95 64 96 64 97 64 98 64 99 64 100 64 101 64 102 64 103 64 104 64 105 64 106 64 107 64 108 64 109 67 54 67 55 67 56 67 57 67 58 67 59 67 60 67 61 67 62 67 63 67 64 67 67 67 67 67 67 67 67 67 67 67 67 65 66 67 68 69 70 71 72 73 74 75 76 GM2 Patch Select MSB = 121 LSB PC ----------------------------------------------------------------------------------------------------0 25 1 25 2 25 3 25 0 26 1 26 2 26 3 26 0 27 1 27 0 28 1 2 0 1 2 3 0 1 0 1 2 0 28 28 29 29 29 29 30 30 31 31 31 32 Voice Key Mode
158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205
Gt01 Gt02 Gt03 Gt04 Gt05 Gt06 Gt07 Gt08 Gt09 Gt10 Gt11 Gt12 Gt13 Gt14 Gt15 Gt16 Gt17 Gt18 Gt19 Gt20 Gt21 Gt22 Gt23 Gt24 Gt25 Gt26 Gt27 Gt28 Gt29 Gt30 Gt31 Gt32 Gt33 Gt34 Gt35 Gt36 Gt37 Gt38 Gt39 Gt40 Gt41 Gt42 Gt43 Gt44 Gt45 Gt46 Gt47 Gt48
JUNO-D Gtr JUNO-D AcGtr JUNO-D AGtr2 12str Gtr 2 Nylon Guitar Spanish Gtr Requint Gtr AEx BeyondGt JUNO-D EG 1 JUNO-D EG 2 St.Strat Gtr 12str E-Gtr JUNO-D JazzG E.Guitar Funk Gtr Wah Guitar Wah-Wah Gtr Darmstrat Dazed Guitar OD-Gtr Heavy Gtr Dist Mute D.Mute Gtr 5th OverDrv. Power Chord Nylon-str.Gt Ukulele Nylon Gt.o Nylon Gt.2 Steel-str.Gt 12-str.Gt Mandolin Steel + Body Jazz Gt. Pedal Steel Clean Gt. Chorus Gt. Mid Tone GTR Muted Gt. Funk Pop Funk Gt.2 Jazz Man Overdrive Gt Guitar Pinch DistortionGt Feedback Gt. Dist Rtm GTR Gt.Harmonics
AGT AGT AGT AGT AGT AGT AGT AGT EGT EGT EGT EGT EGT EGT EGT EGT EGT DGT DGT DGT DGT DGT DGT DGT DGT AGT AGT AGT AGT AGT AGT AGT AGT EGT EGT EGT EGT EGT EGT EGT EGT EGT DGT DGT DGT DGT DGT EGT
4 2 1 2 2 2 2 6 1 1 2 2 1 1 1 1 1 4 2 2 1 1 1 2 2 2 1 2 1 1 2 2 2 1 1 1 2 1 1 1 1 2 2 1 2 2 1 1
DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
112
Patch list
No.
Name
Category
272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307
Oc62 Oc63 Oc64 Oc65 Oc66 Oc67 Oc68 Oc69 Oc70 Oc71 Oc72 Oc73 Oc74 Oc75 Oc76 Oc77 Oc78 Oc79 Oc80 Oc81 Oc82 Oc83 Oc84 Oc85 Oc86 Oc87 Oc88 Oc89 Oc90 Oc91 Oc92 Oc93 Oc94 Oc95 Oc96 Oc97
Calliope-D JUNO-D Sicu JUNO-D Blow Club Hit Back Hit Techno Hit Philly Hit Violin Slow Violin Viola Cello Contrabass Tremolo Str PizzicatoStr Strings Orchestra 60s Strings Slow Strings Syn.Strings1 Syn.Strings3 OrchestraHit Bass Hit 6th Hit Euro Hit Oboe English Horn Bassoon Clarinet Piccolo Flute Recorder Pan Flute Bottle Blow Whistle Ocarina Fiddle
FLT FLT FLT HIT HIT HIT HIT STR STR STR STR STR STR STR STR OCH STR STR STR STR HIT HIT HIT HIT WND WND WND WND FLT FLT FLT FLT FLT FLT FLT STR
Patch Select MSB = 87 LSB PC 65 34 65 35 65 36 65 65 65 65 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 68 68 68 68 68 68 68 68 68 68 68 68 37 38 39 40 94 95 96 97 98 99 100 104 105 106 107 108 109 117 118 119 120 16 17 18 19 20 21 22 23 24 26 27 73
Voice
Key Mode
[6] BRASS
No. Name Category Patch Select MSB = 87 LSB PC 69 27 69 28 69 29 69 30 69 31 69 32 69 33 69 34 65 50 65 51 65 52 65 53 65 54 65 55 65 56 65 57 65 58 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 65 67 67 67 67 67 67 67 67 68 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 121 122 123 124 125 126 127 128 1 GM2 Patch Select MSB = 121 LSB PC --------------------------------------------------------------------------------------------------------------------------------------------------------------0 1 0 1 2 0 0 1 0 ------------------------------------------------------------------------------------------57 57 58 58 58 59 60 60 61 Voice Key Mode
3 1 3 4 1 1 1 2 1 1 2 1 2 1 2 3 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 2 2 2 1
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400
Br01 Br02 Br03 Br04 Br05 Br06 Br07 Br08 Br09 Br10 Br11 Br12 Br13 Br14 Br15 Br16 Br17 Br18 Br19 Br20 Br21 Br22 Br23 Br24 Br25 Br26 Br27 Br28 Br29 Br30 Br31 Br32 Br33 Br34 Br35 Br36 Br37 Br38 Br39 Br40 Br41 Br42 Br43 Br44 Br45 Br46 Br47 Br48 Br49 Br50 Br51 Br52 Br53 Br54 Br55 Br56 Br57 Br58 Br59 Br60 Br61 Br62 Br63 Br64 Br65 Br66 Br67 Br68 Br69 Br70 Br71
Ltd.80sBrs1 Ltd.80sBrs2 Ltd.80sBrs3 Ltd.80sBrs4 D50 Brass Ltd.80sBrs5 Ltd.80sBrs6 Ltd.80sBrs7 JUNO-D Brass Brass Sect 1 Brass Sect 2 Brass Sect 3 Brass Sect 4 Tp&Tb Sect 1 Tp&Tb Sect 2 Tp Sect Tb Sect Brass sfz St.Sax Sect AEx UniTp+Tb F.HornSect 1 F.HornSect 2 Wide FrHorns Str + Horns Orch Brass 1 Orch Brass 2 St.OrchBrs 1 St.OrchBrs 2 St.OrchBrs 3 Henry IV Oct Brass Power Saws 106 Brass 1 106 Brass 2 LA Brass Oct Syn Brs Soft SynBrs Deep SynBrs VeloBrass JP Saw Brs OB Brass BPF Brass Dist SqrBrs Soaring Horn JUNO-D Tp 1 JUNO-D Tp 2 Bright Tp Flugel Horn Dual Tp MuteTrumpt 1 MuteTrumpt 2 JUNO-D Tb 1 JUNO-D Tb 2 JUNO-D Tuba JUNO-D F.Hrn JUNO-D S.Sax JUNO-D A.Sax AltoSax Sft Honky Tenor JUNO-D T.Sax Blown Tenor JUNO-D B.Sax Trumpet Dark Trumpet Trombone Trombone 2 Bright Tb Tuba MutedTrumpet MuteTrumpet2 French Horns
SBR SBR SBR SBR SBR SBR SBR SBR BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS SBR SBR SBR SBR SBR SBR SBR SBR SBR SBR SBR SBR SBR BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS BRS SAX SAX SAX SAX SAX SAX SAX BRS BRS BRS BRS BRS BRS BRS BRS BRS
3 4 3 4 2 7 7 5 8 2 4 2 2 2 2 1 1 2 2 2 1 2 2 2 2 2 2 4 4 4 2 3 6 6 4 6 4 4 2 4 5 4 2 4 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 2 1 1 2 1 1 1 1 1 1 1 1
SINGLE SINGLE SINGLE SINGLE SINGLE DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL DUAL DUAL SINGLE DUAL DUAL DUAL SINGLE DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
[5] WORLD
No. Name Category Patch Select MSB = 87 LSB PC 65 41 65 42 65 43 65 44 65 45 65 46 65 47 65 48 65 49 67 36 67 101 67 102 68 25 68 65 68 66 68 67 68 68 68 69 68 68 68 68 70 71 72 74 GM2 Patch Select MSB = 121 LSB PC ------------------------------------0 16 0 47 1 47 0 78 0 105 1 105 0 106 0 107 0 108 1 0 0 0 108 109 110 112 Voice Key Mode
308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329
Wr01 Wr02 Wr03 Wr04 Wr05 Wr06 Wr07 Wr08 Wr09 Wr10 Wr11 Wr12 Wr13 Wr14 Wr15 Wr16 Wr17 Wr18 Wr19 Wr20 Wr21 Wr22
JUNO-D Sitar JUNO-D Shami JUNO-D Klmba Jublag Tin Whistle JUNO-D Shaku ShakuBamboo Nay AEx CelticFl Santur Harp Yang Qin Shakuhachi Sitar Sitar 2 Banjo Shamisen Koto Taisho Koto Kalimba Bagpipe Shanai
PLK ETH ETH ETH ETH ETH ETH ETH ETH PLK PLK PLK ETH PLK PLK FRT PLK PLK PLK PLK ETH ETH
1 2 1 1 1 1 4 2 2 1 1 2 1 1 2 1 1 2 2 1 2 1
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
113
Appendix
Patch list
No.
Name
Category
401 402 403 404 405 406 407 408 409 410 411 412 413 414
Br72 Br73 Br74 Br75 Br76 Br77 Br78 Br79 Br80 Br81 Br82 Br83 Br84 Br85
Fr.Horn 2 Brass 1 Brass 2 Synth Brass1 JP Brass Oct SynBrass Jump Brass Synth Brass2 SynBrass sfz Velo Brass 1 Soprano Sax Alto Sax Tenor Sax Baritone Sax
BRS BRS BRS SBR SBR SBR SBR SBR SBR SBR SAX SAX SAX SAX
Voice
Key Mode
No.
