Idpa PDF
Idpa PDF
Idpa PDF
com Competition and Equipment Rules of the International Defensive Pistol Association, Inc., adopted 10/26/96, effective 10/1/2013. Copyright 1996 -2013 International Defensive Pistol Association, Inc., all rights reserved.
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Contents
01 THE FOUNDING CONCEPTS OF IDPA ............................................................................................................- 1 02 SAFETY RULES .....................................................................................................................................................- 4 03 SHOOTING RULES ............................................................................................................................................ - 10 04 SCORING RULES ............................................................................................................................................... - 17 05 PENALTIES RULES ........................................................................................................................................... - 24 06 STAGE DESIGN RULES .................................................................................................................................... - 25 07 PERMANENTLY PHYSICALLY DISABLED SHOOTERS RULES ............................................................ - 29 08 EQUIPMENT RULES ......................................................................................................................................... - 30 09 CLASSIFICATION RULES ................................................................................................................................ - 47 10 APPEALS PROCESS .......................................................................................................................................... - 52 11 HEADQUARTERS INFORMATION ............................................................................................................... - 53 -
remain based on commonly available firearms and gear, allowing individuals the opportunity to compete with minimal investment. Today, thanks to the vision of its founders and a commitment to serving the organization's loyal membership, IDPA stands as the fastest growing shooting sport in the United States with over 20,000 members from all 50 states, and over 300 affiliated clubs hosting weekly and monthly competitions, and membership representing over 50 foreign nations. Our main goal is to test the skill and ability of the individual. Equipment that is designed with no application for daily, concealed carry is not permitted in this sport.
1.2.7. Firearms may only be loaded, and subsequently unloaded, under the direction of the Safety Officer (SO).
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1.3.3.3. While we recognize that there are many schools of thought in training for self-defense concealed carry, the primary focus of IDPA is in the continuing development of safe and sound gun handling skills that are universally accepted. 1.3.3.4. IDPA rules will be equally enforced for all classifications of IDPA members.
02 Safety Rules
Colonel Jeff Cooper's Four Basic Rules Of Firearm Safety:
All guns are always loaded. Never let the muzzle cover anything you are not willing to destroy. Keep your finger off the trigger till your sights are on the target. Identify your target, and what is behind it.
Jeff Coopers Four Basic Rules Of Firearm Safety have appeared in the beginning pages of books, videos, and training courses for more than 30 years. They are time honored and although they are not IDPA safety rules, they serve as the foundation of the safety rules below.
2.1. The Safety Rules below serve as the cornerstone for every IDPA shooter, Safety Officer (SO), Match
Director (MD) and Area Coordinator (AC) to follow so that our events are safe and enjoyable to a wide range of participants. They are to be adopted for all IDPA events.
2.2. Unsafe firearm handling will result in immediate Disqualification (DQ) from the entire match.
Examples (non-inclusive list): 2.2.1. Endangering any person, including yourself. This includes sweeping ones self or anyone else with a loaded or unloaded firearm. Sweeping is defined as allowing the muzzle of the firearm (loaded or unloaded) to cross or cover any portion of a person. 2.2.1.1. Exception: Some body types combined with some holster types makes it almost impossible to holster a firearm or remove the firearm from the holster without sweeping a portion of the shooters lower extremities. Thus, a match disqualification is not applicable for sweeping of the shooters own body below the belt while removing the firearm from the holster or holstering of the firearm, provided that the shooters trigger finger is clearly outside of the trigger guard. However, once the muzzle of the firearm is clear of the holster on the draw, sweeping any part of the body is a Disqualification. 2.2.2. Pointing muzzle beyond designated Muzzle Safe Points if used, or beyond the 180-degree Muzzle Safe Plane if used. 2.2.3. A discharge: 2.2.3.1. In the holster. 2.2.3.2. Striking up range of the shooter. 2.2.3.3. Into the ground downrange closer to the shooter than two (2) yards (1.8 meters), unless engaging a low target that is within two (2) yards (1.8 meters.) 2.2.3.4. Over a berm. 2.2.3.5. During Load And Make Ready, Unload And Show Clear, Reload, or Malfunction Clearance. 2.2.3.6. Before the start signal. 2.2.3.7. While transferring a firearm from one hand to the other. 2.2.4. Handling a firearm except at the firing line. There are only three instances in which a firearm may be removed from the holster: -4-
2.2.4.1. With verbal instruction from a SO. 2.2.4.2. While engaging targets in a CoF under the direct supervision and visual contact of a SO. 2.2.4.3. When in a designated Safe Area. 2.2.5. Pointing the muzzle over the berm during the Pull The Trigger portion of Unload And Show Clear. 2.2.6. Drawing a firearm while facing up range.
2.4. Ear protection and impact resistant eye protection are required to be used by everyone attending an IDPA
shooting event. The responsibility for safe and serviceable ear and eye protection falls completely on the shooter or spectator. IDPA recommends that hearing protection have a minimum 21dB NRR rating and that eye protection have a minimum ANSI Z87.1 impact rating and side shields.
2.5. Pistols used in competition will be serviceable and safe. The responsibility for safe and serviceable
equipment falls completely on the shooter. The MD will require a shooter to withdraw any pistol or ammunition observed to be unsafe. In the event that a pistol cannot be loaded or unloaded due to a broken or failed mechanism, the shooter must notify the SO, who will take such action as he/she thinks safest.
2.6. The trigger finger must be obviously and visibly outside the trigger guard during loading, unloading,
drawing, holstering, while moving (unless engaging targets) or during malfunction clearance. 2.6.1. First offense is a Procedural Error penalty. Second Offense is a DQ from the match. 2.6.2. Each Finger violation will be clearly noted on the shooters score sheet for tracking purposes.
2.7. The normal condition of pistols not in use during a Course of Fire (CoF) is holstered and unloaded, with
hammer down or striker forward and magazine removed or cylinder empty. Loaded firearms may only be handled in the safe area when supervised by the MD or a SO. Magazines, speed loaders, and moon clips may be reloaded while off the firing line, but the shooters firearm can be loaded or unloaded only under the direction of the SO. (See the rule below regarding Cold Ranges, Hot Bays, and Hot Ranges.)
2.8. All CoFs will be started with the pistol holstered, safeties engaged as required by different divisions, and
hands clear of equipment including the concealment garment unless other positions for the pistol are stipulated in the CoF description, (table top, drawer, pack, purse, in the firing hand, etc.)
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2.9.2.2. The 180-degree plane is an imaginary infinite vertical plane drawn through the centerline of the shooters body, perpendicular to the centerline of the shooting bay and that moves with the shooter as the shooter moves through the stage.
2.9.3. When facing downrange the violation of the 180-degree plane when drawing from a muzzle rearward holster configuration or while holstering a firearm into a muzzle rearward holster configuration is not an infraction.
2.10. Safe Areas must be provided for all local and Sanctioned matches, in convenient locations and in
numbers adequate to handle the volume of expected shooters. A Safe Area is defined as a designated area where: 2.10.1. Each Safe Area is clearly identified by visible signage, including a table with the safe direction and boundaries clearly shown. 2.10.2. Unloaded firearms may be handled at any time. This area is used for bagging or un-bagging a firearm, holstering, drawing, dry firing, or equipment adjustment. 2.10.3. A Safe Area may also be used for inspections, stripping, cleaning, repairs and maintenance of a firearm or related equipment or parts. 2.10.4. In all cases the muzzle of the firearm must be pointed in a safe direction. 2.10.5. Handling of ammunition, loaded ammunition carriers, loose rounds, dummy ammunition, snap caps, simunitions, training rounds, or loaded firearms is not permitted. 2.10.6. A Safe Area may also be used, while accompanied by a SO, to render safe a firearm that has locked up and contains a live round or rounds. 2.10.7. Reload practice within the Safe Area is not allowed. 2.10.8. The violation of any of the cases above will result in Disqualification from the match.
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2.11. The question of Hot and Cold ranges at the local club level is subject to individual club policy. This
issue is the sole responsibility of local clubs and is beyond IDPA control. Matches sanctioned by IDPA are required to operate under the Cold range rule, but may use Hot Bays if desired. 2.11.1. A Cold range is defined as a range where all shooters firearms must be unloaded unless under the direct supervision of a SO. 2.11.2. A Cold range with Hot bays is defined as "a range that does not allow loaded firearms in the holster outside of the shooting bays but does allow for loaded firearms in the holster within the shooting bays as directed by and under the supervision of the SOs. Loaded firearms may only be handled while on the firing line under the direct supervision of a SO. 2.11.2.1. With direct supervision from the SO, an entire squad of shooters will line up across the bay, face down range and will Load And Make Ready as a group. 2.11.2.2. The perimeter of the bay will be well defined as well as any area designated as a "Safe Area" where handling of ammunition and loaded firearms is not permitted. A procedure for requesting to be unloaded to exit the bay will be established by the CSO and explained to all participants during the stage briefing. If a shooter for any reason needs to leave a Hot Bay, the shooter must contact one of the SOs in that bay to safely unload the firearm, before leaving the bay. 2.11.2.3. If a shooter for any reason does not wish to load his firearm with the group, the shooter is not to be penalized. 2.11.2.4. As each shooter finishes the stage he/she will be given the Unload And Show Clear command, and upon completion, his/her firearm will remain unloaded until the next stage. The shooter may then leave the shooting bay if needed without contacting the SO. 2.11.3. A Hot range is defined as a range where each shooter has the choice to carry a loaded firearm at any time. Loaded or unloaded firearms may only be handled while on the firing line and under the direct supervision of a SO.
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2.12.3.3. Are You Ready? 2.12.3.3.1. After Load and Make Ready, the SO will ask the shooter Are You Ready? If ready, the shooter should respond verbally, or by obvious nodding of the head, but may also choose to stand ready. If there is no response from the shooter in approximately three (3) seconds the shooter is assumed to be ready. 2.12.3.3.2. If the shooter is not ready when this question is asked the shooter must respond Not Ready. If the shooter continues to not be ready, the shooter must take a step out of the shooting position. When ready the shooter will assume the starting position and the Are You Ready question will be asked again. 2.12.3.3.3. The shooter is expected to be ready to proceed approximately fifteen (15) seconds after the Load And Make Ready command. If the shooter is ill prepared and needs more than fifteen seconds to get ready, the shooter will be advised that he/she is being given approximately fifteen (15) seconds more to prepare. If the shooter is still not ready after that period, they have earned a Procedural Error penalty and will be moved down in the shooting order. 2.12.4. Standby This command is given after the shooter is ready. This command will be followed by the start signal within one (1) to four (4) seconds. The shooter may not move or change positions between the Standby command and the start signal, unless required to do so by the CoF. 2.12.5. Finger This command is given when the shooters finger is not obviously and visibly outside the trigger guard when it should be, as noted above. 2.12.6. Muzzle This command is given when the muzzle of the shooters firearm is pointed near a muzzle safe point. The shooter must correct the errant muzzle and continue with the stage. See muzzle safe points above. 2.12.7. Stop This command is given when something unsafe has happened or is about to happen during a stage, or when something in the stage is not correct. The shooter must immediately stop all movement, place the trigger finger obviously and visibly outside the trigger guard, and await further instruction. Failure to immediately stop and remove the trigger finger from within the trigger guard will result in Disqualification from the match. 2.12.8. Cover This command is given when a shooter is not properly using cover. Refer to rule 3.6 for specifics of using cover. 2.12.9. If Finished, Unload and Show Clear This command will be issued when the shooter has apparently finished shooting the stage. If the shooter is finished, all ammunition will be removed from the firearm and a clear chamber/cylinder will be shown to the SO. If the shooter is not finished, the shooter should finish the stage and the command will be repeated. 2.12.10. If Clear, Slide Forward or Close Cylinder Once the SO has inspected the chamber/cylinder and found it to be clear, this command will be issued and the shooter will comply. 2.12.11. Pull The Trigger The shooter will point the firearm at a safe berm and pull the trigger to further verify that the chamber is clear. If the firearm fires, the shooter will be Disqualified from the match. This requirement also applies to firearms with a de-cocker or magazine disconnect. For firearms with a magazine disconnect an empty -9-
magazine, or dummy magazine must be inserted before the trigger is pulled, and then removed again. This command is not needed for revolvers. 2.12.12. Holster The Shooter will safely holster the firearm. 2.12.13. Range Is Clear This command indicates to the shooter and anyone within the stage boundaries that the range is clear. This command begins the scoring and resetting of the stage.
2.13. Clubs or Ranges that host IDPA matches may have additional or more restrictive safety requirements.
These safety restrictions will be accommodated by the IDPA MD and staff provided that they do not interfere or conflict with the running of the IDPA Match according to IDPA Safety Rules, or conflict with the Purpose and Principles of IDPA. Any additional restrictions or requirements must be visibly displayed at the range. These additions must be published in all Sanctioned Match announcements where the additional restrictions are in effect.
2.14. The SO will stop a shooter that has started a CoF and is not wearing proper eye or ear protection, and a
reshoot will be given to the shooter. If the shooters eye or hearing protection becomes dislodged during a CoF, the same action applies. If the shooter discovers missing or dislodged eye or hearing protection before the SO and stops, the shooter will also be given a reshoot. A shooter who intentionally loses or dislodges eye and/or ear protection during a CoF will be Disqualified.
2.15. Steel targets must be engaged from ten yards (9.1 meters) or more. 2.16. The MD should make every effort that all items used in an IDPA match are in good condition and safe as
used. This includes permanent fixtures in the shooting bay, the bays themselves, berms, props, static and moving targets, target holders, doors, walls, barrels, tables, reactive targets, etc.
03 Shooting Rules
3.1. Concealment is required for all stages unless otherwise specified in the stage description. This includes
standards and limited stages. 3.1.1. Exception: Police or military personnel using actual duty gear. See definition of duty gear in the Equipment Section.
3.2. Prior to shooting a stage, a group walkthrough will be given by the SO. During the group walkthrough,
the shooter will be allowed to view each target from every shooting position. This includes taking a knee or prone position. Other than the group walkthrough, no individual stage walkthroughs are permitted. Individual walkthroughs include walking the path of fire or assuming shooting positions to check cover positions or target engagement, order, etc.