Name
Category
2 2 2 2 2 2 1 2 2 2 1 1 1 1
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
467 468 469 470 471 472 473 474 475 476 477 478 479 480
Vo53 Vo54 Vo55 Vo56 Vo57 Vo58 Vo59 Vo60 Vo61 Vo62 Vo63 Vo64 Vo65 Vo66
Analog Voice Warm Pad Sine Pad Space Voice Itopia Bowed Glass Metal Pad Halo Pad Sweep Pad Soundtrack Echo Drops Echo Bell Echo Pan Star Theme
VOX SPD SPD VOX VOX SPD BPD BPD SPD SPD BPD BPD BPD BPD
GM2 Patch Select MSB = 121 LSB PC 1 55 0 90 1 90 0 1 0 0 0 0 0 0 1 2 0 92 92 93 94 95 96 98 103 103 103 104
Voice
Key Mode
1 1 2 2 2 3 3 2 1 2 1 2 2 2
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
[8] SYNTH
No. Name Category Patch Select MSB = 87 LSB PC 69 35 69 36 69 37 69 38 69 39 69 40 69 41 69 42 69 43 69 44 69 45 69 46 69 47 69 48 69 49 69 50 69 51 69 52 69 53 69 54 66 18 66 19 66 20 66 21 66 22 66 23 66 24 66 25 66 26 66 27 66 28 66 29 66 30 66 31 66 32 66 33 66 34 66 35 66 36 66 37 66 66 66 66 66 66 66 66 66 66 66 66 38 39 40 41 42 43 44 45 46 47 48 49 GM2 Patch Select MSB = 121 LSB PC ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------Voice Key Mode
415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466
Vo01 Vo02 Vo03 Vo04 Vo05 Vo06 Vo07 Vo08 Vo09 Vo10 Vo11 Vo12 Vo13 Vo14 Vo15 Vo16 Vo17 Vo18 Vo19 Vo20 Vo21 Vo22 Vo23 Vo24 Vo25 Vo26 Vo27 Vo28 Vo29 Vo30 Vo31 Vo32 Vo33 Vo34 Vo35 Vo36 Vo37 Vo38 Vo39 Vo40 Vo41 Vo42 Vo43 Vo44 Vo45 Vo46 Vo47 Vo48 Vo49 Vo50 Vo51 Vo52
80sStack 1 80sStack 2 Ltd.Mild Pad EP Heaven Jazz Scat JUNO-D Choir JUNO-D Vox FemMm Choir St.ChoirAhs SH-2000 Vox FM Vox Vox Pad ChaosChoir 1 ChaosChoir 2 AEx StackVox JUNO-D Cosmo JUNO-D Space Heaven Pad D-50 Retour Warm Sqr Pad Hollow Pad 1 JP8 Hollow JP8Haunting OB2 Pad 1 OB2 Pad 2 Saw Sweep 1 Saw Sweep 2 Saw Sweep 3 Soft Pad 1 Soft Pad 2 Oct SynStr Stacked Pad JUNO-D Pad SuperJupiter ReverseSweep JUNO-D Atmos JUNO-D Comb Comb Pad Saws Strobe Star Dust Wind Pad Shakupad Sweep Stack Reso Pad ForwardSweep AEx StackPad Syn.Strings2 Choir Aahs Chorus Aahs Voice Oohs Humming SynVox
BPD BPD BPD BPD VOX VOX VOX VOX VOX VOX VOX VOX VOX VOX VOX SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD SPD BPD BPD BPD BPD BPD BPD BPD BPD BPD BPD BPD BPD BPD BPD SPD VOX VOX VOX VOX VOX
6 6 2 2 1 2 2 1 4 1 1 2 8 7 4 4 5 2 4 3 8 4 4 2 1 3 2 3 3 1 6 6 4 4 2 5 4 4 8 4 7 3 4 2 2 6 2 2 2 1 2 2
DUAL DUAL SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE DUAL DUAL SINGLE SINGLE SINGLE DUAL SINGLE SINGLE DUAL SINGLE DUAL SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532
Sy01 Sy02 Sy03 Sy04 Sy05 Sy06 Sy07 Sy08 Sy09 Sy10 Sy11 Sy12 Sy13 Sy14 Sy15 Sy16 Sy17 Sy18 Sy19 Sy20 Sy21 Sy22 Sy23 Sy24 Sy25 Sy26 Sy27 Sy28 Sy29 Sy30 Sy31 Sy32 Sy33 Sy34 Sy35 Sy36 Sy37 Sy38 Sy39 Sy40 Sy41 Sy42 Sy43 Sy44 Sy45 Sy46 Sy47 Sy48 Sy49 Sy50 Sy51 Sy52
Ltd.SyncLead JUNO106Lead Ltd.SawLead1 Ltd.SawLead2 Ltd.SawLead3 Ltd.SawLead4 Ltd.5thSawLd World Lead SawMltLead MltFltLead Ltd.SoftLead Ltd.ResoLd 1 Ltd.ResoLd 2 Ltd.SquLead1 Ltd.SquLead2 Ltd.SquLead3 Ltd.SquLead4 80sPolySyn 80sPolyStack JUNO106Saws JUNO-DTrance Trance Keys Trance Pad DanceStack JUNO-D Power 106 SawStack JUNO-D Sweep Pizz Saw Sugar Key BriteSawKey Wire Keys DualWireKeys JUNO-D Poly JUNO-D Rave Feedback 5th Time Warp Riff the 5th Seq Pulse Chord Maj7 JUNO-D Slice Saw Impulse Slicer Power Slice Rndm Ending Rndm Pad Etherality LFO Pad Strobe-J Step Pad RndmFltrChrd Just Before JUNO-D Lead1
HLD HLD SLD SLD HLD HLD HLD HLD HLD SLD SLD SLD SLD SLD SLD SLD SLD SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN SYN TEK TEK TEK TEK TEK TEK PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS PLS FX HLD
1 1 2 1 2 1 2 4 3 3 1 1 1 3 4 1 2 4 5 2 6 3 2 5 4 2 4 4 2 2 3 5 4 5 6 3 2 2 4 3 3 5 3 2 3 4 4 6 4 4 4 2
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE DUAL SINGLE DUAL DUAL DUAL SINGLE SINGLE DUAL DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE DUAL SINGLE DUAL DUAL SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE
114
Patch list
No.
Name
Category
533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579
Sy53 Sy54 Sy55 Sy56 Sy57 Sy58 Sy59 Sy60 Sy61 Sy62 Sy63 Sy64 Sy65 Sy66 Sy67 Sy68 Sy69 Sy70 Sy71 Sy72 Sy73 Sy74 Sy75 Sy76 Sy77 Sy78 Sy79 Sy80 Sy81 Sy82 Sy83 Sy84 Sy85 Sy86 Sy87 Sy88 Sy89 Sy90 Sy91 Sy92 Sy93 Sy94 Sy95 Sy96 Sy97 Sy98 Sy99
JUNO-D Lead2 JUNO-D Lead3 MG Lead 1 MG Lead 2 MG Lead 3 MG Lead 4 PM Lead Sqr&Saw Ld Homey Lead D-50 FatSaw P5 Saw MG Saw OB Saw Waspy Synth Naked Cheese Velo Cheese 800 Lead OB Lead Shmoog JUNO-D SftLd Theramax JD Triangle Sine Twin Sine Square Wave MG Square 2600 Sine Saw Wave OB2 Saw Doctor Solo Natural Lead SequencedSaw Syn.Calliope Chiffer Lead Charang Wire Lead Solo Vox 5th Saw Wave Bass & Lead Delayed Lead Fantasia Polysynth Ice Rain Brightness Goblin Breath Noise Fl.Key Click
HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD HLD SLD SLD SLD SLD SLD SLD SLD SLD HLD HLD HLD HLD HLD HLD HLD HLD SLD SLD HLD HLD SLD HLD HLD HLD SYN SYN SYN SYN PLS FX FX
GM2 Patch Select MSB = 121 LSB PC ------------------------------------------------------0 1 2 0 1 2 3 4 0 0 0 1 0 0 0 1 0 0 0 0 0 0 1 ------------------------------------------81 81 81 82 82 82 82 82 83 84 85 85 86 87 88 88 89 91 97 101 102 122 122
Voice
Key Mode
No.
Name
Category
4 2 1 1 1 1 1 4 1 2 2 1 1 2 1 3 1 2 2 1 1 1 1 2 2 1 1 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1
DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655
Bs20 Bs21 Bs22 Bs23 Bs24 Bs25 Bs26 Bs27 Bs28 Bs29 Bs30 Bs31 Bs32 Bs33 Bs34 Bs35 Bs36 Bs37 Bs38 Bs39 Bs40 Bs41 Bs42 Bs43 Bs44 Bs45 Bs46 Bs47 Bs48 Bs49 Bs50 Bs51 Bs52 Bs53 Bs54 Bs55 Bs56 Bs57 Bs58 Bs59 Bs60 Bs61 Bs62 Bs63 Bs64 Bs65 Bs66 Bs67 Bs68 Bs69 Bs70 Bs71 Bs72 Bs73 Bs74 Bs75 Bs76
Deep Bass SH DullBass Square Bass Jungle Bass Organ Bass Garage Bass Attack Bass House Bass 2 SH-2 Bass MG Punch Bs MG Lite Bs PopSynthBass BriteSawBass Mini Bass JU-2 Bass 106 Bass 1 106 Bass 2 MG Bass 1 MG Bass 2 Unison Bs 1 Unison Bs 2 Unison Bs 3 Unison Bs 4 Unison Bs 5 Detune Bass AEx Synth Bs JUNO-D AcBs1 JUNO-D AcBs2 Upright Bs JUNO-D Bs 1 JUNO-D Bs 2 JUNO-D Bs 3 JUNO-DJazzBs Bright Bass JUNO-DRockBs JUNO-DFlsBs1 JUNO-DFlsBs2 Mr.Smooth JUNO-D Slap1 JUNO-D Slap2 AEx FingerBs Acoustic Bs. Fingered Bs. Finger Slap Picked Bass Fretless Bs. Slap Bass 1 Slap Bass 2 Synth Bass 1 SynthBass101 Acid Bass Clavi Bass Hammer Synth Bass 2 Beef FM Bass RubberBass 2 Attack Pulse
SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS BS SBS SBS SBS SBS SBS SBS SBS SBS SBS
Patch Select MSB = 87 LSB PC 66 85 66 86 66 87 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 66 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93
Voice
Key Mode
3 2 2 1 1 1 5 1 2 2 2 2 2 1 1 3 1 2 2 2 3 3 2 4 3 3 2 2 2 4 2 2 2 1 2 2 2 2 1 2 3 2 1 2 1 1 1 2 1 1 1 2 2 2 2 2 1
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
[9] BASS
No. Name Category Patch Select MSB = 87 LSB PC 69 59 69 60 69 61 69 62 69 63 69 64 69 65 69 66 66 66 66 66 66 66 66 66 66 66 66 74 75 76 77 78 79 80 81 82 83 84 GM2 Patch Select MSB = 121 LSB PC ----------------------------------------------------------------------------Voice Key Mode
580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598
Bs01 Bs02 Bs03 Bs04 Bs05 Bs06 Bs07 Bs08 Bs09 Bs10 Bs11 Bs12 Bs13 Bs14 Bs15 Bs16 Bs17 Bs18 Bs19
Ltd.SynBs1 Ltd.SynBs2 Ltd.SynBs3 Ltd.SynBs4 Ltd.SynBs5 Ltd.SynBs6 Ltd.SynBs7 Ltd.SynBs8 TB Dist Saw Acid TB Bs FatTB Bass TB Bass MC202 Bass House Bass 1 SH101 Bass 1 SH101 Bass 2 Dark Bass Smooth Bass Low Bass
SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS SBS
1 2 2 2 2 2 3 2 1 1 2 1 1 1 1 1 2 2 2
SINGLE DUAL DUAL DUAL DUAL DUAL DUAL DUAL SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
115
Appendix
Patch list
656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706
Rh01Rh20: Rhythm set list (p. 117) Rh21 W.Chime Down PRC Rh22 Nz & SawHit SFX Rh23 NylonGtr Nz SFX Rh24 Timpani PRC Rh25 Agogo PRC Rh26 Woodblock PRC Rh27 Castanets PRC Rh28 Taiko PRC Rh29 Concert BD PRC Rh30 Melo. Tom 1 PRC Rh31 Melo. Tom 2 PRC Rh32 Synth Drum PRC Rh33 808 Tom PRC Rh34 Elec Perc PRC Rh35 Reverse Cym. PRC Rh36 Seashore SFX Rh37 Rh38 Rh39 Rh40 Rh41 Rh42 Rh43 Rh44 Rh45 Rh46 Rh47 Rh48 Rh49 Rh50 Rh51 Rh52 Rh53 Rh54 Rh55 Rh56 Rh57 Rh58 Rh59 Rh60 Rh61 Rh62 Rh63 Rh64 Rh65 Rh66 Rh67 Rh68 Rh69 Rh70 Rh71 Rain Thunder Wind Stream Bubble Bird Dog Horse-Gallop Bird 2 Telephone 1 Telephone 2 DoorCreaking Door Scratch Wind Chimes Helicopter Car-Engine Car-Stop Car-Pass Car-Crash Siren Train Jetplane Starship Burst Noise Applause Laughing Screaming Punch Heart Beat Footsteps Gun Shot Machine Gun Lasergun Explosion SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX SFX
1 2 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 2 2 2 1 1 1 1 1 1 1 1 2
SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE SINGLE
116
Rh02:Rock Kit Voice (PC:002) --------------------------------------------JU-D Snr 3 Old Kick Sharp Kick JU-D Snr 4 JU-D Kick 1 JU-D Snr 1 JU-D Kick 2 JU-D PHH Power Kick Hard Kick JU-D Stick JU-D Snr 1 Ghost&Flm Rock Snr JU-D Tom L JU-D CHH 1 JU-D Tom L JU-D CHH 2 JU-D Tom M JU-D OHH 1 JU-D Tom M JU-D Tom H Crash Cym.3 JU-D Tom H Rock Ride 3 ChinaCymbal2 Rock Ride 2 Tambourine 1 ChinaCymbal2 Cowbell Rock Crash Vibraslap Ride Cymbal Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Guiro Sw Castanets 2 Claves Woodblock Woodblock Cuica Sw Shaker Sw Triangl Mt 1 Triangl Op 1 Bell Tree Jingle Bell WindChimeDwn W.ChimeShort Surdo Mute Surdo Open FingerSnap TR909 Clap 2 TR808 Clap Bass Hit OrchestraHit 6th Hit Euro Hit Mtrnm Click Mtrnm Bell -----------------
Voice
Rh03:Jazz Kit (PC:003) --------------------------------------------Dry Snr 1 Sharp Kick Mix Kick Dry Snr 2 JazzDryKick1 Brush Slap 1 Jazz Kick 2 Jazz PHH Jazz Kick 3 JazzDryKick2 Dry Stick 1 Jazz Rim SnareGhost JU-D JazzSnr JazzTom L JU-D CHH 1 JazzTomL/Flm JU-D CHH 2 JazzTom M JU-D OHH 1 JazzTomM/Flm JazzTom H Jazz Crash JazzTomH/Flm Jazz Ride 1 ChinaCymbal1 Ride Bell 2 Tambourine 1 Splash Cym Cowbell Crash Cym.2 Vibraslap Jazz Ride 2 Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Guiro Sw Castanets 2 Claves Woodblock Woodblock Cuica Sw Shaker Sw Triangl Mt 1 Triangl Op 1 Bell Tree Jingle Bell WindChimeDwn W.ChimeShort Surdo Mute Surdo Open FingerSnap TR909 Clap 1 TR808 Clap Bass Hit OrchestraHit 6th Hit Applause Mtrnm Click Mtrnm Bell -----------------
Voice
Rh04:Brush Kit (PC:004) --------------------------------------------Dry Snr 2 Mix Kick JazzDryKick2 Jazz Rim JazzDryKick1 JU-D JazzSnr Jazz Kick 2 Brush PHH Jazz Kick 1 Jazz Kick 3 Brush Slap 2 BrushSwirl 2 Brush Slap 1 BrushSwirl 1 Brush Tom L Brush CHH Brush Tom L Brush PHH Brush Tom M Brush OHH Brush Tom M Brush Tom H Brush Crash Brush Tom H Jazz Ride 1 ChinaCymbal1 Ride Bell 1 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Jazz Ride 2 Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Guiro Sw Castanets 2 Claves Woodblock Woodblock Cuica Sw Shaker Sw Triangl Mt 1 Triangl Op 1 Bell Tree Jingle Bell WindChimeDwn W.ChimeShort Surdo Mute Surdo Open FingerSnap TR909 Clap 1 TR808 Clap Bass Hit OrchestraHit 6th Hit Applause Mtrnm Click Mtrnm Bell -----------------
Voice
Rh05:Orch Kit (PC:005) --------------------------------Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Tubular-bell Concert BD Side Stick Concert Snr TR909 Clap 1 Concert Snr Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Tambourine 3 Splash Cym ChinaCymbal2 ConcertCym 1 Rev.Cymbl 2 ConcertCym 2 SlowAtackCym SlowAtackCym Taiko CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Cowbell Vibraslap Claves Woodblock Woodblock Castanets 2 Cuica Sw Triangl Mt 1 Triangl Op 1 Shaker Sw Jingle Bell Bell Tree WindChimeDwn W.ChimeShort Bird 1 Church Bell Church Bell FingerSnap TR909 Clap 2 TR808 Clap OrchestraHit Applause Mtrnm Click Mtrnm Bell -----------------
Voice
--------------------------------------------R&B Snr 1 Sharp Kick Old Kick JU-D Snr 4 OldSharpKick JU-D Snr 3 JU-D Kick 3 JU-D PHH JU-D Kick 1 JU-D Kick 2 JU-D Stick JU-D Snr 1 Ghost&Flm JU-D Snr 2 JU-D Tom L JU-D CHH 3 JU-D TomLFlm JU-D CHH 4 JU-D Tom M JU-D OHH 2 JU-D TomMFlm JU-D Tom H Crash Cym.3 JU-D TomHFlm Rock Ride 1 ChinaCymbal2 Ride Bell 1 Tambourine 1 Splash Cym Cowbell Rock Crash Vibraslap Rock Ride 2 Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell WindChimeDwn Castanets 2 Surdo Mute Surdo Open FingerSnap TR909 Clap 2 Cheap Clap Bass Hit OrchestraHit 6th Hit Euro Hit Mtrnm Click Mtrnm Bell -----------------
[EXC1]
[EXC2] [EXC2]
[EXC7] [EXC7]
2 2 2 2 2 2 2 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 2 1 1 2 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 2 2 2 2 1 1
[EXC1]
[EXC2] [EXC2]
[EXC3] [EXC3]
[EXC6] [EXC6]
[EXC7] [EXC7]
2 2 2 2 2 2 2 1 1 3 2 2 2 4 1 1 1 1 1 1 1 1 2 1 1 2 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1
[EXC1]
[EXC2] [EXC2]
[EXC3] [EXC3]
[EXC6] [EXC6]
[EXC7] [EXC7]
1 2 1 1 2 1 2 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1
[EXC1]
[EXC2] [EXC2]
[EXC3] [EXC3]
[EXC6] [EXC6]
[EXC7] [EXC7]
1 1 2 1 2 1 2 1 1 2 3 2 1 1 3 1 3 1 3 1 3 3 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1
[EXC3] [EXC3]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 2 2 1 1
[EXC]: Percussion sound of the same number will not be heard at the same time. PC: Program Number Rh01Rh05: MSB=086, LSB=064
117
Appendix
Rh07:Techno Kit Voice (PC:007) --------------------------------------------Elec Snare 2 PlasticKick1 House Kick Elec Snare 1 SH32 Kick Flnger Snr TR909 Kick 1 TR909 PHH TR909 Kick 2 TechnoKick 1 TR909 Rim TR909 Snr 1 TR909 Clap 1 TR909 Snr 2 TR909 Tom TR909 CHH 2 TR909 Tom TR909 CHH 1 TR909 Tom TR909 OHH TR909 Tom TR909 Tom TR909 Crash TR909 Tom TR909 Ride 1 ChinaCymbal2 TR909RideBl2 Tambourine 2 NoiseCymbal TR808Cowbell TR808 Crash Vibraslap TR909 Ride 3 Bongo High 2 Bongo Low 2 TR808Conga 1 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa TR808Maracas ShortWhistle LongWhistle2 Cuica Sw Shaker Sw TR808 Clave Guiro Sw Castanets 2 Triangl Mt 1 Triangl Op 1 Jingle Bell Surdo Mute Surdo Open FingerSnap TR909 Clap 2 TR808 Clap Rev.909Crash Rev.909 OHH Rev.909Kick2 Rev.909HClap Beam HiQ Techno Hit Bass Hit 6th Hit Euro Hit MC500 Beep 2 MC500 Beep 1 -----------------
Voice
Rh08:House Kit (PC:008) --------------------------------------------R&B Snr 2 Old Kick House Kick TR808 Snr 2 SH32 Kick Elec Snare 3 TR909 Kick 2 TR909 PHH TechnoKick 1 PlasticKick1 Dry Stick 2 TR909 Snr 3 TR909 Clap 2 House Snr TR909 Tom TR909 CHH 2 TR909 Tom TR909 CHH 1 TR909 Tom TR909 OHH TR909 Tom TR909 Tom TR909 Crash TR909 Tom TR909 Ride 2 ChinaCymbal2 TR909RideBl1 Tambourine 3 TR909 Splash Cowbell TR808 Crash Vibraslap TR909 Ride 3 Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Guiro Short Guiro Long Shaker 2 Castanets TR808 Clave Cuica Mute Cuica Open Bell Tree Surdo Mute Surdo Open FingerSnap TR909 Clap 1 TR808 Clap Rev.909Crash Rev.909 OHH Rev.909Kick2 Rev.909HClap Beam HiQ Techno Hit Bass Hit 6th Hit Euro Hit MC500 Beep 2 MC500 Beep 1 -----------------
Voice