3.3. Air gunning and/or sight pictures are not permitted. Air gunning is the act of going through the motions of
firing all or portions of the stage with a hand or pointed finger while within the stage boundaries. A sight picture is the act of drawing a loaded or unloaded firearm and aiming it downrange before the start signal to begin a stage. - 10 -
3.3.1. Stage boundaries mark the region wherein the shooter becomes subject to the rules of air gunning, sight picture and an individual walkthrough.
3.4. Targets must be engaged in tactical priority unless tactical sequence is specified in the stage description.
This includes all targets engaged in the open. 3.4.1. Tactical Priority: A method of target engagement. For Tactical Priority, targets are engaged by order of threat. If all targets are visible, targets are engaged from near to far, as long as targets are more than two (2) yards from each other, relative to the shooter. If targets are hidden by a barricade, targets are engaged as they are seen (slicing the pie). 3.4.2. Tactical Sequence: A method of target engagement. For Tactical Sequence, all targets must be engaged with one round each before being engaged again. In the case of three (3) targets requiring two (2) rounds each, all targets must be engaged with one round to each target before reengaging the targets with another round in any order (1-1-2-1-1). Tactical Sequence may not be used for targets farther than 10 yards. Tactical Sequence may not be combined with Tactical Priority (near to far or from cover) on the same targets. Tactical sequence is only required when it is specified in the stage description. Make up shots must come after each target has been engaged with at least one round. 3.4.3. A target is considered Engaged when: 3.4.3.1. A cardboard target is deemed to have been engaged when the required number of shots for that target has been fired at it. 3.4.3.2. A reactive target is deemed to have been engaged when a minimum of 1 round is fired at the target, regardless of whether the target reacts. All penalties apply if the shooter does not re-engage the target until the target reacts or if the shooter unsuccessfully challenges the reactive target calibration (4.24.5). 3.4.3.3. A cardboard target with a steel activator behind it is considered engaged when the required number of shots are fired at the cardboard target, unless the activator reveals a target of equal or higher tactical priority. In the latter case, the shooter may interrupt the engagement of the cardboard target to engage the target of equal or higher tactical priority. The appropriate penalties apply if the shooter subsequently fails to return and complete the engagement of the original target, i.e., fire the required number of rounds at it. 3.4.4. Target engagement penalties shall not apply in the following cases: 3.4.4.1. A shooter may not be penalized for failing to fire the required number of shots at a disappearing target. 3.4.4.2. When engaging a target array of equal priority, the shooter may not be penalized based on the shooters order of target engagement, unless tactical sequence is required. The shooter need not complete the engagement of any particular target before proceeding to engage another target in the array. However, at completion of the engagement of the target array, the shooter must have engaged all targets in the array with the required number of shots to avoid receiving a penalty.
3.5. SOs must, during the stage walkthrough, verbally indicate to all shooters the points of cover for each
target and the criteria that will be used in assessing the shooter's use of cover during the stage. 3.5.1. Cover extends back from the center of the target body -0 zone to the point of the physical barrier up range to infinity.
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3.5.2. For vertical cover, at least 50% of the shooters torso, as well as 100% of the shooters legs and feet must be behind cover. Low cover is the same as vertical cover and requires at least one knee touch the ground. For a combination of low and vertical cover, e.g. a barrel, the shooters legs and feet must be behind cover and at least 50% of the shooters torso must be behind cover; however, simultaneous exposure of the shooters torso above and around the cover is permitted. 3.5.3. At no time should a shooter stand directly in a window or port to engage targets. Shooters must slice the pie around the edge of the window or port. The opposite sides of a single window or port shall be considered separate positions of cover.
3.6. When cover is available, it must be used when shooting, unless the shooter starts in the open and must
engage targets while on the way to cover. Shooters may not cross any opening (doorways, windows, open spaces, etc.) without first engaging targets as required by the stage description. 3.6.1. If the shooter fires a shot out of cover, prior to being given a cover warning, then the following applies: 3.6.1.1. A PE is assessed 3.6.1.2. The SO should Not call "Cover" after the shot has been fired. 3.6.1.3. Rationale: The shooter has already earned the PE since the shooter broke the shot before the SO could provide the courtesy cover warning. Once the PE has been earned, if the SO subsequently calls cover, then the shooter is in effect being penalized twice, once for shooting out of cover, and then by - 12 -
taking the time to move back into cover. However, an inadvertent or delayed cover warning by the SO, subsequent to the shot firing, does NOT invalidate the PE assessment nor does it necessitate a re-shoot. 3.6.2. If the shooter breaks cover, and following a Cover warning, moves back behind cover before firing a shot, then no PE is assessed.
3.8. All reloads must be performed behind cover; however, in a Scenario CoF, if a shooter runs the firearm
empty while engaging targets on the move, as required or allowed by the CoF description, the shooter may initiate an Emergency Reload while advancing to the next shooting position specified in the CoF. The shooter may not engage any more targets until after reaching the next shooting position. 3.8.1 If the shooter did not completely engage all of the "on the move" targets before running the firearm empty, no Procedural Error penalty shall be assessed for a failure to engage targets per the Cof description. 3.8.2 If the shooter reloads and continues to engage targets while moving to the next shooting position, a Procedural Error penalty will be assessed for each shot fired. 3.8.3 If the shooter can safely complete the engagement of any remaining "on the move" targets from the next shooting position, the shooter may do so without incurring additional target scoring or procedural penalties. If the shooter cannot safely complete engagement of the remaining targets from the next shooting position, the shooter shall be assessed points down and FTN penalties, as applicable, for any unengaged "on the move" targets. 3.8.4 If no "next shooting position" is specified in the CoF, e.g., the "on the move" targets are the final targets to be engaged in the CoF, no reload is allowed and the shooter shall be assessed points down and FTN penalties, as applicable, for any unengaged "on the move" targets. 3.8.5 In a Standards CoF, reloading "on the move" while engaging targets may be permitted without penalty, provided the CoF description either requires or permits it. 3.8.6. When reloading behind cover a shooter does not have to duck back completely behind cover to reload before reengaging targets from a stationary firing point. The shooter may keep his eyes on his next threat as long as he is in cover and does not expose more than 50% of his torso or any of lower body/legs/feet to the next threat target. For vertical cover, at least 50% of the shooters torso, as well as 100% of the shooters legs and feet must be behind cover. Low cover is the same as vertical cover and requires at least one knee touch the ground. For a combination of low and vertical cover, e.g. a barrel, the shooters legs and feet must be behind cover and at least 50% of the shooters torso must be behind cover; however, simultaneous exposure of the shooters torso above and around the cover is permitted. 3.8.7 The shooter initiates a reload by performing any one of the following actions: 3.8.7.1. Withdrawing a magazine, speed loader/moon clip from a carrier, pocket or waistband. 3.8.7.2. Activating the magazine release on a semi-auto pistol (as evidenced by the magazine falling from the firearm) 3.8.7.3. Opening the cylinder of a revolver.
3.9. Under no circumstances may a shooter leave a position of cover with an empty weapon. A position of
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cover. The boundary marking the position of cover is the line of cover defined by the last target to be engaged from that position. 3.9.1. If the shooter runs the firearm empty behind cover, the shooter may not advance in the stage, (move toward the next shooting position) until the weapon is deemed loaded. 3.9.2. When performing a Loaded Cylinder/Loaded Chamber reload, the shooter may not advance in the stage (move toward the next shooting position) until the weapon is deemed loaded. 3.9.3. A firearm is deemed loaded when the magazine is fully seated and the slide is fully forward or the revolver cylinder is closed. If the shooter drops or "racks" the slide prior to leaving a position of cover, and the slide fails to go fully forward into battery, this shall be considered a malfunction. No penalty shall be assessed. 3.9.4. Advancing or moving while reloading behind cover is defined as either lifting a foot off the ground or sliding a foot along the ground. The shooter may pivot on one foot or move the torso, as long as the pivot foot does not lift or slide. 3.9.4.1. Exception: The shooter may shoot around both sides of a Bianchi barricade or barrel, including shifting their feet and knees without penalty.
3.10. At no time is it permissible to fire while holding a magazine, speed loader/moon clip, or loose
ammunition. Holding shall be defined as touching, grasping or supporting a magazine, speed loader/moon clip or loose ammunition.
3.11. A penalty will be assessed any time a loaded ammunition-feeding device (magazine, speed loader, or full
moon clip) is dislodged and falls out of an ammunition carrier during a course of fire. 3.11.1. Ammunition carrier: Any location a shooter chooses to store a loaded or partially loaded ammunition-feeding device. 3.11.2. Dropping a loaded magazine or speed loader/moon clip during a reload does not incur a penalty as long as the shooter retrieves and properly stows the loaded magazine or speed loader/moon clip prior to the firing of the last shot in the string of fire. 3.11.3. Malfunction Clearing Exception: When clearing a malfunction, the magazine or speed loader/moon clip and /or ammunition that may have caused the malfunction does not need to be retained by the shooter and will incur no penalty if dropped.
3.12. A shooter may not remove a magazine/loading device after the start signal and stage it for use later in the
stage; however, the stage description may specify staging magazines/loading devices prior to the start signal for all shooters as part of the CoF.
3.13. Firearms must start from the mechanical condition of readiness appropriate to their design and shooters
division.
3.14. Firearms and magazines must always be loaded to the shooters division capacity, unless otherwise
specified by the stage description. 3.14.1. Firearms and magazines manufactured such that they cannot be loaded to the division capacity may still be used as long as they are loaded to their maximum capacity and meet all other criteria for that division. See section 8.1.2. for complete magazine loading details.
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3.15. Once the shooter has assumed the "ready position" and the Stand-By command has been given, the
shooters physical position may not be changed prior to the start signal, with the exception of head movements, provided such movements do not contradict the ready position requirements specified in the stage description.
3.16. Unless specified otherwise in the stage description, the default ready position is defined as the shooter
standing erect with body relaxed and hands resting naturally at sides.
3.17. If an SO determines that a shooter was allowed to start in an incorrect start position, a reshoot is required
and no penalty is assessed.
3.18. No shooter can reshoot a stage or string for firearm or mental malfunctions. Reshoots are required for
stage equipment malfunctions. If an SO feels he has interfered with a shooter, he will offer a reshoot to the shooter immediately following the holster command and prior to the scoring of targets, as determined by the SO. If a shooter feels he has been interfered with by an SO, the shooter must request a reshoot immediately following the holster command and prior to the scoring of targets. The MD will determine if a reshoot request is granted.
discretion, illuminate the area for safety reasons until the shooter retrieves the flashlight. This will not be deemed as SO interference.
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04 Scoring Rules
4.0.1. The scoring system in IDPA is designed to reward a balance of accuracy with speed. IDPA scoring converts everything to a time score and the lowest time wins. The scoring system is also designed to be very simple to understand and use. 4.0.2. The main thing to remember when scoring in IDPA is that everything is based on time, the raw time it takes to shoot a stage and the accuracy of the hits on the targets, where inaccuracy adds time to the score. Part of the simplicity of IDPA scoring comes from not using the total points of a target, and instead using points down on each target. Each point down adds a second to the time for the stage.
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4.6. Typically, bullet holes leave a grease ring, and it is used to determine the outside diameter of the hole for
scoring. However bullets passing through another target, clothing placed on the target, soft cover, etc., do not have to have a grease ring to be scored as a hit.
4.7. A radial tear is not used to give a shooter a better score. If the actual area of the bullet hole does not reach
the next better scoring ring, the shooter gets the lower score even if the tear reaches the next higher scoring ring.
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4.9.3. Any shot that puts a full diameter hole in an object designated as Hard cover and continues on to penetrate a target will be considered to have missed the target, (whether the target is a threat or a nonthreat.) If the SO cannot tell which shot through hard cover hit a threat target, remove the best hit from the target for each full diameter hole in the hard cover. 4.9.4. Shots that penetrate soft cover will be scored as hits, (whether the target is a threat or a non -threat.) 4.9.5. Threat and non-threat indicators painted or marked in the color black are not hard cover. 4.9.6. Threat indicators made of impenetrable material are considered hard cover.
4.10. Targets may be covered with clothing as desired. This is typically done with T-shirts, cut into a front
half and a back half and one half is clipped or stapled onto the target sticks holding the target. Only a single layer of lightweight clothing material may be between the shooter and a score-able target.
seconds to the shooters score, per infraction. The FTN is not applicable to Limited Vickers scoring or disappearing targets. See rule 6.17 on disappearing targets.