Rh09:808&909 Kit (PC:009) --------------------------------------------House Snr House Kick SH32 Kick Elec Snare 2 PlasticKick1 Elec Snare 3 TR808 Kick 1 TR909 PHH TR808 Kick 2 TR808 Kick 3 TR808 Rim TR808 Snr 1 TR808 Clap TR808 Snr 2 TR808 Tom 2 TR808 CHH 1 TR808 Tom TR808 CHH 2 TR808 Tom 2 TR808 OHH TR808 Tom TR808 Tom 2 TR808 Crash TR808 Tom TR909 Ride 3 TR909 Splash TR909RideBl2 TR808Conga 1 TR909 Splash TR808Cowbell TR808 Crash TR909 PHH TR909 Kick 1 TR909 Kick 2 TR909 Rim TR909 Snr 1 TR909 Clap 2 TR909 Snr 2 TR909 Tom TR909 CHH 1 TR909 Tom TR909 CHH 2 TR909 Tom TR909 OHH TR909 Tom TR909 Tom TR909 Crash TR909 Tom TR909 Ride 1 ChinaCymbal2 TR909RideBl1 TR808Maracas TR909 Splash TR808Cowbell TR909 Crash TR808 Clave TR909 Ride 2 NoiseCymbal TR909 Clap 1 TR909 Clap 2 TR808 Clap Rev.909Kick2 Rev.909Crash Rev.909 OHH Rev.909HClap Square Click High-Q Beam HiQ MC500 Beep 2 MC500 Beep 1 -----------------
Voice
Rh10:Perc Menu (PC:010) --------------------------------------------Mtrnm Click Mtrnm Bell Scratch 1 Scratch 2 Scratch Push Scratch Pull ScratchPush2 ScratchPull2 Beam HiQ Taiko Surdo Mute Surdo Open Bongo High 1 Bongo Low 1 Bongo High 2 Bongo Low 2 Conga Hi Mt CongaHi Open CongaLowOpen Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp TR808Conga 1 Timbale Hi 1 Timbale Lw 1 Timbale Hi 2 Timbale Lw 2 Cuica Mute Cuica Open Cuica Sw Castanets Castanets 2 Tambourine 1 Tambourine 2 Tambourine 3 Cabasa Maracas TR808Maracas Claves TR808 Clave Woodblock Woodblock Cowbell TR808Cowbell Vibraslap Shaker 1 Shaker 2 Shaker Sw Guiro Short Guiro Long Guiro Sw Triangl Mt 1 Triangl Op 1 Triangl Mt 2 Triangl Op 2 Agogo Agogo ShortWhistle Long Whistle LongWhistle2 FingerSnap Cheap Clap TR909 Clap 1 TR909 Clap 2 TR808 Clap Jingle Bell Bell Tree W.ChimeShort WindChimeDwn Church Bell -----------------
Voice
--------------------------------------------Dry Snr 2 Sharp Kick Old Kick Jazz Rim TR909 Kick 2 JU-D JazzSnr TechnoKick 1 JU-D PHH R&B Kick 2 R&B Kick 1 R&B Stick R&B Snr 1 Cheap Clap R&B Snr 2 R&B Tom L JU-D CHH 5 TR808 Kick 1 JU-D CHH 6 R&B Tom M JU-D OHH 3 TR808 Kick 1 R&B Tom H Crash Cym.3 TR808 Kick 1 R&B Ride TR808 Crash TR909RideBl1 Tambourine 1 TR909 Splash TR808Cowbell TR909 Crash Vibraslap TR909 Ride 2 Bongo High 2 Bongo Low 2 Conga Hi Mt2 CongHiOp/Slp CongLwOp/Slp Timbale Hi 2 Timbale Lw 2 Agogo Agogo Cabasa Maracas ShortWhistle LongWhistle2 Shaker Sw Cuica Sw Castanets 2 Triangl Mt 2 Triangl Op 2 Bell Tree Jingle Bell WindChimeDwn Surdo Mute Surdo Open FingerSnap TR909 Clap 2 TR808 Clap TR909 Clap 1 ScratchPush2 ScratchPull2 Scratch Push Scratch Pull Scratch 2 Rev.909HClap Philly Hit Siren Mtrnm Click Mtrnm Bell -----------------
[EXC1]
[EXC2] [EXC2]
[EXC3] [EXC3]
[EXC6] [EXC6]
[EXC7] [EXC7]
1 2 2 1 1 1 2 1 2 2 3 2 1 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC1]
[EXC3] [EXC3]
2 2 2 1 2 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1
[EXC1]
[EXC2] [EXC2]
2 2 2 1 2 1 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1
[EXC1]
[EXC1]
1 2 2 2 2 1 1 2 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC3] [EXC3]
[EXC5] [EXC5]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC]: Percussion sound of the same number will not be heard at the same time. PC: Program Number Rh06Rh10: MSB=086, LSB=064
118
Rh12:GM2 STANDARD Voice (PC:001) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Mix Kick StandardKick Side Stick Standard Snr TR909 Clap 1 Elec Snare 3 Real Tom 3 Close HiHat Real Tom 3 Standard PHH Real Tom 2 Standard OHH Real Tom 2 Real Tom 1 Crash Cym.1 Real Tom 1 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------------------------------------------------------
Voice
Rh13:GM2 ROOM (PC:009) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Mix Kick StandardKick Side Stick Standard Snr TR909 Clap 1 Elec Snare 3 Room Tom 2 Close HiHat Room Tom 2 Standard PHH Room Tom 1 Standard OHH Room Tom 1 Room Tom 1 Crash Cym.1 Room Tom 1 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------------------------------------------------------
Voice
Rh14:GM2 POWER (PC:017) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Mix Kick Power Kick Side Stick Dance Snare TR909 Clap 1 Elec Snare 3 Rock Tom 2 Close HiHat Rock Tom 2 Standard PHH Rock Tom 2 Standard OHH Rock Tom 2 Rock Tom 1 Crash Cym.1 Rock Tom 1 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------------------------------------------------------
Voice
Rh15:GM2 ELECTRIC (PC:025) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Mix Kick Elec Kick Side Stick Elec Snare 1 TR909 Clap 1 Elec Snare 2 Synth Drum Close HiHat Synth Drum Standard PHH Synth Drum Standard OHH Synth Drum Synth Drum Crash Cym.1 Synth Drum Ride Cymbal Rev.Cymbl 1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------------------------------------------------------
Voice
--------------------JU-D Kick 1 JU-D Kick 2 JU-D Kick 3 StandardKick Jazz Kick 1 Jazz Kick 2 Jazz Kick 3 JazzDryKick1 JazzDryKick2 Mix Kick Power Kick Hard Kick R&B Kick 1 R&B Kick 2 OldSharpKick Sharp Kick Old Kick SH32 Kick TechnoKick 1 TR909 Kick 1 TR909 Kick 2 Elec Kick TR808 Kick 1 TR808 Kick 2 TR808 Kick 3 House Kick PlasticKick1 PlasticKick2 JU-D Snr 1 JU-D Snr 2 JU-D Snr 3 JU-D Snr 4 Standard Snr Rock Snr JU-D JazzSnr Jazz Snr Brush Slap 1 Brush Slap 2 BrushSwirl 1 BrushSwirl 2 R&B Snr 1 R&B Snr 2 Dry Snr 1 Dry Snr 2 TR909 Snr 1 TR909 Snr 2 TR909 Snr 3 TR808 Snr 1 TR808 Snr 2 House Snr Flnger Snr Dance Snare Elec Snare 1 Elec Snare 2 Elec Snare 3 Jazz Rim JU-D Stick Dry Stick 1 Dry Stick 2 R&B Stick Sticks Side Stick TR909 Rim TR808 Rim JU-D CHH 1 JU-D CHH 2 JU-D CHH 3 JU-D CHH 4 JU-D CHH 5 JU-D CHH 6 Close HiHat Brush CHH TR909 CHH 1 TR909 CHH 2 TR808 CHH 1 TR808 CHH 2 JU-D OHH 1 JU-D OHH 2 JU-D OHH 3 Standard OHH Brush OHH TR909 OHH TR808 OHH JU-D PHH Jazz PHH Brush PHH TR909 PHH
[EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1] [EXC1]
2 2 2 1 1 2 2 2 2 1 1 3 2 2 2 2 2 2 2 1 1 2 1 1 1 2 2 1 2 2 2 2 1 4 1 1 1 3 1 2 2 2 1 1 1 1 2 2 1 1 1 1 1 2 1 1 2 1 2 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 2 1 1 1 2 2 1 2 1 2 1 2 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC]: Percussion sound of the same number will not be heard at the same time. PC: Program Number Rh11: MSB=086, LSB=064 Rh12Rh15: MSB=120, LSB=000
119
Appendix
Rh17:GM2 JAZZ Voice (PC:033) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Jazz Kick 2 Jazz Kick 1 Side Stick Jazz Snr TR909 Clap 1 Elec Snare 3 Real Tom 3 Close HiHat Real Tom 3 Standard PHH Real Tom 2 Standard OHH Real Tom 2 Real Tom 1 Crash Cym.1 Real Tom 1 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------
Voice
Rh18:GM2 BRUSH (PC:041) --------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Jazz Kick 2 Jazz Kick 1 Side Stick BrushSwirl 2 Brush Slap 1 BrushSwirl 1 Real Tom 3 Brush CHH Real Tom 3 Brush PHH Real Tom 2 Brush OHH Real Tom 2 Real Tom 1 Brush Crash Real Tom 1 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------
Voice
Rh19:GM2 ORCHSTRA (PC:049) --------------------------------------------Close HiHat Standard PHH Standard OHH Ride Cymbal Sticks Square Click Mtrnm Click Mtrnm Bell Concert BD ConcertBD Mt Side Stick Concert Snr Castanets Concert Snr Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Tambourine 3 Splash Cym Cowbell ConcertCym 1 Vibraslap ConcertCym 2 Bongo High 1 Bongo Low 1 Conga Hi Mt CongaHi Open CongaLowOpen Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa Maracas ShortWhistle Long Whistle Guiro Short Guiro Long Claves Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open Applause -----------------------------
Voice
Rh20:GM2 SFX (PC:057) --------------------------------------------------------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Gt.FretNoise Gt.CutNoise Gt.CutNoise String Slap Fl.KeyClick Laughing Screaming Punch Heart Beat Footsteps Footsteps Applause Creaking Door Scratch 1 Wind Chimes Car-Engine Car-Stop Car-Pass Car-Crash Siren Train Jetplane Helicopter Starship Gun Shot Machine Gun Lasergun Explosion Dog Horse-Gallop Bird 1 Rain Thunder Wind Seashore Stream Bubble ---------------------------------------------
Voice
--------------------------------------------High-Q Slap Scratch Push Scratch Pull Sticks Square Click Mtrnm Click Mtrnm Bell Mix Kick TR808 Kick 1 TR808 Rim TR808 Snr 2 TR909 Clap 1 Elec Snare 3 TR808 Tom 2 TR808 CHH 2 TR808 Tom 2 TR808 CHH 1 TR808 Tom 2 TR808 OHH TR808 Tom 2 TR808 Tom 2 TR808 Crash TR808 Tom 2 Ride Cymbal ChinaCymbal1 Ride Bell 2 Tambourine 3 Splash Cym TR808Cowbell Crash Cym.2 Vibraslap Ride Cymbal Bongo High 1 Bongo Low 1 TR808Conga 1 TR808Conga 1 TR808Conga 1 Timbale Hi 1 Timbale Lw 1 Agogo Agogo Cabasa TR808Maracas ShortWhistle Long Whistle Guiro Short Guiro Long TR808 Clave Woodblock Woodblock Cuica Mute Cuica Open Triangl Mt 1 Triangl Op 1 Shaker 1 Jingle Bell Bell Tree Castanets Surdo Mute Surdo Open ---------------------------------
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC7] [EXC7]
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
[EXC6] [EXC6]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2
[EXC7] [EXC7]
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 2 1 1 2 1 2 1 1 1 2 1 1 2 1 1 1 1 2 2
[EXC]: Percussion sound of the same number will not be heard at the same time. PC: Program Number Rh16Rh20: MSB=120, LSB=000
120
Performance list
No. 01 02 03 04 05 06 07 08 09 10 Name JUNO-D Stack Big Power Big Trance Big Comb Maj7 JUNO-D EP Cosmos JUNO-D SftLd Fat TB JUNO-60 Str No. 11 12 13 14 15 16 17 18 19 20 Name 106 Brass JU-2 Strings JU-2 Clavi Tekno Strng 80s EPiano Pizz Saw JUNO-D AcGtr Power B Strings Sect JUNO-D Choir No. 21 22 23 24 25 26 27 28 29 30 Name JUNO-D Blow Finger Bass Bs/Piano Clavi MKS-20 EP Analog Organ JUNO-D Orch JUNO-D Porta Marimba JUNO-D Lead No. 31 32 Name Big Atmos SEQ Template
Category El.Piano
Category Mallet
Category Harmonica
Category Dist.Guitar
Category Keyboard
Category Organ
Category Ac.Guitar
Category Strings
121
Category Orchestra
Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9]