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All cardboard targets used in IDPA local and Sanctioned Matches must be Official IDPA cardboard targets. Official IDPA cardboard targets are available direct from IDPA headquarters and from licensed IDPA target manufacturers in each geographical area. Contact IDPA HQ, see listing in the Tactical Journal, or use the website at www.IDPA.com. 4.17.2. Official IDPA cardboard targets with the round down zero area cut out for scoring ease may be used only as a stationary target. The target may be shot starting within 3 yards (2.7 meters) or less and shot while stationary or moving away from the target. These targets will be scored as marked, as down zero (0), down one (-1), down three (-3), and a miss is down five (-5). 4.17.3. Stationary full sized and miniature Popper and Pepper Popper reactive targets with a minimum height of twenty-four (24) inches (61 centimeters) and a minimum width of eight (8) inches (20.3 centimeters). These targets are scored as down zero (-0) if they fall. If the target is left standing it is scored as down five (-5) plus FTN if applicable. 4.17.4. Stationary steel reactive vertical plates representing target legs that present a target at least three (3) inches (7.6 centimeters) wide and at least fifteen (15) inches (38.1 centimeters) tall are allowed. These targets are scored as down zero (-0) if they fall. If the target is left standing it is scored as down five (-5) plus FTN if applicable. The calibration zone for this target is the upper of the target leg. 4.17.5. Stationary IDPA Reactive Target (RRT). An IDPA cardboard target covered with a t-shirt or other clothing is held in front of down zero sized steel plates that are aligned with the down zero zones on the cardboard target. One of the steel plates must be hit to knock down the target. These targets are scored as down zero (-0) if they fall. If the target is left standing it is scored as down five (-5) plus FTN if applicable. The cardboard holding the clothing is not scored. This target type is not counted in the steel paper ratio. The round down zero steel plate of the target is the calibration zone. 4.17.6. Stationary Popper Behind Paper may be used to activate other targets. An allowed Popper or Pepper Popper as described above situated behind an official IDPA cardboard target such that a down zero hit on the cardboard target will knock down the Popper. The Popper must be visible above or below the cardboard target from all shooting positions from which the target may be shot. The calibration zone on this setup is the round down zero area on the cardboard target. It is part of the shooting problem for the shooter to solve to ensure the Popper behind is activated when the cardboard is shot. The cardboard target is scored normally. The Popper is used only as an activator and is not scored, nor does it count in the paper to steel ratio calculation. 4.17.7. Other targets allowed if and only if they represent something pertinent and appropriate to the stage scenario. 4.17.7.1. Stationary or moving Official IDPA cardboard targets with most of the down three area cut away, leaving a non-scoring 3/8 (1 centimeter) perimeter remaining. 4.17.7.2. Stationary or moving Official IDPA cardboard targets with black hard cover painted on them. 4.17.7.3. Official IDPA cardboard targets may have their scoring area reduced by painting the nonscoring area with a high contrast color that is not black. 4.17.7.4. Stationary 6 or larger diameter round reactive steel or reactive polymer plates. 4.17.7.5. Stationary 6 or larger square reactive steel or reactive polymer plates. 4.17.7.6. Other stationary steel reactive plates with 28.3 square inches (182.6 square centimeters) or more surface area where the smallest dimension presented to the shooter must equal or exceed three (3) inches (7.6 centimeters.) The MD will define the calibration zone for these targets. 4.17.7.7. Stationary Clay pigeon targets (examples: simulate a door lock, or an ocular area, etc.) Clay pigeon targets are not subject to calibration. 4.17.7.8. New targets will be evaluated annually. - 21 -
Official IDPA Alternate Target Allowed only where the normal IDPA target is outlawed.
6" 2" -0
6" 2"
-0
3"
-1
3"
-1
-3
10"
-0
-3
-3
10"
-0
-3
30" 30 3/4"
16" 8"
8"
6"
-1
6"
-1
5"
5"
Pepper Popper
Popper
6" Round
24" minimum
6" Square
24" = 61 centimeters 8" = 20.3 centimeters 6" = 15.2 centimeters calibration zone shown in yellow
4.18. Reactive targets are defined as those that fall or move or change shape when hit. Reactive targets are
scored as down zero (-0) if they fall or are broken in the case of clay pigeons. If the target is left standing it is scored as down five (-5) plus FTN if applicable. Reactive targets must be constrained so that they cannot turn or spin when hit.
4.20. Only rounds fired by the competitor may be used for scoring in a stage.
4.20.1 That is, things like throwing of knives, knocking over poppers by hand, punching a sparing dummy, etc., will not be scored, but may be required on the clock. 4.20.2. Any round required to be fired at a target by the competitor must be scored. That is, if six shots are required to be fired at a target, six shots will be scored.
4.21. All results from local and Sanctioned Matches must include the IDPA membership number for each
shooter. Per the Shooters Responsibilities and Code of Conduct, a shooter must become a member of IDPA after their first match. For those shooters temporarily without a current IDPA membership, an XXX may be displayed on the Match Results instead of the IDPA number.
4.23. Targets where a scoring dispute is ongoing will be pulled from the stage and held for arbitration by the
Chief Safety Officer or Match Director.
4.24.5. If during a CoF a reactive target does not react properly when hit, the competitor has three choices. 4.24.5.1. The competitor shoots the target until it reacts properly, the target is scored as hit, and the stage score stands. In this case, no calibration challenge will be allowed. 4.24.5.2. The target does not react properly and the shooter does not challenge the calibration, the target is scored as a miss and the stage score stands. A challenge after the shooter knows the stage score or individual target scores will not be allowed. 4.24.5.3. The target does not react properly to a hit and the shooter wishes to challenge the calibration. The challenge must be made to the SO running the shooter, immediately after the Range Is Clear command is given, and before the shooter knows the stage score or the individual target scores. Challenges occurring after this point will not be allowed. Whether the shooter completed the stage or not does not affect the challenge process. When an appropriate challenge is made the reactive target and the surrounding area will not be touched or interfered with by anyone until calibration is checked. As part of the challenge process, the SO will immediately collect 7 rounds of ammunition from those used in the stage from the shooter and these will be sent to the chronograph for testing. 4.24.6. If the target is touched or interfered with by match staff, MD, SOs or another competitor, the shooter will be given a reshoot. 4.24.7. If the target is touched or interfered with by the shooter or designee the target will be scored as a miss and the CoF will be deemed completed. If the shooter did not complete the stage then Incomplete Stage scoring will be used to determine the shooter's score for this stage. 4.24.8. Should the target fall without interference prior to calibration (i.e. wind, etc.) the shooter will be given a reshoot. 4.24.9. Calibration Checking Process 4.24.9.1. One round will be fired at the reactive target calibration zone from the same position as the shooter used to engage the target. 4.24.9.2. If the target is hit in the calibration zone or below and the target reacts properly, the calibration is deemed correct and the target will be scored as a miss. If the shooter did not complete the stage then Incomplete Stage scoring will be used to determine the shooter's score for the stage. 4.24.9.3. If the target is hit above the calibration zone, the Calibration Checking Process failed and the shooter will be given a reshoot. 4.24.9.4. If the target is hit anywhere on the score-able surface and the target does not react properly, the target calibration will be deemed improper, and the shooter will be given a reshoot after the target is recalibrated. 4.24.9.5. If the target is missed, fire another round at the calibration zone. 4.24.9.6. No matter what the outcome of this process may be, the shooter's ammunition will still be tested to see if it meets or exceeds power factor. Normal chronograph processes and penalties apply.
05 Penalties Rules
5.1. Procedural Error (PE)
5.1.1. Adds three (3) seconds per infraction and is assessed when: 5.1.1.1. A shooter fails to follow the procedures set forth in the stage description 5.1.1.2. A shooter breaks a rule of the game. 5.1.2. Only one (1) PE is assessed for each type of infraction in a string of fire. If the shooter commits more than one type of infraction, such as using the wrong specified hand AND firing an incorrect number of shots, a separate PE is assessed for each type of infraction. There are two exceptions to the one PE per infraction rule. - 24 -
5.1.3. Cover violations: a shooter may incur more than one cover PE per string of fire. The number of cover PEs cannot exceed the number of cover positions. Regardless of the number of rounds fired or targets engaged from any position, only 1 cover PE may be issued at each position. 5.1.4. The second exception is for reload violations as detailed in 3.8 and 3.8.1. 5.1.5. A single shooter action resulting in a PE cannot have the effect of incurring multiple PEs. For example, if a shooter engages targets out of tactical priority order, (i.e., shoots the inside target, then the outside target) only one (1) PE is assessed. The shooter cannot be assessed a PE for being out of cover on the outside target in addition to a second PE for engaging targets out of order.
5.2. Course of Fire (CoF): A CoF will be defined as beginning at the point the Safety Officer issues the Range
Is Hot, Eyes and Ears command to the shooter. The CoF will continue to the point the SO issues the If finished, unload and show clear command. If the shooter indicates they are NOT finished and continues shooting, the CoF will continue until the If finished, unload and show clear command is accepted by the shooter. 5.2.1. CoF penalties will apply during the time the CoF is in progress. 5.2.2. Safety Penalties will apply prior to, during, and after the CoF.
5.3. Any target engaged with the use of an active laser or weapon-mounted light will incur one (1) PE for each
target using an active laser or weapon-mounted light.
5.4. Mobility-challenged shooters who choose not to perform an action required by the CoF (kneeling, prone,
etc.) will received one (1) PE per action not performed. If the shots cannot be taken safely or the targets cannot be acquired without performing the required action, then the shooter will receive one (1) PE per target, plus the points down per target, without receiving a Failure To Neutralize (FTN).
5.6. Disqualification (DQ): A shooter must be disqualified for the following reasons:
5.6.1. 5.6.2. 5.6.3. 5.6.4. Unsafe firearm handling as defined in the Safety Rules Section. Receiving more than one FTDR during a single match. Unsportsmanlike conduct Violations of the Shooters Code of Conduct
6.1.2. Provide the option of not wearing a concealment garment. 6.1.3. Specify the number of rounds in the firearm at the start of the stage. 6.1.4. Specify the start condition and position for the firearm, and the start position for ammunition feeding devices. 6.1.5. Specify the shooter start position.
6.3. No foot-fault lines may be used on any scenario stage. 6.4. Stage boundaries must be defined at each stage, located no more than 10 yards back from the furthest up
range shooting position. Rope, tape, cones, flags, etc. must physically indicate these boundaries.
6.5.3. When a 180 Muzzle Safe Plane is used it must be verbally described in the stage briefing. Pointing the firearms muzzle beyond the 180 plane will result in the shooters immediate disqualification. - 26 -
6.5.4. The stage description may provide additional requirements regarding muzzle safety and target engagement restrictions as the shooter proceeds through the stage. 6.6. Only official IDPA cardboard targets or IDPA approved targets can be used in any IDPA stage.
6.7. Seventy-five percent (75%) of all shots required in a match must be fifteen (15) yards or less. No shots
longer than twenty-five (25) yards may be required in scenario stages. 35-yard shots are only allowed in standard stages and limited to 6 rounds per stage.
6.8. At least 5% of all shots required in a match are to be fired on the move. 6.9. No more than 25% of the shots required on any string of fire may be on steel targets. No more than 10%
of the total shots required in the match may be on steel. Activator steel with a scored target in front of it does not count towards the allowable percentage of steel. 6.9.1. Activators located behind a score-able target must activate from shots which hit either the upper or lower zero down scoring zones. If this is not possible, the zero down zone that will not activate the activator must be identified as hardcover. 6.9.2. While blind stages are not allowed in IDPA, portions of a stage can have moveable non-threat indicators to allow for a shooter to make a shoot/no shoot decision as part of the CoF. These targets must be hidden from the view of the shooter prior to reaching the shooting position where the shoot/no shoot decision is made. In order to maintain a level playing field for all shooters, the first target and the last target will not be eligible as non-threats.
6.10. No string of fire may exceed a maximum requirement of eighteen (18) rounds.
6.10.1. String of Fire: A section of the course of fire that is initiated by a start signal, and ends with the last shot fired. There may be more than one string in a given stage.
6.11. Shooter movement of more than ten (10) yards between firing points, and more than fifteen (15) yards
total movement in a string of fire, is not permitted.
6.12. If low cover or a prone position is required, it must be the last shooting position of a string of fire.
6.12.1. Stage designers should strive to design stages that leave targets visible for mobility challenged and physically disabled shooters.
6.13. Only one (1) non-threat target may be used for every three (3) threat targets in any string of fire. Stage
designers may use one non-threat for 1 to 3 threats, 2 non-threats for 4 to 6 threats and 3 non-threats for 7- 9 threats, etc.
6.14. No threat target shall be located so that it can be hit by shooting through another threat target. 6.15. The last target in any course of fire must not be a disappearing target. 6.16. No stage shall be designed such that a feeding/loading device must be loaded during the CoF on the
clock. - 27 -
6.17. A disappearing target is defined as any target that, when at rest, does not present the shooter with at least
one of the minimum scoring zones as defined below: 6.17.1. An unobstructed minimum of 50% of the IDPA target head box. 6.17.2. An unobstructed portion of the IDPA target body such that the straight line edge of the target vision barrier is located no further outward on the target than the edge of the zero down center scoring circle. 6.17.3. See the figure below for examples of non-disappearing targets.
6.18. Painted hard cover is not allowed to cover the path of a moving target. If hard cover is required for the
path of a moving target, it must be made of a material that will not allow a bullet to pass through the hard cover and impact the moving target.
6.19. No strong-hand only strings of fire may require the shooter to engage targets more than ten (10) yards
distant.
6.20. No weak-hand only strings of fire may require the shooter to engage targets more than seven (7) yards
distant.
6.21. No weak-hand only reloading shall be permitted. Exception: See Permanently Physically Disabled
Shooters section. - 28 -
6.22. No shots are to be required at distances greater than ten (10) yards for targets head sized or smaller. 6.23. Any required Loaded Chamber/Cylinder Reloads on a Scenario stage must be performed off the clock.
Loaded Chamber/Cylinder Reloads may be required on the clock in Standards stages, such as the IDPA Classifier.
6.24. In order for a PE to be assessed for failure to use a prop correctly, there must be a defined, measureable
qualifier for how the prop is to be used appropriately. Under no circumstances is a PE to be assessed based on a judgment call on whether or not the prop was used appropriately during the CoF. The qualifier must be of a pass/fail determinant.
6.26. In a Scenario CoF, no more than 6 shots may be required to be fired in any one continuous "on the move" sequence of target engagements.
7.1. Permanently physically disabled shooters who choose not to, or are unable to perform an action required
by the CoF (kneeling, prone, etc.) will receive one (1) PE penalty per action not performed. If the shots cannot be taken safely or the targets cannot be acquired from their position of ability, they will receive one (1) additional PE penalty per target. No points down or FTNs will be assessed.
7.2. Permanently physically disabled shooters with the use of only one arm or hand may elect to use a light
mounted weapon prior to the start signal, with no penalty, on stages requiring the use of a flashlight.
7.3. Permanently physically disabled shooters who are one-armed/one-handed will not be penalized on a stage
that requires shooting either weak hand or strong hand.
7.4. Permanently physically disabled shooters may perform one-handed reloads in a manner that is deemed
safe by the CSO or MD prior to the start of the match.
- 29 -
7.5. Permanently physically disabled shooters who are confined to a wheelchair may use whatever means they
choose to navigate the CoF in their wheelchair. This includes, but is not limited to electric wheelchairs, body mounted holsters or use of a wheelchair mounted holster and ammunition carriers.
7.6. Permanently physically disabled shooters may choose to shoot an array in a CoF, holster, roll to the next
position, and draw for the next array, or they may choose to roll with their support hand and keep the gun in their dominant hand throughout the CoF, while being aware of the muzzle direction at all times. It is recommended that permanently physically disabled shooters alert the SO of their probable direction of movement.
08 Equipment Rules
8.1. Firearms - General
8.1.1. Division Summary 8.1.1.1. IDPA is divided into five (5) divisions that are entirely separate. None of the following divisions compete against any other division: Stock Service Pistol (SSP); Enhanced Service Pistol (ESP); Custom Defensive Pistol (CDP); Enhanced Service Revolver (ESR); and Stock Service Revolver (SSR). 8.1.1.2. Double action, double action only and striker fired semi-automatic firearms compete in Stock Service Pistol Division (SSP). Any firearm that can be used in SSP can be used in Enhanced Service Pistol Division (ESP) or Custom Defensive Pistol Division (CDP), depending upon the caliber. Single action semi-automatic firearms compete in ESP or CDP, depending upon caliber. Revolvers are classified by loading method and ammunition power. 8.1.2. Magazine Loading 8.1.2.1. All magazines must be loaded to division capacity at the start signal throughout the match except in the following cases: 8.1.2.2. If a magazine is used that holds less than division capacity, the shooter will load all magazines to the capacity of the lowest magazine throughout the match. 8.1.2.3. The CoF description may require reduced magazine loading. 8.1.2.4. In SSR and ESR, the shooter must load the revolver and all loading devices with the same number of rounds throughout the match unless the above loading exceptions apply. 8.1.3. Division Capacity 8.1.3.1. SSP 10 rounds 8.1.3.2. ESP 10 rounds 8.1.3.3. CDP 8 rounds 8.1.3.4. SSR 6 rounds 8.1.3.5. ESR 6 rounds 8.1.3.6. In SSP, ESP, and CDP, the shooter will also start with one round in the chamber, unless the CoF description requires otherwise. 8.1.4. Loading Device (Magazine, Speed Loader, Moon Clip) Count 8.1.4.1. Shooters starting with 8 or more rounds in all loading devices are allowed to start with the loaded firearm plus two additional loading devices. 8.1.4.2. Shooters starting with 6 or 7 rounds in all loading devices are allowed to start with the loaded firearm plus three additional loading devices. 8.1.4.3. Shooters starting with 5 or fewer rounds in all loading devices are allowed to start with the loaded firearm plus four additional loading devices. 8.1.4.4. No additional loading devices beyond the above limits may be used during a string. - 30 -
8.1.5. Unserviceable Firearm Rule 8.1.5.1. In any single match, a shooter must use the same firearm for all stages unless it becomes unserviceable. 8.1.5.2. If the shooter determines that the firearm has become unserviceable, he will notify the Safety Officer who will notify the Match Director. 8.1.5.3. Once the shooter declares the firearm is unserviceable, it may not be used for the duration of the match. 8.1.5.4. The shooter may continue the match at the next start signal. Previous strings may not be re-shot. 8.1.5.5. Any same-division legal replacement firearm may be used. 8.1.5.6. If the replacement firearm magazines do not allow the same loading capacity as the original firearm, the shooter may adjust the magazine loading to suit the replacement firearm, following the magazine loading rules in Section 8.1.2. 8.1.6. Legal Modifications for All Divisions 8.1.6.1. Storage locks may be disabled or removed. 8.1.6.2. Magazine disconnects may be disabled or removed. 8.1.6.3. Lasers that are incorporated into the firearm or sights are allowed if they comply with all other division rules and the laser is not activated during a string of fire. Tape may be used to prevent the laser from projecting. 8.1.7. Non-IDPA-Legal Modifications for All Divisions The following features and modifications are not allowed in any division unless otherwise specifically allowed in the rulebook. 8.1.7.1. Compensators of any type including hybrid or ported barrels. 8.1.7.2. Add-on weights for a competitive advantage. This includes (but is not limited to) weighted magazines, tungsten guide rods, brass magazine wells, weighted grips, and weighted grip plugs. 8.1.7.3. Heavy and/or cone style barrels without a barrel bushing except as allowed in ESP and CDP divisions with length restrictions. 8.1.7.4. Sights of non-standard configuration (ghost rings, Bo-Mar ribs, etc.). 8.1.7.5. Disconnecting or disabling of any safety device including (but not limited to): manual safeties, grip safeties, firing pin, striker, and hammer blocking safeties, 1911 series 80 firing pin safeties, 1911 Swartz safeties. 1911 series 80 frames may be used with series 70 slides or vice versa. Revolver actions may not be modified so that the hammer can fall when the cylinder is open. 8.1.7.6. Lights mounted on firearms. 8.1.7.7. Rail mounted lasers and bolt-on trigger guard mounted lasers are not allowed.
8.2.1.2. Start Condition: 8.2.1.2.1. Selective DA/SA firearms will start hammer down. 8.2.1.2.2. Firearms with a de-cocking lever or button will be de-cocked using the lever or button. 8.2.1.2.3. If the hammer must be lowered by pulling the trigger and manually lowering the hammer, the hammer will be lowered to the lowest position possible. 8.2.1.2.4. In SSP, manual safeties may be engaged at the shooters discretion. 8.2.1.3. SSP Permitted Modifications (Inclusive list): 8.2.1.3.1. Sights may be changed to another notch and post type but slides may not be machined to accept different style sights in SSP. 8.2.1.3.2. Grips may be changed to another style or material that is similar to factory configuration and do not weigh more than 2.00 oz/56.7 grams more than the factory standard weight for that model. 8.2.1.3.3. Magazine releases, slide stops, safety levers, de-cocking levers, hammers, and triggers, that are stock on one SSP legal firearm may be used on another SSP legal firearm from the same manufacturer provided they are drop in replacements. Parts in this list must come factory installed on standard production firearms. Special parts that are available installed only from a factory custom shop are not eligible in SSP. Effective 04/01/2014. 8.2.1.3.4. Recoil spring guide rods and dual spring recoil systems made of material that is no heavier than stainless steel. 8.2.1.3.5. Frames may be replaced with identical frames from the same manufacturer. 8.2.1.3.6. A slip-on grip sock and/or grip tape, skateboard tape, etc. may be used. 8.2.1.3.7. Internal action work may be used to enhance trigger pull as long as safety is maintained (no visible external modifications allowed). 8.2.1.3.8. Internal reliability work. 8.2.1.3.9. Aftermarket extractors and pins may be used. 8.2.1.3.10. Internal accuracy work. 8.2.1.3.11. Replacement of barrel with one of factory configuration and original caliber. 8.2.1.3.12. Plastic plugs may be used to fill the opening behind the magazine well. 8.2.1.3.13. Custom finishes may be applied. 8.2.1.3.14. Stock slide cover plates may be refinished. 8.2.1.3.15. Slides may be engraved. Engraving is defined as etching into the slide of logos, letters, and graphics no deeper than the original factory logos. 8.2.1.3.16. Stippling and texturing may be performed on readily replaceable parts of the grip frame such as replaceable back straps and replaceable grip panels. 8.2.1.3.17. Aftermarket magazines may be used provided they do not weigh more than 1.00 oz/28.3 grams over the same capacity factory magazine. 8.2.1.3.18. Aftermarket magazine base pads may be used provided they do not make the magazine weight more than 1.00 oz/28.3 grams over the same capacity factory magazine. 8.2.1.3.19. Magazine base pads may be modified by reshaping, texturing, or adding bumper pads provided that they do not make the magazine weigh more than 1.00 oz/28.3 grams over the same capacity factory magazine. 8.2.1.3.20. Magazines that are longer than stock may be used provided they meet all other division requirements. 8.2.1.4. SSP Excluded Modifications (Non-Inclusive list): 8.2.1.4.1. Externally visible modifications other than those listed in the Permitted Modifications section. 8.2.1.4.2. Aftermarket or visibly modified magazine releases, slide stops, safety levers, de-cocking levers, and hammers. 8.2.1.4.3. Robar-style grip reduction. 8.2.1.4.4. Add-on magazine well opening. 8.2.1.4.5. Slide inserts to accommodate a different recoil assembly design. 8.2.1.4.6. A barrel of another caliber that is not offered in the original factory model. - 32 -
8.2.1.4.7. Customization of the slide by adding front cocking serrations, tri-top, carry melts, and high power cuts. 8.2.1.4.8. Compensated firearms with non-compensated barrels installed. 8.2.1.4.9. Checkering or stippling on non-readily replaceable parts of the grip frame. 8.2.1.4.10. Aftermarket slides. 8.2.1.4.11. Removing material from the magazine well opening. 8.2.1.4.12. Aftermarket grip tang extensions or beavertails. 8.2.1.4.13. Disabling the slide stop. 8.2.2 Enhanced Service Pistol Division (ESP) 8.2.2.1. Handguns permitted for use in ESP must: 8.2.2.1.1. Be semi-automatic. 8.2.2.1.2. Be 9mm (9x19) or larger caliber. 8.2.2.1.3. The unloaded firearm with the heaviest magazine must weigh 43.00 oz/1219.0 grams or less. 8.2.2.1.4. The firearm with the largest magazine inserted must fit in the IDPA gun test box measuring 8 x 6 x 1 5/8. 8.2.2.1.5. Firearms originally sold as compensated models may be used in ESP with non-compensated barrels installed. 8.2.2.1.6. Start Condition: 8.2.2.1.6.1. Firearms designed for cocked and locked carry will start cocked and locked (hammer cocked, safety engaged). 8.2.2.1.6.2. Selective DA/SA firearms will start cocked and locked or de-cocked. This is the shooters discretion, including firearms using the SSP into ESP rule. 8.2.2.1.6.3. Double action, double action only, or striker fired firearms with a de-cocking lever or button will be de-cocked using the lever or button. 8.2.2.1.6.4. Double action, double action only, or striker-fired firearms may have a manual safety engaged at the shooters discretion. 8.2.2.1.7. All firearms legal in SSP are legal for use in ESP. This provision may be used for firearms that violate an ESP rule (for example, a firearm with a steel dust cover or rail over 3.25) to still be used in ESP, provided the firearm meets all SSP requirements. 8.2.2.2. ESP Permitted Features and Modifications (Inclusive list): 8.2.2.2.1. Sights may be changed to another notch and post type. 8.2.2.2.2. Grips may be changed provided they do not weigh more than 2.00 oz/56.7 grams more than the factory standard weight for that model. 8.2.2.2.3. A slip-on grip sock and/or grip tape, skateboard tape, etc. may be used. 8.2.2.2.4. Robar-style grip reduction. 8.2.2.2.5. Action work may be used to enhance trigger pull as long as safety is maintained. 8.2.2.2.6. Reliability work. 8.2.2.2.7. Aftermarket extractors and pins may be used. 8.2.2.2.8. Internal accuracy work. 8.2.2.2.9. Replacement of barrel with one of factory configuration in a stock or non-stock caliber. 8.2.2.2.10. Plastic plugs may be used to fill the opening behind the magazine well. 8.2.2.2.11. Aftermarket triggers and trigger work that result in the trigger being forward or rearward from the stock trigger position. 8.2.2.2.12. Externally visible trigger over travel stops. 8.2.2.2.13. Hammer and other trigger action parts to enhance trigger pull. - 33 -
8.2.2.2.14. Checkering, serrating, and stippling. 8.2.2.2.15. Reshape trigger guard. 8.2.2.2.16. Extended and/or ambidextrous thumb safety. 8.2.2.2.17. Extended beavertail grip safety. 8.2.2.2.18. Extended magazine release (button may not be oversize in diameter or protrude more than 0.2 out from the frame). 8.2.2.2.19. Ambidextrous or right side magazine releases. 8.2.2.2.20. Extended, trimmed, and/or ambidextrous slide releases. 8.2.2.2.21. Heavy or cone style barrels on firearms with barrel lengths of 4.25 or less. 8.2.2.2.22. Recoil spring guide rods and dual spring recoil systems made of material that is no heavier than stainless steel. 8.2.2.2.23. Slide inserts to accommodate a different recoil assembly design. 8.2.2.2.24. Modification of the magazine well and add-on well extensions. 8.2.2.2.25. Custom finishes and engraving may be applied. 8.2.2.2.26. Aftermarket slide cover plates. 8.2.2.2.27. Slides with front cocking serrations, tri-top, carry melts, and high power cuts. 8.2.2.2.28. Grip tang extensions or beavertails 8.2.2.2.29. Swenson style thumb shields and frame mounted thumb shields. 8.2.2.2.30. Aftermarket safeties. 8.2.2.2.31. Aftermarket magazine base pads may be used provided they do not make the magazine weight more than 1.50 oz/42.5 grams over the same capacity factory magazine. 8.2.2.2.32. Magazine base pads may be modified by reshaping, texturing, or adding bumper pads provided that they do not make the magazine weigh more than 1.50 oz/42.5 grams over the same capacity factory magazine. 8.2.2.2.33. Magazines that are longer than stock may be used provided they meet all other division requirements. 8.2.2.3. ESP Excluded Features and Modifications (Non-Inclusive list): 8.2.2.3.1. Steel dust covers and rails over 3.25 (as measured from the rear of the slide stop pin to the most forward portion of the dust cover or rail) are not permitted. 8.2.2.3.2. Removal of material from the exterior of the slide other than front cocking serrations, tri-top, engraving, carry melts, and high power cuts. 8.2.2.3.3. Oversize diameter magazine release buttons. 8.2.2.3.4. Trigger shoes. 8.2.2.3.5. Disabling the slide stop. 8.2.3. Custom Defensive Pistol Division (CDP) 8.2.3.1. Handguns permitted for use in CDP must: 8.2.3.1.1. Be semi-automatic. 8.2.3.1.2. Be .45 ACP caliber. 8.2.3.1.3. The unloaded firearm with the heaviest magazine must weigh 43.00 oz/1219.0 grams or less. 8.2.3.1.4. The firearm with the largest magazine inserted must fit in the IDPA gun test box measuring 8 x 6 x 1 5/8. 8.2.3.1.5. Firearms originally sold as compensated models may be used in CDP with non-compensated barrels installed. 8.2.3.1.6. Start Condition: - 34 -