Name Orch Phr 1 Orch Phr 2 Orch Phr 3 Orch Phr 4 Orch Phr 5 Orch Arp 1 Orch Arp 2 Orch Arp 3 Orch Arp 4 Name Hit Phr 1 Hit Phr 2 Hit Phr 3 Hit Phr 4 Hit Phr 5 Hit Arp 1 Hit Arp 2 Hit Arp 3 Hit Arp 4 Name ClarinetPhr1 ClarinetPhr2 Oboe Phr 1 Oboe Phr 2 Oboe Phr 3 Wind Arp 1 Wind Arp 2 Wind Arp 3 Wind Arp 4 Name Flute Phr 1 Flute Phr 2 Flute Phr 3 Flute Phr 4 Piccolo Phr Flute Arp 1 Flute Arp 2 Flute Arp 3 Flute Arp 4 Name Harp Phr 1 Harp Phr 2 Harp Phr 3 Kalimba Phr Koto Phr PLK Arp 1 PLK Arp 2 PLK Arp 3 PLK Arp 4 Name Shamisen Phr SitarGls Phr Bug Pipe Phr ShakuhatiPhr Mizmar Phr Gamelan Phr Tabla Phr Ethnic Arp 1 Ethnic Arp 2 Name Banjo Phr 1 Banjo Phr 2 Banjo Phr 3 Banjo Arp 1 Banjo Arp 2 Banjo Arp 3 Fretted Arp1 Fretted Arp2 Fretted Arp3
Category Ac.Brass
Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9]
Name Brass Phr 1 Brass Phr 2 Brass Phr 3 Brass Phr 4 MuteTp Phr TrombonePhr1 TrombonePhr2 Trumpet Phr1 Trumpet Phr2 Name SynBrassPhr1 SynBrassPhr2 SynBrassPhr3 SynBrassPhr4 SynBrassPhr5 SynBrassArp1 SynBrassArp2 SynBrassArp3 SynBrassArp4 Name Sax Phr 1 Sax Phr 2 Sax Phr 3 Sax Phr 4 Sax Phr 5 Sax Arp 1 Sax Arp 2 Sax Arp 3 Sax Arp 4 Name BrghtPd Phr1 BrghtPd Phr2 BrghtPd Phr3 BrghtPd Phr4 BrghtPd Phr5 BrghtPd Arp1 BrghtPd Arp2 BrghtPd Arp3 BrghtPd Arp4 Name SoftPad Phr1 SoftPad Phr2 SoftPad Phr3 SoftPad Phr4 SoftPad Phr5 SoftPad Arp1 SoftPad Arp2 SoftPad Arp3 SoftPad Arp4 Name Vox Phr 1 Vox Phr 2 Vox Phr 3 Vox Phr 4 Vox Phr 5 Vox Arp 1 Vox Arp 2 Vox Arp 3 Vox Arp 4 Name Hard Ld Phr1 Hard Ld Phr2 Hard Ld Phr3 Hard Ld Phr4 Hard Ld Phr5 Hard Ld Arp1 Hard Ld Arp2 Hard Ld Arp3 Hard Ld Arp4
Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9]
Name Soft Ld Phr1 Soft Ld Phr2 Soft Ld Phr3 Soft Ld Phr4 Soft Ld Phr5 Soft Ld Arp1 Soft Ld Arp2 Soft Ld Arp3 Soft Ld Arp4 Name TekSyn Phr 1 TekSyn Phr 2 TekSyn Phr 3 TekSyn Phr 4 TekSyn Phr 5 TekSyn Arp 1 TekSyn Arp 2 TekSyn Arp 3 TekSyn Arp 4 Name Plsatng Phr1 Plsatng Phr2 Plsatng Phr3 Plsatng Phr4 Plsatng Phr5 Plsatng Arp1 Plsatng Arp2 Plsatng Arp3 Plsatng Arp4 Name FX Phr 1 FX Phr 2 FX Phr 3 FX Phr 4 FX Phr 5 FX Phr 6 FX Arp 1 FX Arp 2 FX Arp 3 Name Synth Phr 1 Synth Phr 2 Synth Phr 3 Synth Phr 4 Synth Phr 5 Synth Phr 6 Synth Phr 7 Synth Phr 8 Synth Arp Name FngerBs Phr1 FngerBs Phr2 FngerBs Phr3 FngerBs Phr4 SlapBs Phr 1 SlapBs Phr 2 FretlsBs Phr AcBass Phr BsSlide Phr Name SynBass Phr1 SynBass Phr2 SynBass Phr3 SynBass Phr4 SynBass Phr5 SynBass Phr6 SynBass Phr7 SynBass Phr8 SynBass Phr9
Category Drums
Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9] Button [1] [2] [3] [4] [5] [6] [7] [8] [9]
Name Fill Phr 1 Fill Phr 2 Fill Phr 3 Fill Phr 4 Fill Phr 5 SnrRol Phr Tamb Phr Conga Phr Triangle Phr Name Timpani Phr Timpani Roll CastanetPhr Taiko Phr Perc Arp 1 Perc Arp 2 Perc Arp 3 Perc Arp 4 Perc Arp 5 Name Car Pass Phr FootStep Phr Heart Bt Phr SFX Arp 1 SFX Arp 2 SFX Arp 3 SFX Arp 4 SFX Arp 5 SFX Arp 6 Name BTS Phr 1 BTS Phr 2 BTS Phr 3 BTS Phr 4 BTS Phr 5 BTS Arp 1 BTS Arp 2 BTS Arp 3 BTS Arp 4 Name CMB Phr 1 CMB Phr 2 CMB Arp 1 CMB Arp 2 CMB Arp 3 CMB Arp 4 CMB Arp 5 CMB Arp 6 CMB Arp 7
Category Percussion
Category Wind
Category Sax
Category Pulsating
Category Sound FX
Category Flute
Category Synth FX
Category Plucked
Category Combination
Category Ethnic
Category Vox
Category Bass
Category Fretted
122
* Variations based on note values : 1/4, 1/8, 1/12, 1/16, 1/32 (Single and Dual)
3. Jazz 1
Assign Key C C# D D# E F F# G G# A A# B Chord Name C6 9 C#7(#9) D-9 D#7(#9) E#7(#9) Fmaj9 F#7(#9) G7(13) G#7(13) A-7(11) Bb9 B-7(11) Constituent Notes of Chord Forms C3, E3, A3, D4 C#3, F3, B3, E4 D3, F3, C4, E4 D#3, G3, C#4, F#4 E3, G#3, D4, G4 F3, A3, E4, G4 F#3, A#3, E4, A4 G2, F3, B3, E4 G#2, F#3, C4, F4 A2, G3, C4, D4 A#2, G#3, C4, D4 B2, A3, D4, E4
5. Blues
Assign Key C C# D D# E F F# G G# A A# B Chord Name C7(9) C#7(9) D7(9) D#7(9) E7(#9) F7(9) F#dim7 G7(13) G#dim7 A7(b13) Bb7(13) B-7(b5) Constituent Notes of Chord Forms C3, A#3, D4, E4 C#3, F3, B3, D#4 D3, F#3, C4, E4 D#3, G3, C#4, F4 E3, G#3, D4, G4 F2, A3, D#4, G4 F#2, A3, C4, D#4 G2, F3, B3, E4 G#2, B3, D4, F4 A2, G3, C#4, F4 A#2, G#3, D4, G4 B2, A3, D4, F4
2. Pop 2
Assign Key C C# D D# E F F# G G# A A# B Chord Name Cmaj9 C#dim7 D-9 D#dim7 E-7 Fmaj9 F#-7 (b5) G7sus4 (9 13) G#dim7 A-9 C7(on Bb) B-7(b5) Constituent Notes of Chord Forms C3, E3, B3, D4 C#3, G3, A#3, E4 D3, F3, C4, E4 D#3, A3, C4, F#4 E3, B3, D4, G4 F3, A3, E4, G4 F#3, A3, C4, E4 G2, A3, C4, F4 G#2, B3, D4, F4 A2, B3, C4, G4 A#2, G3, C4, E4 B2, A3, D4, F4
4. Jazz 2
Assign Key C C# D D# E F F# G G# A A# B Chord Name C6 9 C#9 D-9 D#9 E-9 F-9 F#-7(b5) G7(b13) G#7(13) A7(b13) Bb7(13) B-7(11) Constituent Notes of Chord Forms C3, E3, A3, D4 C#3, F3, B3, D#4 D3, F3, C4, E4 D#3, G3, C#4, F4 E3, G3, D4, F#4 F2, G#3, D#4, G4 F#2, A3, C4, E4 G2, F3, B3, D#4 G#2, F#3, C4, F4 A2, G3, C#4, F4 A#2, G#3, D4, G4 B2, A3, D4, E4
6. Trad Maj
Assign Key C C# D D# E F F# G G# A A# B Chord Name C C#dim7 DD#dim7 EF F#-7(b5) G G#dim7 ABb Bdim Constituent Notes of Chord Forms C3, E4, G4, C5 C#3, E4, G4, A#4 D3, D4, F4, A4 D#3, F#4, A4, C5 E3, E4, G4, B4 F3, F4, A4, C5 F#3, E4, A4, C5 G3, D4, G4, B4 G#3, D4, F4, B4 A2, E4, A4, C5 A#2, D4, F4, A#4 B2, D4, F4, B4
123
7. Trad Min 1
Assign Key C C# D D# E F F# G G# A A# B Chord Name CDb Ddim Eb Edim7 FGbdim7 GAb A-7(b5) Bb Bdim7 Constituent Notes of Chord Forms C3, D#4, G4, C5 C#3, C#4, F4, G#4 D3, D4, F4, G#4 D#3, D#4, G4, A#4 E3, C#4, G4, A#4 F2, C4, F4, G#4 F#2, C4, D#4, A4 G2, A#3, D4, G4 G#2, C4, D#4, G#4 A2, C4, D#4, G4 A#2, D4, F4, A#4 B2, D4, F4, G#4
8. Trad Min 2
Assign Key C C# D D# E F F# G G# A A# B Chord Name CDb Ddim Eaug EFGbdim7 G Ab A-7(b5) Bb Bdim Constituent Notes of Chord Forms C3, D#4, G4, C5 C#3, C#4, F4, G#4 D3, D4, F4, G#4 D#3, D#4, G4, B4 E3, E4, G4, B4 F2, C4, F4, G#4 F#2, C4, D#4, A4 G2, B3, D4, G4 G#2, G#4, D#4, C4 A2, C4, D#4, G4 A#2, D4, F4, A#4 B2, D4, F4, B4
9. Pop Min 1
Assign Key C C# D D# E F F# G G# A A# B Chord Name C-add9 Dbmaj7 D-7(b5) Ebmaj7 Edim7 F-7(9) Gbdim7 G-7 Abmaj7 A-7(b5) Bb7sus4(9 13) Bdim7 Constituent Notes of Chord Forms C3, D4, D#4, G4 C#3, G#3, C4, F4 D3, C4, F4, G#4 D#3, A#3, D4, G4 E3, A#3, C#4, G4 F2, G#3, D#4, G4 F#2, A3, C4, D#4 G2, A#3, D4, F4 G#2, C4, D#4, G4 A2, C4, D#4, G4 A#2, G#3, C4, D#4 B2, G#3, D4, F4
If you wish to modify the key of each chord set, use the Transpose function.
124
Remarks
*2
0127
**************
O O X O O
O O O O O O O O O O O O O O O O O O O O O O X O O X X
*1 *1 *1
*1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 Bank select Modulation Portamento time Data entry Volume Balance Panpot Expression Effect control 1 Effect control 2 Hold 1 Portamento Sostenuto Soft Resonance Release time Attack time Cutoff Decay time Vibrato rate Vibrato depth Vibrato delay Portamento control General purpose effects 1 General purpose effects 3 NRPN LSB, MSB RPN LSB, MSB
Control Change
Program Change
O : True Number
**************
System Exclusive : Song Position System : Song Select Common : Tune Request System : Clock Real Time : Commands
: All Sound Off : Reset All Controllers Aux : Local On/Off Messages : All Notes Off : Active Sensing : System Reset
O X X X X X X X X X O X
*3
*1
Notes
* 1 O X is selectable. * 2 Recognized as M=1 even if M1. * 3 Recognized when the Clock Source parameter (SYSTEM) is set to "MIDI."
Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO O : Yes X : No
984 * A separate publication titled MIDI Implementation is also available. It provides complete details concerning the way MIDI has been implemented on this unit. If you should require this publication (such as when you intend to carry out byte-level programming), please contact the nearest Roland Service Center or authorized Roland distributor.
125
Appendix
Specifications
JUNO-D: Synthesizer Keyboard (conforms to General MIDI 2 System)
Display
20 characters, 2 lines (Backlit LCD)
Keyboard
61 keys (with velocity)
Connectors
Output Jacks (L/MONO, R) Headphones Jack MIDI Connectors (IN, OUT) Hold Pedal Jack Control Pedal Jack
[Sound Generator]
Maximum Polyphony
64 voices
Power Supply
DC 9 V (AC Adaptor)
Parts
16 * Two Tones can be assigned to each part (Patch), and can be split or layered.
Current draw
1000 mA
Wave Memory
64 M bytes (16-bit linear equivalent)
Dimensions
1021 (W) x 292 (D) x 103 (H) mm 40-1/4 (W) x 11-1/2 (D) x 4-1/16 (H) inches
Preset Memory
Original Tones: 686 Patches: 706 (JUNO-D original: 450, General MIDI 2: 256) Rhythm Sets: 20 (JUNO-D original: 11, General MIDI 2: 9) Performances: 32
Weight
5.0 kg/11 lbs 1 oz (excluding AC adaptor)
Accessories
Owners Manual AC Adaptor (ACI Series or PSB-1U) CD-ROM (Editor program for PC/Mac)
User Memory
Patches: 128 * Two Tones can be assigned to each Patch. Rhythm Sets: 2 Performances: 8
Options
Pedal Switch: DP-2, DP-8 Foot Switch: BOSS FS-5U Expression Pedal: EV-5
Effects
Multi-Effects: 47 types Reverb: 8 types Chorus: 8 types
962a
Rhythm Guide
Preset Patterns: 32 Tempo: 5300 BPM (with tap tempo function)
* In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice.
Multi-Chord Memory
Preset Chord Sets: 16 * 12 chord forms are assigned to each set. User Chord Sets: 8 * 12 chord forms can be assigned to each set.
Phrase/Arpeggio
Templates: 342 User Templates: 8 Styles (Variations): 473
Controllers
D Beam Controller: 1 Pitch Bend/Modulation Lever: 1 Control Knobs: 5
126
Index
A
Accent Rate (Arpeggio Accent Rate) .......................... 63 Active Exp Sw (Active Expression Switch) ............... 46 ACTIVE EXPRESS (Active Expression) ..................... 32 Aftertouch ...................................................................... 93 Arpeggiator .............................................................. 23, 62 Arpeggio Accent Rate ................................................... 63 Arpeggio Hold Switch .................................................. 63 Arpeggio Key Trigger ................................................... 63 Arpeggio Keyboard Velocity ....................................... 63 Arpeggio Motif .............................................................. 62 Arpeggio Octave Range ............................................... 63 Arpeggio Shuffle Rate .................................................. 63 Arpeggio Shuffle Resolution ....................................... 63 Arpeggio Style ............................................................... 62 Arpeggio Variation ....................................................... 62 Assign a name ................................................................ 43 Patch Name .............................................................. 45 Performance Name .................................................. 56 Rhythm Set Name ................................................... 52 ASSIGNABLE ................................................................ 33 Attack Time .............................................................. 28, 48