8.2.3.1.6.1. Firearms designed for cocked and locked carry will start cocked and locked (hammer cocked, safety engaged). 8.2.3.1.6.2. Selective DA/SA firearms will start cocked and locked or de-cocked. This is the shooters discretion, including firearms using the SSP into CDP rule. 8.2.3.1.6.3. Double action, double action only, or striker fired firearms with a de-cocking lever or button will be de-cocked using the lever or button. 8.2.3.1.6.4. Double action, double action only, or striker-fired firearms may have a manual safety engaged at the shooters discretion. 8.2.3.1.7. All .45 ACP firearms legal in SSP are legal for use in CDP. This provision may be used for firearms that violate a CDP rule (for example, a firearm with a steel du st cover or rail over 3.25) to still be used in CDP, provided the firearm meets all SSP requirements. 8.2.3.2. CDP Permitted Features and Modifications (Inclusive list): 8.2.3.2.1. Sights may be changed to another notch and post type. 8.2.3.2.2. Grips may be changed provided they do not weigh more than 2.00 oz/56.7 grams more than the factory standard weight for that model. 8.2.3.2.3. A slip-on grip sock and/or grip tape, skateboard tape, etc. tape may be used. 8.2.3.2.4. Robar-style grip reduction. 8.2.3.2.5. Action work may be used to enhance trigger pull as long as safety is maintained. 8.2.3.2.6. Reliability work. 8.2.3.2.7. Aftermarket extractors and pins may be used. 8.2.3.2.8. Internal accuracy work. 8.2.3.2.9. Replacement barrels of factory configuration in .45 ACP. 8.2.3.2.10. Plastic plugs may be used to fill the opening behind the magazine well. 8.2.3.2.11. Aftermarket triggers and trigger work that result in the trigger being forward or rearward from the stock trigger position. 8.2.3.2.12. Externally visible trigger over travel stops. 8.2.3.2.13. Hammer and other trigger action parts to enhance trigger pull. 8.2.3.2.14. Checkering, serrating, and stippling. 8.2.3.2.15. Reshape trigger guard. 8.2.3.2.16. Extended and/or ambidextrous thumb safety. 8.2.3.2.17. Extended beavertail grip safety. 8.2.3.2.18. Extended magazine release (button may not be oversize in diameter or protrude more than 0.2 out from the frame). 8.2.3.2.19. Ambidextrous or right side magazine releases. 8.2.3.2.20. Extended, trimmed, and/or ambidextrous slide releases. 8.2.3.2.21. Heavy or cone style barrels on firearms with barrel lengths of 4.25 or less. 8.2.3.2.22. Recoil spring guide rods and dual spring recoil systems made of material that is no heavier than stainless steel. 8.2.3.2.23. Slide inserts to accommodate a different recoil assembly design. 8.2.3.2.24. Modification of the magazine well and add-on well extensions. 8.2.3.2.25. Custom finishes and engraving may be applied. 8.2.3.2.26. Aftermarket slide cover plates. 8.2.3.2.27. Slides with front cocking serrations, tri-top, engraving, carry melts and high power cuts. 8.2.3.2.28. Grip tang extensions or beavertails 8.2.3.2.29. Swenson style thumb shields and frame mounted thumb shields. 8.2.3.2.30. Aftermarket safeties. 8.2.3.2.31. Aftermarket magazine base pads may be used provided they do not make the magazine weight more than 1.50 oz/42.5 grams over the same capacity factory magazine. 8.2.3.2.32. Magazine base pads may be modified by reshaping, texturing, or adding bumper pads provided that they do not make the magazine weigh more than 1.50 oz/42.5 grams over the same capacity factory magazine. - 35 -
8.2.3.2.33. Magazines that are longer than stock may be used provided they meet all other division requirements. 8.2.3.3. CDP Excluded Features and Modifications (Non-Inclusive list): 8.2.3.3.1. Steel dust covers and rails over 3.25 (as measured from the rear of the slide stop pin to the most forward portion of the dust cover or rail) are not permitted. 8.2.3.3.2. Removal of material from the exterior of the slide other than front cocking serrations, tri-top, engraving, carry melts, and high power cuts. 8.2.3.3.3. Oversize diameter magazine release buttons. 8.2.3.3.4. Trigger shoes. 8.2.3.3.5. Disabling the slide stop. 8.2.4. Enhanced Service Revolver Division (ESR) 8.2.4.1. Handguns permitted for use in ESR must: 8.2.4.1.1. Be any revolver of .357 magnum caliber (.357 or larger) or larger bore diameter utilizing rimmed or rimless cartridges. 8.2.4.1.2. The use of trimmed (shortened) ammunition is not allowed. 8.2.4.1.3. Ammunition used must match the caliber listed on the firearm with the following exceptions: 8.2.4.1.3.1. .38 special in .357 magnum 8.2.4.1.3.2. .40 S&W in 10mm 8.2.4.1.3.3. .44 special in .44 magnum 8.2.4.1.3.4. .45 Auto Rim or .45 GAP in .45 ACP 8.2.4.1.3.5. .45 ACP or .45 GAP in .45 Colt 8.2.4.1.4. Have a barrel length of 4.2 or less (as measured from the front of the cylinder). 8.2.4.1.5. The unloaded firearm must weigh 50.00 oz/1417.5 grams or less. 8.2.4.1.6. Be loaded to the division capacity of six (6) rounds in the cylinder. Seven (7) and eight (8) shot revolvers are permitted, but may only load six (6) rounds. 8.2.4.1.7. ESR revolvers may be loaded via speed loader or full moon clip. 8.2.4.2. ESR Permitted Modifications (Inclusive list): 8.2.4.2.1. Sights may be changed to another notch and post type. 8.2.4.2.2. Action work to enhance trigger pull as long as safety is maintained (smoothing the trigger face, removing the hammer spur, use of over travel stop, conversion to DA only and addition of ball detent are considered action work and are permitted). 8.2.4.2.3. Grips may be changed to another style or material that is similar to factory configuration, provided they do not weigh more than 2.00 oz/56.7 grams more than the factory standard weight for that model. 8.2.4.2.4. Grip tape, skateboard tape, etc. may be used. 8.2.4.2.5. Cylinder latches may be modified or replaced, but may not protrude past the frame in any direction and may not be thicker than 3/8" as measured from the side plate of the frame. 8.2.4.2.6. Chamfer the rear of the chambers. 8.2.4.2.7. Shortening of factory barrels. 8.2.4.2.8. Re-barreling to another factory offering for that model. 8.2.4.2.9. Conversion to accept moon clips. 8.2.4.2.10. Custom finishes. 8.2.4.3. ESR Excluded Modifications (Non-Inclusive list): 8.2.4.3.1. Oversize or heavy barrels. 8.2.4.3.2. Hogue Big Butt grips and similar are not allowed. 8.2.5. Stock Service Revolver Division (SSR) 8.2.5.1. Handguns permitted for use in SSR must be: - 36 -
8.2.5.1.1. Any revolver of .38 Special caliber or larger that utilizes ammunition with a rimmed case and is not loaded with moon clips. 8.2.5.1.2. The use of trimmed (shortened) ammunition is not allowed. 8.2.5.1.3. Ammunition used must match the caliber listed on the firearm with the following exceptions: 8.2.5.1.3.1. .38 special in .357 magnum 8.2.5.1.3.2. .44 special in .44 magnum 8.2.5.1.3.3. .45 Auto Rim in .45 ACP 8.2.5.1.4. Barrel length of 4.2 or less (as measured from the front of the cylinder). 8.2.5.1.5. The unloaded firearm must weigh 43.00 oz/1219.0 grams or less. 8.2.5.1.6. Be loaded to the division capacity of six (6) rounds in the cylinder. Seven (7) and eight (8) shot revolvers are permitted, but may only load six (6) rounds. 8.2.5.2. SSR Permitted Modifications (Inclusive list): 8.2.5.2.1. Sights may be changed to another notch and post type. 8.2.5.2.2. Action work to enhance trigger pull as long as safety is maintained (smoothing the trigger face, removing the hammer spur, use of over travel stop, conversion to DA only and addition of ball detent are considered action work and are permitted). 8.2.5.2.3. Grips may be changed to another style or material that is similar to factory configuration, provided they do not weigh more than 2.00 oz/56.7 grams more than the factory standard weight for that model. 8.2.5.2.4. Grip tape, skateboard tape, etc. may be used. 8.2.5.2.5. Cylinder latches may be changed to another factory offering from the firearm manufacturer. 8.2.5.2.6. Chamfer the rear of the chambers. 8.2.5.2.7. Shortening of factory barrels. 8.2.5.2.8. Re-barreling to another factory offering for that model. 8.2.5.2.9. Firearms converted to accept moon clips may be used in SSR provided moon clips are not used. 8.2.5.2.10. Custom finishes. 8.2.5.3. SSR Excluded Modifications (Non-Inclusive list): 8.2.5.3.1. Oversize or heavy barrels. 8.2.5.3.2. Hogue Big Butt grips and similar are not allowed. 8.2.6. Back Up gun (BUG) 8.2.6.1. Clubs may hold BUG matches where BUG guns compete in specially designed CoFs. BUG matches are club level only unless approved by IDPA Headquarters as a Specialty Match. To allow semi-automatic and revolver shooters to compete equally, all CoFs for BUG matches will be limited to five rounds per string, and firearms will start with five rounds maximum per string. No reloads may be performed on the clock. 8.2.6.2. A BUG match could consist of one or several stages, perhaps held at the same time as a normal club level match. A BUG stage could consist of a regular stage with a modified CoF procedure that complies with the five rounds per string limit. 8.2.6.2.1. Handguns permitted for use in BUG matches must: 8.2.6.2.1.1. Be single action, double action, double action only, or striker fired. 8.2.6.2.1.2. Be either semi-automatic or revolver. 8.2.6.2.1.3. Be a center fire caliber 8.2.6.2.1.4. Barrel length: 8.2.6.2.1.5. Semi-automatic: 3.8 or less. 8.2.6.2.1.6. Revolver: 3 or less. 8.2.6.3. BUG Permitted Modifications (Inclusive list): 8.2.6.3.1. All BUGs - 37 -
8.2.6.3.1.1. Storage locks may be disabled or removed. 8.2.6.3.1.2. Magazine disconnects may be disabled or removed. 8.2.6.3.1.3. Lasers that are incorporated into the firearm or sights are legal if they comply with all other division rules and the laser is not activated. 8.2.6.3.2. Revolvers: 8.2.6.3.2.1. Sights may be changed to another notch and post type. 8.2.6.3.2.2. Grips to another style or material that is similar to factory configuration. 8.2.6.3.2.3. Grip tape, skateboard tape, etc. may be used. 8.2.6.3.2.4. Action work to enhance trigger pull as long as safety is maintained. 8.2.6.3.2.5. Bob hammer spur. 8.2.6.3.2.6. Chamfer cylinder. 8.2.6.3.2.7. Custom finishes. 8.2.6.3.3. Semi-Automatics: 8.2.6.3.3.1. Sights may be changed to another notch and post type. 8.2.6.3.3.2. Grips to another style or material that is similar to factory configuration. 8.2.6.3.3.3. Slip-on grip sock and/or grip tape, skateboard tape, etc. 8.2.6.3.3.4. Action work to enhance trigger pull as long as safety is maintained. 8.2.6.3.3.5. Reliability work to enhance feeding and ejection. 8.2.6.3.3.6. Internal accuracy work to include replacement of barrel with one of factory configuration. 8.2.6.3.3.7. Cone style barrels with or without a barrel bushing are permitted. 8.2.6.3.3.8. Custom finishes. 8.2.6.4. BUG Excluded Modifications (Non-Inclusive list): Refer to Non-IDPA-Legal Modifications for ALL Divisions 8.2.7. Not For Competition 8.2.7.1. IDPA encourages shooters to practice their gun handling skills with commonly carried firearms. Many everyday carry firearms do not fit into the 5 competition divisions. 8.2.7.2. IDPA allows clubs to add a Not for Competition scoring division for Tier 1 matches only. This allows calibers smaller than 9mm, carry optics, and other pistols which do not fit into the 5 competition divisions to participate in local club matches. 8.2.7.3. All other IDPA equipment rules apply for holsters and loading device holders as well as their placement on the body. Match Directors also have the option to allow junior shooters with .22 rimfire firearms to begin strings at low ready in lieu of requiring a holster. 8.2.7.4. All IDPA membership rules apply. 8.2.7.5. Clubs are not required to implement this provision, and Match Directors are allowed discretion with implementation so that match quality remains high.
8.3. Ammunition
8.3.0.1. Metal piercing, incendiary, and tracer ammunition is prohibited. 8.3.0.2. Clubs may prohibit cartridges that may damage metal targets. 8.3.0.3. All ammunition must use a single projectile. 8.3.1. Ammunition Power The goal is to compete with commonly available ammunition. The minimum power factors are: 8.3.1.1. SSP - 125 8.3.1.2. ESP - 125 8.3.1.3. CDP - 165 8.3.1.4. ESR - 165 - 38 -
8.3.1.5. SSR - 105 8.3.1.6. Calculate the power factor by multiplying the bullet weight in grains by the bullet velocity in feet per second (fps), divide by 1000, and ignore numbers to the right of the decimal. For example, a 230.1 grain bullet at 794.7 fps: 230.1 x 794.7 / 1000 = 182.86047, or 182 power factor. 8.3.2. Official Chronograph Procedure 8.3.2.1. If the chronograph is conducted without the competitor present, (pulling and/or bagging ammunition to chronograph) where the chronograph official uses match-supplied firearms, the following procedure will be used: 8.3.2.1.1. Chronograph three rounds at a distance of ten feet using a firearm of maximum barrel length for the division. If two of the three rounds meet or exceed the required power factor, the ammunition is in compliance. Prior to each shot, the muzzle of the firearm will be elevated to move the powder charge to the rear of the case, thus giving the competitor every chance to achieve maximum velocity. 8.3.2.1.2. If the competitors ammunition fails to make power factor, the competitor will have the option to chronograph three additional rounds through his/her own firearm or another firearm of maximum barrel length for the division. Prior to each shot, the muzzle of the firearm will be elevated to move the powder charge to the rear of the case. 8.3.2.1.3. It is not the match organizers responsibility to provide a firearm of every type and caliber. If the match officials can, they may provide or borrow one from a match competitor and reattempt to pass the chronograph. However, if a suitable substitute cannot be obtained, the second attempt must be made using the competitors firearm. It is ultimately the responsibility of the competitor to insure his/her ammo will make power factor. 8.3.2.1.4. A bullet will be pulled and weighed using a powder scale. 8.3.2.1.5. A competitor whose ammunition fails to make power factor will be allowed to shoot the match, but their score will not be reported. 8.3.2.2. If the chronograph is operated as a station within the match where the competitors own firearm is used, the following procedure will be used: 8.3.2.2.1. Chronograph three rounds at a distance of ten feet using the competitors firearm. If two of the three rounds meet or exceed the required power factor, the competitor is in compliance. Prior to each shot, the muzzle of the firearm will be elevated to move the powder charge to the rear of the case. 8.3.2.2.2. If the competitors ammunition fails to make power factor, the competitor will have the option to chronograph three additional rounds using his/her firearm or a firearm of maximum barrel length for the division. Prior to each shot, the muzzle of the firearm will be elevated to move the powder charge to the rear of the case. 8.3.2.2.3. It is not the match organizers responsibility to provide a firearm of every type and caliber. The logistics of this could be almost impossible. If the match officials can, they may provide the firearm or borrow one from a match competitor and reattempt to pass the chronograph. However, if a suitable substitute cannot be obtained, the second attempt must be made using the competitors firearm. It is ultimately the responsibility of the competitor to insure his/her ammunition will make power factor. 8.3.2.2.4. A bullet will be pulled and weighed using a powder scale. 8.3.2.2.5. A competitor whose ammunition fails to make power factor will be allowed to shoot the match, but their score will not be reported.
8.4. Belts
Belts may be no wider than 1 inches/44.5mm or thicker than 5/16 inches/7.94mm and must pass through a minimum of all but two of the pant loops.
8.5. Holsters
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8.5.1 Criteria of an IDPA Legal Holster / Holster Requirements: 8.5.1.1. Must be suitable for concealed carry and all day continuous wear. 8.5.1.2. Must be a strong side hip holster worn inside the waistband (IWB) or outside the waist band (OWB). 8.5.1.3. Must be worn on an IDPA legal belt. 8.5.1.4. Must prevent activation of the trigger while holstered. 8.5.1.5. Must carry the firearm in a neutral (vertical) or muzzle rear cant. 8.5.1.6. Adjustable cant holsters are legal if bolts must be removed and repositioned for cant adjustment. Inside the waistband (IWB) holsters are exempt from this rule. 8.5.1.7. Must hold the firearm with enough tension to allow the wearer to complete normal daily tasks without fear of losing the weapon. 8.5.1.8. Must be constructed of normal thickness common holster making materials (leather, Kydex, plastic, nylon, etc.). 8.5.1.9. For male shooters, the holster must carry firearm so that the entire front strap (to the trigger guard) is at or above the top of the belt. IWB holsters are exempt from this rule. 8.5.1.10. For female shooters, the holster must carry the firearm no lower than the heel of the butt at the top of the belt. 8.5.1.11. Must be positioned on the belt so that the center of the trigger pad is behind the centerline of the body. 8.5.1.12. For IDPA purposes, the centerline of the body originates in the center of the armpit and goes straight down. 8.5.1.13. All retention devices on the holster must be used. 8.5.1.14. Retention devices may be permanently removed or permanently disabled, but not temporarily disabled for a match. 8.5.1.15. The front edge of the holster may not be more than 1 inch/44.5mm below the breech face (autos) or 1 inch/25.4mm below the rear of the cylinder (revolvers). 8.5.1.16. Holsters may be modified to meet IDPA rules. 8.5.1.17. For male shooters only, the holsters must fit the shooters body such that a inch/19.1mm diameter dowel placed between the shooter and the firearm anywhere above the belt contacts both the shooter and the firearm simultaneously. 8.5.1.17.1. A holster may be legal for some shooters but not legal for other shooters due to different body shapes. 8.5.1.17.2. A holster may be legal if worn snugly but illegal if sagging away from the body. 8.5.1.18. Not Permitted: 8.5.1.18.1. Cross-draw carry 8.5.1.18.2. Shoulder holsters 8.5.1.18.3. Small of the back carry 8.5.1.18.4. Appendix carry 8.5.1.18.5. Pocket carry
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Ex. 8.5.1.9. For Male Shooters the Entire Front Strap at or above top of belt
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Ex. 8.5.1.17. Not Legal, fails dowel test and 8.3. illegal belt
8.5.2. Holster Pictures 8.5.2.1. Examples of Inside the Waistband (IWB) Style
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Ex. 8.6.1.5. Not Legal fails dowel test and 8.6.2.6. has knob extending past outer face
8.6.1.5. Legal
8.6.3. Speed Loader and Moon Clip Carrier Rules 8.6.3.1. Be suitable for concealed carry and all day continuous wear. 8.6.3.2. Speed loader carriers must either be of open top configuration that holds the speed loader in by tension and covers the full circumference and body of the speed loader or retains the speed loader with a snap or Velcro closure. 8.6.3.3. Moon clip carriers must either be of open top configuration that covers at least 45% of the diameter and 100% of the cartridge height when viewed from the front, and must retain the moon clip by tension and a stud that protrudes through the center of the clip, or retains the moon clip with a snap or Velcro closure. 8.6.3.4. Moon clips may not be retained in the carrier by three (3) or less cartridges. Side cuts are permitted for thumb and index finger access only.
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8.6.3.5. Two speed loaders/moon clips may be worn directly in front of the holster. The speed loaders/moon clips worn in front of the holster must be within 1 of each other, and the speed loader/moon clip nearest the holster must be within 1 of the holster. 8.6.3.6. The shooter may wear additional speed loaders/moon clips behind the hipbone on the weak side or behind the holster. 8.6.4. Speed Loader Carrier Pictures: Ex. 8.6.3.2. Not Legal
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8.6.5. Moon Clip Carrier Pictures: Ex. 8.6.3.3 Legal Ex. 8.6.3.3 and Ex. 8.6.3.4 Not Legal
8.8. Miscellaneous
8.8.1. Knee Pads & Elbow Pads 8.8.1.1. Hard shell kneepads and elbow pads are not allowed. 8.8.1.2. Soft shell knee and elbow pads or knee braces may be worn under the clothing, and must remain completely hidden. 8.8.2. Cleats Cleated shoes designed for specific sports (i.e., football, baseball, golf, etc.) may not be worn. 8.8.3. Gloves Gloves may be used. 8.8.4. Lights: 8.8.4.1. Only hand held lights may be used in IDPA competition. For Physically Disabled shooters, refer to Physically Disabled Shooters Section. 8.8.4.2. Lights may not be attached to the shooters hand, wrist, or arm in any fashion. 8.8.4.3. Rings or straps that go around any part of the shooters body (finger, palm, wrist, etc.) are not allowed. - 46 -
8.8.4.4. Lanyards may be present, but may not be used. 8.8.4.5. Police and military personnel using the Duty Gear Exemption with a weapon mounted light may not activate the mounted light, but may use a hand held light per this section.
09 Classification Rules
9.0.1. IDPA shooters are divided into six (6) separate Classifications so that shooters may compete against others of like skill. These Classifications are Novice, Marksman, Sharpshooter, Expert, Master, and Distinguished Master. New IDPA members are Unclassified until they shoot their first IDPA Classifier in a Division. There are two ways to classify shooters, one by shooting the Classifier, and two by being promoted based on performance in a Sanctioned Match. 9.0.2. The IDPA Classifier is a ninety (90) round, three (3) stage, fourteen (14) string match that classifies shooters in a short time. Distinguished Master, however, is only attained by winning the Division Champion title or scoring within three percent (3%) of the Division Champion score, at the IDPA U.S. Nationals, IDPA U.S. Indoor Nationals, or the IDPA World Championship. 9.1. Classification Database 9.1.1. The IDPA Classification Database is the only official record of Classifications. The IDPA Classification Database must be kept up-to-date and accurate by each IDPA clubs Match Director, Club Contact, or designee. 9.1.2. When a Classifier Match is held, or a Classification Promotion occurs at a Sanctioned Match, the Club Contact, Match Director, or designee must upload the appropriate scores to the IDPA Classification Database within seven (7) calendar days. 9.2. Classification Frequency 9.2.1. Every IDPA member must shoot the Classifier at least once every twelve months, except Master and Distinguished Master class shooters. However, a Match Performance Promotion in a Division counts as shooting the IDPA Classifier in that Division. 9.2.2. Should a Match Director feel that a shooter should be shooting in a higher Classification level, the MD may require that the shooter shoot the Classifier again to reestablish a current Classification. - 47 -
9.2.3. Every shooter in a Sanctioned Match must be classified per 9.2.1. within the previous twelve months (365 days/366 days on Leap years,) in the Division in which they are entered. The Match Director or designee must confirm that the IDPA membership card and Classification in the database are current on match day for every entry in a Sanctioned Match. 9.2.4. For local matches it is sufficient to shoot a Classifier in the Division most often entered. A shooter may compete in club matches in a Division where a Classification is not current within twelve months or the shooter is Unclassified, where the highest Classification presently held in any division will be used. 9.2.5. Shooters may not go down in Classification except for permanent physical disability or for other irrevocable reasons. IDPA HQ will determine when this is appropriate and make the necessary adjustments to the Classification Database. 9.3. One Classifier Score Applied To Multiple Divisions 9.3.1. The score attained by shooting the Classifier can be applied to other divisions where the equipment and ammunition used while shooting the Classifier meets the requirements of those other divisions. The shooter must notify the MD before the Classifier begins of the intent to apply a single score to multiple divisions and the MD must verify that the equipment and ammunition meet the requirements for multiple divisions. 9.3.2. Examples: SSP score applied to ESP, CDP score applied to SSP and ESP, ESR score applied to SSR. 9.3.3. Classifications attained in this manner are applicable to five firearm awards. 9.4. Match Performance Promotion 9.4.1. Classification can also be affected by a shooters performance in Sanctioned Matches. This is based on the number of people in a shooters Division and Classification and the Classifications above within that same Division. This method of Classification promotion calculation does not include DQs, DNFs or match no-shows. 9.4.2. The winner of a class at a Sanctioned Match will be promoted to the next higher Classification if that shooter beats nine shooters in that class or any higher class in that Division. 9.4.3. The second place finisher of a class at a Sanctioned Match will be promoted to the next higher Classification if that shooter beats 19 shooters in that class or any higher class in that Division. This progression continues for the third, fourth, fifth place, etc. in the match. For example, the fourth place finisher will be promoted if that shooter beats 39 shooters in that class or any higher class in that Division. 9.4.4. If two or more shooters in the same Division and Classification in a match have the exact same score, and that score qualifies for a Classification Promotion, all shooters with that score will be promoted. 9.5. Equity Promotion 9.5.1. Due to the differences in the skills required to shoot a revolver versus a semi-automatic firearm, the Equity Promotion requirements are split into two firearm categories: semi-automatic and revolver. 9.5.2. A shooter's highest and lowest Classification in a firearm category can only differ by one Classification level. When a shooter's highest classification in a firearm category increases, there may only be one level difference between the highest and lowest classification in that category. Divisions in which the shooter is Unclassified are also affected by this rule if the highest Classification attained is Marksman or above. 9.5.3. For example, if a shooter is promoted to Sharpshooter in a match or shoots a Sharpshooter class score in the Classifier and it is a new highest class, then that Classification is entered into the database. - 48 -
Additionally, the shooter's Classifications in other Divisions within that category (semi-automatic or revolver) below Marksman will be promoted to Marksman in the database as well. When Expert becomes a shooter's new highest class, then any Classification below Sharpshooter will increase to Sharpshooter within that category. 9.5.4. Equity Promotions do not count as shooting the Classifier. For Divisions where the shooters Equity Promotion applies, it defines the minimum classification that one can shoot under. The shooter still needs to meet the requirements of rule 9.2.3. above for Sanctioned Matches. This rule does not apply to five firearm awards, which may only be attained by shooting Classifiers at the appropriate level. 9.6. Classification Scoring Breakdown Times for: ESP 89.00 or Master (MA) less 89.01 thru Expert (EX) 109.00 109.01 thru Sharpshooter (SS) 138.00 138.01 thru Marksman (MM) 190.00 190.01 or Novice (NV) greater
SSP 91.00 or less 91.01 thru 110.00 110.01 thru 140.00 140.01 thru 192.00 192.01 or greater
CDP 92.00 or less 92.01 thru 111.00 111.01 thru 142.00 142.01 thru 195.00 195.01 or greater
ESR 101.00 or less 101.01 thru 122.00 122.01 thru 155.00 155.01 thru 212.00 212.01 or greater
SSR 102.00 or less 102.01 thru 124.00 124.01 thru 158.00 158.01 thru 218.00 218.01 or greater
9.7. The Classifier Match 9.7.1 Only current IDPA-affiliated clubs may run Classifiers and only current IDPA members may shoot the Classifier. New shooters that have applied for IDPA membership, but do not yet have an IDPA number may shoot the Classifier and the results will be held by the Match Director until the shooter receives a membership card. 9.7.2. Only the Match Director and Certified SOs specifically designated by the MD or Club Contact can hold a Classifier match for one person or several squads as needed. However, an MD or SO may not run the Classifier for him/herself. Every IDPA-affiliated club must run the Classifier as one of their monthly matches at least once per year. To accommodate local shooters that want to shoot Sanctioned Matches, holding more than one Classifier per year is recommended. 9.7.3. The Classifier must be shot as a single ninety (90) round match, shot all in one day to the best of ones ability. It is permissible to allow reshoots of a whole stage due to equipment problems and/or shooter mental errors for the purpose of accurate Classification as long as the reshoot occurs on the same day as the rest of the Classifier. However, no reshoots of individual strings of fire are permitted. If the Classifier is part of a scored match with other IDPA stages or the shooter is trying to attain a five-firearm award, no reshoots are permitted. 9.7.4. During the Classifier only, shooters may load to division capacity, or fully load their normal IDPA compliant magazines, or load to any count sufficient to complete a string as required. The two strings that require downloading must use an exact loading specified. 9.7.5. A concealment garment is optional for the Classifier.