D
D Beam Controller ......................................................... 31 D BEAM POLARITY ..................................................... 34 D BEAM SENS ............................................................... 34 Decay Time ..................................................................... 28 Patch Tone Parameters ........................................... 48 Delay ............................................................................... 86 Delay Feedback .............................................................. 87 Demo songs .................................................................... 18 Depth ............................................................................... 87 DESTINATION TONE ................................................. 26 Device ID (Device ID Number) ................................... 91
E
Edit Performance Settings ............................................... 55 Effect Signal Path ........................................................... 66 Effects ........................................................................ 41, 65 ENT .................................................................................. 42 Envelope ......................................................................... 48 Exclusive messages ....................................................... 93 ExpressionDst (Expression Destination) .................... 46
C
C1C3 (C1C3 Knob Assign) ....................................... Category ......................................................................... Category groups ............................................................ Channel messages ......................................................... Character ........................................................................ Chord memory .............................................................. Chorus ............................................................................. Chorus Delay Time ....................................................... Chorus Depth ................................................................. Chorus Feedback Level ................................................ Chorus Level .................................................................. Chorus Parameters ........................................................ Chorus pre-low pass filter ........................................... Chorus Rate .................................................................... Chorus send level to reverb ......................................... Chorus Send Lvl (Chorus Send Level) Patch Tone Parameters ........................................... Performance Part Effects ........................................ Rhythm Tone Parameters ....................................... Chorus Type ................................................................... Clock Source .................................................................. Coarse Tune ................................................................... Control Change ............................................................. CONTROLLER .............................................................. Ctrl 1, 2 (Multi-Effects Control 1, 2) ............................ Current Part ................................................................... cursor .............................................................................. CUTOFF .......................................................................... Cutoff Freq (Cutoff Frequency) ................................... 90 45 20 92 87 64 35 86 87 86 86 86 86 86 87 46 58 53 86 89 46 93 89 69 40 42 29 47
F
FACTORY RESET .......................................................... 17 Patch Utility .............................................................. 51 Performance Utility ................................................. 61 Feedback ......................................................................... 86 Filter ................................................................................ 47 Filter LFO (Filter LFO Switch) ..................................... 47 Fine Tune ........................................................................ 47
G
GENERAL ...................................................................... 89 General MIDI ................................................................... 9 General MIDI 2 ................................................................ 9
H
Hold (Arpeggio Hold Switch) ..................................... 63 Hold Pedal (Hold Pedal Polarity) ............................... 89
I
Input Numbers and numerals .......................................... 43
J
JUNO-D Editor .............................................................. 99
K
Kbd Velocity (Arpeggio Keyboard Velocity) ............ 63 Key Mode ................................................................. 4445 Key Trigger (Arpeggio Key Trigger) .......................... 63
127
Index
L
LCD Contrast ........................................................... 16, 89 Level Chorus Level ............................................................ 86 Part Level .................................................................. 56 Performance Level ................................................... 56 Reverb Level ............................................................. 87 Rhythm Tone ............................................................ 52 LFO ............................................................................ 27, 47 LFO Delay ...................................................................... 47 LFO Depth ...................................................................... 47 LFO Rate ......................................................................... 47 Local Control (Local Controller) ................................. 89 Lower tone ..................................................................... 40
P
pages ................................................................................ 42 Pan Part Pan ..................................................................... 56 Rhythm Tone Parameter ......................................... 52 Parameters ...................................................................... 42 Part ............................................................................ 40, 43 Part Patch Edit ............................................................... 57 Part Scale Tune CB ...................................................... 58 Part Setup ....................................................................... 56 Part Setup Parameters .................................................. 56 Patch ................................................................................ 20 Patch Audition ............................................................... 22 Patch categories ............................................................. 49 Patch Common Parameters ......................................... 45 PATCH INITIALIZE ..................................................... 50 Patch Level ..................................................................... 45 Patch Mode ......................................................... 42, 44, 52 Patch Modify .................................................................. 26 Patch parameters ........................................................... 44 PATCH PRM COPY ...................................................... 49 PATCH REMOVE ......................................................... 50 Patch Rx Ch (Patch Receive Channel) ........................ 90 PATCH SCALE .............................................................. 91 Patch Scale Tune CB .................................................... 91 Patch Tone Parameters ................................................. 46 Patch Tx Ch (Patch Transmit Channel) ...................... 90 Patch Utility .................................................................... 49 Patches ............................................................................ 40 Pedal ................................................................................ 30 Pedal (Pedal Control Assign) ...................................... 90 Perform Ctrl Ch (Performance Control Channel) ..... 90 PERFORM INIT ............................................................. 60 Performance Common Parameters ............................. 56 Performance Mode ........................................................ 42 Performance Part Effect ................................................ 58 Performance Utility ....................................................... 59 Phrase templates ............................................................ 62 Phrase/Arpeggio ........................................................... 23 Pitch ................................................................................. 52 Pitch Bend Change ........................................................ 93 Pitch Bend Lever ............................................................ 29 Pitch Bend Range ........................................................... 47 PitchBend Dst (Pitch Bend Destination) .................... 46 Play GM/GM2 Music Data ............................................. 98 Portament Sw (Portamento Switch) ........................... 47 Portamento ..................................................................... 47 Portamento Time ........................................................... 47 Power .............................................................................. 15 Pre-LPF ..................................................................... 8687 Program Change ............................................................ 93 PTN INIT ........................................................................ 59
M
MASTER EFFECT SWITCH ........................................ 65 Master Effects Switch .............................................. 35, 58 Master Key Sft (Master Key Shift) .............................. 89 Master Level ................................................................... 89 Master Tune ................................................................... 89 Maximum Polyphony ................................................... 41 Memory .......................................................................... 41 MFX Source .................................................................... 56 MFX Switch Patch Tone Parameters ........................................... 46 Performance Part Effect .......................................... 58 MIDI .......................................................................... 90, 92 Mod (Modulation Assign) ........................................... 89 Mode ............................................................................... 42 Modify Dest (Modify Destination) ............................. 46 Modulation Lever .......................................................... 29 ModulationDst (Modulation Destination) ................ 46 Motif (Arpeggio Motif) ................................................. 62 Multi-chord Memory .................................................... 24 Multi-effect send level to chorus ................................. 69 Multi-effect send level to reverb ................................. 69 Multi-Effects ................................................................... 35 Multi-Effects Control 1, 2 ............................................. 69 Multi-Effects Parameters .............................................. 68 Multi-Effects Type ......................................................... 68
N
Name ............................................................................... Patch Name .............................................................. Performance Name .................................................. Rhythm Set Name ................................................... No. (Original Tone Number) ....................................... Note Off .......................................................................... Note On .......................................................................... Numbers and numerals ................................................ 43 45 56 52 46 92 92 43
O
Octave Range (Arpeggio Octave Range) ................... 63 Octave Shift .................................................................... 30 Original Tone Number ................................................. 46
128
Index
R
Rate .................................................................................. Receive Bank Sel (Receive Bank Select Switch) ........ Receive Ch (Receive Channel) ..................................... Receive Prg Chg (Receive Program Change Switch) ............................. Receive Sw (Receive Switch) ....................................... Release Time .................................................................. Patch Tone Parameters ........................................... RESONANCE ................................................................ Resonance Patch Tone Parameters ........................................... Reverb ............................................................................. Reverb Character ........................................................... Reverb Delay Feedback ................................................ Reverb Level .................................................................. Reverb Parameters ........................................................ Reverb pre-low pass filter ............................................ Reverb Send Lvl (Reverb Send Level) Patch Tone Parameters ........................................... Performance Part Effects ........................................ Rhythm Tone Parameters ....................................... Reverb Time ................................................................... Reverb Type ................................................................... RHY INITIALIZE .......................................................... RHY PRM COPY ........................................................... RHY REMOVE ............................................................... Rhythm Common Parameters ..................................... Rhythm Set ..................................................................... Rhythm Set Parameters ................................................ Rhythm Set Utility ........................................................ Rhythm Sets ................................................................... Rhythm Tone Parameters ............................................ Rx Bank Sel (Receive Bank Select Switch) ................. Rx Prog Chg (Receive Program Change Switch) ...... Rx Sys Exc (Receive System Exclusive Switch) ......... 86 57 57 57 57 28 48 29 48 35 87 87 87 87 87 46 58 53 87 87 54 53 54 52 22 52 53 40 52 90 90 90
T
Tap Tempo ..................................................................... 37 Time ................................................................................. 87 Tone Balance .................................................................. 45 Tone Pan ......................................................................... 46 Tones ............................................................................... 40 TRANSPOSE .................................................................. 31 Tune CB (Part Scale Tune CB) ................................. 58 Tune CTune B (Patch Scale Tune CB) .................... 91 Tx Active Sens (Transmit Active Sensing Switch) .... 91 Tx Bank Sel (Transmit Bank Select Switch) ............... 90 Tx Edit Data (Transmit Edit Data Switch) ................. 91 Tx Prog Chg (Transmit Program Change Switch) .... 90 Type Chorus Type ............................................................. 86 Multi-Effects Type ................................................... 68 Part Scale Tune Type ............................................... 58 Patch Scale Tune Type ............................................ 91 Reverb Type .............................................................. 87
U
Upper tone ...................................................................... 40 User Chord Set ............................................................... 64 User Rhythm Set ............................................................ 53 User Template ................................................................ 62 User Template Parameters ........................................... 62
V
Variation (Arpeggio Variation) ................................... 62 Velo Sens Depth (Velocity Sensitivity Depth) ........... 47 Velo Sens Ofs (Velocity Sensitivity Offset) ................ 47 Vibrato Effect ................................................................. 27 Voice Rsv 116 (Voice Reserve 116) .......................... 56 Volume Balance ............................................................. 26
S
Save Patch .......................................................................... Performance ............................................................. SCALE TUNE ................................................................ Scale Tune Part Setup Parameters ............................................. Send Lvl to Cho ............................................................. Send Lvl to Rev Chorus Parameters .................................................. Multi-Effects Parameters ........................................ Shuf Rate (Arpeggio Shuffle Rate) .............................. Shuf Resolution (Arpeggio Shuffle Resolution) ....... Soft Thru (Soft Through Switch) ................................. Solo Switch ..................................................................... SOLO SYNTH ................................................................ Split Arp ......................................................................... Split Point ....................................................................... Style (Arpeggio Style) ................................................... Sustain level ................................................................... System Function ............................................................ 48 59 58 57 69 87 69 63 63 91 46 32 46 45 62 28 88
W
Wah Effects ..................................................................... 27
X
XFER to MIDI Patch Utility .............................................................. 51 Performance Utility ................................................. 61
129
Memo
130
For EU Countries
For EU Countries This product complies with the requirements of European Directive 89/336/EEC.
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numrique de la classe B respecte toutes les exigences du Rglement sur le matriel brouilleur du Canada.
Information
AFRICA
EGYPT
Al Fanny Trading Office 9, EBN Hagar Al Askalany Street, ARD E1 Golf, Heliopolis, Cairo 11341, EGYPT TEL: 20-2-417-1828
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.