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9.7.6. Stage One. Limited Vickers, 7 yards (6.4 meters) String Position Instructions 1 1
Shots
Draw and fire two shots to the body and then one to the 3 head on T1. 2 1 Draw and fire two shots to the body and then one to the 3 head on T2. 3 1 Draw and fire two shots to the body and then one to the 3 head on T3. 4 1 6 Draw and fire two shots at each head T1-T3 in any order. The Scorekeeper will watch for required head shots that miss the head and hit the body. These hits below the head area must be noted or pasted before shooting String Five. 5 1 Start with firearm in the weak hand, pointed down range at 3 a 45 down angle, safety may be off, but the trigger finger must be out of trigger guard. Fire one shot each at T1-T3 in any order, weak hand only. 6 1 Load exactly 3 rounds in the firearm. Start back to targets, 6 turn, draw, and fire one shot each at T1-T3 in any order, reload from slide lock or empty cylinder and fire one shot each at T1-T3 in any order. 7 1 Draw and fire two shots each at T1-T3 in any order, strong 6 hand only. 9.7.7. Stage Two. Limited Vickers, 10 yards and 5 yards (9.1 meters and 4.6 meters) String Position Instructions Shots Draw and fire 2 shots each at T1 - T3 in any order while 6 moving forward. All shots must be fired while moving straight toward T2. There is a forward fault line for this string at the 5-yard line. 2 3 Draw and retreat from targets, fire 2 shots each at T1 - T3 in 6 any order while retreating straight backward from T2. All shots must be fired while retreating. 3 2 Load exactly 6 rounds in the firearm. Start back to targets, 12 turn, draw, and fire 2 shots each at T1 - T3 in any order, reload from slide lock or empty cylinder and fire 2 shots each at T1 - T3 in any order. 4 2 Draw and fire 2 shots each at T1 - T3 in any order, strong 6 hand only. 9.7.8. Stage Three. Limited Vickers, 20 yards and 15 yards (18.3 meters and 13.7 meters) String Position Instructions Shots 1 4 Draw and fire 2 shots each at T1 - T3 in Tactical Priority 12 from either side of the barricade using cover, do a Loaded Chamber Reload and fire 2 shots each at T1 - T3 in Tactical Priority from the opposite side of the barricade using cover. 1 2
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Draw and fire 2 shots each at T1 - T3 in Tactical Priority 12 from either side of the barricade using cover, do a Loaded Chamber Reload and advance to the barrel, fire 2 shots each at T1 - T3 in Tactical Priority using low cover shooting around either side of the barrel. 3 5 Draw, kneel, and fire 2 shots each at T1 - T3 in Tactical 6 Priority using low cover shooting around either side of the barrel. 9.7.9. The start position for all strings except Stage 1 / String 5 is standing erect with hands naturally at sides. 9.7.10. When shooting around the barrel, the muzzle of the firearm may be higher than the top of the barrel, but the shooters arms and hands must not be extended over the barrel and shots must not go over the barrel.
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9.7.11. The barrel used in the classifier is approximately 34 tall and 23 in diameter (0.9 meters x 0.6 meters). For ranges where barrels are not allowed a small barricade with the same height and width as a barrel may be used instead. 9.7.12. A Bianchi barricade is 72 tall and 24 wide (1.8 meters x 0.6 meters.)
10 Appeals Process
10.1. Definition:
The purpose of this process is to provide guidelines, which promote constructive dialogue and resolution of shooter concerns at a sanctioned match. An appeal expresses dissatisfaction with a decision or interpretation of the current IDPA rules as applied by the Match Director, Safety Officers or Stage Designers.
10.5. A fee of $100 USD cash must accompany the written appeal. 10.6. Appeals Process:
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10.6.1. After receipt of the written appeal, the MD will deliver the document to the Area Coordinator of the region (AC) or his delegate, who will act as Lead of the Arbitration Team. 10.6.2. The AC will select a team of 3 shooters who are Certified Safety Officers, including himself, to comprise the Appeals Team; each member will have one vote. The Appeals Team Members should have no conflict of interest with the outcome. 10.6.3. The Appeals Team will review the document prepared by the Shooter and will retain the appeal fee until a decision is made. 10.6.4. The Team may request further information from the shooter, Safety Officer, CSO, MD or witnesses, and may inspect any stage or area related to the appeal. 10.6.5. The Shooter filing the appeal should not initiate communications with any of the parties involved with the issue or with the arbitration team after the initial submission of the appeal. 10.6.6. The team will deliberate and render a decision within 1 hour after receipt of the appeal. This will be presented to the MD and the shooter who filed the appeal. 10.6.7. It is the responsibility of the MD to implement the Committees decision. If the Team supports the appeal, this may involve reinstating the Shooter, providing the Shooter with a reshoot, eliminating a penalty or withdrawing the stage from the match. If the team does not support the appeal, the decision of the MD stands and the appeal fee will be forwarded by the AC to IDPA Headquarters. If the Committee supports the appeal, the $100 is returned to the shooter. 10.6.8. All decisions by the Team are final and may not be appealed. 10.6.9. No Third Party Appeals will be accepted by a shooter on behalf of someone else. 10.6.10. The Area Coordinator will provide a summary of the appeal and disposition to IDPA Headquarters within 1 week of the match completion date.
11 Headquarters Information
2232 CR 719, Berryville, AR 72616 Phone: 870-545-3886 Fax: 870-545-3894
www.idpa.com
Competition and Equipment Rules of the International Defensive Pistol Association, Inc., Copyright 1996 -2013 International Defensive Pistol Association, Inc., all rights reserved.
11.1 Club.
11.1.1. An IDPA affiliated club is a group of shooters who get together to put on IDPA matches. The first impression a new shooter gets of an affiliated club is the first impression that person gets of IDPA. 11.1.2. IDPA is unique in that it offers clubs an exciting, competitive format for shooters using truly practical firearms carried in a truly practical way. Financial costs for IDPA clubs are minimal. There are no fees other than the annual affiliation fee. The rules of IDPA are minimal, thereby placing a lesser burden on club officers. The IDPA classification system allows competitors to classify in one day. There are many good CoF templates available on a number of websites. These can be modified to provide more variety.
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11.1.3. IDPA is a Trophy only Club based sport. Due to the trophy only status of IDPA, a large burden has been taken off the match organizers since they do not have to worry about soliciting cash and merchandise prizes for their events. 11.1.4. IDPA headquarters will refer all interested parties in your state to your club. Your club information will be posted on the IDPA website at www.idpa.com. Clubs are allowed to retain $5 of IDPA membership fees for every new member the club signs up (Please make sure new members sign the front of the membership application, the waiver and have a witness sign the waiver, otherwise HQ will send the membership application back to you). This pertains to new members only and does not include renewing members. 11.1.5. Some foreign countries have laws that prohibit concealed carry and self-defense; therefore, those interested in shooting or organizing IDPA competitions in these countries face unique problems. Due to this unfortunate political situation, IDPA authorizes the clubs in these countries to modify the name of the organization, logo and/or rules to meet local legal requirements. However, no Championship Matches will be sanctioned in any country where the competition cannot be run 100% under IDPA rules.
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IDPA
2232 CR 719, Berryville, AR 72616 Phone: 870-545-3886 Fax: 870-545-3894 www.idpa.com Match Administration Rules of the International Defensive Pistol Association, Inc., adopted 10/26/96, effective 10/1/2013. Copyright 1996 -2013 International Defensive Pistol Association, Inc., all rights reserved
V1.2
.01 - Match Administration Handbook The following information pertains to the administration of IDPA matches and is intended for the member who wishes to become a Safety Officer, Match Director or Area Coordinator. This is supplemental to the IDPA Rulebook.
1.2.1.2.21. Any special range safety rules must be posted on the web sight registration page or printed on the registration form. (i.e. no high muzzles during reloads, etc.) 1.2.1.2.22. Open squads (shotgun squads) are permitted. 1.2.1.2.23. All competitors in the match will earn one (1) Nationals match point. 1.2.1.3. Tier Three (3) Matches (Sanctioned) 1.2.1.3.1. Must be able to accommodate at least 125 competitors, including staff. 1.2.1.3.2. Minimum number of stages is 10. 1.2.1.3.3. Minimum round count is 125. 1.2.1.3.4. At least one standard stage is required. 1.2.1.3.5. Standards stage round count must not exceed 20% of the total round count. 1.2.1.3.6. A Squad Safety Officer is recommended. A Squad Safety Officer travels with a squad of shooters to assist in administering the squad through the match. 1.2.1.3.7. A Chief Safety Officer per bay is required. A Chief Safety Officer is appointed by the Match Director as the Safety Officer running the stage or squad, the qualifications of whom, are listed under Safety Officer Roles and Responsibilities 1.2.1.3.8. A tier three (3) Chief Safety Officer must have at least two years experience and have officiated at least one prior tier two or higher match. 1.2.1.3.9. Certified Safety Officers are required. 1.2.1.3.10. At least two (2) Certified Safety Officers per bay are required. 1.2.1.3.11. Stages are approved by the Area Coordinator. 1.2.1.3.12. Dual score entry is recommended for paper score sheets. 1.2.1.3.13. Shooting session scores must be posted within one hour of the session end. If shooters will not be present when the final scores are posted, the scores for each session must be posted to allow shooters to check their scores. 1.2.1.3.14. Chronographing competitor ammunition is required. 1.2.1.3.15. Equipment checks are required. Equipment checks include ensuring the gun is within weight limits and fits in the IDPA box as specified in the Equipment Rules section. Proper placement and design of ammunition storage device holders and holsters must also be checked. 1.2.1.3.16. Competitors must be IDPA members. 1.2.1.3.17. Competitors must have a current classification in the division in which they are competing. 1.2.1.3.18. Posting stage descriptions at least 14 days prior to the match is recommended. 1.2.1.3.19. Classification promotions must be entered into the on-line Classification database at IDPA headquarters within one week of the match completion. 1.2.1.3.20. Recognizing all classes other than Novice is required. 1.2.1.3.21. The Area Coordinator must be offered entry to the match at no charge. 1.2.1.3.22. Any special range safety rules must be posted on the web site registration page or printed on the registration form. (i.e. no high muzzles during reloads, etc.) 1.2.1.3.23. Squadding shooters is recommended at this level. Open Squadding has to be noted in the registration information. 1.2.1.3.24. All competitors in the match will earn two (2) Nationals match points. 1.2.1.4. Tier Four (4) Matches (Sanctioned) 1.2.1.4.1. Must be able to accommodate at least 200 competitors, including staff. 1.2.1.4.2. Minimum number of stages is 12. 1.2.1.4.3. Minimum round count is 150. 3
1.2.1.4.4. At least one standard stage is required. 1.2.1.4.5. Standards stage round count must not exceed 20% of the total round count. 1.2.1.4.6. A Squad Safety Officer is recommended. A Squad Safety Officer travels with a squad of shooters to assist in administering the squad through the match. 1.2.1.4.7. A Chief Safety Officer per bay is required. A Chief Safety Officer is appointed by the Match Director as the Safety Officer running the stage or squad, the qualifications of whom are listed under Safety Officer Roles and Responsibilities. 1.2.1.4.8. A tier four (4) Chief Safety Officer must have at least three years experience and have officiated at least two prior tier two or higher matches. 1.2.1.4.9. Certified Safety Officers are required. 1.2.1.4.10. At least two (2) Certified Safety Officers per bay are required. 1.2.1.4.11. Stages are approved by the Area Coordinators and IDPA HQ. 1.2.1.4.12. Dual score entry is required for paper score sheets. 1.2.1.4.13. Shooting session scores must be posted within one hour of the session end. If shooters will not be present when the final scores are posted, the scores for each session must be posted to allow shooters to check their scores. 1.2.1.4.14. Chronographing competitor ammunition is required. 1.2.1.4.15. Equipment checks are required. Equipment checks include ensuring the gun is within weight limits and fits in the IDPA box as specified in the Equipment Rules section. Proper placement and design of ammunition storage device holders and holsters must also be checked. 1.2.1.4.16. Competitors must be IDPA members. 1.2.1.4.17. Competitors must have a current classification in the division in which they are competing. 1.2.1.4.18. Posting stage descriptions 14 days prior to the match is recommended. 1.2.1.4.19. Posting all competitors in their classes and divisions once registration is closed is recommended. 1.2.1.4.20. Classification promotions must be entered into the on-line Classification database at IDPA headquarters within one week of the match completion. 1.2.1.4.21. Recognizing all classes other than Novice is required. 1.2.1.4.22. The Area Coordinator or designate must be offered entry to the match at no charge. 1.2.1.4.23. Any special range safety rules must be posted on the web site registration page or printed on the registration form. (i.e. no high muzzles during reloads, etc.) 1.2.1.4.24. Open squads (shotgun squads) are not permitted. 1.2.1.4.25. All competitors in the match will earn three (3) Nationals match points. 1.2.1.5. Tier Five (5) Matches (Sanctioned) 1.2.1.5.1. Only include the US National Championship, Winter National Championship and World Championships 1.2.1.5.2. Must be able to accommodate at least 250 competitors, including staff. 1.2.1.5.3. At least one standard stage is required. 1.2.1.5.4. Standards stage round count must not exceed 20% of the total round count. 1.2.1.5.5. A Squad Safety Officer is recommended. A Squad Safety Officer travels with a squad of shooters to assist in administering the squad through the match. 1.2.1.5.6. A Chief Safety Officer per bay is required. A Chief Safety Officer is appointed by the Match Director as the Safety Officer running the stage or squad, the qualifications of whom are listed under Safety Officer Roles and Responsibilities. 4
1.2.1.5.7. A tier five (5) Chief Safety Officer must have at least three years experience and have officiated at least three prior tier two or higher matches. 1.2.1.5.8. Certified Safety Officers are required. 1.2.1.5.9. At least two (2) Certified Safety Officers per bay are required. 1.2.1.5.10. Stages are approved by the IDPA headquarters CoF approval board. 1.2.1.5.11. Dual score entry is required for paper score sheets. 1.2.1.5.12. Shooting session scores must be posted within one hour of the session end. If shooters will not be present when the final scores are posted, the scores for each session must be posted to allow shooters to check their scores. 1.2.1.5.13. Chronographing competitor ammunition is required. 1.2.1.5.14. Equipment checks are required. Equipment checks include ensuring the gun is within weight limits and fits in the IDPA box as specified in the Equipment Rules section. Proper placement and design of ammunition storage device holders and holsters must also be checked. 1.2.1.5.15. Competitors must be IDPA members. 1.2.1.5.16. Competitors must have a current classification in the division in which they are competing. 1.2.1.5.17. Posting stage descriptions at least 14 days in advance is required. 1.2.1.5.18. Posting all competitors in their classes and divisions once registration is closed is required. 1.2.1.5.19. Classification promotions must be entered into the on-line Classification database at IDPA headquarters within one week of the match completion. 1.2.1.5.20. Recognizing all classes other than Novice is required. 1.2.1.5.21. Any special range safety rules must be posted on the web site registration page or printed on the registration form. (i.e. no high muzzles during reloads) 1.2.1.5.22. Open squads (shotgun squads) are not permitted. 1.2.1.5.23. All competitors in the match will earn four (4) Nationals match points. 1.2.1.5.24. The Match Director(s) will earn a free slot to the following years Nationals. 1.2.1.5.25. The Match Director(s) must not shoot the match for score. 1.2.2. Specialty Matches Specialty matches, such as revolver only, BUG, women only or a single manufacturer only match, may be approved as a tier two (2) sanctioned match by IDPA headquarters. No Nationals match points will be earned for a Specialty Match. 1.2.3. Awards At Tier two (2) and higher matches, trophies will be awarded based on number of contestants per class and division (including DQs and DNFs, but not including no-shows) and go to the top fifth of those competitors. One (1) award should be awarded for every five (5) shooters entered in a particular division and class. Sanctioned matches must give trophies or plaques for the Division Champions as well as 1 st, 2nd and 3rd placements. The remaining awards (4th place and on and subcategories) may be medal or medallions, etc. Example: 1-5 shooters in ESP/MM = 1st, 2nd and 3rd awards. 6-10 shooters in ESP/MM = 1st, 2nd and 3rd awards. 11-15 shooters in ESP/MM = 1st, 2nd and 3rd awards. 16-20 shooters in ESP/MM = 1st, 2nd, 3rd and 4th awards
1.2.4. Subcategories Subcategories may be recognized at tier one (1) matches, but are required at tier two (2) and higher matches. Subcategories include: 1.2.4.1. High Lady 1.2.4.2. High Junior (ages 12 to 17) 1.2.4.3. High Senior (ages 50 to 64) 1.2.4.4. High Distinguished Senior (ages 65 and older) 1.2.4.5. High Industry - a competitor employed in the firearms or firearms accessory industry, must receive a W-2 or 1099 form or equivalent. 1.2.4.6. High Press - a competitor employed for a print newspaper, print magazine, radio or television production, and must receive a W-2 or 1099 form or equivalent. 1.2.4.7. High International a competitor living full time in a country other than the country in which the match is held 1.2.4.8. High Military - active or retired military 1.2.4.9. High Law Enforcement - active or retired law enforcement officer 1.2.4.10. Most Accurate - Person with the lowest points down 1.2.4.11. On the day of the match, your age determines the category: Junior Member (12th birthday through 17 years of age) Typical Member (18th birthday through 49 years of age) Senior Member (50th birthday through 64 years of age) Distinguished Senior Member (65th birthday and older) 1.2.4.12. The Match Director may require proof of competitors being eligible for a subcategory. 1.2.4.13. Clubs are encouraged to come up with other relevant subcategories. 1.2.5. Prizes Any merchandise donated or purchased for use as prizes will be distributed randomly. Prizes must not be given away based on the match results or in any manner that is based, even in part, on the competitors score. Side matches are exempt from this rule. IDPA does NOT ENDORSE NOR APPROVE any type of incentive program based on shooter performance.