PHILIPPINES
G.A. Yupangco & Co. Inc. 339 Gil J. Puyat Avenue Makati, Metro Manila 1200, PHILIPPINES TEL: (02) 899 9801
CURACAO
Zeelandia Music Center Inc. Orionweg 30 Curacao, Netherland Antilles TEL:(305)5926866
URUGUAY
Todo Musica S.A. Francisco Acuna de Figueroa 1771 C.P.: 11.800 Montevideo, URUGUAY TEL: (02) 924-2335
NORWAY
Roland Scandinavia Avd. Kontor Norge Lilleakerveien 2 Postboks 95 Lilleaker N-0216 Oslo NORWAY TEL: 2273 0074
JORDAN
MUSIC HOUSE CO. LTD. FREDDY FOR MUSIC P. O. Box 922846 Amman 11192 JORDAN TEL: (06) 5692696
DOMINICAN REPUBLIC
Instrumentos Fernando Giraldez Calle Proyecto Central No.3 Ens.La Esperilla Santo Domingo, Dominican Republic TEL:(809) 683 0305
SINGAPORE
SWEE LEE MUSIC COMPANY PTE. LTD. 150 Sims Drive, SINGAPORE 387381 TEL: 6846-3676
VENEZUELA
Instrumentos Musicales Allegro,C.A. Av.las industrias edf.Guitar import #7 zona Industrial de Turumo Caracas, Venezuela TEL: (212) 244-1122
POLAND
ROLAND POLSKA SP. Z O.O. UL. Gibraltarska 4. PL-03 664 Warszawa POLAND TEL: (022) 679 4419
KUWAIT
EASA HUSAIN AL-YOUSIFI & SONS CO. Abdullah Salem Street, Safat, KUWAIT TEL: 243-6399
REUNION
Maison FO - YAM Marcel 25 Rue Jules Hermann, Chaudron - BP79 97 491 Ste Clotilde Cedex, REUNION ISLAND TEL: (0262) 218-429
TAIWAN
ROLAND TAIWAN ENTERPRISE CO., LTD. Room 5, 9fl. No. 112 Chung Shan N.Road Sec.2, Taipei, TAIWAN, R.O.C. TEL: (02) 2561 3339
ECUADOR
Mas Musika Rumichaca 822 y Zaruma Guayaquil - Ecuador TEL:(593-4)2302364
PORTUGAL
Roland Iberia, S.L. Portugal Office Cais das Pedras, 8/9-1 Dto 4050-465, Porto, PORTUGAL TEL: 22 608 00 60
LEBANON
Chahine S.A.L. George Zeidan St., Chahine Bldg., Achrafieh, P.O.Box: 165857 Beirut, LEBANON TEL: (01) 20-1441
SOUTH AFRICA
T.O.M.S. Sound & Music (Pty)Ltd. 2 ASTRON ROAD DENVER JOHANNESBURG ZA 2195, SOUTH AFRICA TEL: (011)417 3400 Paul Bothner(PTY)Ltd. Royal Cape Park, Unit 24 Londonderry Road, Ottery 7800 Cape Town, SOUTH AFRICA TEL: (021) 799 4900
EUROPE
AUSTRIA
Roland Elektronische Musikinstrumente HmbH. Austrian Office Eduard-Bodem-Gasse 8, A-6020 Innsbruck, AUSTRIA TEL: (0512) 26 44 260
EL SALVADOR
OMNI MUSIC 75 Avenida Norte y Final Alameda Juan Pablo II, Edificio No.4010 San Salvador, EL SALVADOR TEL: 262-0788
THAILAND
Theera Music Co. , Ltd. 330 Soi Verng NakornKasem, New Road, Sumpantawongse, Bangkok 10100, THAILAND TEL: (02) 224-8821
ROMANIA
FBS LINES Piata Libertatii 1, 535500 Gheorgheni, ROMANIA TEL: (266) 364 609
OMAN
TALENTZ CENTRE L.L.C. Malatan House No.1 Al Noor Street, Ruwi SULTANATE OF OMAN TEL: 2478 3443
GUATEMALA
Casa Instrumental Calzada Roosevelt 34-01,zona 11 Ciudad de Guatemala Guatemala TEL:(502) 599-2888
RUSSIA
MuTek Dorozhnaya ul.3,korp.6 117 545 Moscow, RUSSIA TEL: (095) 981-4967
QATAR
Al Emadi Co. (Badie Studio & Stores) P.O. Box 62, Doha, QATAR TEL: 4423-554
ASIA
CHINA
Roland Shanghai Electronics Co.,Ltd. 5F. No.1500 Pingliang Road Shanghai 200090, CHINA TEL: (021) 5580-0800 Roland Shanghai Electronics Co.,Ltd. (BEIJING OFFICE) 10F. No.18 3 Section Anhuaxili Chaoyang District Beijing 100011 CHINA TEL: (010) 6426-5050
HONDURAS
Almacen Pajaro Azul S.A. de C.V. BO.Paz Barahona 3 Ave.11 Calle S.O San Pedro Sula, Honduras TEL: (504) 553-2029
SLOVAKIA
DAN Acoustic s.r.o. Povazsk 18. SK - 940 01 Nov Zmky TEL: (035) 6424 330
SAUDI ARABIA
aDawliah Universal Electronics APL Corniche Road, Aldossary Bldg., 1st Floor, Alkhobar, 31952 SAUDI ARABIA P.O.Box 2154, Alkhobar 31952 SAUDI ARABIA TEL: (03) 898 2081
CROATIA
ART-CENTAR Degenova 3. HR - 10000 Zagreb TEL: (1) 466 8493
SPAIN
Roland Iberia, S.L. Paseo Garca Faria, 33-35 08005 Barcelona SPAIN TEL: 93 493 91 00
MARTINIQUE
Musique & Son Z.I.Les Mangle 97232 Le Lamantin Martinique F.W.I. TEL: 596 596 426860 Gigamusic SARL 10 Rte De La Folie 97200 Fort De France Martinique F.W.I. TEL: 596 596 715222
CZECH REP.
CZECH REPUBLIC DISTRIBUTOR s.r.o Voctrova 247/16 CZ - 180 00 PRAHA 8, CZECH REP. TEL: (2) 830 20270
SWEDEN
Roland Scandinavia A/S SWEDISH SALES OFFICE Danvik Center 28, 2 tr. S-131 30 Nacka SWEDEN TEL: (0)8 702 00 20
SYRIA
Technical Light & Sound Center Rawda, Abdul Qader Jazairi St. Bldg. No. 21, P.O.BOX 13520, Damascus, SYRIA TEL: (011) 223-5384
HONG KONG
Tom Lee Music Co., Ltd. Service Division 22-32 Pun Shan Street, Tsuen Wan, New Territories, HONG KONG TEL: 2415 0911 Parsons Music Ltd. 8th Floor, Railway Plaza, 39 Chatham Road South, T.S.T, Kowloon, HONG KONG TEL: 2333 1863
CENTRAL/LATIN AMERICA
ARGENTINA
Instrumentos Musicales S.A. Av.Santa Fe 2055 (1123) Buenos Aires ARGENTINA TEL: (011) 4508-2700
DENMARK
Roland Scandinavia A/S Nordhavnsvej 7, Postbox 880, DK-2100 Copenhagen DENMARK TEL: 3916 6200
SWITZERLAND
Roland (Switzerland) AG Landstrasse 5, Postfach, CH-4452 Itingen, SWITZERLAND TEL: (061) 927-8383
MEXICO
Casa Veerkamp, s.a. de c.v. Av. Toluca No. 323, Col. Olivar de los Padres 01780 Mexico D.F. MEXICO TEL: (55) 5668-6699
TURKEY
ZUHAL DIS TICARET A.S. Galip Dede Cad. No.37 Beyoglu - Istanbul / TURKEY TEL: (0212) 249 85 10
FINLAND
Roland Scandinavia As, Filial Finland Elannontie 5 FIN-01510 Vantaa, FINLAND TEL: (0)9 68 24 020
BARBADOS
A&B Music Supplies LTD 12 Webster Industrial Park Wildey, St.Michael, Barbados TEL: (246)430-1100
UKRAINE
EURHYTHMICS Ltd. P.O.Box: 37-a. Nedecey Str. 30 UA - 89600 Mukachevo, UKRAINE TEL: (03131) 414-40
U.A.E.
Zak Electronics & Musical Instruments Co. L.L.C. Zabeel Road, Al Sherooq Bldg., No. 14, Ground Floor, Dubai, U.A.E. TEL: (04) 3360715
NICARAGUA
Bansbach Instrumentos Musicales Nicaragua Altamira D'Este Calle Principal de la Farmacia 5ta.Avenida 1 Cuadra al Lago.#503 Managua, Nicaragua TEL: (505)277-2557
INDIA
Rivera Digitec (India) Pvt. Ltd. 411, Nirman Kendra Mahalaxmi Flats Compound Off. Dr. Edwin Moses Road, Mumbai-400011, INDIA TEL: (022) 2493 9051
GERMANY
Roland Elektronische Musikinstrumente HmbH. Oststrasse 96, 22844 Norderstedt, GERMANY TEL: (040) 52 60090
BRAZIL
Roland Brasil Ltda. Rua San Jose, 780 Sala B Parque Industrial San Jose Cotia - Sao Paulo - SP, BRAZIL TEL: (011) 4615 5666
UNITED KINGDOM
Roland (U.K.) Ltd. Atlantic Close, Swansea Enterprise Park, SWANSEA SA7 9FJ, UNITED KINGDOM TEL: (01792) 702701
PANAMA
SUPRO MUNDIAL, S.A. Boulevard Andrews, Albrook, Panama City, REP. DE PANAMA TEL: 315-0101
NORTH AMERICA
CANADA
Roland Canada Ltd. (Head Office) 5480 Parkwood Way Richmond B. C., V6V 2M4 CANADA TEL: (604) 270 6626 Roland Canada Ltd. (Toronto Office) 170 Admiral Boulevard Mississauga On L5T 2N6 CANADA TEL: (905) 362 9707
GREECE/CYPRUS
STOLLAS S.A. Music Sound Light 155, New National Road Patras 26442, GREECE TEL: 2610 435400
INDONESIA
PT Citra IntiRama Jl. Cideng Timur No. 15J-15O Jakarta Pusat INDONESIA TEL: (021) 6324170
CHILE
Comercial Fancy II S.A. Rut.: 96.919.420-1 Nataniel Cox #739, 4th Floor Santiago - Centro, CHILE TEL: (02) 688-9540
PARAGUAY
Distribuidora De Instrumentos Musicales J.E. Olear y ESQ. Manduvira Asuncion PARAGUAY TEL: (595) 21 492147
KOREA
Cosmos Corporation 1461-9, Seocho-Dong, Seocho Ku, Seoul, KOREA TEL: (02) 3486-8855
HUNGARY
Roland East Europe Ltd. Warehouse Area DEPO Pf.83 H-2046 Torokbalint, HUNGARY TEL: (23) 511011
MIDDLE EAST
BAHRAIN
Moon Stores No.1231&1249 Rumaytha Building Road 3931, Manama 339 BAHRAIN TEL: 17 813 942
COLOMBIA
Centro Musical Ltda. Cra 43 B No 25 A 41 Bododega 9 Medellin, Colombia TEL: (574)3812529
PERU
Audionet Distribuciones Musicales SAC Juan Fanning 530 Miraflores Lima - Peru TEL: (511) 4461388
MALAYSIA
Roland Asia Pacific Sdn. Bhd. 45-1, Block C2, Jalan PJU 1/39, Dataran Prima, 47301 Petaling Jaya, Selangor, MALAYSIA TEL: (03) 7805-3263
COSTA RICA
JUAN Bansbach Instrumentos Musicales Ave.1. Calle 11, Apartado 10237, San Jose, COSTA RICA TEL: 258-0211
IRELAND
Roland Ireland G2 Calmount Park, Calmount Avenue, Dublin 12 Republic of IRELAND TEL: (01) 4294444
IRAN
MOCO INC. No.41 Nike St., Dr.Shariyati Ave., Roberoye Cerahe Mirdamad Tehran, IRAN TEL: (021) 285-4169
U. S. A.
Roland Corporation U.S. 5100 S. Eastern Avenue Los Angeles, CA 90040-2938, U. S. A. TEL: (323) 890 3700
VIET NAM
Suoi Nhac Company, Ltd 370 Cach Mang Thang Tam St. Dist.3, Ho Chi Minh City, VIET NAM TEL: 9316540
TRINIDAD
AMR Ltd Ground Floor Maritime Plaza Barataria Trinidad W.I. TEL: (868) 638 6385
ITALY
Roland Italy S. p. A. Viale delle Industrie 8, 20020 Arese, Milano, ITALY TEL: (02) 937-78300
ISRAEL
Halilit P. Greenspoon & Sons Ltd. 8 Retzif Ha'alia Hashnia St. Tel-Aviv-Yafo ISRAEL TEL: (03) 6823666
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