1.3.2.1.2. Maintain their SO certification via continuing SO education in accordance with current IDPA HQ policy. New Clubs have a six month grace period for Tier One matches 1.3.2.1.3. Be a current IDPA member in good standing for at least six months, and never have had their membership revoked. New Clubs have a six month grace period for Tier One matches 1.3.2.1.4. Have shot at least six IDPA matches. New Clubs have a six month grace period for Tier One matches 1.3.2.1.5. Possess the necessary temperament, attitude and IDPA rulebook knowledge to rationally and successfully resolve shooter/SO disagreements. 1.3.3. Match Director Responsibilities The responsibilities of IDPA Match Directors are described below. These responsibilities outline the basic requirements for conducting an IDPA match. 1.3.3.1. IDPA Ambassador 1.3.3.1.1. Represent IDPA professionally and respectfully on and off the range. 1.3.3.1.2. Respect and support IDPA and other shooting sports, IDPA rules, shooters, and spectators. 1.3.3.1.3. Always be friendly and approachable. 1.3.3.1.4. Go out of your way to welcome new shooters, veteran shooters, and spectators alike. 1.3.3.2. IDPA Match Official 1.3.3.2.1. Adhere to the IDPA Match Director Code of Conduct. 1.3.3.2.2. Work as a team with the match staff to help the match run efficiently. 1.3.3.2.3. Enforce IDPA safe gun handling rules by all shooters. 1.3.3.2.4. Ensure individuals on the range are wearing eye and ear protection, when appropriate. 1.3.3.2.5. Help the shooters to safely complete and enjoy the match: 1.3.3.2.6. Treat the shooters with courtesy and respect. 1.3.3.2.7. Verify that the shooter's equipment is IDPA-legal and correctly worn. 1.3.3.2.8. Avoid interfering with the shooters execution of the CoF, unless necessary to maintain a safe shooting environment. 1.3.3.2.9. Know and consistently enforce the IDPA rules to ensure that the match is conducted in a fair and impartial manner 1.3.3.2.9.1. Be well versed in the IDPA rule book and be able to explain the rules and their application. 1.3.3.2.9.2. Maintain a fair, impartial manner toward all competitors. 1.3.3.2.9.3. If there is reasonable doubt, the benefit of the doubt goes to the shooter. 1.3.3.2.9.4. Ensure all penalties are called correctly and consistently. 1.3.3.2.9.5. Be available should any additional consultation or appeal be required concerning the behavior of any shooter and any scoring or penalty decisions. 1.3.3.2.9.6. Ensure that the stages are consistent for all shooters. 1.3.3.2.9.7. Ensure that the scenarios are always defensive in nature. 1.3.3.2.9.8. Confirm to the Area Coordinator that all SOs in a match are certified SOs in accordance with the requirements governing the match tier. 1.3.3.2.9.9. Will facilitate the convening of an Appeals Committee in accordance with the current IDPA rulebook. 1.3.4 Match Director Code of Conduct 1.3.4.1. I understand that it is a privilege, and not a right, to be an IDPA Match Director. 1.3.4.2. I will follow all of the safety rules of IDPA and the host range.
1.3.4.3. I recognize that it is my responsibility to maintain a thorough knowledge of the current IDPA rulebook. 1.3.4.4. Prior to and during the match, I will refrain from the use of alcohol, substances, or medications that may negatively impact my ability to perform the duties of a Match Director. 1.3.4.5. I will not communicate with others or physically contact others, in a threatening, harassing or abusive manner. 1.3.4.6. I will treat all shooters and match staff with respect. 1.3.4.7. I will be firm and fair in all judgment calls in the application of the IDPA rules. I will be prepared to state in a clear and concise manner my reasons for such calls to the shooter or any IDPA Official. 1.3.4.8. It is my duty to assist, to the best of my ability, all shooters and match staff and not hinder them through harassment or authoritarian behavior. 1.3.4.9. I will represent my sport in a professional manner through my behavior and dress, and will represent the standard expected of the match staff. 1.3.4.10. The integrity of the Match Director community should never be in doubt. I will refrain from any actions that could cause my honesty or objectivity to be questioned. 1.3.4.11. As a representative of IDPA, I will refrain from disparagement or inappropriate criticism of IDPA or other shooting sports, their officials, and rules of match competition. 1.3.4.12. I will always be a champion for IDPA and promote IDPA in the best light possible. 1.3.4.13. I understand that violations of this code of conduct may result in my removal or disqualification from a match, loss of my privileges as an IDPA Match Director, and/or revocation of my IDPA membership.
1,4,2, Clubs should strive to offer a courtesy equipment check prior to the match start or the shooters first CoF. 1.4.3. Shooters whose equipment fails to meet the standards in the division they are registered for, will be allowed to shoot for no score and will receive a DNF providing there were no safety issues with the firearm.
2.2.2.1. Be at least 21 years of age and be able to lawfully possess a firearm under the laws of your country of residence. 2.2.2.2. Be a current IDPA member in good standing for at least six months, and never have had their membership revoked. 2.2.2.3. Have shot at least six IDPA matches, at the club or sanctioned level. 2.2.2.4. Be willing and able to demonstrate a basic knowledge of the IDPA rulebook. 2.2.2.5. Be sponsored by an IDPA-affiliated club representative that can confirm the applicants ability to safely handle a firearm and who is willing and able to provide designated mentor SOs committed to training the graduate SO. 2.2.2.6. Discretion on the part of the IDPA SOI in approving SO Class applicants is permitted to meet the needs of new IDPA start-up clubs and other special situations. 2.2.3. It is recommended that SOs designated as CSOs in Tier 1 and Tier 2 sanctioned match CoFs (as defined in match administration) meet the following additional qualifications: 2.2.3.1. Have been certified as an IDPA SO for a minimum of one year. 2.2.3.2. Previously served as a SO in at least two sanctioned IDPA matches. 2.2.3.3. Possess the necessary temperament, attitude and IDPA rulebook knowledge to rationally and successfully resolve shooter/SO disagreements. 2.2.3.4. Please refer to the Match Administration section for details of the specific qualifications required for the position of CSO in Tier 3 and higher matches.
2.4.3.4. Address the shooter using correct and concise range commands. 2.4.3.5. Avoid interfering with the shooters execution of the CoF, unless necessary to maintain a safe shooting environment. 2.4.3.6. To maintain safety, always assist the shooter when necessary and appropriate. However, coaching of the shooter by the SO is not permitted at sanctioned matches. 2.4.4. Know and consistently enforce the IDPA rules to ensure that the match is conducted in a fair and impartial manner 2.4.4.1. Be an IDPA Rules expert, able to explain the rules and their application. 2.4.4.2. Use proper IDPA range commands. 2.4.4.3. Maintain a fair, impartial manner toward all competitors. 2.4.4.4. If the SO has a reasonable doubt, the benefit of the doubt goes to the shooter. 2.4.4.5. Call all penalties correctly and consistently. 2.4.4.6. The SO team (PSO and SSO) should assess any penalties and inform the shooter of the penalties incurred. Should any additional consultation or appeal be required, the SO team will confer only with other designated match officials concerning the behavior of any shooter and any scoring or penalty decisions to be rendered. 2.4.4.7. Ensure that the stage is reset in accordance with the CoF description and is consistent for all shooters.
2.6.2.2.2. Note the shooters body language and demeanor as it relates to predicting the shooters actions. 2.6.2.2.3. Accompany the shooter through the CoF without impeding the shooter's movements. 2.6.3. Help the shooter to complete the Course of Fire safely and enjoy the match while consistently enforcing the IDPA rules to ensure that the match is conducted in a fair and impartial manner. 2.6.4. Ensure that the CoF is administered and scored properly by: 2.6.4.1. Directing the shooter through the CoF using proper range commands and timing the shooters execution of the CoF. 2.6.4.2. Working in conjunction with the Scorekeeper SO to observe and levy any penalties incurred by the shooter during the CoF. 2.6.4.3. Coordinating with the Scorekeeper SO to ensure the shooters time, score and any penalties are properly recorded.
3.4. Prior to and during the match, I will refrain from the use of alcohol, substances, or medications that may negatively impact my ability to perform the duties of a Safety Officer. 3.5. I will not communicate with others in a threatening, harassing or abusive manner. 3.6. I will be firm and fair in all judgment calls in the application of the IDPA rules. I will be prepared to state in a clear and concise manner my reasons for such calls to the shooter or any IDPA Official. 3.7. It is my duty to assist, to the best of my ability, all shooters and not to hinder them through harassment or authoritarian behavior. 3.8. I will represent my sport in a professional manner through my behavior and dress, in accordance with the standards established by the Match Director. 3.9. The integrity of the Safety Officer community should never be in doubt. I will refrain from any actions that could cause my honesty or objectivity to be questioned. 3.10 I will always be a champion for IDPA and promote IDPA in the best light possible. 3.11. I understand that violations of this code of conduct may result in my removal or disqualification from a match, loss of my privileges as an IDPA Safety Officer, and/or revocation of my IDPA membership.
4.3.1. The IDPA Safety Officer Instructor trains and certifies IDPA Safety Officer volunteers in accordance with the SO training policies and procedures established by the IDPA Board of Directors. The SOI has final discretion and authority in approving and certifying IDPA Safety Officer applicants and accepts the accountability for certifying to IDPA HQ that graduate SOs have the requisite attitude and ability to safely perform the basic duties of an IDPA Safety Officer. 4.3.2. In accepting and performing this important function within IDPA, the SOI has the following responsibilities: 4.3.2.1. Offer a minimum of three Safety Officer Classes every two years. 4.3.2.2. Present the class in accordance with current IDPA HQ guidelines, using the provided SO training materials. 4.3.2.3. Be willing to travel up to 250 miles within their Area (as determined by the Area Coordinator) to teach the SO Class. 4.3.2.4. Limit the fees charged for presenting SO Classes to the necessary and reasonable costs of conducting the class, including reimbursement for SOI travel and lodging costs. 4.3.2.5. Work with the Area Coordinator to identify and meet the SO needs of area IDPA clubs. 4.3.2.6. Demonstrate proficiency and current knowledge of IDPA rules through independent continuing SOI education.
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